Synfs. He can't (or won't?) pronounce 'th'. He says Smiffing when he talks about Skyrim for example. You hear him say 'Brovverhood of Steel'? Its not that uncommon a speech pattern in the UK if you've been poorly educated.
This is even better if you get the scrounger perk and (I’m pretty sure) the perk that makes you find more caps, you will find more caps, fusion cells, and other ammo types (which weigh nothing) on the synths as well
I kid you not, I literally thought “Wait, what’s so funny about Hugh Janus?” for like 10 minutes. And then I said it out loud and got it instantly lmao
One of the many missed opportunities in FO4's story was that there was no storyline that would have let us overthrow Elder Maxson and put Paladin Danse in his place as head of the Brotherhood. Just think, we missed out on the quest line, "Danse Revolution."
Sort of glad that didn't happen. A synf (SpiffCo approved pronunciation) at the head of the BoS? Maybe it would work if I was doing a pro-Institute playthrough & wanted synths taking nearly all positions of power.
@@Mr._Anderpson There's another point that could have made it a great storyline. Imagine how different the quest line would be if you did it before or after the big reveal about Danse... ah well, at least we had Far Harbor for the well-written part of FO4.
Okay, the moment I saw the preview, I knew that this involved the Arcjet Mission -- genuinely infinite synths depending on when you push the button, huh? I was half-expecting you to find a way to glitch Hugh out of there and do the whole rest of the game with Danse trapped in there mining synth gold. XD
For once I’ve found an exploit before Spiff! Can’t tell you how many times I’ve left my computer running and gone to eat dinner while Paladin Danse begs for the sweet release of death.
So Paladin Danse is just like the last member of Noble 6 in Halo: Reach, where his visor just says "OBJECTIVE: SURVIVE" and you're just sitting back like "Wow, this guy is making me rich!"
If this is how you try to make a lot of money in fallout 4 then you are doing it wrong. You can build water pumps in sanctuary and you can get water from those pumps and sell that water. Sanctuary alone can generate 11k in caps worth of water per day.
@@matthewtalbot-paine7977 Spiff already made a video on the water bottle infinite money scheme. I guess he did this one because it's entertaining and achievable quickly. It's also a clear oversight from Bethesda
To be fair, immortal companions a mandatory nowadays otherwise, thanks to shit AI - mind you, IN EVERY SINGLE GAME GODDAMNIT - they will fall like a flies.
To be fair, the objective of Bethesda's design probably weighed the drop in difficulty (of making Danse immortal) as less risky than making players frustrated at being unable to get past a seemingly endless wave of robots. :/
I always grab any Institute weapons that are upgraded. Drop them in a settlement and scrap them, free nuclear material and screws and copper and crystals. Not so for base models though, just for the addons.
This is a genuine helpful tip. It means you could gun it to the BOS mission, get a metric ton of ammo from the exploit. Head strait to vault 81, grab the already heavily modified Overseer's Guardian and be absolutely overpowered early game.
This only works on pc because you need to disable corpses from despawning. but if you are playing on pc you might as well just use console comands to give yourself infinite caps. If you're playing on console then the room will fill up in about 10 minutes and then start despawning corpses.
@@MrGhosta5 That's kinda what I got from this as well, it's a whole heck of a lot of effort and in the end, having a ton of caps is great but it isn't quite gamebreaking due to the limited stocks of traders, and imho, if you're exploiting to get this anyway you might as well shortcut and just give yourself money, because saving yourself the hours required to do this (especially the walk to diamond city and selling stuff to people with limited money) leaves you more time to mess about in this glorious mess of a game
Let's not forget that you can use the cheat terminal mod as well, if you're on console and not fussed about achievements. But this is a fun way to get some money without actively cheating
If you want infinite money there are much better ways to do it. Build water pumps in sanctuary they generate water in your base inventory sell the water and then buy more parts to make more water generation and eventually you'll get to about 1000 water which will spawn in your base and is worth somewhere between 5-11 thousand caps and that's every day basically.
Buy the Gun with 100% Damageboost on Full Health Enemies and Mod it with a Sniper Barrel and the Rest Mods for Handling/Damage (Low AP Cost, Sniping barrel grants enough Range and thus Precision plus Damage). Go for the Luck Feats (Luck 8 or 9 at beginning) for reloading/storing Crits and more Crit Damage. Reapers Sprint is insane with this Gun as you deal a Fuckton Damage on first Hit (Crits Autohit even on 1%) and a full AP-Gauge reload enough Critgauge to kill one. AddMobs are now basically two-legged AP/Crit-refresher.
The day that happens is the day themultiverses will collide and all his most powerful characters will be let lose upon the world with all there exploits and upon that day Spiff will rise up and take his place as the one true god with his trusted advisors
And the most important infinite carry mod... yeah it breaks it... but otherwise I find myself running back and forth between shops and places with a lot of loot... at least this is what I did in FO3 and I installed that mod before actually doing anything in later games.
I don't think he did a very good job of the calculations because the price of things changes based on supply and demand in the real world so the world in FO4 values things differently. What you should really look at is what does an hour of your time get you in game in terms of pay and then work out what a days wages would be and that would be a reasonable metric to work from not counting loot of course just what you get paid for actually doing a quest for someone.
theres also the fact that different TYPES of handguns of the 10mm variety have WIDLY different values.... some as cheap as 200 bucks and some as stupid as 20k
The economy doesn't work properly. The fact he dumps a hundred of the same weapon on a vendor would devalue them all, since they are no longer in short supply.
@@Cheepchipsable Depends on if they owned all of the supply of that weapon, even if only in that area, that vendor can then decide whatever price they want for resale due to having a monopoly on it, or they can go the DeBeers route and just shelve them all, claiming they only have just a couple in stock.
Anyone know how he managed to be both in and out of the Pip-bay at the beginning? That might be important, in New Vegas you could do that to stop time while still moving. Lots of fun uses for that.
Based on the tabs at the bottom, he accidentally opened the level-up screen at the same time as the Pip-boy's bootup menu (which only shows up when you put it on for the first time).
Spiff you missed an opportunity to double your carry weight. You could’ve talked to codsworth apon exiting the vault and gotten him to carry stuff for you
Bring a companion and you can have them pick everything up manually and they can just keep picking stuff up and then you don't have to walk all the way out of Arc Jet and to Diamond City if you don't have perk to fast travel while overencombered
Seems to be patched on PS4 as the synths stop spawning after 20 die and the quest skips the rocket firing part, it just sends the elevator down and updates the quest.
You can roughly calculate the value of a cap via the pre-war currency. If you look at a bundle close up it's $20 bills. Each stack is still wrapped with the paper band meaning there's 100 $20 in a bundle or $2,000 dollars. A bundle is worth 8 caps. So a cap is worth roughly $250 in pre-war currency.
What’s even better is if you do this at a higher level the guns end up being worth a hell of a lot more. Or if you do it on legendary difficulty you can get so many legendary weapons you never have to sell an item again!
@@Vixen1525 difficulty calculates loot in real time... you'd have to leave it on lego till you finished looting... than turn it back down after its all in your loot bag
I'd love to cosplay as one of the characters that you make from one of your many videos, but there isn't enough therapy on this planet to overcome that body horror.
Having Righteous authority with 5k fusion cells, max full auto upgrade, crit perks, and full auto perks is a wonder to behold. Although then finding a unique laser rifle/pistol that fires twice for one ammo, give it a full auto, and hand it off to a companion is just amazing. You don't have to do anything.
there is another exploit the patrolling brotherhood knights (only the ones that walk around) on the prydwen can be pickpocketed of their power armor... and then the armor respawns! to do this, steal their fusion core, they will proceed to exit their power armor, then make sure you're [hidden] and you can take the armor from the frame. then proceed to sell the brotherhood's armor right back to proctor Teagan... then leave the prydwen, sleep a day or so, and come back to the knights armor respawned- repeat warning: if spotted pickpocketing the brotherhood will become very angry, so I advise quicksaving before every pickpocket.
I love how, in a game where you can just type in a few console commands/load a few mods and get whatever you want, Spiff cheeses the game the old fashioned way just on principle.
@@sanjivinsmoke2719 It takes some setup (get the first Science! perk), but industrial water purifiers make 40 purified water per day at a cost of 5 power. Sanctuary and a few other settlements have enough usable build space in water that you can potentially produce thousands of water (worth 20 caps each) every few minutes of playing, and without having to engage in any combat--Just fast travel from settlement to settlement collecting water and selling it to vendors. You can start small and just spam basic water pumps at a couple settlements if you need to.
Have you ever done the Abernathy melon farm? It's great. Since one of them buys melons you can set up a lovely plantation that buys its own produce. It's not necessarily perfectly balanced, but I always thought it was a Spiffing settlement build
Yep and greygarden has another exploit the farm exploit with mutfruit so you can go back and forth between them and sanctuary and make a good amount of caps
Only in Fallout do they decide that a science-based tech faction can create a giant, blocky, weak laser gun worse than one you can find on wild animals.
I think the best thing is that accidentally, spiffing Brit made a god. Janus is the Greek god of doorways, traditions, time, duality, passages, beginnings and endings. Fitting, seeing as how hugh Janus represents one’s passageway from mortal to god in fallout 4 as well as the beginning and ending of Todd’s control over spiffing in his game
Fun fact: Fallout 4 contains just over 111,000 lines of spoken dialogue, which is more than Fallout 3 and Skyrim combined. The player's character has 13,000 spoken lines each for the male and female character.
In a game where you get infinite money by going to a fort and absolutely filling it with water purifiers for infinite money, here's a slightly faster way to get that initial lump-sum to stop caring about the costs of building materials!* *Highly recommend getting the perk to fast travel while overencumbered before trying this, or be willing to console command your carry capacity up, otherwise this will take hours of slowly walking across the map to a stationary vendor
@@AtomicArtumas I was thinking the same thing with the Strong Back perk, only problem is the fast travel effect is rank 4, unlocked at level 30. Spamming shelves and such at Sanctuary usually gets around 20 I think, so rushing some easy quests and getting lucky or save scumming Idiot Savant for the rest befor doing this quest would be required. Still probably faster than slow walking
@@andylaw3222 yeah, I haven't exploited any money cause by the time I get to diamond city I already have like 4-5k caps. If you have Higher strength to start with you can just carry and sell armor/weapons, hell you don't even need science with this route just take off attachments from guns you find if you need any. I usually start with a SPECIAL 6,4,4,6,4,3,1
Calculating the exchange rate of caps is exactly like calculating the rates of inflation or indeed exchange rates in the real world; you have to create what's called a "basket" of goods and apply the conversion to that. What goes into these IRL "baskets" is arbitrary and set at the whims of economists.
@@joshtrue6521 true, so prewar inflation must have got crazy for a stack load of cash to only be worth 3 caps in post war. I'm talking Venezuela type level of inflation
I don't think you can use weapons as a baseline like he did. In a world where there aren't any laws and firearms are everywhere, a $1,000 pistol will sell for pennies. Just look at real world places like Africa and the Middle East where you can buy an AK for $15.
@@elderflame494 though there was insane inflation (mainly due to draining resources and capitalism) you’re forgetting that the money has no real value beyond the material it’s made out of so in the end it can’t really be equated since it’s not being viewed as a currency rather it’s just some cloth.
When you’re early and like the video before watching so spiff doesn’t send a Demi-god deity with powers unmatched in any piece of media to watch you while you sleep.
I forgot companions don't give Xp. Dogmeat did do a good job helping dance kill the simps though. Felt bad when i hit the ignition button. Well done dogmeat. Well done.
@@greenrevolver30 you do know that you don’t have too push the button right? You evil bastard you tortured dogmeat with a bloody jet engine for noting poor dogmeat 😞
I looked it up all over and I couldn’t find anybody who did it, so I’m suggesting it to you you should make a fall out for survival series but have random mods installed, this would include monsters that you weren’t expecting, settlers that you weren’t aware of, and quests that aren’t in the original game. Basically enough mods to scare you
16:00 i don't know where you did your shopping, but you're getting had Spiff. a 10mm Glock (G29 or G20) will run you between $450 and $600 USD new depending on what state you live in.
Spiff, the annoying thing is, there's a WAY easier way to get infinite money. You just need 1 local leader perk and you can scrap & store shops, which each give you 100+ caps each time. You do this over and over and you also get XP for it, and you get the caps, and you get higher settlement happiness, AND you get the materials to make MORE SHOPS. So you do this five times, you get 5 returned shops, and the materials from 5 scrapped shops, which is enough to make 1 more shop, so you can now do it with 6, etc. It's way better when you get the highest level of shop cause you get 500 caps instead. And you don't even need to leave the starting settlement. You dont even need to talk to any npcs, you can do it as soon as you start so long as you have 100 caps to start the process.
hey spif, im not sure if you realised it or not but this could also be used as an infinite levelling glitch as well! If we take the base institute pistol as an example for this, every time you scrap a institute pistol you get the materials it has on it plus some exp. By using the materials you get from the pistols (mainly the plastic) you can create infinite (plastic) chairs or items in settlements which in turn can be scraped for more plastic all be it at a loss but since we are getting infinite plastic from scrapping institute pistols so this doesn't matter. But, every time we create a plastic item in a settlement we get exp from it meaning if we did this for long enough we could max out the perk tree!
*When an Immovable Object meets an Unstoppable force INFINITE MONEY can be created!*
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Perfectly balanced
@@izanagi6778 As all things should be.
Can we get more Crusader Kings 3 100 stat Man please
It Just Works
9:15 - I like how the synths respect Dance's need to take a breather and stop shooting him for a bit.
Synths have feelings too
@@thespiffingbrit The Inquisition would like to speak with you, regarding your techno-heretical beliefs.
Don't want to kill one of their own
It was a courtesy from one synth to another
@@d.f.6334 no no ,they have feelings of heresy so its fine
Show of hands - who else kept hearing Spiff say "simps" instead of "synths."
"And endless quantity of simps will arrive to murder us..."
Exactly
Synfs. He can't (or won't?) pronounce 'th'. He says Smiffing when he talks about Skyrim for example. You hear him say 'Brovverhood of Steel'? Its not that uncommon a speech pattern in the UK if you've been poorly educated.
@@30noir He's southern British. He's speaking properly! 😂
Choosing to apply this as new head canon.
I’m hearing it every single time! 🤣
If you turn your difficulty to max they spawn with better gear and they stop spawning after about an hour. Use to do this all the time back in the day
Right? I thought this was a widely known exploit, but I still love the fallout content even if the game is a hot mess.
@@Afrologist the messier the better for spiff
Same great free gear 😋
Can it spawn legendaries? I’ve only done this once or twice, and survival mode makes carrying all the stuff a bit of a chore lol
@@HomeCookinMTG it can every now and then but all the weapons have upgrades on them when ya do it
16:00 Actually Spiff you can pick yourself up a 10mm pistol in here in the US for around $600
I heard $1,500 and got so confused i had to see what gun he found for that price. Turns out Springfield 1911s and Sig P220s
@@Dr.Spatula Hes British, he doesn't understand.
I heard you can get an infinite amount of 10mm pistols in America by sucking the oil from the ground and providing it to your closest M1 Abrams tank
@@kalibur6687 You missed a step. You also have to pray to john moses browning while at the abrams.
@@prind142 i prefer praying to Ian Jesus McCollum
This is even better if you get the scrounger perk and (I’m pretty sure) the perk that makes you find more caps, you will find more caps, fusion cells, and other ammo types (which weigh nothing) on the synths as well
Sniffing Brit: His name is Hugh Janus
Me: laughing like a 12 year old boy.
I see what you did there.....
Spiffing… means excellent or splendid… not sniffing.
@@bradameerbeg2154Sniffing LoL :D
@@bradameerbeg2154
Damn auto correct. Got me again.
I kid you not, I literally thought “Wait, what’s so funny about Hugh Janus?” for like 10 minutes. And then I said it out loud and got it instantly lmao
One of the many missed opportunities in FO4's story was that there was no storyline that would have let us overthrow Elder Maxson and put Paladin Danse in his place as head of the Brotherhood. Just think, we missed out on the quest line, "Danse Revolution."
There's even cut content of a Danse speech after taking over.
Danse, Danse Revoloution.
Sort of glad that didn't happen. A synf (SpiffCo approved pronunciation) at the head of the BoS? Maybe it would work if I was doing a pro-Institute playthrough & wanted synths taking nearly all positions of power.
@@Mr._Anderpson There's another point that could have made it a great storyline. Imagine how different the quest line would be if you did it before or after the big reveal about Danse... ah well, at least we had Far Harbor for the well-written part of FO4.
Laughs in fallout new vegas
Simps, not Synths. Infinite money. Very cool. Thank you Paladin Danse
The simps wanted Hugh Janus and did what simps do best.
Who wouldn't simp for Hugh? It's all in the Janus.
I forgot I named half my social media and game ids after Paladin Danse and I thought you were talking to me.
I just use Danse though
can some one make a mod that renames all synths to simps xD
I killed him
4:49 "It is in fact home to an endless quantity of spawning simps which naturally, we're going to exploit."
Oh Spiff, the OG eGirl.
Okay, the moment I saw the preview, I knew that this involved the Arcjet Mission -- genuinely infinite synths depending on when you push the button, huh? I was half-expecting you to find a way to glitch Hugh out of there and do the whole rest of the game with Danse trapped in there mining synth gold. XD
"It's in early access and they'll eventually patch it"
Checks current date. XD
I did the same thing 😂
Lol same
Yes, 6 years this year in November.
Did it right now on PS5
Just did this yesterday. What are the odds? Hugh and Paladin Dense always make a great team.
E
They are my fav wasteland power couple
Hello Mr. Brit
I do this every playthrough but not as long as Spiff did.
dense hugh janus
Eventually “Synth” starts to sound like “Simp” and it makes everything a lot funnier than it already was.
I think he really is saying Simp. I noticed it too. Weird either way.
It’s the tea in his voice
I heard it from the beginning. I kept thinking "No. Surely not."
But then I remember who I'm watching . . .
they simp for hugh janus
Glad I’m not the only one hearing that!😄
This video has an extra flavor of humor when it sounds like Spiff is saying "Simps" and not "Synths".
I recently discovered your channel and I must say, you alone have made me genuinely laugh out loud more than anyone
For once I’ve found an exploit before Spiff! Can’t tell you how many times I’ve left my computer running and gone to eat dinner while Paladin Danse begs for the sweet release of death.
I'm surprised he did this just NOW, this is a classic exploit. I bet 99% of players exploited, or knew about.
So Paladin Danse is just like the last member of Noble 6 in Halo: Reach, where his visor just says "OBJECTIVE: SURVIVE" and you're just sitting back like "Wow, this guy is making me rich!"
If this is how you try to make a lot of money in fallout 4 then you are doing it wrong. You can build water pumps in sanctuary and you can get water from those pumps and sell that water. Sanctuary alone can generate 11k in caps worth of water per day.
@@matthewtalbot-paine7977 Spiff already made a video on the water bottle infinite money scheme. I guess he did this one because it's entertaining and achievable quickly. It's also a clear oversight from Bethesda
@@M4x0L4VV Got a link?
ah yes good game design let the immortal essential character accompany you and kill enemies very good not broken at alllll
To be fair, immortal companions a mandatory nowadays otherwise, thanks to shit AI - mind you, IN EVERY SINGLE GAME GODDAMNIT - they will fall like a flies.
To be fair, the objective of Bethesda's design probably weighed the drop in difficulty (of making Danse immortal) as less risky than making players frustrated at being unable to get past a seemingly endless wave of robots. :/
Even with all it's glitches I still love Fallout 4 and wish they had another DLC.
"I'm pretty sure that's everything we can fit inside Hugh Janus"
I always grab any Institute weapons that are upgraded. Drop them in a settlement and scrap them, free nuclear material and screws and copper and crystals. Not so for base models though, just for the addons.
E
EA
AEIOU, sometimes Y.
@@ewanayres9576 EA Sports
@@JustKappu it’s in the microtransactions
This is a genuine helpful tip.
It means you could gun it to the BOS mission, get a metric ton of ammo from the exploit. Head strait to vault 81, grab the already heavily modified Overseer's Guardian and be absolutely overpowered early game.
This only works on pc because you need to disable corpses from despawning. but if you are playing on pc you might as well just use console comands to give yourself infinite caps. If you're playing on console then the room will fill up in about 10 minutes and then start despawning corpses.
@@MrGhosta5 That's kinda what I got from this as well, it's a whole heck of a lot of effort and in the end, having a ton of caps is great but it isn't quite gamebreaking due to the limited stocks of traders, and imho, if you're exploiting to get this anyway you might as well shortcut and just give yourself money, because saving yourself the hours required to do this (especially the walk to diamond city and selling stuff to people with limited money) leaves you more time to mess about in this glorious mess of a game
Let's not forget that you can use the cheat terminal mod as well, if you're on console and not fussed about achievements. But this is a fun way to get some money without actively cheating
If you want infinite money there are much better ways to do it. Build water pumps in sanctuary they generate water in your base inventory sell the water and then buy more parts to make more water generation and eventually you'll get to about 1000 water which will spawn in your base and is worth somewhere between 5-11 thousand caps and that's every day basically.
Buy the Gun with 100% Damageboost on Full Health Enemies and Mod it with a Sniper Barrel and the Rest Mods for Handling/Damage (Low AP Cost, Sniping barrel grants enough Range and thus Precision plus Damage).
Go for the Luck Feats (Luck 8 or 9 at beginning) for reloading/storing Crits and more Crit Damage. Reapers Sprint is insane with this Gun as you deal a Fuckton Damage on first Hit (Crits Autohit even on 1%) and a full AP-Gauge reload enough Critgauge to kill one.
AddMobs are now basically two-legged AP/Crit-refresher.
i’m afraid for the day brit finds a game that’s ACTUALLY perfectly balanced game
now i'm imagining him in a multiplayer game, with EVERYONE quickly using the SAME exploits he finds!
what sweet Chaos THAT would be!
@@ericb3157 we need to make this happen
@@Swwils new exploit. GUN. shoot your opponent in the head and they can’t do any moves. you automatically WIN!!
That would probably be Fallout London.
The day that happens is the day themultiverses will collide and all his most powerful characters will be let lose upon the world with all there exploits and upon that day Spiff will rise up and take his place as the one true god with his trusted advisors
I remember finding this exploit literally just by taking too long to press the button, the essential tag is such a nightmare of game design.
Every time Spiff says "Synth" I hear "Simp" and it makes this even funnier.
It seems that Todd Howard is a believer of the Murphy's Laws: "If it's stupid but it works, it isn't stupid"
It just works
That is how New Jersey works
If it's stupid and it work it's still stupid you just got lucky.
That's just programming. If the program accomplished your goal, it doesn't matter how stupid the solution was, it works.
Paladin Danse just has "let the bodies hit the floor" on repeat on his earpods.
Or "Feels Good" by Tony! Toni!Tone!
Fallout 4 has an "Auto loot" mod that can pick up anything within an x meter radius.
No more searching bodies, containers, etc :)
I love that mod
And the most important infinite carry mod... yeah it breaks it... but otherwise I find myself running back and forth between shops and places with a lot of loot... at least this is what I did in FO3 and I installed that mod before actually doing anything in later games.
@@jackmclane1826 You can give yourself infinite carry weight without any additional mod using the ingame console. That should help you I guess.
@@jackmclane1826 virus mod
What of you want to pick up certain stuff 🤣
Life Protip: Don't take a sip tea as just as The Spiffing Brit is about to reveal the name of the character.
The names you come up with for your characters make me laugh every time. I'm sure you'd be hilarious to watch play DnD as well.
Can we take a second to appreciate that at 12:31 he checks his ammo when the amount he has is the year the bombs fell
Exactly whatI was thinking about
IM ONLY DOWN HERE TO SEE IF ANYONE ELSE SAW THANK YOU
I like how ,when calculating the worth of caps, he forgets that in the game a pre-war dollar is worth 3 caps
I don't think he did a very good job of the calculations because the price of things changes based on supply and demand in the real world so the world in FO4 values things differently. What you should really look at is what does an hour of your time get you in game in terms of pay and then work out what a days wages would be and that would be a reasonable metric to work from not counting loot of course just what you get paid for actually doing a quest for someone.
theres also the fact that different TYPES of handguns of the 10mm variety have WIDLY different values.... some as cheap as 200 bucks and some as stupid as 20k
The economy doesn't work properly.
The fact he dumps a hundred of the same weapon on a vendor would devalue them all, since they are no longer in short supply.
@@Cheepchipsable Depends on if they owned all of the supply of that weapon, even if only in that area, that vendor can then decide whatever price they want for resale due to having a monopoly on it, or they can go the DeBeers route and just shelve them all, claiming they only have just a couple in stock.
And don’t forget 200 years of inflation…
Anyone know how he managed to be both in and out of the Pip-bay at the beginning? That might be important, in New Vegas you could do that to stop time while still moving. Lots of fun uses for that.
Based on the tabs at the bottom, he accidentally opened the level-up screen at the same time as the Pip-boy's bootup menu (which only shows up when you put it on for the first time).
Its called shroedingers pipbay
You know you have time on your hands when you watch every Spiff video.
Just throwing it out there, a 10mm glock here where I’m at is only around 500-600 usd.
Spiff:"The only thing that matters: money!"
Me: I'm fairly sure that's what caused the apocalypse in the first place...
Ancient aliens*
Oil*
Lumbago*
@@NotALandLubber excuse me cow poke this is the wrong place for u old man
Greedy Bastards with too much money and no brain cells and insane scientist with no ethics true to life really
Man, Hugh Janus just constantly looks like he needs a hug... and I really don't want to give him one
he has beautiful, soulful eyes
I remember the endless synths, I didn't realize he was invincible though.
@@smeggiamagarwine pretty sure you could kill danse the first time you meet him
He's got the best gear in the game dude, plot armor
Spiff you missed an opportunity to double your carry weight. You could’ve talked to codsworth apon exiting the vault and gotten him to carry stuff for you
"Hugh Jaynus knows how to grind" got my like.
Bring a companion and you can have them pick everything up manually and they can just keep picking stuff up and then you don't have to walk all the way out of Arc Jet and to Diamond City if you don't have perk to fast travel while overencombered
@@mralberosie3987 still works for me on console.
@@mralberosie3987 that bug works on both PC and Xbox for me
@@truedraigongaming5732 huh guess i misremembered then
I am on the PS4. When i tell dogmeat to pick something up after maxing out his carry weight, he will pick it up and then drop it again.
@@greenrevolver30 dogmeat is different to all the other companions
It's so amazing whenever you can break the game, not by exploits, but just by going afk. What an egregious oversight.
It wouldn't be a Bethesda game without it.. in fact I'll be slightly disappointed if ES6 and Starfield ARENT riddled with bugs.
Seems to be patched on PS4 as the synths stop spawning after 20 die and the quest skips the rocket firing part, it just sends the elevator down and updates the quest.
@@RelentlessOhiox Honestly it's a disgrace and cheapens the experience. I love the Fallout universe, I hate Bethesda.
I actually think it’s more impressive to see a Bethesda game played with no exploits at this point
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Or mods.
I thought those were in there on purpose? You know, like the cheats in the sims?
a bethesda game with no exploits or mods in not a bethesda game at all
I have a survival run where I use no exploits and play with a lot of self-imposed rules to make the run harder. My character's name is called "Honor".
You can roughly calculate the value of a cap via the pre-war currency.
If you look at a bundle close up it's $20 bills. Each stack is still wrapped with the paper band meaning there's 100 $20 in a bundle or $2,000 dollars. A bundle is worth 8 caps. So a cap is worth roughly $250 in pre-war currency.
Congratulations you have invented a fallout themed screen saver
15 years from now my kids will love your content when the next fall out comes put
the year is 2036 fallout 5 is about to be released.... Todd pulls back curtain to reveal fallout 5 is actually just a new version of skyrim
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@@thespiffingbrit Sadly, you're probably right
@@bighairyballs8295 E
What’s even better is if you do this at a higher level the guns end up being worth a hell of a lot more. Or if you do it on legendary difficulty you can get so many legendary weapons you never have to sell an item again!
What if I turn on the legendary difficulty and let Danse shoot them and turn it back after the rocket was activated?
@@Vixen1525 I think that works
@@Vixen1525 difficulty calculates loot in real time... you'd have to leave it on lego till you finished looting... than turn it back down after its all in your loot bag
I'd love to cosplay as one of the characters that you make from one of your many videos, but there isn't enough therapy on this planet to overcome that body horror.
Who's paying $1500 for a 10mm pistol? A Glock 20 is just over $500
what makes this funny, is dance keeps saying he is running out of ammo, and because danse is a synth.... technically could have made close to 1 mil...
As the wise Todd Howard said “it just works “
What if Spiffing Brit invented the Institute as an answer to 'how much can we break and exploit the mechanics of real life'?
Not what, when
@@The7thgiver “when if spiffing Brit”
@@teathesilkwing7616 yes
Spiff: "We have created quite possibly the worst character in the universe."
FrenchTomahawk: "And I took that personally."
Having Righteous authority with 5k fusion cells, max full auto upgrade, crit perks, and full auto perks is a wonder to behold. Although then finding a unique laser rifle/pistol that fires twice for one ammo, give it a full auto, and hand it off to a companion is just amazing. You don't have to do anything.
there is another exploit
the patrolling brotherhood knights (only the ones that walk around) on the prydwen can be pickpocketed of their power armor... and then the armor respawns!
to do this, steal their fusion core, they will proceed to exit their power armor, then make sure you're [hidden] and you can take the armor from the frame. then proceed to sell the brotherhood's armor right back to proctor Teagan...
then leave the prydwen, sleep a day or so, and come back to the knights armor respawned- repeat
warning: if spotted pickpocketing the brotherhood will become very angry, so I advise quicksaving before every pickpocket.
Makes me so happy that I'm not the only one still playing fallout 4
I love how, in a game where you can just type in a few console commands/load a few mods and get whatever you want, Spiff cheeses the game the old fashioned way just on principle.
That's how he rolls. In this instance though he did it a bit wrong. You can make much more money quicker by just building water pumps in sanctuary.
@@matthewtalbot-paine7977 ? How.. im new yo falloit 4
@@sanjivinsmoke2719 It takes some setup (get the first Science! perk), but industrial water purifiers make 40 purified water per day at a cost of 5 power. Sanctuary and a few other settlements have enough usable build space in water that you can potentially produce thousands of water (worth 20 caps each) every few minutes of playing, and without having to engage in any combat--Just fast travel from settlement to settlement collecting water and selling it to vendors. You can start small and just spam basic water pumps at a couple settlements if you need to.
Well console is easy and frankly boring. Discovering ways to do it inside the game mechanics is fun in its own way.
Todd would be proud hes doing exactly the same with skyrim 😂
Imagine carrying 25,000 bottle caps with you across the wasteland. the noise would drive the deathclaws nuts.
Aaaah, you done darn did it again Todd you wonderful bastard
"... enough ammunition to get us through the rest of the game."
I think you might be underestimating how inaccurate I can be.
Have you ever done the Abernathy melon farm?
It's great. Since one of them buys melons you can set up a lovely plantation that buys its own produce. It's not necessarily perfectly balanced, but I always thought it was a Spiffing settlement build
Yep and greygarden has another exploit the farm exploit with mutfruit so you can go back and forth between them and sanctuary and make a good amount of caps
I actually used to do this on a small scale when starting new runs to fund my nonsense.
I like how the synths disintegrated due to the rocket burning but the plastic ass guns didn't lol
Only in Fallout do they decide that a science-based tech faction can create a giant, blocky, weak laser gun worse than one you can find on wild animals.
I think the best thing is that accidentally, spiffing Brit made a god.
Janus is the Greek god of doorways, traditions, time, duality, passages, beginnings and endings. Fitting, seeing as how hugh Janus represents one’s passageway from mortal to god in fallout 4 as well as the beginning and ending of Todd’s control over spiffing in his game
I love how you started with doorways
@@Pioguni he was talking about the back door
He unknowingly or fullknowingly made reanu keeves passageway to the real world through hugh janus
Also because Hugh Janus is the god of that doorway they closed to trap the synths and the paladin in the same room
Ahh memories
Fun fact: Fallout 4 contains just over 111,000 lines of spoken dialogue, which is more than Fallout 3 and Skyrim combined. The player's character has 13,000 spoken lines each for the male and female character.
Fun fact: the game "just works"
Damn. Too bad they didn't spend all that time writing a good story, or adding rpg mechanics. Still pretty impressive tho lol
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@@sethwinters3556 It has good story! Just... Not so much on the main quest line.
I bet most of it it is for codsworth player name thing
4:24 "he's going to become the largest mass murderer in the history of the fallout universe"
courier six: are you sure about that?
It's things like this that make Bathesda games so much more fun than intended
Todd Howard’s infinite money technique is just releasing Skyrim over and over again.
In a game where you don't need infinite money, here's infinite money
Exactly!
Just typing the same thing, because of the settlements, you already have infinite stuff, talk about purified water "coughing"
In a game where you get infinite money by going to a fort and absolutely filling it with water purifiers for infinite money, here's a slightly faster way to get that initial lump-sum to stop caring about the costs of building materials!* *Highly recommend getting the perk to fast travel while overencumbered before trying this, or be willing to console command your carry capacity up, otherwise this will take hours of slowly walking across the map to a stationary vendor
@@AtomicArtumas I was thinking the same thing with the Strong Back perk, only problem is the fast travel effect is rank 4, unlocked at level 30. Spamming shelves and such at Sanctuary usually gets around 20 I think, so rushing some easy quests and getting lucky or save scumming Idiot Savant for the rest befor doing this quest would be required. Still probably faster than slow walking
I don't use settlements or any conceivable exploits in my survival run I'm on. Only way to make the game feel rewarding and fair.
@@andylaw3222 yeah, I haven't exploited any money cause by the time I get to diamond city I already have like 4-5k caps. If you have Higher strength to start with you can just carry and sell armor/weapons, hell you don't even need science with this route just take off attachments from guns you find if you need any. I usually start with a SPECIAL 6,4,4,6,4,3,1
Calculating the exchange rate of caps is exactly like calculating the rates of inflation or indeed exchange rates in the real world; you have to create what's called a "basket" of goods and apply the conversion to that. What goes into these IRL "baskets" is arbitrary and set at the whims of economists.
Pre War money costs 3 caps in game so not accounting a probable inflation in 2077 USA
3 caps = 1 dollar
@@elderflame494 1 pre war money item in game is a huge stack of bills, presumably it's a lot more than $1 per cap
@@joshtrue6521 true, so prewar inflation must have got crazy for a stack load of cash to only be worth 3 caps in post war. I'm talking Venezuela type level of inflation
I don't think you can use weapons as a baseline like he did. In a world where there aren't any laws and firearms are everywhere, a $1,000 pistol will sell for pennies. Just look at real world places like Africa and the Middle East where you can buy an AK for $15.
@@elderflame494 though there was insane inflation (mainly due to draining resources and capitalism) you’re forgetting that the money has no real value beyond the material it’s made out of so in the end it can’t really be equated since it’s not being viewed as a currency rather it’s just some cloth.
Todd the cheeky bloke did it again! Spiffing fantastic!
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12:29
2077 fusion cells? Surely that wasn't random? Spiffing brit you are brilliant indeed.
"I think that's everything we can fit inside Hugh Janus"
You gotta love it when sir Yorkshire tea himself posts fallout content
I'm so glad this exploit is shown I was always amazed that the game would give you seemingly infinite fusion cells along with rightous authority.
When you’re early and like the video before watching so spiff doesn’t send a Demi-god deity with powers unmatched in any piece of media to watch you while you sleep.
The real exploit is Spiff finding a way to afk in a game and turn it into IRL money.
"2,000 fusion cells should be enough" speaking from experience and a gatlin lazer it is indeed not enough good sir
"There is an infinite number of simps" - You're doing a great service by killing all of the simps! Excellent work, Spiff!
Great video definitely watched it in 5 seconds
Whether it be past, present, or even a post-nuclear apocalypse, economic inflation is perfectly balanced with absolutely no exploits whatsoever!
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I love listening to Spiff saying “symfs” over and over.
legit, had to immediately re-check the upload date of this video after you said early access.
When the exploit is so powerful even Reanu Keeves doesn’t want to do it
Its not that he doesnt want to its that Todd Howard wont let him as that might make him to powerfull
naaa, you see, Reanu Keeves is already PAST this point in the timeline.... he DID this before... we just dont get to witness it
I don't know if I should laugh or cry, he looks just like my dad....
I imagine crying would be more appropriate as that may be your future. 😋
@@bwd8664 NOOOOOOOO!!!!!!!!!!!!
I wonder if leaving a companion outside those doors would also double as infinite XP.
Companions don’t give you xp in f4
@@Ethernalabyse welp, that's just useless then
I forgot companions don't give Xp. Dogmeat did do a good job helping dance kill the simps though. Felt bad when i hit the ignition button. Well done dogmeat. Well done.
@@greenrevolver30 you do know that you don’t have too push the button right? You evil bastard you tortured dogmeat with a bloody jet engine for noting poor dogmeat 😞
The synths aren’t actually endless you can help him fight them off and I think there’s like around 20-30 you have to fight
I looked it up all over and I couldn’t find anybody who did it, so I’m suggesting it to you you should make a fall out for survival series but have random mods installed, this would include monsters that you weren’t expecting, settlers that you weren’t aware of, and quests that aren’t in the original game. Basically enough mods to scare you
"I just can't stand looking at Hugh Janus"
Umm, I call bullshit, you love it and you know it!
16:00 i don't know where you did your shopping, but you're getting had Spiff.
a 10mm Glock (G29 or G20) will run you between $450 and $600 USD new depending on what state you live in.
Spiff, the annoying thing is, there's a WAY easier way to get infinite money. You just need 1 local leader perk and you can scrap & store shops, which each give you 100+ caps each time. You do this over and over and you also get XP for it, and you get the caps, and you get higher settlement happiness, AND you get the materials to make MORE SHOPS. So you do this five times, you get 5 returned shops, and the materials from 5 scrapped shops, which is enough to make 1 more shop, so you can now do it with 6, etc.
It's way better when you get the highest level of shop cause you get 500 caps instead.
And you don't even need to leave the starting settlement. You dont even need to talk to any npcs, you can do it as soon as you start so long as you have 100 caps to start the process.
player.additem 0000000f 1000000
@@adamread7507 you can do that too, it also doesnt disable achievements.
Every time he says 'synths' I hear 'simps' XD.
hey spif, im not sure if you realised it or not but this could also be used as an infinite levelling glitch as well!
If we take the base institute pistol as an example for this, every time you scrap a institute pistol you get the materials it has on it plus some exp. By using the materials you get from the pistols (mainly the plastic) you can create infinite (plastic) chairs or items in settlements which in turn can be scraped for more plastic all be it at a loss but since we are getting infinite plastic from scrapping institute pistols so this doesn't matter. But, every time we create a plastic item in a settlement we get exp from it meaning if we did this for long enough we could max out the perk tree!
When I did that mission, I legit thought they would have made it have a limit of synthetics lol
nice vid
How do you break a game that comes pre-broken out of the box? 5D chess
we haven't survived anything in america, we've decided to have an ongoing apocalypse thank you very much
Your character looks like the toy store dude in toy story 2...with contacts.
I have to drive all the way to work...ON A SATURDAY!