All 1127 Sound Effects in Donkey Kong 64 (Final Mix)

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  • Опубликовано: 18 окт 2024
  • A video demonstrating all 1127 sound effects in Donkey Kong 64 (Final Release, US Version). There used to be a video demonstrating this years ago, but I believe it's now gone. This was executed using a lua script to replace the 25m music in DK Arcade with each of the 1127 values. Going to the 1128th value (1127) crashes the game. It's likely that some beta sound effects lurking in here, but it would be incredibly hard to detect.
    #580 is likely unused
    Lua Script: github.com/the...
    Credits to the ScriptHawk team for the memory addresses for this: github.com/Iso...

Комментарии • 386

  • @aldovega2000
    @aldovega2000 Год назад +30

    CHARACTER
    Donkey Kong (9:12) (9:36) (10:46) (15:51) (17:51)
    Diddy Kong (2:23) (2:40) (2:56) (6:29) (6:31) (7:54) (9:08) (10:42) (17:03)
    Tiny Kong (3:32) (6:32) (6:53) (7:29) (8:44) (8:52) (11:21)
    Chunky Kong (3:41) (6:38) (6:46) (7:24) (8:53) (9:08) (11:12)
    Lanky Kong (3:52) (7:03) (7:19) (10:55) (17:09)
    Candy Kong (1:24)
    Funky Kong (15:27)
    Cranky Kong (17:55)
    Wrinkly Kong (12:04)
    Rambi (3:22) (12:10)
    Squawk (7:08)
    Pig And Hippo (7:59) (8:02) (18:08)
    K. Lumsy (12:51) (13:07)
    King K Rool (5:49) (6:36) (11:35) (11:47) (12:47) (13:32) (14:20) (18:29) (19:11) (19:31)
    General Klump (1:29) (10:29) (15:13)
    Krusha (10:03)

    • @SMWCEnjoirider
      @SMWCEnjoirider Год назад

      I just want to give you a huge thank you! I'm using the King K Rool laugh at 11:47 for a Halloween costume, and you made finding that sound effect sooo much easier!

    • @nicholasmalone5943
      @nicholasmalone5943 8 месяцев назад +2

      3:46

    • @MasterMax
      @MasterMax 5 месяцев назад +1

      not all heroes wear capes

  • @Snypor
    @Snypor 4 года назад +202

    7:26 is what I came for.

    • @quinoa8074
      @quinoa8074 4 года назад +19

      that always scared the living shit out of me when I was younger

    • @wholesomedokichannel8603
      @wholesomedokichannel8603 4 года назад +1

      Thanks my man you saved me some time

    • @MrCheeze
      @MrCheeze 4 года назад

      CANAAAH

    • @REALXC
      @REALXC 4 года назад

      PRECIATE IT...i almost thought it wasn't in there

    • @pentelegomenon1175
      @pentelegomenon1175 3 года назад +5

      not 9:13?

  • @smw_ck
    @smw_ck 4 года назад +158

    2:54 130 = perfection

    • @AR-te2cw
      @AR-te2cw 3 года назад +2

      Bruhhh no cap!!!

    • @itsenzo3000
      @itsenzo3000 3 года назад +5

      That's why I'm here

    • @doritosareawesome4765
      @doritosareawesome4765 2 года назад +2

      I've been looking for it for a long time and couldn't find it anywhere

    • @LuckyLeverVIEJO
      @LuckyLeverVIEJO 2 года назад +6

      *O Y P*

    • @dyno8man
      @dyno8man Год назад

      it's probably a very close sound-alike, but it is funny to hear

  • @qaert5152
    @qaert5152 4 года назад +66

    9:31 "Okay", the first thing you hear when you boot the game !

  • @Snypor
    @Snypor 2 года назад +50

    9:55
    I never get tired of this Kasplat sound.

    • @KOAlleyCat
      @KOAlleyCat 8 месяцев назад +2

      SPLAT

    • @BigBoy257
      @BigBoy257 4 месяца назад

      Don’t ask why Earthworm Jim 3D is in the background at this part

  • @zarviusjones8708
    @zarviusjones8708 5 лет назад +77

    17:21 954 welcome to Bonus Steak! (bonus stage)

    • @ParaSpite
      @ParaSpite 3 года назад +5

      If only it actually meant bonus steak...
      Those bonus stages are terrible.

    • @starman9458
      @starman9458 4 месяца назад +1

      I always thought it said “welcome to the bonus stick!”

  • @guest19901990
    @guest19901990 4 года назад +66

    14:19 Chris Sutherland really nailed these quotes for a villain.
    He also voiced Banjo Bear and Kazooie the Breegull.

    • @greenamogus
      @greenamogus 3 года назад +4

      I wonder if he is related to Donald Sutherland

    • @guest19901990
      @guest19901990 2 года назад +5

      @@greenamogus no. They might've shared the Last name but it's a coinsidence.

  • @user-bc1lr8jq1g
    @user-bc1lr8jq1g 3 года назад +22

    In game. Voices and sound effects are played in certain pitches

  • @quinoa8074
    @quinoa8074 4 года назад +76

    9:19 mood

  • @guest19901990
    @guest19901990 4 года назад +63

    8:49 Annoying Beetle chuckle.

    • @DaChimpster
      @DaChimpster 3 года назад +9

      PTSD

    • @thanosthicc40
      @thanosthicc40 7 месяцев назад +3

      When you lose the race but beetle just end up laughing at you most annoying thing I experienced when I was little

    • @starman9458
      @starman9458 4 месяца назад +1

      My literal worst nightmare why I never and I mean NEVER will 101% DK64!!!

  • @13assa
    @13assa 3 года назад +22

    This is a treasure trove for producers. Thank you so much!!

  • @睷
    @睷 5 лет назад +38

    I like this slight pause at 2:32

  • @GRGE
    @GRGE 2 года назад +7

    1:05
    Best ASMR

  • @owenbailey1645
    @owenbailey1645 Год назад +22

    DK 64 falls sound
    9:26 Donkey Kong
    3:32 tiny Kong
    3:51 Lanky Kong
    2:42 diddy Kong
    3:46 Chunky Kong

    • @reviewreaper8508
      @reviewreaper8508 Год назад +3

      Chunky and Donkey are always making me smile ngl.

    • @Euanverse
      @Euanverse Год назад

      these are the exact 5 sounds i needed right now lol

    • @owenbailey1645
      @owenbailey1645 Год назад

      @@Euanverse 0:32

    • @owenbailey1645
      @owenbailey1645 Год назад +2

      @@reviewreaper8508Donkey Kong 9:26 Chunky Kong 3:46

    • @guest19901990
      @guest19901990 Год назад

      At 3:46 That's actually Kaptain K.Rool's defeat scream in DKC2 GBA Remake

  • @BigBoy257
    @BigBoy257 3 года назад +32

    17:28 Read the text in the background

  • @pikachu2198
    @pikachu2198 5 лет назад +41

    8:15 488 & 489 are my favorite ones, the public

  • @SomethingWasHereOnce
    @SomethingWasHereOnce 4 года назад +34

    I literally watched the DK64 TAS explained video and heard the SFX 130 (2:55) and desperately came to a full sound effect video to make sure that yes, I did indeed finally discover the source of that funny meme sound and now I know exactly where to find it

    • @MegoZ_
      @MegoZ_ 3 года назад +1

      Do you know what part of the TAS was he in when the sound appeared in-game?

    • @joshuagrahambrown
      @joshuagrahambrown 2 года назад +4

      Through normal gameplay you’ll hear that sound whenever you kill a Gnawty, which is a common little beaver creature. That specific noise is the sound they make when you’ve attacked them, causing them to fall over.

    • @space_mans
      @space_mans 2 года назад +1

      oh my god you found it

    • @ChronoSquare
      @ChronoSquare Год назад

      NARF! Poit! Ahahaha!

  • @Spuddy987
    @Spuddy987 3 года назад +59

    9:16 close your eyes and imagine

  • @guest19901990
    @guest19901990 4 года назад +29

    8:18 Kremling Crowd Applause.

  • @barlow654
    @barlow654 2 года назад +7

    I appreciate the atmospheric cursed DK64 images in the background

  • @guest19901990
    @guest19901990 4 года назад +44

    11:35 Ominous laugh.

  • @Baschemon
    @Baschemon 3 года назад +18

    11:38 - Damn Tombstone Laughs, scared me shitless when I was a kid. XD

  • @diabolivirtusen-tavares-ea4392
    @diabolivirtusen-tavares-ea4392 2 года назад +25

    16:09
    My favorite boss!

  • @InfiniteFoes
    @InfiniteFoes 3 года назад +14

    2:04 #81 for the comical sound of getting knocked out.

    • @JohnLucPicard98
      @JohnLucPicard98 2 месяца назад

      This sound always confused me. I always thought it was k. Rool yelling

  • @noahjohnson6920
    @noahjohnson6920 3 года назад +14

    7:24 Chunky's Tarzan Yell

  • @DigPug13
    @DigPug13 4 года назад +6

    sound effect 130 cracks me the fuck up every time, and i have no idea why.

  • @guest19901990
    @guest19901990 4 года назад +22

    19:28 Mad Jack Defeat scream.

  • @guest19901990
    @guest19901990 4 года назад +18

    6:08 Dogadon Scream.

  • @Kosmicd12
    @Kosmicd12 5 лет назад +23

    How do you unlock donald duck

    • @Ballaam
      @Ballaam  5 лет назад +15

      Up Up Down Down Left Right Left Right B A

    • @neoplumes
      @neoplumes 6 месяцев назад

      You shoot a coconut right above his cage just after you get the gun

  • @metalex64
    @metalex64 5 лет назад +20

    I love the fact you added screenshots of Banjo-Tooie, Earthworm Jim 3D, and TY the Tasmanian Tiger! Also why was there two different versions of the K. Rool dialogue from the intro?

    • @Ballaam
      @Ballaam  5 лет назад +10

      Yeah, they're all in the same folder, which I forgot when copying the images to the video :P
      Not entirely sure on the K Rool dialogue. One is significantly quieter than the other, which normally indicates underwater, but I'm not entirely sure.

    • @joshjones7605
      @joshjones7605 4 года назад +2

      Ballaam I’m pretty sure when it plays live they play at the same time for a more full/echoey effect.

    • @dyno8man
      @dyno8man Год назад

      @@Ballaam it's possible it could have been the pre-effect voice clips

  • @guest19901990
    @guest19901990 4 года назад +16

    8:15 Kremling crowd booing

  • @RoyDontHugMeImScared
    @RoyDontHugMeImScared 9 месяцев назад +4

    17:27 that background is a whole vibe

  • @andrewjelen1810
    @andrewjelen1810 Год назад +12

    19:31 This should have been King K. Rool's taunt

  • @antoniusbanderas1565
    @antoniusbanderas1565 5 лет назад +30

    I can die peacefully now

  • @MrsHopkins73
    @MrsHopkins73 4 года назад +10

    Thanks for this! I was looking for real Diddy sounds, and this is the complete deal. 🐒💙Tfs💜

  • @thelandofyellow7714
    @thelandofyellow7714 4 года назад +16

    3:56 - diddy jump
    Well done -5:57
    7:15 - huuahh (?) fox/blueprint guy
    Chunky: rrgh! - 8:53
    9:14- 9:35 -lots of fantastic DK sounds.
    DK nuh uh! nuh uh! 11:15
    12:07 - ghost door uuueeeh wuuah (lol)

    • @antpaste
      @antpaste 3 года назад +5

      3:56 is Lanky and the uh uh is Chunky

  • @CsnlGuy_Da_Goadt
    @CsnlGuy_Da_Goadt 2 года назад +10

    18:52 When you step on a Lego brick

  • @christianvega646
    @christianvega646 5 лет назад +16

    Cool! All of the sounds

  • @noahjohnson6920
    @noahjohnson6920 4 года назад +6

    I hear #720 and #724 In the beginning of the game when K. Roll says that he'll be preparing his lizard flavored surprise, every time I enter a boss area, when I see the prohibited sign, and even from the Ghost train.

  • @MilkmanCR
    @MilkmanCR 2 года назад +11

    7:26 nightmare fuel forever

  • @睷
    @睷 5 лет назад +35

    Im confused on what 166 and 167 are
    3:22

    • @Ballaam
      @Ballaam  5 лет назад +26

      I'm pretty sure they're Rambi sound effects

  • @guest19901990
    @guest19901990 4 года назад +13

    10:31 Bonus Room Crowd applause sound.

  • @LaFaveBros
    @LaFaveBros 3 года назад +4

    Why are so many cut short?

  • @ArthurTheEagle
    @ArthurTheEagle 2 года назад +8

    Damn, the new Trap Nation song goes hard! 1:10

  • @Alexs23743
    @Alexs23743 3 года назад +7

    3:30: The dong expands to a higher plane of existence.
    I think 181 is meant to play when Tiny throws a barrel. Of course, Tiny never interacts with barrels in the final game.
    211 happens when Lanky picks up a barrel. Too bad the only time he does that is in the final battle against K. Rool, making this sound hard to hear normally. D:
    418: It still sounds like **DARTS** , said with a thick Irish accent, to me. D:
    420 shows the most "420" thing to exist: Klobber's "COME AHHHHHN!!!" sound while Mario and DK (Cranky Kong?) are stoned out of their minds on 100 Meters, their bad trip causing them to see things only in 8-bit...
    8:43: *T - P O S E D O G A D O N*
    8:47: Grand Theft DK Country
    525: Who invited a Thwomp to this game? -_-
    9:00: K. Rool with his stunt double.
    9:06: The true story. There was no way that one Kosha could've caused all that madness!
    I heard 580 in Mario Golf: Toadstool Tour, but I don't think I heard DK say that in the game proper.
    16:58: "I claim this area in the name of the Zinger Nation!"

  • @Omega_1998_
    @Omega_1998_ 11 месяцев назад +4

    6:07 Dogadons' screech was also used for Spongebob as Spongebob Junglepants in the paper and that was hilarious,it was so hilarious seeing him make that sound.

    • @Garryzilla
      @Garryzilla 8 месяцев назад +2

      And don’t forget dogadon also has Hanna barbera’s godzilla roar

    • @Omega_1998_
      @Omega_1998_ 8 месяцев назад +2

      @@Garryzilla most underrated fact of the decade. 😎👍🏻

    • @starman9458
      @starman9458 3 месяца назад

      @@Omega_1998_ I did not know that!

    • @billy-uj2lj
      @billy-uj2lj 2 месяца назад

      It was also used in Bartok The Magnificent and The Spiderwick Chronicles!

  • @VenusHeadTrap2
    @VenusHeadTrap2 5 лет назад +8

    53 is Candy Kong's giggle! Yes!!!

  • @KingJRool.
    @KingJRool. 4 года назад +53

    13:32 when did Darth Vader get here

    • @noahjohnson6920
      @noahjohnson6920 3 года назад +1

      Um, that would be K. Rool breathing like that in most cutscenes.

    • @KingJRool.
      @KingJRool. 3 года назад

      @@noahjohnson6920 I knew that, I was just joking

    • @optombomber2980
      @optombomber2980 3 года назад

      Lol “I find your sense of humour disturbing”

  • @freshfromsa13
    @freshfromsa13 5 лет назад +5

    Noice; I'll actually be streaming this game soon!

  • @MarMaxGaming
    @MarMaxGaming 3 года назад +4

    wow! this must have taken forever to make... bravo!

  • @thebeasty1
    @thebeasty1 Год назад +10

    8:06 Best part by far

  • @guest19901990
    @guest19901990 4 года назад +13

    11:54 Mad Jack Raspberry.

    • @jurassicverse64
      @jurassicverse64 3 года назад +3

      Fun fact, these are voice clips of Donald Duck

  • @KOAlleyCat
    @KOAlleyCat 8 месяцев назад +1

    His lizard-flavored surprise? Sounding a little sus there, King.

  • @ndmarks2385
    @ndmarks2385 11 месяцев назад +4

    5:57 - Well Done

  • @Adventures2U
    @Adventures2U 4 года назад +8

    i came here for 661 & 662 (Cranky's Lab Potions) 10:50

  • @MasterDimentio
    @MasterDimentio 2 года назад +7

    7:26 *GET OUT!!*

  • @SilverAceOfSpades
    @SilverAceOfSpades Год назад +1

    0:48 Diddy Kong. Not to call a Kong a Kong, but he's a Kong. Not old enough to ride a motorcycle, so he attached his jetpack to his bike.

  • @guest19901990
    @guest19901990 4 года назад +19

    17:29 Tom and Jerry Tales GBA Sound effect

  • @shootingstar7101
    @shootingstar7101 4 года назад +19

    18:16 Wait. The announcer counts up to _12?_ But... why? Why 12 in specific?

    • @Ballaam
      @Ballaam  4 года назад +5

      It's the k rool rounds

    • @shootingstar7101
      @shootingstar7101 4 года назад +1

      @@Ballaam I'm aware. I do know that when you knock out K.Rool on Round 4, it counts up to 9. But there's no countdown after Round 5.
      So i'm sure 10 is unused. But I don't even know why there's an 11 and 12 as well.
      (I don't fully remember the mechanics of the fight tbh, just that I know there's 5 rounds, one kong each, and each round is timed.)

    • @Ballaam
      @Ballaam  4 года назад +8

      If you run out of time in a phase, you can get higher round counts (eg round 6). If you don't beat k rool in 12 rounds or less, he is determined victorious upon trying to load any round higher than 12 and you lose the fight. So they only went up to 12 because they don't expect you to be in round 13 etc

    • @kallenordvall
      @kallenordvall Год назад

      Round 12

  • @StatickyCat
    @StatickyCat 5 месяцев назад +1

    7:22 I finally found it! That's the sound of Mad Jack bouncing. (SFX Value 414)

  • @brodiero-solar302
    @brodiero-solar302 4 года назад +10

    9:23 YEEEEAAAAHHH.
    9:25

  • @countessroadkill9599
    @countessroadkill9599 Год назад +3

    I know why you're here.
    You're here for 3:58.
    Woohoo! Flimpy!

  • @MOJUTMNT
    @MOJUTMNT 4 года назад +8

    18:30 “Fuck you!”

  • @brauliogunman
    @brauliogunman Год назад +4

    I came here for this one 11:35 SFX value 720. The boss door closing laugh.

    • @bigLs400
      @bigLs400 Год назад +1

      Same here ! This laugh Is used in so many tv shows but every time I hear It think of dk64

    • @SeanGaunery
      @SeanGaunery 18 дней назад +1

      Thanks, I was looking for the exact same thing lol

  • @helios3557
    @helios3557 3 года назад +7

    2:04 death sound

  • @jimmypettyjohn8725
    @jimmypettyjohn8725 3 года назад +7

    9:57 SPLAT!!!

  • @PostFruityRebel
    @PostFruityRebel 4 года назад +13

    4:21 #239 is the feather gun I think

  • @guest19901990
    @guest19901990 4 года назад +7

    6:09 Dogadon Roar

    • @noahjohnson6920
      @noahjohnson6920 2 года назад +3

      did you know that he sounds like Godzilla from 1978?

  • @Extra_Dragons211
    @Extra_Dragons211 5 лет назад +29

    961 sounds like 458 7:56
    17:28

    • @RubUOutC
      @RubUOutC 8 месяцев назад +1

      How did you even…

  • @JohnLucPicard98
    @JohnLucPicard98 2 года назад +6

    11:47 724 sounds cool

  • @jimmypettyjohn8725
    @jimmypettyjohn8725 3 года назад +5

    0:58 Metal Explosion

  • @n.d.engleson6499
    @n.d.engleson6499 3 года назад +4

    Thanks but I think it would of helped if you'd label these sounds so we'd all know what they were. Is there a list in the description somewhere?

  • @metalex64
    @metalex64 5 лет назад +12

    So, quick question that has nothing to do with the SFXs and more with a background... How do you manage to get something like at 3:20, where the model of one map loads into a completely different map (Jungle Japes boss map loading into Troff n Scoff map). I remember using a Gameshark code like that a really long time ago but lost the code sadly... If anyone has an answer for that, I'd be happy to know about it, cause it would be nice to do stuff like explore the mine cart levels on foot, the cutscene areas, etc

    • @Ballaam
      @Ballaam  5 лет назад +5

      That photo in particular is an artifact of the Kiosk ROM. Because the map geometry of all maps (excl. Japes Minecart, Fungi Boss, Japes Boss, Test Map, Nintendo Logo and DK Rap) were stripped from the ROM, attempting to load into a different map will load the objects from that map (since those weren't stripped) into the previous valid map.
      You may notice that the pad in the centre of all the kong face pads at the back of T&S is a beta texture.
      Exchord made some GS codes for the US Final ROM though:
      815FEAB4 2005
      815FEAB6 00??
      8166C978 2005
      8166C97A 00??
      8166CA14 2005
      8166CA16 00??
      816660F4 2005
      816660F6 00??
      replace ?? with the target map, then enter a loading zone
      Example Result: cdn.discordapp.com/attachments/81583079692435456/490552814599143424/Donkey_Kong_64_U_snap0005.jpg

    • @metalex64
      @metalex64 5 лет назад +2

      @@Ballaam Oh yeah, I hadn't noticed that before... Also thanks for the code, you just made my day! :)

    • @nicholasmurray4080
      @nicholasmurray4080 Год назад

      That’s the gong from mortal kombat

  • @Mjmannella
    @Mjmannella 3 года назад +8

    I hate that K. Rool's laugh is split into 5 parts

  • @DisasterEXE
    @DisasterEXE 3 года назад +8

    I'm still looking for the spinning logo transition sound effect from this game and I can't find it anywhere.

  • @MerynMTG
    @MerynMTG 4 года назад +6

    Anybody else think number 420 seemed fitting?

    • @DSPIC444
      @DSPIC444 3 года назад

      Well it's 2:40 am and I just smoked a Dutch of #PurplePunch to the face. What's that one?

  • @portalfreak7628
    @portalfreak7628 Год назад +2

    17:21
    *WELCOME TO BONUS STAGE*

  • @fullmetalgamer6062
    @fullmetalgamer6062 Год назад +2

    0:48 Flat like a pancakes after falling.

  • @thecanvascat
    @thecanvascat 3 года назад +5

    for my personal reference
    15:09 840 and 841

  • @alexmurphy4323
    @alexmurphy4323 3 года назад +3

    7:26
    TF2 Sniper's evil older brother

  • @jimmypettyjohn8725
    @jimmypettyjohn8725 3 года назад +5

    15:52 Angry Gringill Roar

  • @ronaldronald42421
    @ronaldronald42421 2 года назад +4

    I specifically wanted this one, but idk why 19:16 1068

  • @divinenumerology7178
    @divinenumerology7178 9 месяцев назад

    Thank you for this!

  • @vickysotomtz7870
    @vickysotomtz7870 3 года назад +5

    3:01 listen with rap beat

  • @mrbronson5333
    @mrbronson5333 Год назад +4

    8:15 crowd booing

  • @llmexicanlm7885
    @llmexicanlm7885 5 лет назад +5

    I came here just for the mad jack lazer sound and hit sound

    • @bagofchips8813
      @bagofchips8813 4 года назад +2

      iiii came here for the sound when you're close to a fairy. ...disappointment. ( ͡° ʖ̯ ͡°)

    • @bagofchips8813
      @bagofchips8813 4 года назад

      fooound it. ( ಠ ͜ʖರೃ) ( σ̑ ͜ʖ σ̑)
      ruclips.net/video/0oASaWpzG94/видео.html

  • @IsraelofHebron
    @IsraelofHebron 2 года назад +4

    9:16 perfection

  • @Crimzon_Scarlet
    @Crimzon_Scarlet 3 года назад +4

    8:06 Don't push

  • @zarviusjones8708
    @zarviusjones8708 5 лет назад +8

    16:08 895 there he is......King K. Mouse (King k rool as mickey mouse)

  • @AstrothSounds
    @AstrothSounds 4 года назад +9

    awesome mix! I am searching for the robot-kremling sounds like when he walks and hits. Need it for a new dk64 remix I am working on right now :) anything knows the number? thanks a lot!

    • @Ballaam
      @Ballaam  4 года назад +3

      Thanks, 442 seems to be the clockwork wind and 445 seems to be their walking sound. Not sure what the lunging sound is (might be a pitch-shifted version of another sound effect), I'll take a look.
      Here is a clearer recording of 442 & 445: ruclips.net/video/KwS00vpaK5o/видео.html
      PS. Love your work

    • @AstrothSounds
      @AstrothSounds 4 года назад +2

      @@Ballaam wow thank you so mich for your effort :) I will see how I can use it :)

    • @Banjo_in_the_vent
      @Banjo_in_the_vent 3 года назад +2

      Omg hi Lucas 😂

    • @AstrothSounds
      @AstrothSounds 3 года назад +1

      @@Banjo_in_the_vent hey :D fancy seeing you here!

  • @GPReeds
    @GPReeds 2 года назад +2

    Lots of burps in there.

  • @guest19901990
    @guest19901990 4 года назад +4

    18:53 K.rool scream 1

  • @BigBoy257
    @BigBoy257 3 года назад +4

    18:14 and 19:02 boxing ring announcer sound effects

  • @horhaythedragon3457
    @horhaythedragon3457 5 лет назад +3

    Good video :)

  • @sicco571
    @sicco571 3 года назад +3

    at 2:55 "sound 130" Im dying to know what this sound is, I cant find its name anywhere PLEASE HELP!

    • @Jasler7
      @Jasler7 2 года назад +1

      It's the sound when a Beaver is defeated. If you want further proof, please play the game.

  • @MasterDimentio
    @MasterDimentio 2 года назад +3

    Does anyone know where the Mad Jack Laugh that's used in the music is?

    • @guest19901990
      @guest19901990 2 года назад +2

      It's originally PJ Pete's laugh from Bellboy Donald

  • @CrispyTurtl3
    @CrispyTurtl3 2 года назад +2

    Wow! Could the Lua script work on other games like CBF?

    • @Ballaam
      @Ballaam  2 года назад

      The whole premise with this is using the fact that DK Arcade has a variable in memory which controls which Sound Effect to play (as the Arcade "songs" are really sound effects).
      In order for this to work with CBFD, there would have to be a similar thing present in CBFD, and the code would have to be modified to account for that.
      I have no knowledge of the internals of CBFD, so i cannot comment on the possibility of this

  • @AlliroG98
    @AlliroG98 3 года назад +4

    I'll try to find the sound of a Kasplat (blueprint holder) being defeated. It's pretty hard to locate on RUclips as it hasn't been uploaded separately for some reason

    • @Ballaam
      @Ballaam  3 года назад +3

      The game treats that as a song rather than a sound effect: pastebin.com/bSNHLsV3 . As such it's not in this video. I can't seem to find it myself as it seems to have been filtered out of many people's OST lists

    • @AlliroG98
      @AlliroG98 3 года назад

      @@Ballaam Yeah, I went to figure once I noticed there aren't any fanfares here. Weird how difficult it is to find.
      I like the tune because it's such a fine example of old N64 fanfares that coax another piece into a short melody. It reminds me of Majora's Mask "Mask Get" sound effect.

  • @Armorhunterash
    @Armorhunterash 2 года назад +3

    2:55 what's the name of that sound? I heard it in Looney tunes

  • @guest19901990
    @guest19901990 4 года назад +3

    18:52 K.Rool scream 2