make monument valley with megascans assets and i will purchase this... doesn't have to be a big level just showcase you can do the cliffs and monument rock formations!
so many quick tips!! Loved this video. I was curious, do you guys have the ability to animate any of the properties in sequencer? Seems like polyflow could be used like an effector for growing foliage and other cool stuff. Would love to see a video on that if its possible!
Haha! We have not been around for so long actually, but we have been growing the number of features and tools a lot this last year😃In case you didn't see it, you can try it out with a free trial if you want! 😀
How can I edit a scatter made previously? I cant seem to find how to re-edit actions made previously without erasing them and creating them again. For example, to edit the Camera Settings and change color grading, as well as to introduce a new object for a proximity mask in a Scatter made before... etc
Hey! The Dash menu is contextual, meaning you it shows you buttons/icons depending on what you have selected in the scene/viewport. So, to adjust an existing scatter for example, select the results and you will see an icon pop up in the Dash menu, it has 1,2 and some lines. The same goes for the camera, select the camera in the UE outlier and you should see the icon! :) Also, you can search "active tools" to open up a list of all active tools in the scene, if you maybe prefer that way of working :) If it does not work, please send a message in our Discord and we can figure out what is going on!
Hello, i have a question, when you add folliage and change to pathtracing, this folliage looks so overexposed like washed without shadows, how you fix this to get the realistic result at the end?
Hey! Perhaps you could try lowering the exposure if you're in path tracer mode. It's also possible that the scene has too many/strong light sources. Are you using a directional light or just lighting the space with HDRI?
@@tamas_nagy_3d thank you for respond. This happens with any kind of light, even in your video, the first time you change to PT 10:28 , the plants looks like have no shadows, but after in your result looks very nice.
@@dibellagioTO Yep, I understand what you mean. At 13:20, I'll swap out my HDRI for a less bright one. Additionally, at 14:40, I'll add a mesh to the scene to simulate clouds, further breaking the light. This should improve the shadows. You might also adjust the intensity of the HDRI if necessary.
You can choose 1k, 2k or 4K, before downloading and dragging it out from Dash :) Hold the mouse over it and see the three options appear on the bottom of the picture :)
It takes some time to compute because we are tagging the content in the background, to make sure that you can search for your assets! In order to find exactly what you are looking for faster! :) If it takes too long to compute your project assets, you can choose to only compute certain sub-folders on the left side of the Dash Content Library! :)
Sorry one more question usually we are working on server base it is possible to put all downloads in our server so no need to re compute or download again by my other team? @@polygonflow
@@thundermax8229 Would you be open to joining our Discord? Easier to figure out why you get slow load time. And we could also discuss your question about server base, (I am awaiting an answer from the developers) bit.ly/DashDiscord Once you join, you can tag me in some channel and I will make sure to help you out! /DanielFreden
Both use HISM, so in the end, the performance should be the same! :) And we have several converters in Dash that can help you convert the scatter instances to other types if needed once you are happy with the scatter settings, UE foliage, Static Meshes, etc. :)
Your license is tied to your hardware ID, so if you changed something that resulted in a change of the Hardware ID, you can get license issues, yes. If you can send us an email to info@polygonflow.io we can make sure to help you sort it out! :)
Please arrange other payment system other than David/Credit card, especially for India where we predominantly use UPI. It'll very helpful for Indian to get full license easily.
Thanks for flagging this! We are constrained by what our provider FastSpring offers, but I will tell them we got a request for UPI. :) If you run into some issues when trying to purchase with a credit card, please send an email to info@polygonflow.io and we can help you sort it out! :)
@@JieDu-yj2vd In the pricing section, there is a perpetual option on the right side. It is visible in both the Monthly category and the Yearly category, but it is the same one, a perpetual license with 12 months of updates.
I strongly dislike subscription models. I'd much rather pay $100-150 upfront and own the plugin or software. That's why I resort to piracy. It's undoubtedly a good plugin, thanks for offering 'Perpetual plans'. I'm seriously considering buying it. I'm currently using about 12 subscription based pieces of software, which I find completely unacceptable. At present, I'm using pirated versions of Adobe products, and gradually, I'm replacing most of my programs with pirated versions. I'm utterly tired and fed up with this shit.
The video would be much better if it were a little slower, but I think you're in a hurry. To understand many things, stop, rewind, fast forward, stop, rewind, fast forward. It gets annoying after a while.
If there is any specific Dash tutorial you would like us to create, make sure to let us know!
How about a dense-ish forest with a creepy overgrown graveyard in the middle? Not really a tutorial I guess, I just like seeing you guys make stuff xD
@@wegotguns3325 Great suggestion actually! Were you thinking more like environmentart or like a game dev environment?
Game dev is probably more useful for most people watching, I don't mind either way haha. @@polygonflow
@@wegotguns3325 Agreed! Thanks for sharing your thoughts 😁
make monument valley with megascans assets and i will purchase this... doesn't have to be a big level just showcase you can do the cliffs and monument rock formations!
I loved this one! showed a lot of the capabilities in one go
Tamas did a great job indeed! We are already thinking about our next archviz video, you have any ideas? 😄
Criminally underrated!
Lovng these videos. learning lots.. thank you.. cheers
You just made it so simple and as easy as a piece of cake for us. Thank you for the great plugin and amazing tutorials following up!
You are very welcome! Thanks for taking the time to say this!
so many quick tips!! Loved this video. I was curious, do you guys have the ability to animate any of the properties in sequencer? Seems like polyflow could be used like an effector for growing foliage and other cool stuff. Would love to see a video on that if its possible!
Happy to hear that! Sadly it's not possible 😕 But noting down that we got another request for this👏
Love this Kind of Videos. Hope for Mac soon this Plugin
Boh, this is really a game changer.
Wow, this is insane!!! Why didn't I know about this until now? 😂😂
Haha! We have not been around for so long actually, but we have been growing the number of features and tools a lot this last year😃In case you didn't see it, you can try it out with a free trial if you want! 😀
I'd like to see some roofing tips. I feel that a unique roof can really set a house apart from others.
Aha! Good idea! Any special kinds of roofs you were thinking about?
awesome as usual!
Great stuff as always.
How can I edit a scatter made previously? I cant seem to find how to re-edit actions made previously without erasing them and creating them again. For example, to edit the Camera Settings and change color grading, as well as to introduce a new object for a proximity mask in a Scatter made before... etc
Hey! The Dash menu is contextual, meaning you it shows you buttons/icons depending on what you have selected in the scene/viewport. So, to adjust an existing scatter for example, select the results and you will see an icon pop up in the Dash menu, it has 1,2 and some lines. The same goes for the camera, select the camera in the UE outlier and you should see the icon! :)
Also, you can search "active tools" to open up a list of all active tools in the scene, if you maybe prefer that way of working :)
If it does not work, please send a message in our Discord and we can figure out what is going on!
Hello, i have a question, when you add folliage and change to pathtracing, this folliage looks so overexposed like washed without shadows, how you fix this to get the realistic result at the end?
Hey! Perhaps you could try lowering the exposure if you're in path tracer mode. It's also possible that the scene has too many/strong light sources. Are you using a directional light or just lighting the space with HDRI?
@@tamas_nagy_3d thank you for respond. This happens with any kind of light, even in your video, the first time you change to PT 10:28 , the plants looks like have no shadows, but after in your result looks very nice.
@@dibellagioTO Yep, I understand what you mean. At 13:20, I'll swap out my HDRI for a less bright one. Additionally, at 14:40, I'll add a mesh to the scene to simulate clouds, further breaking the light. This should improve the shadows. You might also adjust the intensity of the HDRI if necessary.
@@tamas_nagy_3d Nice! Thank you so much, for your teachings. I will try this.
How do you set the resolution for the HDRI from polyheaven?? When I drop mine is so lowwww
You can choose 1k, 2k or 4K, before downloading and dragging it out from Dash :) Hold the mouse over it and see the three options appear on the bottom of the picture :)
Can you change the scatter seed during runtime for proceudral expereinces/games?
Sadly not! The tools are editor only right now 🙂
Very nice tutorial Question why my content internal asset takes time to load in dash?
It takes some time to compute because we are tagging the content in the background, to make sure that you can search for your assets! In order to find exactly what you are looking for faster! :)
If it takes too long to compute your project assets, you can choose to only compute certain sub-folders on the left side of the Dash Content Library! :)
ah ok thank you so much for quick response@@polygonflow
Sorry one more question usually we are working on server base it is possible to put all downloads in our server so no need to re compute or download again by my other team? @@polygonflow
Even 1 mesh its take time to load@@polygonflow
@@thundermax8229 Would you be open to joining our Discord? Easier to figure out why you get slow load time. And we could also discuss your question about server base, (I am awaiting an answer from the developers)
bit.ly/DashDiscord
Once you join, you can tag me in some channel and I will make sure to help you out! /DanielFreden
What's the performance scattering vegetation with Dash vs PCG?
Both use HISM, so in the end, the performance should be the same! :) And we have several converters in Dash that can help you convert the scatter instances to other types if needed once you are happy with the scatter settings, UE foliage, Static Meshes, etc. :)
where can i get that ai tagging plugin???
The AI tagging feature is one of many features in Dash! 😄 And you can download a free trial of Dash from our website, polygonflow.io 🙂
If the computer IP address changes, can't I use it?
Your license is tied to your hardware ID, so if you changed something that resulted in a change of the Hardware ID, you can get license issues, yes. If you can send us an email to info@polygonflow.io we can make sure to help you sort it out! :)
Please arrange other payment system other than David/Credit card, especially for India where we predominantly use UPI. It'll very helpful for Indian to get full license easily.
Thanks for flagging this! We are constrained by what our provider FastSpring offers, but I will tell them we got a request for UPI. :)
If you run into some issues when trying to purchase with a credit card, please send an email to info@polygonflow.io and we can help you sort it out! :)
@@polygonflow Thanks for your cooperation. I'll contact to you.
amazing
Fuck I can't wait to use this when I get the money!
You should get the free trial until then👏
I get paid next week, I'll be joining the Dash family soon, Father.@@polygonflow
Can I buy it out?
You can buy our subscription and perpetual plans on our website, polygonflow.io ! :)
Let me know if you need any help!
@@polygonflow Only see month by year no permanent purchase?
@@JieDu-yj2vd In the pricing section, there is a perpetual option on the right side. It is visible in both the Monthly category and the Yearly category, but it is the same one, a perpetual license with 12 months of updates.
I strongly dislike subscription models.
I'd much rather pay $100-150 upfront and own the plugin or software. That's why I resort to piracy.
It's undoubtedly a good plugin, thanks for offering 'Perpetual plans'. I'm seriously considering buying it.
I'm currently using about 12 subscription based pieces of software, which I find completely unacceptable.
At present, I'm using pirated versions of Adobe products, and gradually, I'm replacing most of my programs with pirated versions.
I'm utterly tired and fed up with this shit.
I understand your feeling. As many feel like you, we decided to offer a perpetual plan. If you have any questions about it, please let us know!
W
DASH !!!!!!!!! shut up and take my money
The video would be much better if it were a little slower, but I think you're in a hurry. To understand many things, stop, rewind, fast forward, stop, rewind, fast forward. It gets annoying after a while.
Thanks for the feedback! Gonna try to think about that in the future 👏
facing problem while scattering the rock for the path please help me🥲
Sorry to hear this! Would you be able to join our Discord so that I can help you out easier?
@@polygonflow sure