I found a better general store which allowed me to train up my light armour skill and then recoup my expenses. I shall indeed never change. Except when I do. But it'll be for the better so it's okay.
Jon: you want money? Edda: I wanna talk about death Jon: no just take this coin Edda: I hear every just stops Jon: you're an awful beggar, I'm gonna talk to Brynjolf to procure even more money on top of my 35000+ Brynjolf: U want money? Jon: I have money Brynjolf: Want more money? Jon: Yeah Brynjolf: go to magic teleporting rock...
*deep gravely voice* today we spent our time walking around for a change, something felt different. their wasn't much killing, plundering or terror following us as usual. it felt like for a second i might be able to enjoy my time with her, she was quite pretty and she can handle herself in a fight, albeit using elf magic to cheat, but i think i liked that about her. That all changed though as soon as someone mention a plot to get some poor shmucks thrown into jail, she never changes always causing trouble. After some poor merchant and a mead thief get locked up we followed a few leads in the jail for a horse sale that has yet to go through. She of course isn't satisfied with the deal she is given and threatens the prisoner into giving a key to his strong box, back to the body pile at black briar lodge. "Hopefully everyone is still dead, yep!" she gleefully exclaims. She always has a habbit of attracting danger so i guess it surprised both of us, at-least until the horse guard showed up. Heh, never a bloodless day with her. I think after all this time i've grown to enjoy these moments.
That encounter with the fugitive was a random encounter only supposed to happen out in the world. Open cities probably bugged and made it happen in the city.
I think Open Cities makes copy of city without loadable zones and places it in the world while original loadzone is somewhere else. The same thing happened to me in Whiterun, I was confused as hell when I saw some random citizen disappearing in front of rock.
Lol I love how Jon hears one of maven employees talk about how she kills people for just talking bad about her and then immediately tells on another employee to her, I mean if she kills for just talking bad about her think about what she will do to someone who steals from her.
Oh come off it, Jon isn't good enough for Lord Benor!Why would he want to marry an abusive mistress like Jon who quite regularly throws him off ledges with her unfair magical powers!?Benor is no masochist, he is dominator of all life.(until Jon inevitably kills him by launching him too far..)
"Oh, hello total stranger I've never met before! Would you like to do this highly illegal thing for me? Here, take this incriminating evidence, and whatever you do DO NOT talk to this specific person who'll put me away!" Bethesda writing, everyone.
Jon. You walked i to the Black Briar Meadery, not the Pawned Prawn, also, that place you cleared out was a Cabin owned by the Black-Briars, not the meadery.
For real though, I said this on one of the first episodes: Open cities breaks the game. You should uninstall it. For example, you can see that Shadr was on the bridge in interior Riften, while his quest is only a small side quest, it's basically unaccessible, the only reason you could even get in there was because of the thieves' guild quest needing the magic rock. There's probably quite a few other quests that Jon will never find out about. It's probably too late to uninstall at this point though.
It would also help if he got the spell that shows him which way to go to reach his quest marker, if only it was easy to get (It's literally a free spell in the mine just outside of Riverwood. And half the bloody spell sellers have it for sale as well.)
Things actually work out better if you get caught to planting the ring. You pay a small fine, and Brynjolf still invites you to the Thieves Guild. The benefit being that Brand Shei is still around as a vendor, and he gives you a minor quest about finding his true heritage.
As others have noted, Open Cities causes the glitchiness. Some stuff was in the mod Riften, other stuff was in the real Riften. There are two Riftens. That's how Open Cities works, the author duplicated the cities out in the Skyrim landscape, but the real cities that all the scripts expect are still there but not accessible without his secret rock entrance.
Hey Jon. The weird effect with the stone is part of the open cities mod. Some quest-markers don't play right with the mod so they added the stones to all the cities that makes you travel to the "closed" version of the city. Also some characters are only there for some reason. In Whiterun the stone is near the companions and they tend to move through it sometimes which can be really confusing.
That's how this quest just works with Open Cities but It isn't that much of an inconvenience, well worth installing still for the million times you just walk through the city
I stopped using it when Kaidan decided to talk like we were in the middle of nowhere about the wilds of Skyrim. Its also not compatible with a Pickpocket skill from Ordinator that helps you get mondo rich. Its ashame cause I love being attacked by a dragon in a city and people from inside a city coming to help, it all just makes sense. They weren't kidding about walls being important for a city. They somehow stop dragon attacks
@@BearWith_You to be fair only whiterun and markarth are completely safe from dragon attacks because of their well built defense lore-wise. I never installed open cities and had quite a few instances when dragons attack Windhelm, riften and other major cities. I even got at least two or three dragon attacks in Solitude tho it's much rarer.
Promises to Keep is a reference to Robert Frost. The horse's name is a nod to that too. Someone on the dev team must have been a fan. "The woods are lovely, dark and deep. But I have promises to keep, And miles to go before I sleep, And miles to go before I sleep." - Stopping by Woods on a Snowy Evening
27:40 it's how open cities works it changes the sky rim cell to add the interior of every city and moves or copies all nova to the edited cells with the old cells vactant
2 things: that was not the black briar meadery you wiped out. And the base value of a gold diamond ring is only 25 more than a gold ring and a diamond. So if you plan on enchanting to raise value you are better off making gold rings and selling the diamonds separately. Edit: Somehow I was completely unaware that a single ingot will make 2 plain gold rings, which makes it even worse to add gemstones to them.
Jon, you want the horse Frost because that's pretty much the only way you can screw over Maven and double-cross her son. Personally, I steal Frost in every single playthrough. ;) Having said that, I also have the Convenient Horses mod, which make owning a horse far more... convenient. Like giving you a portable chest by way of saddlebags. Also allows your followers to ride a horse as well, so they aren't just running after you on foot like Benor was doing.
Cosmic Gamer It could have fallen out of the world and the only way to fix that would be to no clip or possibly spawn in the sword via console commands.
Just btw, you can be seen while pick pocketing, and still steal things successfully without being caught. I don't think being seen even changes your chances of success.
Peter Joshon In the 50 odd parts from now that he gets around to the quest where he needs to infiltrate Mercer Frey's house he will definitely encounter problems
Hectic Man my game is even more broken than his, it's not that I did something that would break the Thieves Guild, but just cuz everything is broken for my character, the Thieves Guild is unjoinable, cuz Brynjolf is broken and didn't give me the quest to join the Guild after I helped him, and there are many, many, more gamebreaking bugs in my game...
I know this is like, WAY after the video was published, but that rock thing is a part of Open cities. They say on their mod description, some quests and such are too hard to program into open cities, so they just give you a way into a deserted closed version of the city to do them, and it returns you to the open cities world when you cross a load zone.
Looks like the open cities mod confused the quest markers. Since you were in Skyrim, NOT Riften, the quest marker was pointing you to an entrance to (old?) Riften (which was apparently moved to that rock because the mod maker arbitrarily put it there) before pointing you to the correct location. Modding a game as expansive as Skyrim is difficult. You're going to get some weird stuff pop up.
Occasionally open cities messes up with the markers, the item was there in the open cities version of Riften it's just that it wasn't marked, they disappeared because the npcs got moved to the open cities version, the rock is just in case open cities bugs out.
Previous part: "Oh look, a house that game DOESN'T want you to get into and you can only do so by abusing game mechanics. I MUST GET IN!" This part: "Apprentice locked room in the inn? No, we definitely do not want to break into anywhere." Priorities Jon, get them straight.
Frost has more stamina, more health and runs about 10% faster than a standard horse, so it is worth taking if you want to ride, but Shadowmere, the horse you get from the Dark Brotherhood questline, is even better and has glowing red eyes, so much more appropriate for your necromage build.
It's because of Open Cities. The Strongbox is in the Main city, form the Vanilla game, not in Open Cities. Gg Jon, you cheated the game by going into the alternate area where there were no guards.
Onyx Oasis thats not true at all. all he had to do was enter riften from the front and get shook down. I did the theifs guild with open city on with no issue.
kris brooks I got shook down, still had to go into the alternate loadzone to get the ring. Not sure how getting shook down would change it either way...
Onyx Oasis scripted entrance sequence. In alot of beths games you can break quest buy messing up a sequence. like in fo4 there is a curie glitch where if you talk to austin before her. she just goes back to vault 81 instead of to where you send her.
Frost isn't just any other horse Jon he is special. "Frost seems to be more aggressive in combat than other horses. He has more health and stamina than regular horses, but less than the Dark Brotherhood's Shadowmere."
That weird rock teleport thing was a workaround for Open Cities not really working with that quest. The ring spawns in the original, non-open version of Riften, which would otherwise be unreachable. Not sure why they couldn't just move its spawn location, but I'm not much of a modder.
Actually, the Horse quest is a reference to Stopping by Woods on a Snowy Evening by Robert Frost. Hence the name of the Horse being Frost and the title of the quest being a line from the poem itself. Namely from the line "But I have promises to keep and miles to go before I sleep."
In the most seedy town in skyrim, a random argonian asks for three flawless amethysts to marry, gives you a useless item in return. I think you just got grifted :)
I could be wrong but I think the Open Cities mod is the reason it all went a bit weird, I read one post where the entire College of Winterhold failed to load in and the mod was blamed for it. Anyway looking forward to continuing adventures of Benor and Skyrim's most bumbling thief.
Jon you can kill Grelod at any point. And funniest part is once you adopt a child and have it living in Honeyside (Riften home) your child will tell you that they've been recruited by the guild. Actual line is papa mister Brynjolf said he could teach me some interesting things when I get older
pretty sure that for whatever reason Open Cities Mod messed up there. So the quest had to tell you to go directly into the ACTUAL riften, but there were no people there, because the people were in-code moved into the Actual Riften.
The maker of open Skyrim didnt port that part of the quest. Its not accessible in the open area since its a copy of the closed area in the overworld but with gates and not load zones!
Everybody in the comments section is so mean to poor Jon, for some reason. (Also I really enjoyed that bit where Jon said, "I've had my eye on someone, but I'm not sure if he likes me back." Like,, it made my heart go soft,,, qwq)
I feel like I'm watching a blind man walk through a hallway filled with rakes.
And I didn't step on a single one! Ta daa.
Benor cleared the room out ahead of you again eh? Swell guy that Benor.
Best. Comment. Ever. xD
I've filled the hallway of a blind man's home with rakes and I'll tell you... this is funnier
"I don't know if I'm allowed to kill Grelod yet"
Well LAA DEE DAA, Mr. Suddenly-Concerned-About-The-Linear-Progression-Of-Quests...
gretchman matn logic. messes up the thieves guild quest quite badly, then is worried about killing grelod which doesnt break the db questline at all
lol
@@supercool1312 well to be fair at that point he still didnt know he "broke" the thieves guild
True
Instablaster
You broke it Jon, you broke it. You wandered through Riften with all the grace of a dead bison and look what happened. Leave these things to Benor.
Bob Boblington no no no we leave the ballocksing up for Jon and THEN only then can BENOR smack it with a big stick
11:53 Jon finds the general store.
18:56 Jon forgets about the general store.
Never change, Jon.
Kiwi He should change, if he wants to remember where the store is.
He thought he went into that building XD
Oshyu I think you mean - 6 Perception.
Compared to the Northernlion's KSP series Jon is a genius
I found a better general store which allowed me to train up my light armour skill and then recoup my expenses. I shall indeed never change. Except when I do. But it'll be for the better so it's okay.
"I thought this was a store but this just seems to be a bar!"
A) Black-Briar Meadery
Jon: you want money?
Edda: I wanna talk about death
Jon: no just take this coin
Edda: I hear every just stops
Jon: you're an awful beggar, I'm gonna talk to Brynjolf to procure even more money on top of my 35000+
Brynjolf: U want money?
Jon: I have money
Brynjolf: Want more money?
Jon: Yeah
Brynjolf: go to magic teleporting rock...
16:23 It still doesn't occur to Jon that this is the meadery and that the Black-Briar Lodge isn't a meadery.
After watching 40 minutes of Jon yelling at Symes, now I get 50 minutes of Jon yelling at Benor
I'm just waiting for Jon to yell at Benor like that one dog Fenton running through a herd of deer and Benor's on the rampage!
Jon, Promises to Keep is a reference to a poem by the American poet Robert Frost, who the horse is named after.
Mine Legend a pun wrapped in a reference! that's a combo!
*deep gravely voice*
today we spent our time walking around for a change, something felt different. their wasn't much killing, plundering or terror following us as usual. it felt like for a second i might be able to enjoy my time with her, she was quite pretty and she can handle herself in a fight, albeit using elf magic to cheat, but i think i liked that about her. That all changed though as soon as someone mention a plot to get some poor shmucks thrown into jail, she never changes always causing trouble.
After some poor merchant and a mead thief get locked up we followed a few leads in the jail for a horse sale that has yet to go through. She of course isn't satisfied with the deal she is given and threatens the prisoner into giving a key to his strong box, back to the body pile at black briar lodge. "Hopefully everyone is still dead, yep!" she gleefully exclaims. She always has a habbit of attracting danger so i guess it surprised both of us, at-least until the horse guard showed up. Heh, never a bloodless day with her.
I think after all this time i've grown to enjoy these moments.
Jon: Trouble seems to be following me around
*Khajjit caravan passes by*
That encounter with the fugitive was a random encounter only supposed to happen out in the world. Open cities probably bugged and made it happen in the city.
i liked it
I think Open Cities makes copy of city without loadable zones and places it in the world while original loadzone is somewhere else. The same thing happened to me in Whiterun, I was confused as hell when I saw some random citizen disappearing in front of rock.
Lol I love how Jon hears one of maven employees talk about how she kills people for just talking bad about her and then immediately tells on another employee to her, I mean if she kills for just talking bad about her think about what she will do to someone who steals from her.
Yeah, that's exactly the kind of matn logic I can never understand lol
@@ClouDistrict31 2 years late but he is British, its tradition to execute people for petty thievery lol.
MARRY BENOR ALREADY YOU FOOLISH EGGBOX!
Cheesus, Our Grate Lord You know you have to when Cheesus called you out.
Damn right
Silly cheese. I'm milking the "Will they? Won't they?" in order to maximise interest and intrigue. And ratings. But that's just a coincidence.
Jon of Skyrim holy tits I never thought of it that way
Oh come off it, Jon isn't good enough for Lord Benor!Why would he want to marry an abusive mistress like Jon who quite regularly throws him off ledges with her unfair magical powers!?Benor is no masochist, he is dominator of all life.(until Jon inevitably kills him by launching him too far..)
"Oh, hello total stranger I've never met before! Would you like to do this highly illegal thing for me? Here, take this incriminating evidence, and whatever you do DO NOT talk to this specific person who'll put me away!"
Bethesda writing, everyone.
Josh Griffiths Actually, I've met quite a few people who are legitimately that thick.
@PjotrSpot
I could throw in a political comment now... but, naaah, that'd spoil the comment section.
:D
RustyDust101 T r u m p says Hi
Brynjolf is abnormally awful. Hell, Riften in its entirety is pretty rough.
Josh Griffiths Who would put brynjolf away?
14:42 benor is squaring up to that guard. What a savage!
Jon. You walked i to the Black Briar Meadery, not the Pawned Prawn, also, that place you cleared out was a Cabin owned by the Black-Briars, not the meadery.
Which is also the end locale for the quest Jon liked about the horse Frost. Jon is very good at sequence breaking.
Riften machine Broke
have any riften
Understandable have a nice thieves guild
please no
B O N E L E S S
For real though, I said this on one of the first episodes: Open cities breaks the game. You should uninstall it.
For example, you can see that Shadr was on the bridge in interior Riften, while his quest is only a small side quest, it's basically unaccessible, the only reason you could even get in there was because of the thieves' guild quest needing the magic rock. There's probably quite a few other quests that Jon will never find out about.
It's probably too late to uninstall at this point though.
Jon said Benor 22 times in this part making the Benor counter at 1782.
Hello, Thieves guild?
*Thieves guild broke*
Understandable, have a good afternoon.
Yes.
Also, Jon. Active the damn quest thing when you don't know where to go. Makes things a lot easier when you aren't that perceptive.
Onyx Oasis "when you're not that perceptive"
So all the time then?
Shane Hudson my perspective 7
Jons perspective -47
Shane Hudson Exactly.
It would also help if he got the spell that shows him which way to go to reach his quest marker, if only it was easy to get (It's literally a free spell in the mine just outside of Riverwood. And half the bloody spell sellers have it for sale as well.)
Things actually work out better if you get caught to planting the ring. You pay a small fine, and Brynjolf still invites you to the Thieves Guild. The benefit being that Brand Shei is still around as a vendor, and he gives you a minor quest about finding his true heritage.
As others have noted, Open Cities causes the glitchiness. Some stuff was in the mod Riften, other stuff was in the real Riften. There are two Riftens. That's how Open Cities works, the author duplicated the cities out in the Skyrim landscape, but the real cities that all the scripts expect are still there but not accessible without his secret rock entrance.
Do you believe us now, Jon? Get rid of open cities. The game has those load zones for a reason.
Dylan Dugan yeah also the very un-lore friendly oblivion gates which the modder refuses to remove. even though almost everyone asks him to remove it.
Shouldn't be surprised the prison in Riften is big and nice. Lots of criminals, and most of them need to be properly taken care of to accept bribes.
I'm looking forward to what "in this episode of the Benor show" joke people will come up with
Hello this is Many a True Nord and welcome to the episode in which my abusive girlfriend finally gets her comeuppance.
Who constantly talks herself and strangely sounds like a British man in his thirty's.
In this episode of the Benor show, Benor finally learns to move out of the way when he's blocking said way. My shout training is obviously effective.
46:14 to be hit on by Nick Valentine Jeebus cripes that creepy LMAO
"I've got my eye on someone, but he'd never go for me"
FOOL!!! DON'T YOU SEE BENOR LOVES YOU?!!!
Hey Jon. The weird effect with the stone is part of the open cities mod. Some quest-markers don't play right with the mod so they added the stones to all the cities that makes you travel to the "closed" version of the city. Also some characters are only there for some reason.
In Whiterun the stone is near the companions and they tend to move through it sometimes which can be really confusing.
This is why you don't use open cities. Cool concept but too unstable and buggy.
FallenHD Open Cities caused some issues for me with the Companions quest line, specifically the funeral.
That's how this quest just works with Open Cities but It isn't that much of an inconvenience, well worth installing still for the million times you just walk through the city
FallenHD no that is open cities, i had a mod that changed the whiterun house and when i left it always took me to the wrong one.
I stopped using it when Kaidan decided to talk like we were in the middle of nowhere about the wilds of Skyrim. Its also not compatible with a Pickpocket skill from Ordinator that helps you get mondo rich. Its ashame cause I love being attacked by a dragon in a city and people from inside a city coming to help, it all just makes sense. They weren't kidding about walls being important for a city. They somehow stop dragon attacks
@@BearWith_You to be fair only whiterun and markarth are completely safe from dragon attacks because of their well built defense lore-wise. I never installed open cities and had quite a few instances when dragons attack Windhelm, riften and other major cities. I even got at least two or three dragon attacks in Solitude tho it's much rarer.
JON! The Temple of Mara has a Super Useful Quest - the Reward is a Permanent Boost to your Magic Resistance!
Promises to Keep is a reference to Robert Frost. The horse's name is a nod to that too. Someone on the dev team must have been a fan.
"The woods are lovely, dark and deep. But I have promises to keep, And miles to go before I sleep, And miles to go before I sleep."
- Stopping by Woods on a Snowy Evening
I like how he manages to sequence break the game and go to an alternate reality of riften in back to back episodes
Ikr
Hillarious
And at around the five minute mark, faint bells started to chime in the background.
27:40 it's how open cities works it changes the sky rim cell to add the interior of every city and moves or copies all nova to the edited cells with the old cells vactant
Jon, that rock moves you from the open city to the closed city. There in all the major cities and very handy when a quest goes duh!?!
If you kill Grelod before talking to Aventus,
there is a bit of unique dialogue acknowledging it
but does not harm the quest
2 things: that was not the black briar meadery you wiped out. And the base value of a gold diamond ring is only 25 more than a gold ring and a diamond. So if you plan on enchanting to raise value you are better off making gold rings and selling the diamonds separately.
Edit: Somehow I was completely unaware that a single ingot will make 2 plain gold rings, which makes it even worse to add gemstones to them.
mastod0n1 Gold Ring- 75 Septims. Gold Diamond Rind- 900 Septims. Massive difference in value
No, wait. I misunderstood. You're correct...The Gold Ring, worth 75 septims and the Diamond worth 800, yeah...GG me, right?
Jon. Maven's daughter is an alchemist. I wonder who stays in the room with the Alchemic Table?
FallenHD It IS Jon, I guess...
And there's an Argonian in Riften that will give you a dwarven thing, you use it in one of the ruins you've already cleared out .
Wow, love'd it...
2:09 "Guys, weapons down, a'right?"
2:20
Wow, that escalated quickly!
"I thought it was a general store", well the store is next door you know the one that you said sounds like a general store
Jon perception 1
"You could buy a horse and lasagne for days" Had me lol. Tesco jokes never get old
Jon, you want the horse Frost because that's pretty much the only way you can screw over Maven and double-cross her son. Personally, I steal Frost in every single playthrough. ;)
Having said that, I also have the Convenient Horses mod, which make owning a horse far more... convenient. Like giving you a portable chest by way of saddlebags. Also allows your followers to ride a horse as well, so they aren't just running after you on foot like Benor was doing.
John the sword exist I think you sold it down the line most likely
Cosmic Gamer or it got knocked somewhere
Cosmic Gamer It could have fallen out of the world and the only way to fix that would be to no clip or possibly spawn in the sword via console commands.
>has discussion with daughter about alchemy
>sees room with alchemy lab & ingredients
>"Who the heck lives here?!"
Look at that dancing kid. He is really happy to be under the care of Grelad the kind. Also, that's open cities for you.
Just btw, you can be seen while pick pocketing, and still steal things successfully without being caught. I don't think being seen even changes your chances of success.
"Two horses and lasagne for days!" Those little puns.
26:00 I've never seen anyone so fantastically mess that up.
Judging by the title John is having some issues with the thieves Guild because of his gamebreaking endeavors last part.
"The day Riften broke" Now who could possibly be responsible for that?
Hectic Man nope he is talking about one of the mods breaking and barely mentions the thieves guild at all
Hectic Man he only does the first part of the guilds quests
Peter Joshon In the 50 odd parts from now that he gets around to the quest where he needs to infiltrate Mercer Frey's house he will definitely encounter problems
Hectic Man my game is even more broken than his, it's not that I did something that would break the Thieves Guild, but just cuz everything is broken for my character, the Thieves Guild is unjoinable, cuz Brynjolf is broken and didn't give me the quest to join the Guild after I helped him, and there are many, many, more gamebreaking bugs in my game...
Frost actually has better stats than a normal horse, although he is not the best horse in the game by far.
True, the best horse is a tossup between the demon horse from the assassins guild, and the undead one you can get in the Soul Cairn.
I know this is like, WAY after the video was published, but that rock thing is a part of Open cities. They say on their mod description, some quests and such are too hard to program into open cities, so they just give you a way into a deserted closed version of the city to do them, and it returns you to the open cities world when you cross a load zone.
Looks like the open cities mod confused the quest markers. Since you were in Skyrim, NOT Riften, the quest marker was pointing you to an entrance to (old?) Riften (which was apparently moved to that rock because the mod maker arbitrarily put it there) before pointing you to the correct location. Modding a game as expansive as Skyrim is difficult. You're going to get some weird stuff pop up.
Occasionally open cities messes up with the markers, the item was there in the open cities version of Riften it's just that it wasn't marked, they disappeared because the npcs got moved to the open cities version, the rock is just in case open cities bugs out.
Previous part: "Oh look, a house that game DOESN'T want you to get into and you can only do so by abusing game mechanics. I MUST GET IN!"
This part: "Apprentice locked room in the inn? No, we definitely do not want to break into anywhere."
Priorities Jon, get them straight.
Frost has more stamina, more health and runs about 10% faster than a standard horse, so it is worth taking if you want to ride, but Shadowmere, the horse you get from the Dark Brotherhood questline, is even better and has glowing red eyes, so much more appropriate for your necromage build.
26:30. this is why we don't do open cities jon. it fucks everything up.
It's because of Open Cities. The Strongbox is in the Main city, form the Vanilla game, not in Open Cities. Gg Jon, you cheated the game by going into the alternate area where there were no guards.
Onyx Oasis thats not true at all. all he had to do was enter riften from the front and get shook down. I did the theifs guild with open city on with no issue.
This is why I play Skyrim the way Bethesda
intended...by the Rules... Mwuhahahahaha!
Tom Cat so you like playing bug riddled messes?
kris brooks I got shook down, still had to go into the alternate loadzone to get the ring. Not sure how getting shook down would change it either way...
Onyx Oasis scripted entrance sequence. In alot of beths games you can break quest buy messing up a sequence. like in fo4 there is a curie glitch where if you talk to austin before her. she just goes back to vault 81 instead of to where you send her.
Frost isn't just any other horse Jon he is special. "Frost seems to be more aggressive in combat than other horses. He has more health and stamina than regular horses, but less than the Dark Brotherhood's Shadowmere."
That weird rock teleport thing was a workaround for Open Cities not really working with that quest. The ring spawns in the original, non-open version of Riften, which would otherwise be unreachable. Not sure why they couldn't just move its spawn location, but I'm not much of a modder.
Actually, the Horse quest is a reference to Stopping by Woods on a Snowy Evening by Robert Frost. Hence the name of the Horse being Frost and the title of the quest being a line from the poem itself. Namely from the line "But I have promises to keep and miles to go before I sleep."
14:02 Quietly from the shadows after openly telling a random stranger all about it while standing in a busy marketplace.
It's agonizing to see Jon pursue something you know where it is.
This episode jon's perception made me want to tear my hair out.
"jon it's right behind you, JOn. JON JON! you're going the wrong way!"
"
In the most seedy town in skyrim, a random argonian asks for three flawless amethysts to marry, gives you a useless item in return. I think you just got grifted :)
"everything went weird there for a second" yes jon, you didn't realise the strong box wasn't placed In open citys
I could be wrong but I think the Open Cities mod is the reason it all went a bit weird, I read one post where the entire College of Winterhold failed to load in and the mod was blamed for it. Anyway looking forward to continuing adventures of Benor and Skyrim's most bumbling thief.
That rock was the open cities mod, it causes difficulties with some quests. one of those rocks is in each city
I want a Benor-Hoody. Written on the frontside: "Where is Benor?!..." and on the back: "...ah there he is!" xD
I would buy it!
26:55 Glitch with Open Cities mod most likely.
Ooh Romlyn Dreth, related perhaps to Valen Dreth? Best character in Oblivion.
it's brin-yolf, not brin-jolf.
You'll be calling it the Mo-ya-vee desert next.
Preston there is a settlement that needs your help, ill mark it on you map
I'll mark it on your map
Preston Garvey by following this logic it would be the mo-ja-ve desert.
Did anyone else see Indaryn just disappear at 16:50?
Jon you can kill Grelod at any point. And funniest part is once you adopt a child and have it living in Honeyside (Riften home) your child will tell you that they've been recruited by the guild. Actual line is papa mister Brynjolf said he could teach me some interesting things when I get older
pretty sure that for whatever reason Open Cities Mod messed up there. So the quest had to tell you to go directly into the ACTUAL riften, but there were no people there, because the people were in-code moved into the Actual Riften.
@6:00 - Louis Letrush is easily the best-voiced character in the game.
Open cities glitches on certain quests in riften. I had to disable the mod at one point to progress.
I had this with Open Cities in Whiterun, you basically return to the proper vanilla city so everything can spawn in correctly.
That last crack about horses and lasagna was the best.
jon: the jarl himself
Me: herself jon
as soon as he saw the orphanage i was praying that he doesnt break the dark brotherhood
John. The place that you hit was the the black-brier cottage.
That kid has some sweet dance moves rite there
Whenever someone says alcove, I can't help but think of the movie In Bruges.
Jon you f'd up the thieves guild quest by breaking into mercer's house early you need to reload before you did to fix the game.
Did Jon just make an Incredibles reference when dealing with the mercenary?
The maker of open Skyrim didnt port that part of the quest. Its not accessible in the open area since its a copy of the closed area in the overworld but with gates and not load zones!
It's the open city mod causing that. It did it to me when I had it
I think he encountered a glitch with Open Cities. I've been in the Upsidedown of Riften before.
Did anybody else notice the guy in the background at 16:49 disappear as well?
37:10 its possible to get the quest to destroy the dark brotherhood.
36:02 looks at glitching child xD and 36:08 "you need a doctor more than anything", this is too funny xD
LuBu 777 I thought he was practicing the moonwalk.
Jon, you are going to have to reload to before you got chillrend. You have fucked up and broken the thieves guild questline.
You would want frost because it´s the second fastest horse in the game.
Everybody in the comments section is so mean to poor Jon, for some reason.
(Also I really enjoyed that bit where Jon said, "I've had my eye on someone, but I'm not sure if he likes me back." Like,, it made my heart go soft,,, qwq)
52:39 simple, you take the gold from his dead body and keep the horse
Thank you for moving the camera away from the glitching child.
The jarl of riften is actually good