I've watched this video 10+ times to try and understand how people can do it so quickly and I figured it out by watching the notation, gameplay and hand-cam. I can't believe I didn't think to push my control stick fully left or right before shielding, this saves time and allows you to already have the stick in the right direction before the shield comes up, meaning you just have to roll your stick to the next notch. I wish this was said in the commentary tbh, would've saved me so many failed attempts haha. Thanks anyway SSBM Tutorials. Love your work.
I'm really glad that you touched on controller variance with this technique, I feel like it's glossed over a lot of the time during shield drop discussion and it means a lot that you put so much time of this video into it.
mewantremote we actually had a check (pause buffer) to see if your controller was proficient at it or not but thought it was unnecessary. i've used a "bad" controller for shield dropping in the past and was still able to be consistent with it so i figured i shouldn't add a reason to john about it in the video =P
I am a fox player and I feel as though my fox is pretty solid right now, I've been getting decent tournament results , but my shield pressure game is pretty weak. Currently my shield pressure consists of approaching my opponents shield with either a drill or a nair L-cancelled into a shine hoping they try to shield grab my ariel and get shined. If they hold shield I wave dash back out of my shine and react. Could you do a video on shield pressure with fox and maybe showing some practice techniques? Also thanks for all the great content, keep it up!
A couple comments are of people wondering why they're accidentally rolling, and I also saw a confused comment that assumed you need to hit left/right while already in shield. This is not true, and it's what's causing people to roll. To shield drop with this method, you need to hit left/right the moment before you shield. Then drop down a notch when you want to shield drop. That means you can either hit left/right while in the air, and then shield once you've landed on a platform OR you can simply start a dash while on a platform and then shield before actually moving anywhere. I wish Kira had said this explicitly in the video, but you can see what I mean at 0:45 where he dashes right before shielding.
TheYoungMilo You're absoultely right. I hope Kira would take note of this kind of comment. Sometimes I feel like these tutorials are good, but a bit hastely done. Explain every detail you can on the given subject. For example you can Shield Drop with out a tilted shield. You can tilt your shield during shield stun (inputting the direction you want to tilt while in shield stun, and it will end up there when shield stun ends). Running Shield Drops (pressing down while in dash or run a few frames before pressing shield). Mechanics, frame data and application. When to use and when not to use the different variations
Tripleyou Thank you for your input, I'll include that stuff when we go over Shai drops. I do want to cover every aspect, and I try to by seeing what people normally have trouble with when I teach them in person, however for the rest of the world sometimes issues come up that I haven't seen before. Also we are directed to keep them short, half because it holds people's attention better and half because of the way RUclips works behind the scenes, but I'll try to do that next time
I know this is an ancient comment lol but this is really up to luck/chance with a stock controller because they're all casted from plastic and will have natural slight variation. To actually get consistent shield drops it's necessary to slightly sand the existing notches until it has the correct cardinal angle (Kadano and others have guides on this.) Even then it can wear over time and you have to keep correcting it. This is why a lot of people think shield dropping is lame
My controller is about 15 years old and I just tried shield dropping for the first time and I can do it fairly consistently already. I don't understand how a controller can make it impossible.
It requires specific angles to be hit at the south west and south east notch. if it's not within value you will airdodge in place (.66250 to .68750, a very very small margin.)
This tutorial is slightly incomplete because it doesn't touch on how you can also input a shield drop by simply moving the stick down at the correct pace. That's important to know because you won't necessarily always be in shield stun not will you always be planning to do the shield drop before landing on the platform. Taking the extra time to angle the shield to the side before going down is superfluous in those situations, and only adds time and room for error.
BinanoSplat Most players hold the controls tick in one direction before their shield actually comes up, very few people use that method. But you're right, I should have included it
The problem with the new GC controllers for Smash 4 is that I've found the shoulder buttons die absurdly quickly. There can still be used but they become less responsive which isn't the best for shield drops.
shield dropping vs isai dropping... i main as falco and learned isai dropping fast for lazer mobility. I know shield dropping can be used for the same tactics but isai dropping seems so much more natural. are there other uses for shield dropping? from this video it seems like holding shield while standing on a ledge, then dropping down could be usefull.... any other tips?
I may sound like ultrascrub 5000 here, but what's the advantage of the shield drop over just dropping through the platform without shielding first? I've done all of the offensive options after the shield drop without ever using the technique. The only advantage I'm seeing is quickly getting under the platform after blocking an attack, oh and this is cool you can attack afterward the same as plainly dropping through the platform. It feels like the benefit of a shield drop is a defensive technique to block an attack while on a platform and escape quickly, which would make the benefit of the shield drop overplayed, so I must be missing something.
+Falcon Starblaze Shield drops are actually 3 frames faster (i think its 3) than normally dropping, plus yes, the defensive tactic is huge over all other out-of-shield options
Nice. I had a shield drop rest vid a while back, and wanted to elaborate on more than just buffered shield drops, but I held back because I saw it was on your to do list.
how am I supposed to have my control stick already in a horizontal direction before shielding if im trying to L-cancel an aerial onto the platform into immediate shield drop?
To add to this video; Some characters can shield drop easier than others as well, also if you find that you're spot dodging a lot try putting the analog stick in the upper left/right notch and swoop down. Still works and helps prevent spot dodges
SSBM Tutorials I find it's easier to Shield drop with certain chars Edit* I should clarify, Its easier to act out of shield dropping with certain characters. The action itself isn't character dependant, And for my last point you still have to swoop down all the way, the zones are the bottom left notch to the bottom right of the analog stick. Technically all you have to do to shield drop is slowly bring your analog down while holding shield (the timing is strict in melee). It's just easier to swoop in melee.
i can do the shield drop. but only very slowly. When i flick my stick to the right really fast i will just roll to the right. Is there a way to aim your shield to the side quickly without rolling?
I'm awful at wavelanding on platform. Too often I end up either dodging juuust too high, or dodging right through the platform and looking like a tool. Help me senpai!
n00b1n8R you just have to get used to the timing with certain characters. if you consistently play one character and know their jump squat frames and rising velocity well enough it shouldn't be too hard.
n00b1n8R no trick, practice makes perfect use visual cues or remember the timing, also difference between double jump wavelanding and 1st jump wavelanding timing
Can you explain buffering your shield drop while in shield stun so you don't have to angle the shield at all? Are the inputs the same? And why don't you have to be angling? In your example clips, the shields are all angled to the sides
+Tim Nguyen The inputs are the same, you just do it while you're in shield stun. I always hold my control stick to the side whenever I get to a platform and then lightshield if I'm worried about getting shield poked but you don't have to do it that way. You don't have to angle because you can move your control stick to the left, and then roll it down while you're in shield stun. It'll automatically shield drop as soon as possible
+SSBM Tutorials Are you moving to the left, and during shield stun rolling it down to shield drop, or can both (move left + roll down) be done while in shield stun?
So I've been working on shield dropping for a while, and I can get it with an increasing amount of reliability. My problem is doing aerials during the drop. I saw the input list briefly in this video, and it's the same list of inputs I'm doing, so I'm guessing it's a timing problem. Should I be inputting my c-stick aerial as I'm inputting the drop on the control stick? Or is there just a really quick timing once I drop the shield where I can input an aerial? Without the aerials, I can only use shield dropping to escape platform pressure, but I'd like to add in the rest of my options.
Heres hoping I can get a response even tho the vid is a little old at this point. So, you mention that shield dropping is somewhat controller dependant and I am feeling it extremely hard. To the left, I can use it with 100% consistency even in tournament. However for the life of me doing it to the right with the same motion (of going 1 notch down) just doesnt work. Do you know if there are any specific nuances to the right on one of the OG white controllers?
+SpyderJ Yeah there are problems with controllers often on the right side. If you know about Kadano at all he does custom controller mods and the community has basically found that analog sticks / registry angles are inconsistent across the board. You can either look up how to mod it yourself to get correct angles or buy one from him as a lot of pros have done already
+SSBM Tutorials Thanks : ) The Kadano notch modification video did the trick. I may need to tweak it a little more, though it seems to have fixed the issue.
Can you explain what notching the controller is? I have a pretty new controller, but can only get shield drop by rolling the stick very slightly without touching the notches, which is super difficult. I almost always end up spot dodging or rolling. Overall, I usually like these videos a lot, but it seems like a lot of common and significant issues were not addressed in this one.
we are planning on a tutorial on how to notch your controller, but basically you're shaving off some of the side of the octagonal gate so that the angle fits perfectly with a shield drop angle
Max Islas It improves the moonwalk if you walk first. Alternatively you can moonwalk directly from a wavedash, i think the effect of that may be even higher.
Ok I have a question is the reason the newer controllers are easier to shield drop on Cus of the like casing of the controller or because of like the actual analog stick?
+pokemonstrosity Kadano actually did alot of stuff shwoing that while the new controllers tend to be better for shieldropping overall, they arent neccisarily the best. smashboards.com/threads/kadano%E2%80%99s-perfect-marth-class%E2%80%94advanced-frame-data-application.337035/page-37#post-19560675 is the link for it on smash boards. Its so cool that we have so many people in the community who figure out this cool stuff!
This video makes no sense to me. So are you supposed to hold the movement stick sideways while still sheilding, then drop through the platform and push the c stick to airiel attack as soon as you drop through the platform? If so why can't you just use the A button instead of the c stick? Also why do you need to push sideways on the directional stick while in shield, can't you just drop straight down through a platform?
1. Yes that is how you are supposed to do it. 2. You can use the A button if you want, most people just find the C-stick to be easier. 3. It is possible to drop straight down but it's easier if you use the side method
it's mostly controller dependent, and yes you can do it with every character. most top players actually shave down the side of their controller notches so that they can do it
You can use B moves to turn around, like Marth side B, Sheik needles, etc, Also if you can also up B backwards with ANY character if you angle it correctly
shield dropping is completely controller dependent and requires you to either get lucky with your controller, or manually notch the correct angles yourself. Kadano has some videos on how to do so
+Kyle Blasberg May be your controller but go slow first. Shield, slowly move your control stick to the left, then slowly roll it down to the next notch.
Vergilthenew hit left/right just before you shield. then move down a notch. Shielding first or at the same time as left/right (like Sebastian said) will cause you to roll, and moving the stick too slowly has nothing to do with it. If anything, moving the stick slowly while in shield will actually keep you from rolling.
You didn't even tell us where on the control stick, exactly, to move... Sliding the stick downward is pretty much a training wheels method that's not as optimum...
Superkidra You move it from Straight Left to the next notch below it. To be honest there is no optimal angle, it differs depending on the controller. This is not a training wheels method, this is the one that I personally use and that many other pros use as well (ex. Axe).
SSBM Tutorials Yeah, it's not consistent, but 'between left and down' isn't very specific... Also, the fact that pros can use it well doesn't mean it's not an inferior method that requires either sacrificing, slowly adjusting, or buffering something off of a stationary shield.
It's the notch specifically (bottom left, aka 7 o'clock angle). I believe I said this in the video. There's nothing inferior about it, that's just how it is performed lol. Buffering is not bad, in fact it's preferred.
SSBM Tutorials So, with your method of sliding downward, how would I perform a standing shield and then shield drop without my shield getting hit first?
You would have to slowly angle your shield sideways then shield drop. That's why most of the time I am always angling my shield to the side. Normally I would buffer it during shield stun if I didn't already angle my shield.
Why do u need to report him? Anyways it took me a while to find melee without paying $50+. So I recommend flea markets (keep looking even if you don't think you can find it. Trust me I looked for it for months and then found it, it feels so satisfying to find one.) or local game stores that sale GC games. If you become impatient look for a disc only on eBay and then get a case. It doesn't have to be the original melee case, you could also buy these small square cases that can hold 2 games on each side.
I've watched this video 10+ times to try and understand how people can do it so quickly and I figured it out by watching the notation, gameplay and hand-cam. I can't believe I didn't think to push my control stick fully left or right before shielding, this saves time and allows you to already have the stick in the right direction before the shield comes up, meaning you just have to roll your stick to the next notch. I wish this was said in the commentary tbh, would've saved me so many failed attempts haha. Thanks anyway SSBM Tutorials. Love your work.
dude thank you for this :)
This comment honestly is the reason I am now able to shield drop
holy fuck this comment is a god send
lengthyusername thank you for explaining this better than the video
I just did it on my first try from reading this comment.
My controller is 15 years old
I call her Ol' Unreliable
Sixsoul is she legal now?
KnightofShame lmao
@@onettboyhd5632 Fucking degenerate
@@stephenc909 chill out it was a harmless joke, now go and change your profile picture and stop putting others down.
@@groovy1552 hes prolly joking, it's a meme
How to Wall Tech Recovery. Plus these videos are getting more and more professional I like it!
Reza Talieh thank you
I'm really glad that you touched on controller variance with this technique, I feel like it's glossed over a lot of the time during shield drop discussion and it means a lot that you put so much time of this video into it.
mewantremote we actually had a check (pause buffer) to see if your controller was proficient at it or not but thought it was unnecessary. i've used a "bad" controller for shield dropping in the past and was still able to be consistent with it so i figured i shouldn't add a reason to john about it in the video =P
And I thought learning how to wavedash was hard... oh buddy, I got work to do lol.
Marth punish game on spacies would be cool. I feel like it's time for some sort of marth vid.
Davimikyl u rite
Mango said he doesn't need to shield drop therefore i dont either roflll
he said that a long time ago, opinions change the man still learned how to & does it now.
I am a fox player and I feel as though my fox is pretty solid right now, I've been getting decent tournament results , but my shield pressure game is pretty weak. Currently my shield pressure consists of approaching my opponents shield with either a drill or a nair L-cancelled into a shine hoping they try to shield grab my ariel and get shined. If they hold shield I wave dash back out of my shine and react. Could you do a video on shield pressure with fox and maybe showing some practice techniques? Also thanks for all the great content, keep it up!
Kolya Nielsen In order to master Fox, you must first master every other character.
@@KusagariBlues bro what
A couple comments are of people wondering why they're accidentally rolling, and I also saw a confused comment that assumed you need to hit left/right while already in shield. This is not true, and it's what's causing people to roll. To shield drop with this method, you need to hit left/right the moment before you shield. Then drop down a notch when you want to shield drop. That means you can either hit left/right while in the air, and then shield once you've landed on a platform OR you can simply start a dash while on a platform and then shield before actually moving anywhere. I wish Kira had said this explicitly in the video, but you can see what I mean at 0:45 where he dashes right before shielding.
TheYoungMilo You're absoultely right. I hope Kira would take note of this kind of comment. Sometimes I feel like these tutorials are good, but a bit hastely done. Explain every detail you can on the given subject. For example you can Shield Drop with out a tilted shield.
You can tilt your shield during shield stun (inputting the direction you want to tilt while in shield stun, and it will end up there when shield stun ends).
Running Shield Drops (pressing down while in dash or run a few frames before pressing shield).
Mechanics, frame data and application.
When to use and when not to use the different variations
Tripleyou Thank you for your input, I'll include that stuff when we go over Shai drops. I do want to cover every aspect, and I try to by seeing what people normally have trouble with when I teach them in person, however for the rest of the world sometimes issues come up that I haven't seen before. Also we are directed to keep them short, half because it holds people's attention better and half because of the way RUclips works behind the scenes, but I'll try to do that next time
im using a black gamecube controller ive had for almost 10 years rip
lol ive had my purple one since the gamecube itself came out
I know this is an ancient comment lol but this is really up to luck/chance with a stock controller because they're all casted from plastic and will have natural slight variation. To actually get consistent shield drops it's necessary to slightly sand the existing notches until it has the correct cardinal angle (Kadano and others have guides on this.) Even then it can wear over time and you have to keep correcting it. This is why a lot of people think shield dropping is lame
My controller is about 15 years old and I just tried shield dropping for the first time and I can do it fairly consistently already. I don't understand how a controller can make it impossible.
It requires specific angles to be hit at the south west and south east notch. if it's not within value you will airdodge in place (.66250 to .68750, a very very small margin.)
Huh. Makes me wonder why mine works. The margin doesn't seem that small.
...anybody else do the analog shield drops? where you just drop the control stick without spot-dodging???
Sheik Neutral Game
This tutorial is slightly incomplete because it doesn't touch on how you can also input a shield drop by simply moving the stick down at the correct pace. That's important to know because you won't necessarily always be in shield stun not will you always be planning to do the shield drop before landing on the platform. Taking the extra time to angle the shield to the side before going down is superfluous in those situations, and only adds time and room for error.
BinanoSplat Most players hold the controls tick in one direction before their shield actually comes up, very few people use that method. But you're right, I should have included it
The problem with the new GC controllers for Smash 4 is that I've found the shoulder buttons die absurdly quickly. There can still be used but they become less responsive which isn't the best for shield drops.
shield dropping vs isai dropping... i main as falco and learned isai dropping fast for lazer mobility. I know shield dropping can be used for the same tactics but isai dropping seems so much more natural. are there other uses for shield dropping? from this video it seems like holding shield while standing on a ledge, then dropping down could be usefull.... any other tips?
I may sound like ultrascrub 5000 here, but what's the advantage of the shield drop over just dropping through the platform without shielding first? I've done all of the offensive options after the shield drop without ever using the technique. The only advantage I'm seeing is quickly getting under the platform after blocking an attack, oh and this is cool you can attack afterward the same as plainly dropping through the platform. It feels like the benefit of a shield drop is a defensive technique to block an attack while on a platform and escape quickly, which would make the benefit of the shield drop overplayed, so I must be missing something.
+Falcon Starblaze Shield drops are actually 3 frames faster (i think its 3) than normally dropping, plus yes, the defensive tactic is huge over all other out-of-shield options
Nice. I had a shield drop rest vid a while back, and wanted to elaborate on more than just buffered shield drops, but I held back because I saw it was on your to do list.
Jigglypuff Tutorials ah thanks man. i did see you had a shield drop rest punish video but yeah. no need to hold back tho!
naw dude. I like your work and I dont wanna step on any toes :)
Melee is too complicated
But so are the FILTHY CASUALS at my school
you have helped me so much with falco and all i can say is, thank you so much. I wish i could do more
Alec Schwartz ur my hero =)
how am I supposed to have my control stick already in a horizontal direction before shielding if im trying to L-cancel an aerial onto the platform into immediate shield drop?
To add to this video; Some characters can shield drop easier than others as well, also if you find that you're spot dodging a lot try putting the analog stick in the upper left/right notch and swoop down. Still works and helps prevent spot dodges
+Keir Rowlands Shield dropping is not character dependent
SSBM Tutorials I find it's easier to Shield drop with certain chars
Edit* I should clarify, Its easier to act out of shield dropping with certain characters. The action itself isn't character dependant, And for my last point you still have to swoop down all the way, the zones are the bottom left notch to the bottom right of the analog stick. Technically all you have to do to shield drop is slowly bring your analog down while holding shield (the timing is strict in melee). It's just easier to swoop in melee.
can you L cancel the second aerial? I've done it once or twice but cant get the timing down, when do i let go of shield?
i can do the shield drop. but only very slowly. When i flick my stick to the right really fast i will just roll to the right. Is there a way to aim your shield to the side quickly without rolling?
is doing aerials from shield dropping if my c-stick doesn't work gonna be harder? i use A for everything currently
yeah it'd be a bit slower since you have to move the control stick again before pressing A
I'm awful at wavelanding on platform. Too often I end up either dodging juuust too high, or dodging right through the platform and looking like a tool. Help me senpai!
n00b1n8R you just have to get used to the timing with certain characters. if you consistently play one character and know their jump squat frames and rising velocity well enough it shouldn't be too hard.
n00b1n8R no trick, practice makes perfect
use visual cues or remember the timing, also difference between double jump wavelanding and 1st jump wavelanding timing
Can you explain buffering your shield drop while in shield stun so you don't have to angle the shield at all? Are the inputs the same? And why don't you have to be angling? In your example clips, the shields are all angled to the sides
+Tim Nguyen The inputs are the same, you just do it while you're in shield stun. I always hold my control stick to the side whenever I get to a platform and then lightshield if I'm worried about getting shield poked but you don't have to do it that way.
You don't have to angle because you can move your control stick to the left, and then roll it down while you're in shield stun. It'll automatically shield drop as soon as possible
+SSBM Tutorials Are you moving to the left, and during shield stun rolling it down to shield drop, or can both (move left + roll down) be done while in shield stun?
both ways work
My character keeps rolling left and right when I try to practice this. Is there a proper input sequence I should he following?
Waterrrmelon hit left/right just before you shield, not after.
Waterrrmelon You can do that or shield, then slowly move the control stick to the left so that it angles your shield without rolling
I don't know what you are using the c-stick for. Is it just for aerials so you can immediately di backwards or is there something more important.
to do aerials in any direction while shield dropping with the control stick
So I've been working on shield dropping for a while, and I can get it with an increasing amount of reliability. My problem is doing aerials during the drop. I saw the input list briefly in this video, and it's the same list of inputs I'm doing, so I'm guessing it's a timing problem.
Should I be inputting my c-stick aerial as I'm inputting the drop on the control stick? Or is there just a really quick timing once I drop the shield where I can input an aerial? Without the aerials, I can only use shield dropping to escape platform pressure, but I'd like to add in the rest of my options.
+Josh Proctor It should be immediately after you do the shield drop
Just got shield dropping down yay now i just need to be able to use it
After the shield drop, would you recommend using the C stick for the following aerial attack? I usually just hit A and use the analog stick.
Late reply, but A+ analog is more inputs and can cause you to drift or fast fall when you don't want to
Heres hoping I can get a response even tho the vid is a little old at this point. So, you mention that shield dropping is somewhat controller dependant and I am feeling it extremely hard. To the left, I can use it with 100% consistency even in tournament. However for the life of me doing it to the right with the same motion (of going 1 notch down) just doesnt work. Do you know if there are any specific nuances to the right on one of the OG white controllers?
+SpyderJ Yeah there are problems with controllers often on the right side. If you know about Kadano at all he does custom controller mods and the community has basically found that analog sticks / registry angles are inconsistent across the board. You can either look up how to mod it yourself to get correct angles or buy one from him as a lot of pros have done already
+SSBM Tutorials Thanks : ) The Kadano notch modification video did the trick. I may need to tweak it a little more, though it seems to have fixed the issue.
Can you explain what notching the controller is? I have a pretty new controller, but can only get shield drop by rolling the stick very slightly without touching the notches, which is super difficult. I almost always end up spot dodging or rolling. Overall, I usually like these videos a lot, but it seems like a lot of common and significant issues were not addressed in this one.
we are planning on a tutorial on how to notch your controller, but basically you're shaving off some of the side of the octagonal gate so that the angle fits perfectly with a shield drop angle
Never realized you could buffer a shield drop out of shield hitstun
So I noticed I can light shield and D-tilt to the same effect, is this still shield dropping?
Can someone explain why it is easier to shield drop with the newer controllers?
nah
Can you please do a Fox/Falco Moonwalk tutorial?
Max Islas coming soon! all moonwalks are the same
I heard you have to walk first with Fox/Falco?
Max Islas It improves the moonwalk if you walk first. Alternatively you can moonwalk directly from a wavedash, i think the effect of that may be even higher.
Ok I have a question is the reason the newer controllers are easier to shield drop on Cus of the like casing of the controller or because of like the actual analog stick?
***** Most likely the actual analog stick, but I'm actually not an expert on this. I just know they are made differently
+pokemonstrosity Kadano actually did alot of stuff shwoing that while the new controllers tend to be better for shieldropping overall, they arent neccisarily the best. smashboards.com/threads/kadano%E2%80%99s-perfect-marth-class%E2%80%94advanced-frame-data-application.337035/page-37#post-19560675 is the link for it on smash boards. Its so cool that we have so many people in the community who figure out this cool stuff!
kadano is amazing
Shield dropping feels inconsistent from slow to medium to fast speed that I implement this in training mode. It's highly frustrating
This helped my play so much it's unbelievable
A tutorial on Smash DI would be great. Thanks for the awesome videos!
can you make a short video about di, and more importand smash di ?
Borp Is laughing.
Whenever I try this I end up spot-dodging/rolling.
Am I doing something wrong?
If you do the pause buffer test and it spot dodges then you have to notch your controller
move the stick to the right a bit before you click the shield button
This video makes no sense to me. So are you supposed to hold the movement stick sideways while still sheilding, then drop through the platform and push the c stick to airiel attack as soon as you drop through the platform? If so why can't you just use the A button instead of the c stick? Also why do you need to push sideways on the directional stick while in shield, can't you just drop straight down through a platform?
1. Yes that is how you are supposed to do it.
2. You can use the A button if you want, most people just find the C-stick to be easier.
3. It is possible to drop straight down but it's easier if you use the side method
SSBM Tutorials
ok cool i just wanted to make sure that that was what was supposed to be happening. I may have to try it out.
Oh crap I never thought shield drop was this good.
how should i shield drop without the preparation of holding it one side?
pretty much press downwards slightly
Yay! As a Peach main, I'm not longer scared of platforms anymore! ^_^
can you do it with samus? i didn't get it well with her.. :/
it's mostly controller dependent, and yes you can do it with every character. most top players actually shave down the side of their controller notches so that they can do it
Is there a way to aim your shield to one side faster without rolling?
+happywhale4 you hold your control stick to the side while your aerial attack is in lag
Ok awesome, thanks
Can you do a tutorial on how to turn in mid air (180 degrees) I find that sometimes I recover the wrong way. (It may be simple and I just don't know)
I'm Xyst You cannot unless you have a special move that can do this for you. It depends on your recovery and character
SSBM Tutorials Could I have a list of characters that can for future reference. Thanks
You can use B moves to turn around, like Marth side B, Sheik needles, etc,
Also if you can also up B backwards with ANY character if you angle it correctly
Tutorial teaching/explaining SmashDI please
How to get around Falco lasers
Is this possible on keyboard?
If it's taking this long to make progress on shield-dropping, how useful is it really?
shield dropping is completely controller dependent and requires you to either get lucky with your controller, or manually notch the correct angles yourself. Kadano has some videos on how to do so
Haha uploading at 2 am? Nice
I wonder if there's a god out there who can perform aerials using the a button while shield dropping
"IT ALL HELPS TREMNDOUSLY"
great vid mate, keep it up
foook i guess theres not really any point for me to try rn since i have og gc controllers from release 😭😭
Controllers def make it way easier. I tried the purple one that came out when gamecube did and that shit is hard af to shield drop wit
i've been wavedashing since 2003 but still can't Shieldrop.
What about smash ultimate controllers?
Which is faster iasa drop or shield drop?
shield drop
Can you shield drop with any character?
LookatthatSH1T yes, it is exactly the same with any character
i keep rolling or just spot dodging whenever i try this can anybody give me tips on how to avoid this?
+Kyle Blasberg May be your controller but go slow first. Shield, slowly move your control stick to the left, then slowly roll it down to the next notch.
This is like the only thing I still cant figure out. Video isn't too helpful..
you have to notch your controller lol, it's awful. or get lucky with a brand new one
I actually just went ahead and bought a new one. Lol, sorry for the mean comment.
Most of the time I try this, I end up rolling. Anyone know what I do wrong and how I should do it instead?
You're probably moving the stick too slow, try shielding and moving the stick almost at the same time, and then move it down one notch
Vergilthenew hit left/right just before you shield. then move down a notch. Shielding first or at the same time as left/right (like Sebastian said) will cause you to roll, and moving the stick too slowly has nothing to do with it. If anything, moving the stick slowly while in shield will actually keep you from rolling.
wobbling please
Sheik neutral game!
Anyone know where I can get a new gc controller?
www.walmart.com/ip/Nintendo-GameCube-Controller-Super-Smash-Bros-Ultimate-Edition/845758974?fbclid=IwAR16z7VLm9R89dRSYbRT0lp2FTBeKClSF4fsbKLSrLeemeJJ6_oinJi9eDI
You didn't even tell us where on the control stick, exactly, to move... Sliding the stick downward is pretty much a training wheels method that's not as optimum...
Superkidra You move it from Straight Left to the next notch below it. To be honest there is no optimal angle, it differs depending on the controller. This is not a training wheels method, this is the one that I personally use and that many other pros use as well (ex. Axe).
SSBM Tutorials Yeah, it's not consistent, but 'between left and down' isn't very specific...
Also, the fact that pros can use it well doesn't mean it's not an inferior method that requires either sacrificing, slowly adjusting, or buffering something off of a stationary shield.
It's the notch specifically (bottom left, aka 7 o'clock angle). I believe I said this in the video.
There's nothing inferior about it, that's just how it is performed lol. Buffering is not bad, in fact it's preferred.
SSBM Tutorials So, with your method of sliding downward, how would I perform a standing shield and then shield drop without my shield getting hit first?
You would have to slowly angle your shield sideways then shield drop. That's why most of the time I am always angling my shield to the side. Normally I would buffer it during shield stun if I didn't already angle my shield.
YES Please do a video on Smash DI
I want to see a Gannon video
Here Iam 5 years later still can’t do it
where to get a GameCube and ssbm
Local flea market or ebay
You could use dolphin, all you would need is a gc adapter and a gc controller
+Crapin Falcon reported
Why do u need to report him? Anyways it took me a while to find melee without paying $50+. So I recommend flea markets (keep looking even if you don't think you can find it. Trust me I looked for it for months and then found it, it feels so satisfying to find one.) or local game stores that sale GC games. If you become impatient look for a disc only on eBay and then get a case. It doesn't have to be the original melee case, you could also buy these small square cases that can hold 2 games on each side.
Good video kira
Edy Velazquez ty sir
Roy tutorial !!
+Pawl Ward Marth is overrated
same as Marth just more d-tilt, dancing blade & neutral b.
Marth chaingrabs please
Why havent you won CEO yet
IAmOdd im not rly that gud
IAmOdd also i wasnt at ceo. but im sure this was a troll question lol
SSBM Tutorials It really was. I find your tutorials incredibly helpful anyway lol,
Doctor Mario's punish game on spacies
KIRAAAAAAAAAAAAAA KIRAAAAAAAAAAAAAA KIRAAAAAAAAAAAAAA KIRAAAAAAAAAAAAAA KIRAAAAAAAAAAAAAA KIRAAAAAAAAAAAAAA KIRAAAAAAAAAAAAAA
ThisisMyRandomLife sup
you already know
Luigi punish game on fast fallers
Marth platform movement/Fox neutral game
0:45
Sheik Neutral!
i dont understand this at all
Pichu video please.
howw to play melee 4
Lucas F try zero's channel
Omg Kira honestly works better as a guy name than a girl's. I WANT IT
kira a girl name
btw ima vote falco edge guard hehe
Young link neutral game
needs an update after the UCF revolution
Is this Kiraflax?
Shafournee Nope! We are different people
SSBM Tutorials Okay, I thought so. Thanks for the response!
Lucky me, I have the Wii U controller!
Is this the same super salty super mad kira from grsmash?
no
theoneandonlypack haha i believe that is Kiraflax =P
someone link this to mango
i love the new smash controllers they make a lot of things much easyer
vid needs a lowpass on that 20k hz tone
Sheik neutral game