How to Play Eclipse: Second Dawn in 25 Minutes

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  • Опубликовано: 2 окт 2024

Комментарии • 200

  • @RTFM
    @RTFM  3 года назад +55

    Thanks for watching! Did you notice something I got wrong or missed? Comment here and add a timestamp so I can fix it in the subtitles.

    • @LtRogers5
      @LtRogers5 2 года назад +2

      Minor, at 2:41 you should play Tech i correct cost box(marked)

    • @RTFM
      @RTFM  2 года назад +3

      @@LtRogers5 You're not wrong, but sometimes I like to be a little chaotic. It doesn't really affect the rules, so I left that in.

    • @Draemn
      @Draemn 2 года назад +1

      9:40 upgrade action allows for 2 upgrades, you make it sound like you only get 1 upgrade. You also didn't mention that during an upgrade action you can remove any number of upgrade parts from your ships. You do this again for build action... I don't remember you talking earlier in the video about each action having multiple activations so you did and it's just confusing at this point because that little bit of information I missed earlier.

    • @Draemn
      @Draemn 2 года назад

      I think it should have been included how exploration works. I didn't notice you say which systems you can explore from (systems with an influence disk or an un-pinned ship)

    • @RTFM
      @RTFM  2 года назад +6

      @@Draemn I'm sorry you missed it, but I have to respectfully disagree. At 5:05 I mention that the number beneath the action tells you how many activations it has. Then for upgrade and pretty much every other action I say that you get to do the action once per activation. I also say at 10:05 that parts can be removed or overwritten, though it could be clearer that this is something you only do during the upgrade action, so I'll make a note for that.

  • @qayed
    @qayed 3 года назад +183

    What we are missing on RUclips is a channel dedicated for the heavy or super heavy games. So far, you are the only one I can think of. And you are doing an amazing job at explaining the games. More heavy games please xD

    • @RTFM
      @RTFM  3 года назад +17

      Thanks! As for other heavy games channels, to be honest I don't watch them, but I'm pretty sure that Heavy Cardboard is all about that. Might be worth checking out.

    • @dannash2916
      @dannash2916 3 года назад +5

      I know it's not RUclips and it's primarily based around Twilight Imperium. but Space Cats Peace Turtles podcast is a good time. Also covers games like Root, Dune and the newly released Oath.

    •  3 года назад +7

      Heavy CardBoard

    • @danb794
      @danb794 Год назад

      Heavy? Like A World at War? I’d love that!

  • @TheGerogero
    @TheGerogero 2 года назад +20

    24:21 In our group "tactical bankruptcy" would happen fairly often: after a round of rapid expansion, returning influence discs from unproductive sectors was anticipated to reduce costs to a manageable level.

    • @veri745
      @veri745 2 года назад

      Can you return discs beyond what is needed to be able to pay?

    • @TheGerogero
      @TheGerogero 2 года назад +1

      @@veri745 No, you'd have to use influence the next round if you want to carry on removing discs.

  • @Nikos35mk
    @Nikos35mk 7 месяцев назад +18

    Best intro ever. I paused the video at 0.20 just to press subscribe.

    • @RTFM
      @RTFM  7 месяцев назад +2

      Much appreciated!

  • @jmerb78
    @jmerb78 3 года назад +14

    @8:05 you're supposed to sort them by cost (the tray shows the cost on there), you monster!!!

    • @RTFM
      @RTFM  3 года назад +9

      EvilWitchLaughingWhileDescendingIntoFloorboards.gif

    • @Hennu_TRM
      @Hennu_TRM 3 года назад +3

      Now THIS is a affront to god and science.

  • @AbuIsm4il
    @AbuIsm4il 3 года назад +8

    Hilarious intro :D. I own both, they scratch different itches. TI is more diplomatical big strategy. Eclipse is more of a tactical chess imho.

    • @RTFM
      @RTFM  3 года назад +1

      Agreed! I'm actually going to be putting up a video on this topic in a couple days.

  • @dan438
    @dan438 3 года назад +1

    Yeah, when I play TI with new players, I tell them to go watch your video first. It's really helpful. I get, where the association comes from.

  • @juanpablomenchon770
    @juanpablomenchon770 Год назад +21

    Dude you are the best board game teacher on RUclips. Rodney is great but your reviews have heart and it is clear you have a connection with the games you teach. Thanks a lot for your work! =)

    • @RTFM
      @RTFM  Год назад +1

      Thank you so much!

  • @MinistryProductions
    @MinistryProductions 3 года назад +2

    You always seem to perfectly cover a video for a game I have and that's lacking on RUclips. Not sure what that suggests, but I'm glad it's the case! Thanks as always for a great video 🤠👍🏻

    • @RTFM
      @RTFM  3 года назад +1

      Thanks! And you can thank my awesome Patreon backers for their excellent taste!

  • @jpgelinas446
    @jpgelinas446 3 года назад +7

    I thought the move action enabled all your ships to move to their given movement speed. I was mainly getting drives for initiative purposes, but now I’ll really need them!

    • @RTFM
      @RTFM  3 года назад +1

      Sometimes you can get away with not upgrading your engines, but yeah, sometimes you really need that extra movement.

  • @Skarpo89
    @Skarpo89 2 года назад +3

    Excellent tutorial, so excited to play this game!

  • @xxVshenXX
    @xxVshenXX 2 года назад +1

    You missed out the graveyard population in the cleanup phase. During cleanup phase, you should move all the cube from the graveyard into the production track.

    • @RTFM
      @RTFM  2 года назад +2

      Ah, well spotted. I've added a note and a caption. Thanks!

  • @StriderZessei
    @StriderZessei 3 года назад +44

    I always liked the description of Eclipse being Diet TI.
    It's not the giant Thanksgiving feast that you plan your day around, but sometimes you don't have time for that anyway.

    • @_DaemonCleaner
      @_DaemonCleaner 3 года назад +5

      And it’s still frickin’ fingerlickin’ delish!

    • @Hennu_TRM
      @Hennu_TRM 3 года назад +12

      Hmmm "Diet" implies that tasty things were cut out because someone was worried they weren't good for you. To me Eclipse feels like a completely different flavor rather than a low-fat dish.
      It is true you could argue that Eclipse pales in comparison to the diplomatic and political interactions of TI and significantly limits the size of fleets simply by having much fewer ships than TI. But Twilight Imperium will only let you upgrade a ship once. In Eclipse you can upgrade one ship enough to destroy an entire enemy fleet. Also Eclipse has a very tight resource and action economy that often makes me feel like I'm playing an RTS more than a board game.
      In my opinion both games have a lot of density and deep strategic possibilities but in completely different ways.
      I think a lot of people call Eclipse a "lighter" version of TI simply because it generally takes less time to play, and I think that really undercuts the unique flavors of strategy each game has to offer.

    • @StriderZessei
      @StriderZessei 3 года назад +2

      @@Hennu_TRM that's totally fair! I only used the term "Diet" because most people would really understand the point I'm trying to make: that's it's similar, but in many ways easier to get into.
      Similar to a family meal vs Thanksgiving meal.

  • @whatshendrix
    @whatshendrix 3 года назад +1

    The intro had me in stitches

  • @mapu1
    @mapu1 Год назад +3

    The economy is extremely hard to understand at first, and a lot of the time the best move you can make is skipping your turn, cause the costs grow way too fast. Also it tends to get really unfair if you don't get any money planets early on, while other players get everything, cause they just get to take extra turns. If you get like 0 of them while opponent gets like 3 of them the first turn, you basically lose.

  • @ShinakoX2
    @ShinakoX2 2 года назад +9

    Regarding the Influence action, you can place an influence disc in a sector if it has no enemies and 1) you have a ship in that sector or 2) it is connected to a sector you already control or 3) it is connected to a sector *you have a ship in*. The video covered the first two, but the reason the third option matters is because you can move into an enemy sector and get your ship pinned, then influence to an adjacent empty sector for control, and then start building ships in that sector.

    • @RTFM
      @RTFM  2 года назад +5

      You're quite right. I had a note about that, though it was slightly inaccurate, so I've adjusted it to be correct now.

    • @TheMeinnameist
      @TheMeinnameist Год назад +2

      I may understand something wrong, but in the rulebook it is written that you can explore any system that is next to a sector you have control or "at least one unpinned ship*
      Wouldn't that make your statement false ?
      I may be wrong that's why I'm asking

  • @jamesbarnes9097
    @jamesbarnes9097 2 года назад +1

    Such an amazing tutorial. Thank you thank you. Best I found.

    • @RTFM
      @RTFM  2 года назад

      Thank you so much! Glad I could help!

  • @dryox
    @dryox 3 года назад +1

    Hey this was uploaded on my 22 birthday ^^

    • @RTFM
      @RTFM  3 года назад

      Happy birthday!

  • @CopperLontra
    @CopperLontra 3 года назад +1

    What a great intro!

    • @RTFM
      @RTFM  3 года назад

      Thanks!

  • @ThePMilitaryCompany
    @ThePMilitaryCompany 3 года назад

    This is great, in the back of my mind I am hoping that some day you cover Exodus Proxima Centauri. Making this a trilogy of hexagonal tile based 4x space games.

    • @RTFM
      @RTFM  3 года назад

      If a shiny new edition that comes out, I'd be down. I let my Patreon backers choose my games though, so it usually swings towards the BGG hotness list.

  • @mugthemagpie3001
    @mugthemagpie3001 Год назад +4

    I chose Eclipse over TI, because of two factors: two player gameplay (I play board games with my dad but he and my group would not mix well) and the fact there is exploration, which seems to be element heavily missing in TI4. Third would be elegant as hell inserts coming along with the box.
    There is also another factor that Eclipse which I didnt think about: all compinents are in English - and those are just names and simple reminders - meaning you dont need second copy of the game to play with English-speaking players (I am Polish). TI has a lot of text to read and understand and it means youd meed two copies for English and Polish players. In case of Eclipse, I can easily "crossplay" both Polish and English friends.

    • @Mech-Badger-Man
      @Mech-Badger-Man 9 месяцев назад

      Exploration is part of the expansion for TI4 if that’s of interest to you. How well does eclipse play as a 2 player? TI really needs at least 4 players to really come alive.

    • @DiscoDumpTruck
      @DiscoDumpTruck 26 дней назад +2

      @@Mech-Badger-Man Sorry for responding to an 8 month old comment, but for what its worth, I would say that Eclipse also really shines at 4 players. Playing with 4+ players adds the ambassadors and traitor card, which adds simple, but effective diplomatic choices and player interaction. There is an expansion that allows you to ally with "minor species" in place of ambassadors at any player count, but I haven't played with it yet, and I suspect that it isn't a perfect replacement for the player interaction.

    • @Mech-Badger-Man
      @Mech-Badger-Man 26 дней назад +1

      @@DiscoDumpTruck No don't be sorry, answering my question is my favourite kind of necro post.
      Might get to play 2ed for the first time this month, depends on how stuff plays out.

  • @Talshiar28913
    @Talshiar28913 3 года назад +1

    Excellent video, as always!

    • @RTFM
      @RTFM  3 года назад

      Thanks!

  • @armstronghawkins9183
    @armstronghawkins9183 Год назад +1

    hi. If plasma cannon rolls 2 orange dice. And if BOTH dice come up with the double starburst, can the damage from each dice be assigned to a different ship or do both 'hits' of 2 damage each have to be assigned to the same ship?

    • @RTFM
      @RTFM  Год назад

      Yes. Each die needs to be fully assigned to a ship, but you can split up pairs of dice like that.

  • @stuartshannon8561
    @stuartshannon8561 Год назад +1

    Hey boss, wanted to double check this rule. But in combat the attacker decides who gets hit?

    • @RTFM
      @RTFM  Год назад

      Yes, whoever is firing the shot determines where it goes.

  • @Dudldom
    @Dudldom Месяц назад +1

    Eclipse is Star Trek e.g. Science Fiction
    Twilight Imperium is Star Wars e.g. Science Fantasy

  • @vorondesan
    @vorondesan Год назад +4

    This is the best channel to learn complex rules quick, thank you!

    • @RTFM
      @RTFM  Год назад

      Thanks!

  • @poonothy2539
    @poonothy2539 2 года назад +1

    Great work dude

    • @RTFM
      @RTFM  2 года назад

      Thanks!

  • @LtRogers5
    @LtRogers5 2 года назад +1

    A question of initiative. If I attack a Ancient(Initiative 3?) with my Cruiser(Initiative 4) and Interceptors(Initiative 4). Do all my ships gets to fire before the Ancient?

    • @briansmaka4751
      @briansmaka4751 2 года назад +2

      Yes they do. Everything acts in initiative order and ties have defender go before attacker.

  • @oliviagabbay
    @oliviagabbay 2 года назад +10

    Saving my game nights for years. You've earned another Patreon subscriber, sorry it's taken so long!

    • @RTFM
      @RTFM  2 года назад +3

      Hey better late than never! Thank you so much for supporting the channel!

  • @Hennu_TRM
    @Hennu_TRM 3 года назад +2

    11:49 disgusting interceptor. He clearly has neutron bombs and cloaking device and is trying to stall you out.

  • @VictorPassapera
    @VictorPassapera Месяц назад +1

    FREAKING LOL. Duuuuudee, that intro was epic.

  • @sandragruber4596
    @sandragruber4596 2 года назад +2

    Got three weeks till next board game night, so I have to watch this video some more times to learn 😅

  • @kaganmorcom6022
    @kaganmorcom6022 3 года назад

    Awesome tutorial as always mate! Game looks fantastic though I don't think I could justify having it and TI clogging up my shelf haha. Maybe I'll convince one of my dorky mates to get it.

    • @RTFM
      @RTFM  3 года назад

      Haha, they are very different games, but they are also both quite big, so that's totally fair.

  • @LtRogers5
    @LtRogers5 2 года назад +2

    There is a stealth tech(Cloaking Device) that allow bypass enemy ship. Does it work on the GDC?

    • @RTFM
      @RTFM  2 года назад +2

      It does not. Cloaking Device makes it so that you need two ships to pin one, but since the GCDS can pin an unlimited number of ships, it's like diving infinity by two (still infinity).

  • @Tanks.With.Teeth.Malloy
    @Tanks.With.Teeth.Malloy 2 года назад +3

    This was the first video of your I've watched (other than rhados channel) and I have to say you did an excellent job. Very funny... informative and quick. Also the memes and intro were too notch. I just got the game yesterday and am so excited to try and play it.

    • @RTFM
      @RTFM  2 года назад +1

      Hey thanks! Glad you liked it!

  • @mylor1066
    @mylor1066 2 года назад +4

    I used this again at the weekend, very good, very clear, very concise.
    Great work.

    • @RTFM
      @RTFM  2 года назад

      Thanks!

  • @michelecarbone2896
    @michelecarbone2896 2 года назад +1

    Also one question. When you attack population cubes are you allowed to split the die? Or is the population considered a single target regardless of the number of cubes? Your video seems to point at the latter.

    • @RTFM
      @RTFM  2 года назад

      You can split the damage you deal to multiple planets in the sector.

  • @brakstrongarm9551
    @brakstrongarm9551 11 дней назад +1

    I am off to play this today. THanks for the great video

  • @mikaoj27
    @mikaoj27 3 года назад +3

    Finally! Eclipse have been waiting on my shelf for you to release a how to play video :)

    • @RTFM
      @RTFM  3 года назад

      The wait is over!

  • @christophermoore8524
    @christophermoore8524 3 года назад +3

    You're really good at this. Thanks again.

  • @TheGameLocker
    @TheGameLocker 3 года назад +6

    Hey Shea! Big fan, excellent quick explanation of the rules. The only thing I could find that I think might be incorrect is at 7:38, I believe that you CAN fill the last spot on a population track. If you’re ever forced to put a cube back but there are no available spots, then you must choose another track. Also, may I ask what video editing software you use? My tutorial videos are comparably "low tech", and I love your ability to add text and circle things on the screen, that would allow me to speed up my explanations quite a bit. Thanks!

    • @RTFM
      @RTFM  3 года назад +3

      You know what, you're right. I must have misread that one. Thanks for the spot, and I've added a note. As for my editing software, I use Adobe Premiere, which lets you work in titles and simple graphics pretty easily. Technically, I use a version of Premiere from 2015 because I don't like their subscription system. I'm sure the latest version is great, but I like what I've got and don't feel the need to update just yet.

  • @JeramyWare
    @JeramyWare 3 года назад +2

    Awesome! Thank you!
    Now that I know how to play, I just need to know how to find a copy. 😊

    • @RTFM
      @RTFM  3 года назад +2

      Oof, yeah it's a little tough these days. I think they've got another print run coming though, so fingers crossed.

  • @addisonrees8317
    @addisonrees8317 2 года назад +2

    Eclipse and twilight imperium are the best games ever! Thanks for the simple videos

    • @RTFM
      @RTFM  2 года назад

      No problem, glad I could help!

  • @josiahheintzman7654
    @josiahheintzman7654 11 месяцев назад +1

    Kinda obvious rules question: Can you take each action multiple times in one round? (example: explore twice before passing?

    • @RTFM
      @RTFM  11 месяцев назад +2

      Sorry for the late response, but yes you can take the same action multiple times per round

    • @josiahheintzman7654
      @josiahheintzman7654 8 месяцев назад +2

      @@RTFM Thanks!
      Sorry it took me so long to respond, I wanted to do it earlier but I had blocked RUclips :)

    • @RTFM
      @RTFM  8 месяцев назад +1

      @@josiahheintzman7654 Haha, no worries. Probably a good choice.

  • @dawidjanik545
    @dawidjanik545 3 месяца назад +1

    Are you going to cover the expansions if you get them?

    • @RTFM
      @RTFM  3 месяца назад +1

      To be honest, I don't even own the base game, so I don't imagine I'll be covering it any time soon. If my Patreon backers ask for it though, I might.

  • @LtRogers5
    @LtRogers5 2 года назад +1

    I'm I just blind. Where in the rulebook does it state that there are free upgrades? And does that mean I don't need to research "Hull" for example, and can just do an upgrade?

    • @LtRogers5
      @LtRogers5 2 года назад +1

      Ah, I found it. There is a symbol on the blueprints that requires reseach

  • @armstronghawkins9183
    @armstronghawkins9183 Год назад +1

    Does the 1 damage remain on the cruiser into the next round?

    • @RTFM
      @RTFM  Год назад +1

      No, all damage is removed at the end of a battle.

  • @DadGotGamez
    @DadGotGamez 2 года назад +1

    When you have diplomatic relations with another player, do your ships still become pinned if you try to travel through their sector or can you do so freely? I mean, after all, you’re supposed to be allies.

    • @RTFM
      @RTFM  2 года назад +2

      I'm afraid they are still pinned, and also your diplomatic relations end because you'll have units in the same space. Think of it more as a trade agreement than an alliance. Much shakier and prone to fall apart at the slightest provocation.

  • @Ravaxr
    @Ravaxr 3 месяца назад

    7:35 In case you don't have captions on: You CAN completely fill a population track and cover up the black number. This means your income of that resource during the upkeep phase is zero. If you must return another cube to that track while it is already full (i.e. you returned wild cubes to science putting it to zero, but then lost a science planet from an attack) you must place the cube into another track.

  • @seancherry
    @seancherry 9 месяцев назад +4

    Great vid! After first playthrough, here are the rules my group missed after watching this video:
    - During setup, resource icons on your player sheet show how many resources you start with. To determine your income, place cubes on the associated planets in your home system.
    - You can perform each action more than once.
    - You can only perform each 'Reaction' action once.
    - Upkeep phase; gain credits from your gold planets. Then pay for your credits as shown on influence track. If you don't have enough, supplement the difference by Trading or Abandon sectors. Then gain your pink and brown resources equal to their tracks.
    - The capacity of the upgrade tray doesn't limit how many you can have out. If there's too many upgrades of a type to fit in their row, simply put them in a different row.

    • @timmowarner
      @timmowarner 4 месяца назад

      Clarifications on a couple things you mentioned. You may have meant what I state below for both of them, but it could be ambiguous for new players:
      -You are able to perform a reaction action more than once. (At least my rules explicitly say this.) Since they are all limited to only 1 use per activation, it will take you two turns and two influence discs to do this, but you can stack them up, same as your regular activations.
      -As for the tech tray overflowing, this should only be possible for the Rare Tech. The others all have spaces designated depending on cost, and duplicates are stacked on top of each other. Each tech is designed so they exactly fill the tray when they are all out. (Except rares which CAN overflow.)

  • @buzzwatching
    @buzzwatching Год назад +1

    I saw this at the store and got curious...might want to get it.

  • @tobimessmer3619
    @tobimessmer3619 3 года назад +1

    Thanks for this great video! 19:17 Does the -1 of the cruiser's gauss shield also affect dice that hit the interceptor?

    • @RTFM
      @RTFM  3 года назад +1

      It does not. a ship's parts only apply to itself. What I was showing at that point was green's ships. I was just highlighting the shields as an example.

  • @_DaemonCleaner
    @_DaemonCleaner 3 года назад +1

    Excellent walkthrough. At the end of the 8th round you DO have to sort out your economy using the same rules. Only the science and production metrics are irrelevant, You forgot to mention neutron bombs while talking about pop death. Also the animation in that part kind of makes it look like you are splitting the orange damage which you can’t do.

    • @RTFM
      @RTFM  3 года назад +1

      Thanks! At the end of the 8th round, I'm referring to the clean up steps, not the upkeep, but I'll add a note to make sure that's clear. I purposely avoided mentioning Neutron Bombs because people will encounter it when they're playing and it's not too hard to understand as soon as it comes up. And when attacking population, you can split damage. The picture example in the rulebook actually shows this happening.

    • @_DaemonCleaner
      @_DaemonCleaner 3 года назад

      @@RTFM The things you learn. Thanks for the video!

  • @jacobbelanger7027
    @jacobbelanger7027 6 месяцев назад

    Is this game still fun for 2 players or you really need 4 peiple around the table to enjoy it?

    • @RTFM
      @RTFM  6 месяцев назад +1

      I would definitely prefer it at three players or more, but it's decent at two. There's just a lot less negotiation and table talk, as it's much more directly confrontational.

  • @vladspellbinder
    @vladspellbinder 3 года назад

    There seems to be some weird audio clipping in this video. I'm not really sure how to explain it, sounds kind of like autotune but not in tune?
    I like the idea of being "An affront to God and science." Sign me up Professor.
    I really enjoy title based exploration games like this one and Twilight Imperium. Do you have any other such games you could recommend Shay?
    Thanks for the video!

  • @dakwonju
    @dakwonju 6 месяцев назад

    One thing I have not found an answer on is this.
    Player 1 is in a sector with 2 ships. Player 2 enters the sector with 2 ships. The four ships are now pinned. Player 3 enters the sector with 2 ships. At this point, player 3 can move through the sector if he wishes.
    However here's the question. If player 3 decides to stay and fight, can either player 1 or 2 when their turn comes again, decide now to move their two ships out of the sector since even if they leave, there will be 4 ships still pinned to one another? Or are the original 2 ships of player 1 and 2 remain pinned?

    • @RTFM
      @RTFM  6 месяцев назад +1

      Ships don't only pin one other ship. When you have ships in a sector, each enemy ship, regardless of owner, pins one of yours. If three players each have two ships in a sector, all six ships are pinned.

  • @fuzybear15
    @fuzybear15 11 месяцев назад +1

    I play this game maybe once a year and every time I come back to you.

    • @RTFM
      @RTFM  11 месяцев назад

      Thanks for the repeated views :D

  • @AndreasVNesje
    @AndreasVNesje 2 года назад

    after playing three times, i was hoping this video shows that it is physically possible to play the game with only 25 minutes per player, as the box suggests.

  • @ktisistoukuriou
    @ktisistoukuriou 7 месяцев назад

    Regarding combat, when there are three factions and therefore two combats in a single sector, are damage cubes removed at the end of each combat, or only at the end of the whole combat phase?

    • @RTFM
      @RTFM  7 месяцев назад

      It happens at the end of the whole combat phase.

  • @JLH111176
    @JLH111176 4 месяца назад

    very unlikely to ever happen I'm guessing but, 2nd tie breaker if resources are tied also

    • @RTFM
      @RTFM  4 месяца назад +1

      The rulebook doesn't list a 2nd tiebreaker, so...shared victory, I guess?

  • @middleclassboardgamer
    @middleclassboardgamer 2 года назад

    I’m playing 1st edition on my birthday. It looks like the rules are pretty similar. I almost want to send your reach to my friends, but I’m afraid they’ll show up and say “what is this crap? Where’s all the nice stuff?” 😂😂

    • @RTFM
      @RTFM  2 года назад

      Ooh, yeah it does look a little different. From what I've heard, they play almost exactly the same (I know there are a couple minor differences, but couldn't tell you what they are), so you might be able to get away with it, but there's no mistaking the different art and materials.

  • @josiahheintzman7654
    @josiahheintzman7654 11 месяцев назад

    How do I get the playmat? :) (the rtfm one)

  • @reganfawley8362
    @reganfawley8362 2 года назад +1

    I love the beginning of this video! The rest is good too :)

    • @RTFM
      @RTFM  2 года назад

      Haha, thanks!

  • @shplane
    @shplane Год назад

    Dude looks like Trey from Broad City

  • @kyleweeks2941
    @kyleweeks2941 3 года назад

    I want to get this game but it's not doable unless you pay the scalpers a arm and a leg

  • @brkus2665
    @brkus2665 2 года назад

    If you move into uninfluenced sector with your ship can you influence it at the end of battle phase which actually never happened since no one was there. So completely empty sector, no ships, no tiles, just you moving into it.

    • @brkus2665
      @brkus2665 2 года назад

      Also in my few plays of Eclipse I found that buying tech that gives you influence discs is so strong that you should do everything that you can to do so. They are worth on average 2 money planets per turn (later in game even more) and there is no way to lose them. If you play the blue guys starting with 6 science if you see this on board, pass first and get it.
      On average I get scores around 30-35. In two games where I was able for my first tech in turn 2 to get additional disk and later in game get tech for 2 more discs I got 50 and 48 points. Just smashed everyone and everything. In one of those games I took like 10 more actions then anyone else and in other I took 7-8 more like 25% more actions then any other player in game.
      I'm close to making house rule that yellow tech with influence disk can't be drawn before turn 4.

    • @RTFM
      @RTFM  2 года назад +1

      Yes, after all battles are done players can place influence on any undefended system they occupy. And regarding your other comment, yeah those influence techs are real strong. In my experience they don't guaranteed victory, but they are absolutely worth getting if you can afford them.

    • @brkus2665
      @brkus2665 2 года назад +1

      @@RTFM thanks for reply. Great video man!

    • @RTFM
      @RTFM  2 года назад

      @@brkus2665 Thanks!

  • @twopump8933
    @twopump8933 Год назад +2

    Amazing tutorial 😍

    • @RTFM
      @RTFM  Год назад

      Thanks!

  • @litlclutch
    @litlclutch 2 года назад +1

    seems like a cool game

  • @piloten15
    @piloten15 3 года назад +1

    thank you for the help. im gonna get destroyed lol

    • @RTFM
      @RTFM  3 года назад

      Haha, good luck!

  • @stuartshannon8561
    @stuartshannon8561 Год назад

    At 21:08 you say our cruisers have been hit for one damage, but they have one hull. Shouldn’t they explode? Doesn’t 1 hull equal 1 hit? Or is it 1 hull means they need a 2nd hit to explode?

    • @RTFM
      @RTFM  Год назад

      Yes, hull determines how many hits a ship can take without being destroyed. In other words, each ship has 1HP and each hull gives +1.

    • @stuartshannon8561
      @stuartshannon8561 Год назад

      @@RTFM thanks. Just to summarize if a ship has 3 hull, it takes 4 hits to destroy it, yes?

    • @RTFM
      @RTFM  Год назад

      @@stuartshannon8561 That's correct

  • @Draemn
    @Draemn 2 года назад

    Really sad you didn't fix the "whistle" in your mic from the TI4 video. It hurts my ears trying to listen to you with that high pitch noise with everything you say.

    • @RTFM
      @RTFM  2 года назад +1

      That "whistle" doesn't come from my mic, it comes from my throat. Believe me, if I could fix it, I would.

    • @pixpew
      @pixpew 5 месяцев назад

      ​@@RTFMlate to the party but you can use a de-esser to remove the sibilance and it gets more pleasant and less harsh =) or just wait until the audience gets old enough to not hear high frequencies lol

    • @RTFM
      @RTFM  5 месяцев назад +1

      @@pixpew I've tried de-essers and haven't had any luck with them, unfortunately. Working on the second part though XD

  • @greymurphy9314
    @greymurphy9314 2 года назад

    0:44 You might say that Eclipse is the UTI...?

  • @PhillipVector
    @PhillipVector Год назад

    21:05 - So cruisers here have 1 hull. One takes 1 hit. Doesn't that kill the cruiser?

    • @RTFM
      @RTFM  Год назад

      Hull points are the armor you need to get through before destroying a ship. A ship can have no hull, meaning they basically have 1 hp, but if a ship has one hull you can think of them as having 2hp.

    • @PhillipVector
      @PhillipVector Год назад

      @@RTFM Ah. Got it. Hull was a bad name then because when I think "No more Hull", I think "Exposed to open space". :)

  • @lucianmaximus4741
    @lucianmaximus4741 Год назад

    Kudos from 444 Gematria!

  • @misssarason
    @misssarason 2 года назад

    Awesome video! Question, could you use Eclipse edition one hexes with Eclipse edition 2 in a game?

    • @RTFM
      @RTFM  2 года назад

      Unfortunately I've never actually played 1st edition Eclipse, so I'm not really sure. From what I've seen, the hexes look pretty similar, but they might be balanced differently.

  • @michelecarbone2896
    @michelecarbone2896 2 года назад

    Before this video we played that computers do not modify missiles and that, regardless of the colour of the dice, if you hit with a number you only score one hit (and not the amount printed on the blueprint). I have to thank the terribly dense rulebook for that, and thank you for the clarification!

    • @RTFM
      @RTFM  2 года назад +1

      The rulebook is certainly a bit rough. Glad I could help!

    • @HairyCactusActual
      @HairyCactusActual 4 месяца назад

      I played the sam, if it was a hut Via numbers no the burst symbol it only scores 1 hit. I'm happy I was wrong!

  • @CrazyBunnyGuy
    @CrazyBunnyGuy 2 года назад

    Six of us watched your video on this before our first play the other day and we still managed to miss a few finer details, all of us. To be honest, the rulebook fails to provide unambiguous examples in the most critical of situations, and uses language that implies certain rules. Or I'm just blind. Fortunately, we ironed out most of it by now but I just wanted to confirm one thing with you, if you don't mind: computers. Their combined value is added to EACH die as you mentioned here, correct? By each die I mean if a ship has two plasma cannons, let's say, and fires in total 4 orange dice, and has +1 computer, that +1 would be applied to all four dice (as needed)? Or just one of them?
    The rulebook says "die rolls" not dice rolls, and I could have sworn I read somewhere on BGG "then apply the computer bonus to one of the dice rolled" and I got completely confused... Plus then the rulebook goes on to show us an example and they had Johanna fire two ion cannons with a computer installed and she rolled a 4 and a 2. WHY 2?! If they wanted to demonstrate that computers add their bonus to all dice they should've made Johanna roll two 4's and then we'd know :)
    Apologies again for overthinking :)

    • @RTFM
      @RTFM  2 года назад +1

      Hey, no worries. These kinds of issues are why I'm here. And I agree that the rulebook is not the best at clarifying these things. Anyway, you have it right. Computers apply to each die roll from the corresponding ship type. So an interceptor with a +1 computer rolling two 5's will actually have two 6's.

    • @CrazyBunnyGuy
      @CrazyBunnyGuy 2 года назад +1

      @@RTFM Much appreciated! I can't wait to play another game of Eclipse, now that we have it all clarified, it's going to be a much better experience (although truth be told the first playthrough was amazing, all six of us did our bestestest to bring order to the galaxy. It took us 8 hours ("Get Eclipse, it's shorter than TI4" :P) but we had so much fun...

    • @RTFM
      @RTFM  2 года назад

      @@CrazyBunnyGuy To be fair, that is shorter than just about every game of TI I've ever played.

  • @MeepleKingBrettspielKanal
    @MeepleKingBrettspielKanal 2 года назад +1

    thx

    • @RTFM
      @RTFM  2 года назад +1

      yw

  • @LtRogers5
    @LtRogers5 2 года назад

    Does the GDC stop ships från escaping once battle begin?

    • @RTFM
      @RTFM  2 года назад

      No. Pinning only effects ships during the action phase.

  • @oswaldosalinas1992
    @oswaldosalinas1992 2 года назад

    So, what is the energy function? The energy on the ships

    • @RTFM
      @RTFM  2 года назад

      Ship components that give energy (big lightning bolt in center) power other components that use energy (small lightning bolt in corner). So if you have components that use a total of five energy, you'll need a power source (or multiple sources) that produce at least five energy in order for it to be a legal blueprint.

  • @jabbawookeez01
    @jabbawookeez01 2 года назад

    🥴 jokes on you i never played any 4X games before anf i plan in either getting eclipse or TI4 🤣

  • @cyro316
    @cyro316 3 года назад

    Thanks again for the vid

  • @mylor1066
    @mylor1066 3 года назад +1

    Brilliant intro!
    Love the music as well.

    • @RTFM
      @RTFM  3 года назад

      Thanks!

    • @bernardorippe7024
      @bernardorippe7024 3 года назад

      Same here! Which is the name of the tracks?

    • @RTFM
      @RTFM  3 года назад +1

      @@bernardorippe7024 To be honest, I don't remember the names of the individual songs, but all of them were by an artist named Bobby Richards, whose music is in the RUclips royalty-free audio library.

    • @bernardorippe7024
      @bernardorippe7024 3 года назад +1

      @@RTFM thanks you're awesome!

  • @barelyprotestant5365
    @barelyprotestant5365 3 года назад

    Best start to a video, ever.

  • @paulligatto8476
    @paulligatto8476 2 года назад

    Ha, great opening.

  • @patrickcavalier9676
    @patrickcavalier9676 2 года назад

    Too fast man

  • @watchandyearn1186
    @watchandyearn1186 2 года назад

    Thank you

  • @mandyogilvie686
    @mandyogilvie686 3 года назад

    332 like

  • @mat3714
    @mat3714 Год назад

    Can lower initiative ships retaliate after higher ones have scored hits ?

    • @RTFM
      @RTFM  Год назад +1

      Hey, sorry for the late reply. If a ship has been destroyed before it's turn in combat, it won't get to fight back.

    • @mat3714
      @mat3714 Год назад

      @@RTFM no worries, thx for the answer. Here's an another pickle for you. How do you assign damage correctly? Is there a system or the players can assign damage as they see fit ?

    • @RTFM
      @RTFM  Год назад +1

      @@mat3714 The player dealing the damage gets to choose where it goes, but each die can only be assigned to one ship, so if a die does more than one damage and you put it on a 1hp ship the excess is lost.

    • @mat3714
      @mat3714 Год назад +1

      @@RTFM thx a lot !

  • @miav7817
    @miav7817 2 года назад

    Really well done video!