It's great to see the ICC and DWK working well; I still think the Lion is too weak. I'd rather pay more for him in points and get his sweep profile back up and the shield -1 to wound working again. Hell, give him the DWK treatment with a bonus to monster/vehicles profile. He just falls flat every time I see him which isn't that often.
I’ve been looking closely at some of the DA iconic units as I love my dark Angels I’ve got around 200 terminators, the Vengeance is the unit I believe drops the ball the hardest. Its firepower got nerfed and I don’t believe they featured on many lists. Its ability though needs a re-write, I think it should be when an enemy unit destroys one of your units near the Vengeance it can fire but its counted as firing overwatch and can be used by multiple vengeances and being once per phase during the opponents turn.
Yeah I think some more could be done to bring them up a little bit more, but I have to say I'm glad I won't feel flat out stupid by bringing my knights or companions anymore at least! 🤣 I still think Lion could do with a small drop in points or his 2D sweep profile back, and I'd still like to see some more Buffs for Ravenwing, but at least it's a step in the right direction!
@@TheSixMachine drop the lion 50 more and they're on the table tomorrow! Lol well.... I still haven't built any deathwing or the lion because they were so bad but perhaps I won't sell them anymore idk it's close. Think of this way... I only bought 40k stuff because I thought the products would be supported sufficiently with constant updates but if the balance is bad or the updates are off then the product suffers for such a length of time that if you aren't a life long 40k player ebay starts looking better and better right lol. I can play a video game that's perfectly balanced with proper digital updates right. False equivalence fallacy but you get the point. Dark angels were nerfed from 9th to 10th as everyone was and then nerfed again even harder in their book and half the units went to legends... so is the claim they couldn't see the writing on the wall? Lol for the record they are playable now... at least inner circle is... hunters detatchment is still too weak versus chaos renegades detatchment.
@@Aurius.Strange No idea where Dev wounds come into play with the Mace. (on second thought, I think that poster meant the 4+++ vs Mortals from Dev wounds on the Lion) The Anti keyword on the Maces is cool; although it's useful for them specifically when not fighting on the Vowed Objective or outside Inner Circle Task Force. If the Knight is fighting on the Vowed Objective in Inner Circle task force, you may want to go with power weapons instead (unless you expect T12).
The detachment rule feels good and at least knights and inner circle got -2 back. What's weird is they get lethal hits. But that usually for a lieutenant so should it be devastating wounds? Seems like an error to me
The Lion is much more viable and the buff to the knights is great. Do i see these changes helping improve our situation overall? Not really BUT at least we can field those units without feeling bad.
I like the changes they certainly help, but i as still think the knights have gone up to much 225 would have made more sense. I also wish they would fix company heroes properly. I.E why can't Lazurus lead them or in fact any chapter commander in the correct armour. Should inner circle make deathwing units battleline aswell? For a little more fluff they may overpower with the pariah nexus changes to battle line?
Do you think this Dataslate did enough to improve the Dark Angels? Or is there more needed to bring them up to a competitive level?
Exactly
unfortunately, not even close
Also I really hope the Lion is up to snuff. He is a primarch, therefore should make most elites look like dogshit.
Loyalty is its own reward
Except for compliant loyalist who aren't blue flavored.
Inner Circle Task Force should remove the Infantry restriction on Vowed Objective, allow DW Vehicles to benefit from the buffs from the Vowed Target.
Yeah this would be great, I'd have loved that change so much!
At least walkers so we can fully use redemptors
The Flamer Land Raider would be a 3x if it got +1 to wound.
@@yetanotherYTuser2 I got a redemptor hopeing for this
Inner Circle Companions can go with Librarian instead of Azrael, they will still got a 4+ inv
Yes indeed, that's a very solid HQ to join them too! :)
It's great to see the ICC and DWK working well; I still think the Lion is too weak. I'd rather pay more for him in points and get his sweep profile back up and the shield -1 to wound working again. Hell, give him the DWK treatment with a bonus to monster/vehicles profile. He just falls flat every time I see him which isn't that often.
I’ve been looking closely at some of the DA iconic units as I love my dark Angels I’ve got around 200 terminators, the Vengeance is the unit I believe drops the ball the hardest. Its firepower got nerfed and I don’t believe they featured on many lists. Its ability though needs a re-write, I think it should be when an enemy unit destroys one of your units near the Vengeance it can fire but its counted as firing overwatch and can be used by multiple vengeances and being once per phase during the opponents turn.
The indirect buff to the Watchers also applies to Azrael😀
Azrael is the MVP of 10th edition.
@@DetroitTyler He really is, absolutely love him :D
My forces of the XX have had their fun, maybe it's time to start building up the I again
power weapon with lethal hits profile should be incredible.
It's really good stuff I am a bit miffed by main codex nerfs but these DA changes are really welcome
Yet EVERY single winning DA list at GTs is running Gladius.
Just wish they let the Lion turn the shield back on
He is a primarch, he should be stronger.
Its not enough but thats where dark angels should of started anyway. 4up to devastating wounds FINALLY being applied is good.
Yeah I think some more could be done to bring them up a little bit more, but I have to say I'm glad I won't feel flat out stupid by bringing my knights or companions anymore at least! 🤣
I still think Lion could do with a small drop in points or his 2D sweep profile back, and I'd still like to see some more Buffs for Ravenwing, but at least it's a step in the right direction!
@@TheSixMachine drop the lion 50 more and they're on the table tomorrow! Lol well.... I still haven't built any deathwing or the lion because they were so bad but perhaps I won't sell them anymore idk it's close. Think of this way... I only bought 40k stuff because I thought the products would be supported sufficiently with constant updates but if the balance is bad or the updates are off then the product suffers for such a length of time that if you aren't a life long 40k player ebay starts looking better and better right lol. I can play a video game that's perfectly balanced with proper digital updates right. False equivalence fallacy but you get the point. Dark angels were nerfed from 9th to 10th as everyone was and then nerfed again even harder in their book and half the units went to legends... so is the claim they couldn't see the writing on the wall? Lol for the record they are playable now... at least inner circle is... hunters detatchment is still too weak versus chaos renegades detatchment.
where is the 4+ to dev wounds coming from?
@@Aurius.Strange No idea where Dev wounds come into play with the Mace. (on second thought, I think that poster meant the 4+++ vs Mortals from Dev wounds on the Lion) The Anti keyword on the Maces is cool; although it's useful for them specifically when not fighting on the Vowed Objective or outside Inner Circle Task Force. If the Knight is fighting on the Vowed Objective in Inner Circle task force, you may want to go with power weapons instead (unless you expect T12).
@@Sanctjud yeah i know, i was asking where he made up this dev wound trigger on 4+, prob he doesn't know how anti-x works
Great video and really helpful as someone starting a DA list whilst learning 10th Ed rules 🙌🏻
Looks like I need to build some honks I threw on the shelf a while back.
Very nice video, love the voice. Hope your channel gets bigger
Thank you so much, I really appreciate that! :)
The detachment rule feels good and at least knights and inner circle got -2 back. What's weird is they get lethal hits. But that usually for a lieutenant so should it be devastating wounds? Seems like an error to me
@dantheman2237 or run then with azrael and get sustained and 4+invulnerable and lieu by his side?
I might actually buy some inner circle companions.😂
I know! What kind of world do we live in where people want to buy ICC?! xD
Bro they're so fun to paint, just don't glue the arms in till you're almost done cause some of the poses are really tight
The Lion is much more viable and the buff to the knights is great. Do i see these changes helping improve our situation overall? Not really BUT at least we can field those units without feeling bad.
300 is still lot; 50 points for removing -1 to wound. That said, his 4+++ vs Mortals has a bit better mileage now.
@@Sanctjud 85 points. He was 385 with the minus one to wound.
@@Sanctjud I tapped out a year or so ago, are you saying they took his -1 to wound him ability away??
I wish Unforgiven Taskforce and CoH got a little more love.
Yeah it's definitely a step in the right direction but CoH especially feels like they've just forgotten about :(
I like the changes they certainly help, but i as still think the knights have gone up to much 225 would have made more sense. I also wish they would fix company heroes properly. I.E why can't Lazurus lead them or in fact any chapter commander in the correct armour. Should inner circle make deathwing units battleline aswell? For a little more fluff they may overpower with the pariah nexus changes to battle line?