The graphics are quite nice but you need to work on the focal length and aperture of the camera (its characteristics) to make it really seems like a human looking at the scenes. Right now the aperture and focal length are too different from a human eye to make it realistic, in my opinion. It looks like you are moving looking through an aps-c (or even phone) camera. (It does seem more realistic further in the video, though ! For exemple around 4mn10sec in?) Great work, though!
Another one going down the rabbit hole of writing his own renderer. I have seen several guys who started out trying to make a game get stuck in endless iterations of their custom engine solutions.
I’m not a game developer per say.. so I’m not creating games or planning one anytime soon.. I am more into graphics tools and how they work behind the scenes.. the knowledge learned on how these engines are made is far more paramount to me than making a game ..
And people say Godot cant do 3D. Though it would be interesting to see hownit handles people
Yes Godot can do 3D.. and the major recent vulkan updates are tailored to handle just that ..
Because it can't
@@Dantee52 perhaps it’s a skill issue
This isn't godot.
I doubted if it was Godot because the lighting looks very good. Godot 4 has good lighting but is still full of artifacts.
vulkan and opengl have their problems, but i don't undertstand why people enjoy the walled-garden that is metal and the apple ecosystem.
It simply goes down to preference and project requirements..
eww Metal ... that is the last rendering software I would try.
It’s not for everyone..
godot asmr is crazy 🤣🤣
🤣🤣 trust me
The graphics are quite nice but you need to work on the focal length and aperture of the camera (its characteristics) to make it really seems like a human looking at the scenes.
Right now the aperture and focal length are too different from a human eye to make it realistic, in my opinion. It looks like you are moving looking through an aps-c (or even phone) camera.
(It does seem more realistic further in the video, though ! For exemple around 4mn10sec in?)
Great work, though!
Another one going down the rabbit hole of writing his own renderer. I have seen several guys who started out trying to make a game get stuck in endless iterations of their custom engine solutions.
I’m not a game developer per say.. so I’m not creating games or planning one anytime soon.. I am more into graphics tools and how they work behind the scenes.. the knowledge learned on how these engines are made is far more paramount to me than making a game ..
Looks great bro.
Very inspiring. Subbed.
Truly appreciated!!!
Can't hear you.
Tried the volume buttons?🤣
爱 伟大的
Thank you very much!!