Xwing is the hardest game of the entire run of playing all sw games. The quality of life from the other flyers are not present. Its smart to do what your doing of sectioning it out to prevent burnout. Keep up the good work and i look forward both to the next game You are doing as i have with each game so far as well as looking forward when new xwing installments come out. The training missions will help you learn controls and you get award pins for doing them.
Boy, that Red 2 gets around doesn't he! Now...Don't feel too bad. If you haven't grown up with the old fighter simulations, you won't understand all the control you get with the keyboard functions...no way you will pair them all to a joystick. But it is worth it to figure out the controls. See, I was in my early 20's in the late 80's and early 90s and my favorite type of games were fighter simulations...Jane's and DoD's fighter sims were top notch. I'm an old fart now and yet I still play fighter sims...still VERY damn good at it too. But now, I play in VR. I gotta tell ya...Once you've stepped into a game, you will never want to play on a screen EVER again. I play a WWI sim that is so unbelievable it would blow your face off. So simplistic it's scary yet still bound to physics. You get a throttle and a stick. You control your airspeed with one hand, your ailerons, your elevator, your rudder and machine gun with the other. You can fly a campaign or go online to dogfight other players. Your room becomes the land and the sky or...the sea and the sky. You'll look down out of your chosen plane, Single wing, Bi-Plane, Tri-plane or Bomber, flying 5,000 feet off the ground, and YOU WILL believe you are there! Getting back to this game, I've heard that steam made a patch to be played in VR...I haven't seen it available for Quest 2 or 3 so it must still need to be slaved to a computer to handle the computations...Stand alone VR still has drawbacks in power but it is getting better by the minute. Anyway, I came to support a fellow gamer and flight sim player...We are a dying breed. ;) You have my like and my sub. Good Luck to you!
I briefly played Star Wars: Squadrons in VR view with a physical joystick, but that was a few years ago. It doesn't control the same at all as the game from the 90's does.
I remember X-Wing being just the hardest game... and I think some of the missions were legit broken back then? And yes, there is a lot of wait time in those missions. I think the only way I got anywhere was by using the game's cheat options. Tie Fighter was better overall, better balanced with a little less wait time. Hopefully you'll have a better time with that one :)
Watching you just jump in and try playing without going through the training missions or even read how to play the game was so painful. You probably would have saved yourself a LOT of misery. Anyways, loving the series still!
Xwing is the hardest game of the entire run of playing all sw games. The quality of life from the other flyers are not present. Its smart to do what your doing of sectioning it out to prevent burnout. Keep up the good work and i look forward both to the next game You are doing as i have with each game so far as well as looking forward when new xwing installments come out.
The training missions will help you learn controls and you get award pins for doing them.
I've only ever played the last two in this series, XvT and Alliance, but that reference card is indispensable until you've played it a while
Boy, that Red 2 gets around doesn't he! Now...Don't feel too bad. If you haven't grown up with the old fighter simulations, you won't understand all the control you get with the keyboard functions...no way you will pair them all to a joystick. But it is worth it to figure out the controls. See, I was in my early 20's in the late 80's and early 90s and my favorite type of games were fighter simulations...Jane's and DoD's fighter sims were top notch. I'm an old fart now and yet I still play fighter sims...still VERY damn good at it too. But now, I play in VR. I gotta tell ya...Once you've stepped into a game, you will never want to play on a screen EVER again. I play a WWI sim that is so unbelievable it would blow your face off. So simplistic it's scary yet still bound to physics. You get a throttle and a stick. You control your airspeed with one hand, your ailerons, your elevator, your rudder and machine gun with the other. You can fly a campaign or go online to dogfight other players. Your room becomes the land and the sky or...the sea and the sky. You'll look down out of your chosen plane, Single wing, Bi-Plane, Tri-plane or Bomber, flying 5,000 feet off the ground, and YOU WILL believe you are there! Getting back to this game, I've heard that steam made a patch to be played in VR...I haven't seen it available for Quest 2 or 3 so it must still need to be slaved to a computer to handle the computations...Stand alone VR still has drawbacks in power but it is getting better by the minute. Anyway, I came to support a fellow gamer and flight sim player...We are a dying breed. ;) You have my like and my sub. Good Luck to you!
I briefly played Star Wars: Squadrons in VR view with a physical joystick, but that was a few years ago. It doesn't control the same at all as the game from the 90's does.
I remember X-Wing being just the hardest game... and I think some of the missions were legit broken back then? And yes, there is a lot of wait time in those missions. I think the only way I got anywhere was by using the game's cheat options.
Tie Fighter was better overall, better balanced with a little less wait time. Hopefully you'll have a better time with that one :)
From my experience, all the missions are beatable (except bonus mission #6) as long as you adjust the cycles in the settings file
Watching you just jump in and try playing without going through the training missions or even read how to play the game was so painful. You probably would have saved yourself a LOT of misery. Anyways, loving the series still!
I did read the controls, at least. I'm more of a on-the-fly learning kind of pilot XD