Printing the image horizontally would greatly lower the print time and filament used at the cost of quality. There would be some unavoidable stair stepping. Even with adaptive layers it isnt quite smooth but it is an option of course. Good call out.
Many Thanks, I'm new to the space, haven't even got a printer yet, still doing feasibility study! This is exactly the information I was looking for but didn't know any of the terms ....
Too late to understand and understand to do my own thing. I learned a lot from his video, I had reserved it to watch it slowly and make my own. Thank you very much for this teaching. I had to make an STL of the SVG file that I downloaded in Fusion 360 and once created I imported it to bambu studio, because if I imported it directly to bambu studio the computer would hang. In the end I really liked how it turned out. Now to test with other SVGs. I want to make a box with the image of a duck to give to my friends. Thank you
Hi, have you looked into or come up with a way to accomplish this with the new version of BBS? In 1.9.2.57 they changed "assemble to merge" and created a new tool called "assemble". I still haven't found any up-to-date info on these changes. I would appreciate any insights you may have or if you could point me in the right direction to "get up to speed" on the new tools. Keep up the great work, you have me with so many projects with easy-to-follow simple technics. Thanks
Hello. I would have to take a look at the newest version I am still one revision behind until I finish a project. Yes the old assemble has been renamed to merge but should still perform the same. There were a few tools added as well like the measurement tool and the "assemble" tool which as you know is different from the original way. So for instance if you select 2 or more items and right click you would use the "merge" I just tested the version I am on which is 1.9.1.66 and from what I can see aside from some name changes the steps are the same. Are you running into any errors or just want to see an overview?
Excellent observation and comment.😉 Not shown in the video, but altering rotation would make for a faster print due to fewer color changes, and filament purged as well. The biggest downside was a quality dip due to a stair step effect. Even on lower layer heights it is never as smooth as horizontal printing.
Cool, but question- Is this really a wrap? If one were to print a circle onto a sphere, would it stay true around the corners, or would the result be stretched on the edges?
Hello. I usually compare this to a piece of paper and basketball. If you have a small image on the paper and "wrap" it around the ball you will have less distortion than if you took a large image and put it on that same surface. Both lose accuracy but it is less prominant with a wider curve/smaller image. So whether you use Bambu studio, or the implementation from orca/prusa there is a stretched effect depending on your image and model. Excellent question and observation.
Following your instruction, but bambu studio keeps crashing when I hit intersection. I took a screen recording of it but don't see that I can post it to show...
You can always email me( see my channel info), put in on a Google drive or upload it to RUclips with a link. Alternatively you can send the 3mf file to me and I can have a look. I have seen some models consistently crash Bambu studio though.
I posted the question with the video on bambu labs forum and pretty much got no help and everyone attacking vs helping. Your channel is awesome man. Than you for teaching us...
Yeah. I can show the technique but it is up to the individual if it's worth it. @1:00 A single print can use a lot and take a good deal of time, multiple copies can sway the calculation. I rarely print like this personally. @ 11:25 Thank you for the watch and comment.
@@ashleys3dprintshop I knew it could be crazy waste, but I've never saw 10x the model before... I understand the multiple copies thing, have been experimenting with multi-color and multi material prints myself manually on an Ender V3 KE, but obviously nothing like this many changes :)
would it make sense to rotate the ball so the kitty is facing upwards, meaning a whole lot fewer color changes?
Printing the image horizontally would greatly lower the print time and filament used at the cost of quality. There would be some unavoidable stair stepping.
Even with adaptive layers it isnt quite smooth but it is an option of course. Good call out.
WOW!!
A welcome video during the night shift at the fire station 😉
I'll try it out tomorrow. Thank you for your effort !
Thank you very much for the watch and comment. 😁
Many Thanks, I'm new to the space, haven't even got a printer yet, still doing feasibility study!
This is exactly the information I was looking for but didn't know any of the terms ....
Excellent. Thank you for watching and commenting. I hope the content helps.
Too late to understand and understand to do my own thing. I learned a lot from his video, I had reserved it to watch it slowly and make my own. Thank you very much for this teaching. I had to make an STL of the SVG file that I downloaded in Fusion 360 and once created I imported it to bambu studio, because if I imported it directly to bambu studio the computer would hang. In the end I really liked how it turned out. Now to test with other SVGs. I want to make a box with the image of a duck to give to my friends. Thank you
Thank you for support. There can be many ways to do this but having options is always a good thing.
thanks again for another great video. It was very very very welcome to solve my "problem"
Thank you very much. I hope this was easy to follow and will be even easier implement.
Hi, have you looked into or come up with a way to accomplish this with the new version of BBS? In 1.9.2.57 they changed "assemble to merge" and created a new tool called "assemble". I still haven't found any up-to-date info on these changes. I would appreciate any insights you may have or if you could point me in the right direction to "get up to speed" on the new tools. Keep up the great work, you have me with so many projects with easy-to-follow simple technics. Thanks
Hello. I would have to take a look at the newest version I am still one revision behind until I finish a project.
Yes the old assemble has been renamed to merge but should still perform the same. There were a few tools added as well like the measurement tool and the "assemble" tool which as you know is different from the original way.
So for instance if you select 2 or more items and right click you would use the "merge"
I just tested the version I am on which is 1.9.1.66
and from what I can see aside from some name changes the steps are the same. Are you running into any errors or just want to see an overview?
Again great explanation, thank you.
Thank you very much for the watch and positivity.
Bro your videos are amazing thank you so much for these
Thank you, I appreciate that!
Just a thought, if you rolled the sphere over 90 deg so kitty was on top, then it would be a lot less colour changes right?
Excellent observation and comment.😉 Not shown in the video, but altering rotation would make for a faster print due to fewer color changes, and filament purged as well.
The biggest downside was a quality dip due to a stair step effect. Even on lower layer heights it is never as smooth as horizontal printing.
Cool, but question- Is this really a wrap? If one were to print a circle onto a sphere, would it stay true around the corners, or would the result be stretched on the edges?
Hello. I usually compare this to a piece of paper and basketball.
If you have a small image on the paper and "wrap" it around the ball you will have less distortion than if you took a large image and put it on that same surface.
Both lose accuracy but it is less prominant with a wider curve/smaller image.
So whether you use Bambu studio, or the implementation from orca/prusa there is a stretched effect depending on your image and model. Excellent question and observation.
Nice vid
Thanks!
Thank you so much!
😁Thank you.
I assume same is true of wrapping text.
Yes. similar results when wrapping text.
Following your instruction, but bambu studio keeps crashing when I hit intersection. I took a screen recording of it but don't see that I can post it to show...
You can always email me( see my channel info), put in on a Google drive or upload it to RUclips with a link.
Alternatively you can send the 3mf file to me and I can have a look. I have seen some
models consistently crash Bambu studio though.
ruclips.net/video/DLekgefC4Mg/видео.htmlsi=PDjAzhqK5i68odP6
I posted the question with the video on bambu labs forum and pretty much got no help and everyone attacking vs helping.
Your channel is awesome man. Than you for teaching us...
@@ooklaa1 Hello, I didnt know you posted a video. I left a comment with a few options.
Just saying, you have great videos, but who's Ashley? 😂
Thank you. Still videos more to come. 😁
very cool method, but I couldn't bring myself to print one of those 13g models with over 130g of waste :O that is wild
Yeah. I can show the technique but it is up to the individual if it's worth it. @1:00 A single print can use a lot and take a good deal of time, multiple copies can sway the calculation. I rarely print like this personally. @ 11:25
Thank you for the watch and comment.
@@ashleys3dprintshop I knew it could be crazy waste, but I've never saw 10x the model before... I understand the multiple copies thing, have been experimenting with multi-color and multi material prints myself manually on an Ender V3 KE, but obviously nothing like this many changes :)