How Do Bosses Work Off Camera Resident Evil 4 Remake

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  • Опубликовано: 4 ноя 2024

Комментарии • 183

  • @crookedtrees
    @crookedtrees Год назад +218

    your theory of the Verdugo serving as a solid 'mount' for the camera is correct. essentially animating the camera's position separate from that of the Verdugo would be repeating work already done. having the Verdugo hold the camera not only simplifies the processes but provides a unique perspective. a simple and elegant solution.

    • @SlippySlides
      @SlippySlides  Год назад +23

      It's great to know I got that bit correct, haha. Thanks for helping to confirm it.

    • @EPIKGamess
      @EPIKGamess Год назад +3

      ​@@SlippySlidesI don't get why you would think they wouldn't use the Verdugo as a mount though, why is that so surprising if I may ask?

    • @lopes.m
      @lopes.m Год назад +15

      ​@@EPIKGamess because they are using animation that the user are not seeing, so he may think that they would do the easy way, wich is just setting a camera path for it to roll... But when you go deeper in game designing, probably it's easier to go with verdugos path, because he's model already have the path de devs want him to follow, and also, he's footsteps sounds, wich is one less thing to add, if you just configure a camera path... Since the verdugos head already have his on move, it also add de dynamic to the scene, just attaching the camera to he's head.

    • @SVAFnemesis
      @SVAFnemesis Год назад

      In game camera and animation system is my expertise and I can assure you that this guy is making shit up. @@SlippySlides

  • @va.k8982
    @va.k8982 Год назад +286

    It's always so interesting to watch what goes on behind the scenes! Thank you for this

    • @SlippySlides
      @SlippySlides  Год назад +17

      You're welcome. I'm glad you enjoyed it!

  • @Juggernogger64
    @Juggernogger64 Год назад +166

    It's crazy how the ceiling area where verdugo is creeping is actually detailed like it was supposed to be a standalone area. maybe a phase two fight where verdugo drags you through the pipes where then you fight it up there, that would've been cool.

    • @waragon4737
      @waragon4737 Год назад +13

      And a good jumpscare

    • @rekthan_2333
      @rekthan_2333 11 месяцев назад +4

      that's a brilliant idea. that would have been great

  • @DUHRIZEO
    @DUHRIZEO Год назад +75

    The Del Lago section was so cool! Seeing it right underneath you when you fall out felt even more tense than before.

  • @linkthehylian
    @linkthehylian Год назад +127

    I was informed by a friend of mine that it feels like the enemies sometimes teleport near Leon because of how aggressive they become on certain difficulties. Glad to see that he was right all along.

    • @avilljr8927
      @avilljr8927 Год назад +13

      He was wrong lol only Salvador does teleport

    • @EPIKGamess
      @EPIKGamess Год назад +28

      ​@@avilljr8927then he was right.

    • @TheRealBatCave
      @TheRealBatCave Год назад +1

      ​@@avilljr8927said it feels like

  • @eimran1178
    @eimran1178 Год назад +35

    I can't get enough of this game after almost 20 years. Thank you for this vid

  • @StwabVwictum
    @StwabVwictum 10 месяцев назад +7

    The Verdugo having the Naruto run in certain areas is my favourite thing ever.

  • @jackjax7921
    @jackjax7921 Год назад +228

    Being a game developer seems like a headache without the amount of testing and hours they do and they sell their game for 60 dollars. Then if the game is bad, prepare for clown world.

    • @ChangedCauseYT-HateFoxNames
      @ChangedCauseYT-HateFoxNames 11 месяцев назад +47

      When I took a computer science course, I learned one thing about games because of code. Coding is not a place dreams come to life. Coding is a place that dreams become nightmares.

    • @danow17
      @danow17 11 месяцев назад

      😦

    • @unkindled6410
      @unkindled6410 10 месяцев назад

      But when the final product comes out working, is it satisfying enough for it all to be worth it?​@@ChangedCauseYT-HateFoxNames

    • @Buttfucker420
      @Buttfucker420 9 месяцев назад

      Yep and then hear as people call developers lazy when they have no idea what the fuck they are talking about

    • @CoryDinsmore-t2u
      @CoryDinsmore-t2u 9 месяцев назад +1

      Nah

  • @JohanJinnWoo
    @JohanJinnWoo Год назад +30

    I’m a game developer myself I agree with the verdugo being the parent object of the first person camera as it would remove the need for a separate path for the camera and camera animations such as head bobbing

    • @SlippySlides
      @SlippySlides  Год назад +7

      That's great to know. I appreciate you commenting to confirm that.

    • @plasjohnson8288
      @plasjohnson8288 6 месяцев назад

      How do I start? I’ve been trying to get into game develope

  • @arlynanderson4801
    @arlynanderson4801 Год назад +53

    There is one moment i'm curious about since the Separate Ways is out now... can you do the off camera journey to check on Leon's action from Ada's pov? Especially when Leon battle mutated Saddler when we play as Ada at that moment?

    • @shiannafoxx
      @shiannafoxx 2 месяца назад

      They most likely either disappear or stop moving

  • @brendanw6080
    @brendanw6080 Год назад +10

    That thumbnail looks like what you see when you open your front door on Halloween to hand out candy.

  • @Tyler-gq6pf
    @Tyler-gq6pf 7 месяцев назад +1

    1:45, That is so scary seeing that creature under the boat house just waiting. Verdugo sounds like Predator.

  • @axis8396
    @axis8396 Год назад +26

    Always love this stuff, it's a lot like movie editing tbh. My personal favorites are the various ways to hide swapping out models during phase transitions like in Souls games a lot of the cutscene phase transition fights hide the second phase under the floor, or for shared health pool bosses there's a main enemy off screen that also takes damage whenever the visible targets take damage. It's just so interesting seeing how these things put together

    • @SlippySlides
      @SlippySlides  Год назад +3

      Looking at video games like this always reminds me of how movies are shot too. I think that's particularly why I find it so fascinating. I'm glad you enjoyed it.

  • @lina9535
    @lina9535 Год назад +39

    I love Del Lago. I remember how a friend and I pretty much stopped talking for a week, because I claimed it was a salamander and he was sure it was a fish/frog thing. Took his older brother to get him to admit defeat, because "look at those cute little legs" 😂
    This was before the remake

    • @owenjones7522
      @owenjones7522 Год назад +3

      Jesus how petty are you

    • @owenjones7522
      @owenjones7522 Год назад +4

      Clearly arent that good of a friendship if you stop talking over something as stupid as that

    • @lina9535
      @lina9535 Год назад +22

      How is that petty? We were dumb kids and he stopped talking to me.

    • @lina9535
      @lina9535 Год назад +19

      Did you miss the part of it happening with the original?
      People cut friendships over way more stupid things.

    • @2BuckGeo
      @2BuckGeo Год назад

      @@owenjones7522bruh

  • @markoyamashitach
    @markoyamashitach Год назад +35

    Thanks for making this Slippy! I was extremely curious about many of these scenarios and am glad you had time to capture all this footage. Especially Krauser! When I got to this fight, I immediately thought of you and your channel! lol I'm glad you included it because I was extremely curious about how he moves around. I know you're just one guy doing this on the side and have a lot of other things (and content creators) looking to use your talents. Keep up the great work! We appreciate all these behind the scene glimpses.

    • @SlippySlides
      @SlippySlides  Год назад +5

      I appreciate the support! I'm glad I was able to show parts of the game you wanted to see and it's awesome that you thought of my channel when playing the game. That's genuinely one of the best compliments I could receive!

  • @brandonhainstock2928
    @brandonhainstock2928 Год назад +10

    knowing the stalker bosses in the RE remakes are actually walking around and not just popping out at random intervals (except for obvious scripted moments) made playing much less stressful for me, since u could note their postion then take the most advantageous route around them or dive into the closest safe room and watch what direction they walk off to.

  • @koam2410
    @koam2410 Год назад +13

    Thank you for showing us what we normally couldn't. ❤

  • @LonghornsLegend
    @LonghornsLegend 10 месяцев назад +1

    There's so much depth in good video games and areas that are never used or seen it's pretty amazing

  • @hiphopefx
    @hiphopefx Год назад +3

    Wow, I’ve always wondered about the giants and that trap door to the lava. In my head I always assumed you could get lucky and pull the lever on them while they’re distracted but this video proves that theory wrong. Very interesting stuff, thanks for the upload!

  • @chaleksami1206
    @chaleksami1206 Год назад +3

    I love watching these out of bounds videos. You should make one on the recently released DLC Separate Ways!

  • @SVAFnemesis
    @SVAFnemesis Год назад +4

    Being a dev myself I would just say that most of the time these redandency happens because different department works on different pace so the animation department might have to prepare animation data for more situations including one that didn't get made into the game. For example: why does the giant troll have door smashing animation? Well becaus animators don't know what gate are going to be used, maybe it'll end up being a see through gate.

    • @SlippySlides
      @SlippySlides  Год назад

      That's a very interesting point. It's always great to hear feedback from developers. Thank you for taking the time to watch the video and comment. I really appreciate it and will take the info on board for future videos.

  • @chillmushroom6016
    @chillmushroom6016 Год назад +2

    Do separate ways next please. Also welcome back

  • @crossadam
    @crossadam Год назад +2

    You have the best off-screen content, IMO. I keep your notifications turned on.

    • @SlippySlides
      @SlippySlides  Год назад +2

      Thank you. That's a huge compliment considering the quality of some of the other channels showing this kind of content.

    • @crossadam
      @crossadam Год назад

      @SlippySlides I mean it too! You captivated me with the videos years back on RE2R, been a fan ever since. Cheers!

  • @angads.9819
    @angads.9819 Год назад +4

    Please do one about how Ada appears in Leon's cutscenes as in when she was peeking through the ceiling on Leon and Ashley, when she saw Leon running towards Luis dying, when Mendez grabbed Leon by his neck and when Leon shot Ramon before the start of the bossfight

    • @brntmoondoll4jaw
      @brntmoondoll4jaw Год назад

      you can see if you play the Separate Ways DLC ☺️

  • @ashlynp3813
    @ashlynp3813 Год назад +16

    I'd love to see some Separate Ways behind the scenes, especially the end ;)

    • @truercker13
      @truercker13 Год назад +1

      I second this lol

    • @2-inchterror
      @2-inchterror Год назад

      Also want to see the u3 boss
      In separate ways

  • @mark0fthew0lves
    @mark0fthew0lves Год назад +2

    Great vid slippy!

    • @SlippySlides
      @SlippySlides  Год назад +1

      Thanks as always, great to still see your name in comments after all this time!

  • @thetrooper2741
    @thetrooper2741 Год назад +5

    Could you imagine theese boss fights in the Medieval days? I am surprised there was even survivors

  • @strstr138
    @strstr138 4 месяца назад

    Can’t believe verdugo has a go-pro strapped to him

  • @sirendralashley3926
    @sirendralashley3926 Год назад

    Hey man it’s TheHdGamer I hope u remember me man I’m so happy to see u making videos still as your channel continues to grow. Stay blessed fam

  • @lmb_Noobway
    @lmb_Noobway Год назад +3

    you deserve way more subscribers!!!

    • @SlippySlides
      @SlippySlides  Год назад

      Thanks, I'll keep working on it haha.

  • @johnnybeard
    @johnnybeard Год назад +2

    Thanks for another fascinating behind the scenes video! Separate Ways next?

    • @SlippySlides
      @SlippySlides  Год назад +1

      Yooo JB. Thanks for watching. I can't promise anything but... I'll see what I can do about Seperate Ways.
      P.s. For those reading this comment, if you want a good laugh but also chilled game streaming channel. Definitely check out Johnny Beard on Twitch!

  • @bacondingo
    @bacondingo Год назад +2

    The "El" article in El Gigante actually means "The". In the video you said 'The first time we meet the El Gigante'. "The The Giant". You could say 'The first time we meet El Gigante' or 'The first time we meet The Gigante'. Those would be the same.

  • @DefNotWilliam
    @DefNotWilliam Год назад +1

    Just watched some of your old re behind the scenes videos, amazing work, it's sad you don't upload too often

    • @SlippySlides
      @SlippySlides  Год назад +1

      I'd love to upload more often, but unfortunately, as these videos take so long to create, it can be difficult to find time to produce regular content. I just do what I can.

  • @sandrooliveira458
    @sandrooliveira458 Год назад +1

    Finally a New video

  • @jamesshyla
    @jamesshyla Год назад +1

    Brilliantly video pal

  • @BRAVOSIX-GOINGDARK
    @BRAVOSIX-GOINGDARK Год назад

    Great to see you do another video like this of RE4 😁

  • @dissorophois-2263
    @dissorophois-2263 Год назад +2

    Very very very well done video! Awesome content as always. Love and highly appreciate your work. ❤

    • @SlippySlides
      @SlippySlides  Год назад +2

      Thanks as always for the support! It's always good to see the regular names in the comments. I'm glad you enjoyed it.

  • @GregHuffman1987
    @GregHuffman1987 6 месяцев назад

    you just informed me they were feeding the cops from beginning to Del Lago... i never realized that.

  • @narcleptik
    @narcleptik Год назад +2

    Mannn I love this channel

  • @Zkretchy
    @Zkretchy 10 месяцев назад

    I can never take the Verdugo seriously ever again because I will forever think of the silly little run he does to get around-amazing news to me

  • @GrayD_Fox
    @GrayD_Fox 10 месяцев назад

    Cinematic animation filming is crazy

  • @demonjmh
    @demonjmh 9 месяцев назад

    The first time I seen Ramon projectile vomit in that cutscenes in the remake. I burst out laughing the way it just spews out with such force.

  • @THETalbot92
    @THETalbot92 Год назад

    Happy to see you back

  • @TwesomE
    @TwesomE 8 месяцев назад

    I think that osmunt sadler has the freakiest form from almost all the RE final monsters we encountered so far! Its almost alien like in general and one could say over the top as well!

  • @SignalBlue
    @SignalBlue Год назад +1

    Been waiting for one of these videos :)

  • @Invisiblekatana
    @Invisiblekatana 9 месяцев назад

    As someone that ran from a chainsaw just to go through the closest door to see the same one coming at me from the front, I knew he was teleporting. It's not always a fair leap.

  • @theloop656
    @theloop656 Год назад +1

    Verdugo camera theory:
    The devs might have began with creating Verdugo's chase mechanics: animations, footstep sounds, and path tracing to chase the player.
    Likely done early in production, they discovered a happy accident - attaching the camera to Verdugo’s face yielded a strikingly realistic POV and 3D audio effect.
    A clever shortcut, resulting in a immersive cutscene.
    As a game dev myself, I will keep this in mind if I ever have to create a simular scene even if my theory might be wrong.
    Is there anybody who has tried this approach to confirm this can be effective?

  • @lean492
    @lean492 Год назад +1

    Want to see separate way work off camera

  • @whyamihere5111
    @whyamihere5111 Год назад +1

    Youre videos are always interesting as ever, its really awesome to see how games work. Have you thought of seeing how God Of War 2018 works off camera?

  • @in3432
    @in3432 10 месяцев назад

    Brilliant videos. I subd. A new way to visual gaming.

  • @9azzz503
    @9azzz503 Год назад

    oh wow thanks for showing. I feel like all characters have done their best in this movie-like show~

  • @vashuchiha117
    @vashuchiha117 Год назад +1

    So, if you Clip break, you can find cloaked Mendez in one of the houses along his scripted trail if you don't hit the scene trigger. And his first mutated form just before the castle bridge.

  • @FrankDaBank25
    @FrankDaBank25 6 месяцев назад

    5:29 water bong 😂😂

  • @Rashed1255
    @Rashed1255 Год назад +1

    Now that separate ways is out, I wanna see what would happen if Ada goes where she shouldn’t

  • @hedgefondsmanagermo1847
    @hedgefondsmanagermo1847 Год назад

    noway i actually thought yesterday a off cam resi 4 video would be nice 🤣

  • @elliottstokes3917
    @elliottstokes3917 Год назад

    Yaaaaaay more sloppy slides! Any chance for a bg3 ep? I’m really into that game atm

  • @liamwayne6703
    @liamwayne6703 23 дня назад

    Regarding the Verdugo theory, the animations and likely also sounds and whatnot that they already built into the character model are just more things they would have had to recreate if they hadn't opted for that route.

  • @YourGamingTeam
    @YourGamingTeam Год назад

    Thanks a lot! keep up the excellent work

  • @cassandralipp7570
    @cassandralipp7570 Год назад

    Those bosses have an unfair advantage teleporting around like that!

  • @johnchen3964
    @johnchen3964 Год назад +2

    Will you make one such video for the dlc?

  • @LEWIS1992
    @LEWIS1992 Год назад +1

    Separate Ways next?

  • @briansadler5225
    @briansadler5225 Год назад

    Having a top-down mobile game of RE would be pretty cool actually

  • @amanja873
    @amanja873 Год назад +1

    6:26
    6:41
    You can hear verdugo beating the shit out of Leon

  • @NotTomorrow1
    @NotTomorrow1 Год назад +1

    3:36 The the giant

  • @ironic-ghost3102
    @ironic-ghost3102 Год назад +1

    I love your vidoes keep going 😅

  • @umamishra956
    @umamishra956 Год назад

    Don't know why but this game in the whole franchise.. Both og and remake has something special like the atmosphere the world the story and everything which really stoods out

  • @dvdbsh
    @dvdbsh Год назад

    Great video!

  • @TwesomE
    @TwesomE 8 месяцев назад

    It is common logic to not see specific scenes since there's no need to show them to you,but in some cases like the mounted camera on verdugo cut scene it needed because they also would need the sounds crawling through the ceiling.Since this was ready with sounds and everything i think,they wouldn't need to put extra sounds and stuff perhaps? I am not an expert but i have an idea how those things might work here & there with the development of a game! As for the teleporting enemies i was certain from the RE2 remake! 😅

  • @technopathic7597
    @technopathic7597 Год назад

    Hey this just shows up on recommendations. My professor shown us this video last lecture

    • @SlippySlides
      @SlippySlides  11 месяцев назад

      Thanks for dropping a comment. It's pretty wild to know that my videos are being used for educational purposes as well as entertainment!

  • @StatisticColt
    @StatisticColt Год назад +2

    Will you make one of these for the separate ways dlc?

  • @Nameless.Hermit
    @Nameless.Hermit 11 месяцев назад

    It feels like the villagers teleport because of them stepping out of the tree line and hoping over the fence behind shotgun house (and I'm presuming other spots), I was playing earlier and just spotted it happening as I turned my camera

  • @oyabun9650
    @oyabun9650 10 месяцев назад

    I was always wondering if Luis just despawns when he goes to grab the dynamite during the double Gigante fight

  • @unholycrucifilth
    @unholycrucifilth Год назад

    I would love to see twisted metal black off camera and out of bounds. That would be amazing

  • @Kchurn
    @Kchurn Год назад

    Love the video 👍

  • @00WhiteBlade
    @00WhiteBlade Год назад

    I love these videos! Fantastic job!
    I'd really love to see what Alien from Alien: Isolation does. I think it's one of the best AIs in game history and it has always felt super fair and realistic to me.

    • @SlippySlides
      @SlippySlides  Год назад +2

      Thanks! I'm glad you enjoy them.
      It's actually pretty crazy you should say that about the Alien from Alien Isolation. You won't need to wait too long... It's coming tomorrow, haha.

    • @00WhiteBlade
      @00WhiteBlade Год назад +1

      @@SlippySlides OMG best content creator of all time! I just like how you *really* listen to your community

  • @jaehaalexander1172
    @jaehaalexander1172 9 месяцев назад

    I like to imagine that Leon was watching Krauser spawn in and out and just going ????? ARE YOU OKAY????

  • @themetalfox3725
    @themetalfox3725 Год назад

    14:16 Very much Lovecraftian, nightmare fuel :o

  • @JB1L
    @JB1L 11 месяцев назад

    4:39 i actually tried to out smart the game by doing different stuff until this teleportation happened so i figured it's impossible

  • @soloassassin8094
    @soloassassin8094 Год назад

    Personal opinion, but I think if they had the voice actor for Yugiro Hanma from Baki as Krauser it not only sound better but be 10x more menacing

  • @zylent8251
    @zylent8251 Год назад

    Slippy i would like you to do video on LAIR OF TORMENT game, i think it would be interesting.

  • @rometherevenant8749
    @rometherevenant8749 Год назад

    Man that Del Lago. Seeing it idle underwater is serious Mega thalassophobia vibes. Thanks i hate it.

  • @presenceaboveall7882
    @presenceaboveall7882 Год назад

    I would tell you one thing I would be interested in seeing from a distance and I know it’s a small saying anything last long, but it was really cool to me and that was when on separate ways when Ada was running from Mendes, where you knew he was behind you, but you couldn’t see him that was really cool How do they did that?

  • @frigontech
    @frigontech Год назад

    7:07, Devs commonly use AI navigation paths, we it up in the level and then the AI knows the location of player or any other gameobject in the scene and also calculate the closest path to it, no matter if its zig-zag, spiral. But I think they made their engine that way. Did I got your point right?
    10:42, yeah its a camera there, not preprogrammed but just an instance of a class and then the knife's decal texture is set to the real time image the camera captures, It de-spawns afterwards.
    10:56, their optimizing tricks are amazing. I am starting to learn some smart stuff!

  • @Ashthepassedcat
    @Ashthepassedcat 11 месяцев назад

    I wish the verdugo had a mutation but seperate ways gave us the ultimate verdugo so i got my with

  • @umamishra956
    @umamishra956 Год назад +1

    Talking about expectations this game and developers delivered just opposite of what cyberpunk offered 😂

  • @panterxbeats
    @panterxbeats 9 месяцев назад

    7:14 looks too funny

  • @Dinovr2
    @Dinovr2 Год назад

    this was a great video fascinating to but i was wondering if you could do this again but for separate ways

  • @alienmagic
    @alienmagic 8 месяцев назад

    Do any of your videos show what happens in the Incubation Lab if you leave all of the enemies and the 3 other regenerators behind after getting the keycard and exiting the area? I'm on my 2nd run on hardcore, and as soon as I had the keycard with level 3 clearance, I exited the area without killing any enemies, and I wondered what they do in there after Leon is gone.

  • @SunbearSmoke
    @SunbearSmoke 10 месяцев назад

    7:15 did.... did it move like that in the game?! HOW DI I TAKE IT SERIOUSLY!?

  • @chunkysenpai7930
    @chunkysenpai7930 Год назад

    Good to know the regular dudes don't actually teleport, but they certainly can cheat on pro. I have clips saved from my S+ attempts of ganados noclipping through walls, floors, and ceilings to put themselves in a more threatening position, specifically in the canyon, water hall, and Mike section. Never seen that kind of stuff on lower difficulties though.

  • @wafflebrothel7712
    @wafflebrothel7712 Год назад

    They get part time jobs as either as a butcher(lots of blood) or work at a fast food joint. Or maybe an Uber/Lyft driver for a short time.

  • @wallaceribeiro8164
    @wallaceribeiro8164 Год назад

    I'd like to see this for shadow of the colossus

    • @SlippySlides
      @SlippySlides  Год назад +1

      Funnily enough, I made a camera for Shadow of the Colossus recently. We used it to cover a mystery on Oddheaders channel. It's definitely a good shout for a future video.

  • @crazyjester7259
    @crazyjester7259 Год назад

    HOL up we were supposed to throw the double el gigantes into a furnace???? I JUST KILLED THEM

  • @receptionblcp6463
    @receptionblcp6463 10 месяцев назад

    The teleporting chainsaw man makes so much sense he'd be in your face when you keep running away from the other side, so that you won't be able to cheese the game more and put your fighting skills to the test LMAO RIP cowards

  • @lopes.m
    @lopes.m Год назад

    I'm currently on Game Dev college, and you are right... It's easier for us, to just attach the camera to Verdugo's head, because it already have everything that we need... We don't need to rework any camera path, we can use the Verdugo's path, we don't need to configure any câmera movement, since Verdugo's head, due to his animation, already has it's on natural movement, and we don't need to add any footsteps sounds, because it's also in Verdugos model, so you're right buddy, keep up with the good work, new subscriber here!

  • @brntmoondoll4jaw
    @brntmoondoll4jaw Год назад

    what software do you use to view this??!!! i’ve always wanted to know 😳

  • @Bryamvieytes9138
    @Bryamvieytes9138 Год назад +2

    Hola podrias usar este mod de camara con el reciden evil 4 original porfaa 🙏🙏

  • @hamidhd886
    @hamidhd886 Год назад

    hey bro long time no see

  • @lloydthegreenninja5155
    @lloydthegreenninja5155 Год назад

    Nice video wow

  • @kailanaiker2924
    @kailanaiker2924 Год назад

    So Ramon Salazar just falls off camera then disappears into a ball of mutated flesh interesting 🤔 I was hoping I could see a bit more closer to how he just pops up from the off camera sequence or if he actually transforms