When to War in Multiplayer Civ 6!

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  • Опубликовано: 9 апр 2024
  • #civilization6 #strategy #multiplayer #civ6 #civilization
    You can catch me streaming full games of Multiplayer Civilization 6 on my twitch, here: / herson100
    My discord server is now available! Join here: / discord
    If you want to see more general Multiplayer Civ VI guides and tips, check out my BBG Guide playlist: • Civ VI BBG Guides
    If you want to see Civ 6 Civ spotlights geared towards multiplayer with the Better Balanced Game mod, check out my playlist here: • BBG Civ Spotlight
    If you ever get tired of bullying the pathetically weak Diety AI and want a real test of your Civ 6 talent, try joining the multiplayer community CPL, where it's easy to find lobbies for multiplayer Sid Meier's Civilization 6 games: / discord
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Комментарии • 51

  • @plokoon9619
    @plokoon9619 3 месяца назад +73

    One of the biggest flaws in Civ VI is domination being useless in multiplayer between skilled players.

    • @Blankskeen
      @Blankskeen 2 месяца назад +4

      That’s where the most exciting battles take place

    • @JK-qi7pp
      @JK-qi7pp 29 дней назад +5

      Yea, I've seen an actual domination victory in Free For All lobbies exactly thrice. Two of them back when it was still vanilla, Scythia and Russia, mostly because we didn't know what we were doing and they were incredibly op and one Zulu that was actually simply better.

    • @spectrum838
      @spectrum838 25 дней назад +6

      It’s why I have zero interest in competitive CIV, there’s a point in this game where min maxing ruins any fun and it’s so much more fun to have a beer with ur friends while fucking around against ai

    • @pyguyofdoom182
      @pyguyofdoom182 23 дня назад

      I will make it my life's work to make it viable.

    • @XDTape
      @XDTape 20 дней назад +1

      the only reason why domination was viable in the previous game was because everyone rushed paratroopers and xcom and just nuked before capping cities in quick succession

  • @TurboJohn
    @TurboJohn 3 месяца назад +16

    I just realized what the cup in your profile picture says

  • @SalmoanZ
    @SalmoanZ 3 месяца назад +8

    Sheephorror recommend me this channel and I do not regret it at all

  • @Maebbie
    @Maebbie 26 дней назад +3

    andrew is just a very peaceful smoothtalker lol

  • @user-td5hy1vn6j
    @user-td5hy1vn6j 3 месяца назад +9

    Good video. I think it is also very important to set up proper alliances after turn 70-80 compare to achieving your goals. Decreasing your trade routes profits can help later :)

    • @KoroaWasTaken
      @KoroaWasTaken 3 месяца назад

      decreasing?

    • @user-td5hy1vn6j
      @user-td5hy1vn6j 3 месяца назад +1

      @@KoroaWasTaken u lose a lot of yields per trade route if you traders dont go to your ally/goes towards weak ally. However, you would be able to attack this player to stop him

  • @KoobztheShawk
    @KoobztheShawk 3 месяца назад +11

    another banger. I wonder if andrew would be kind enough to help produce a video? Would be interesting to hear him disagree/agree with you on things, maybe something to glean from him

  • @jey2031
    @jey2031 3 месяца назад

    Excellent video, thanks for that

  • @ShawnMagnuson
    @ShawnMagnuson 2 месяца назад +2

    I never knew that generals allowed siege units to move and shoot in the same turn. Thought it was just something related to having lots of movement left

  • @dashyz3293
    @dashyz3293 3 месяца назад +1

    4:07 dont forget project GWAM and writhe in anger as you miss the last writer of an era

  • @mattbiggs1992
    @mattbiggs1992 3 месяца назад +10

    Ok but hear me out - have you considered irrel swordsman push instead resulting in no stats for the rest of the game?

  • @airbound1779
    @airbound1779 3 месяца назад +1

    BUM BUM BUM, WAR! WHAT IS IT GOOD FOR? AHHHHHBSOLUTELY NOTHIN

  • @xxUrek
    @xxUrek 2 месяца назад +4

    so, prebuild artilery and tanks -> prebuild light cav for helicopter -> buying bombers (no fighters for units?) -> GDR?

    • @HersonCiv
      @HersonCiv  2 месяца назад +6

      Fighters are really good defensively as you can deploy them to block choke points and there's nothing enemy land units can do to get past them. When you're the one doing the attacking, however, you only need as many fighters as is necessary to clear your target's deployed planes so that your land units can get through. Aside from that very important task, bombers are generally superior.

  • @Vivi-ww2ws
    @Vivi-ww2ws 3 месяца назад

    what’s your to do list right now ?

  • @PedemellemrumLgbbq
    @PedemellemrumLgbbq 3 месяца назад

    BBG looks awesome when playing FFA og just casually with friends. What is the turn mode? Like Dynamic or something different?

    • @clickthecreeper9463
      @clickthecreeper9463 2 месяца назад

      i think it’s just standard synchronous turns like usual

  • @RocketPropelledMexican
    @RocketPropelledMexican 3 месяца назад +2

    My answer: WAAAAAAGGGGGGHHHHHH

  • @godskook
    @godskook 11 дней назад +1

    Is the move&shoot a BBG mod change for great generals?

    • @HersonCiv
      @HersonCiv  11 дней назад +1

      No

    • @godskook
      @godskook 11 дней назад +1

      @@HersonCiv Thanks, that's good to know. Great videos.

  • @supple7351
    @supple7351 3 месяца назад +1

    Could have opened with ‘war. War never changes’ smh

  • @JohnThacker-qi4gp
    @JohnThacker-qi4gp 3 месяца назад +1

    what are good tips for improving apm

    • @HersonCiv
      @HersonCiv  3 месяца назад +20

      The only way to really improve APM is to get more experience. In Civ, it's easy to move all of your units and select something to produce in all of your cities before the turn timer runs out if you don't care about making good moves. The real killer is the time you spend thinking about your decisions, and if you have a ton of experience, the situations you find yourself in will feel more familiar and decisions will flow more naturally as a result.

    • @user-td5hy1vn6j
      @user-td5hy1vn6j 3 месяца назад +2

      I actually got like 20% apm boost after i set up good key binding for 'next unit' and get used to it. Maybe it ll help you

  • @Blankskeen
    @Blankskeen 2 месяца назад +1

    Do you recommend multiplayer helper?

    • @HersonCiv
      @HersonCiv  2 месяца назад +4

      Yes. The mod is actually required to even play in CPL, which is the group that all of my games are played in.

    • @Blankskeen
      @Blankskeen 2 месяца назад

      Do you have any trouble getting pass a large number of turns? The multiplayer games I host have been stuck on “Please Wait” at around turn 109.

  • @RocketPropelledMexican
    @RocketPropelledMexican 3 месяца назад

    Also you gotta drop the source of the helicopter song

    • @justincuddy6716
      @justincuddy6716 Месяц назад

      ruclips.net/video/3ExGuHWdXCE/видео.htmlsi=5H6g9oN_VN-y1R0P

  • @ollllj
    @ollllj 29 дней назад +1

    nope, because early archers.

  • @ShawnMagnuson
    @ShawnMagnuson 2 месяца назад

    Great video, but I'd love to see a video on going to war before the modern era.. Not because it's optimal but because it's fun to watch as a twitch viewer!
    The same path of simming to modern era gets old in terms of entertainment value

  • @SimpleReally
    @SimpleReally 3 месяца назад

    building roads doesn't take a turn in the normal game either fyi, it does take a turn tough

    • @HersonCiv
      @HersonCiv  3 месяца назад +9

      In unmodded Civ 6, building railroads doesn't require a build charge, but building ordinary roads does. I see people joking about the absurdity of this somewhat frequently.

  • @NightBlade58
    @NightBlade58 3 месяца назад

    Do you coach?

    • @HersonCiv
      @HersonCiv  3 месяца назад +2

      Not at the moment

    • @NightBlade58
      @NightBlade58 3 месяца назад +2

      @@HersonCiv dang. I’m trying to analyze your games, but I wanna build like an overall outline. Like Macedonia: rush PP then feudalism …. Or rush currency then horeseman etc

  • @albertsign8575
    @albertsign8575 3 месяца назад +1

    If you can't kill a player in classical it's a skill issue

    • @GG-hi5if
      @GG-hi5if 3 месяца назад +6

      Just spawn better

    • @GG-hi5if
      @GG-hi5if 3 месяца назад +2

      War on me herson 👉🏻🥺👈🏻

    • @mdk9482
      @mdk9482 3 месяца назад +3

      20 bowmans and 2 scouts like good old civ5 fashion

    • @pirate135246
      @pirate135246 19 дней назад

      if that player you are trying to kill in classical is decent enough you won't kill them fast enough or at all to make it worth it, it's a core design flaw