Fully Destructive Environments In Gaming [Future Of Games 2/6]

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  • Опубликовано: 12 июн 2024
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    Over the years Video Games have used different methods to simulate destruction, but are they holding back their true potential? Let’s find out.
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Комментарии • 2,6 тыс.

  • @DarkSpaceStudios
    @DarkSpaceStudios  Год назад +601

    Join Grand RP using my link in the description to get exclusive benefits!
    Thank you for watching!

    • @goofygaming2775
      @goofygaming2775 Год назад +1

      Hi

    • @andreyabrz
      @andreyabrz Год назад +1

      a

    • @slyceth
      @slyceth Год назад +15

      Fully enterable > Fully destrucive

    • @Jackspiring
      @Jackspiring Год назад +1

      The Saboteur is conspicuous by it’s absence in this video, a bit like red faction but not AS destructible that’s probably why you missed it out. Top quality video as always anyway

    • @DarkSpaceStudios
      @DarkSpaceStudios  Год назад +13

      @@slyceth that's why I did that one first 😃

  • @Megaserl
    @Megaserl Год назад +9913

    Imagine this level of destruction in GTA online... Los Santos would permanently look like a Fallout map

    • @tamplarujr32
      @tamplarujr32 Год назад +747

      Imagine the amount of sheer destruction a Lazer would cause. It would be terrifying.

    • @billytk1225
      @billytk1225 Год назад +715

      Yeah wouldn't be much fun to login to a game every day and the world is always totally demolished. Game would get old real fast. This stuff works well in Single Player environments but this is exactly why online games don't allow this level of destruction.

    • @armando_az1
      @armando_az1 Год назад +69

      Fallout games would have more structures then gta online.

    • @treycopeland1368
      @treycopeland1368 Год назад +139

      Nah, It's gonna look like 2B2T's spawn

    • @night_og3515
      @night_og3515 Год назад +88

      my shitbox pc would form a black hole and kill everyone

  • @gunjagun
    @gunjagun Год назад +1910

    When GTA 5 came out the first thing I did in free roam was driving a car at full speed into a wall to see how much they improved vehicle destruction compared to GTA 4... my disappointment was immeasurable and my day was ruined

    • @lstatic21
      @lstatic21 Год назад +57

      Thank god for mods

    • @ThaMentalGod2003
      @ThaMentalGod2003 Год назад +173

      @@lstatic21 thank god for beamng drive 😎

    • @Ben-Hollingbery
      @Ben-Hollingbery Год назад +13

      not as much as your car was

    • @lucker6181
      @lucker6181 Год назад

      Lmao

    • @808mike
      @808mike Год назад +47

      Lol yes because in the trailer there's a scripted mission where you ram a money truck into a destructible wall

  • @thefrub
    @thefrub 11 месяцев назад +373

    It's really funny that despite all the advances in technology, the two best destruction games are Red Faction Guerilla from 14 years ago, and Teardown which was made by like 4 people.

    • @lirgamingthings6035
      @lirgamingthings6035 6 месяцев назад +2

      What about Brick Rigs?

    • @outrider8569
      @outrider8569 6 месяцев назад +15

      I remember younger me on the PS3 playing red faction guerrilla and wanting more games like it since it felt so unique sucks most devs haven't done that

    • @EREBUSAETHER
      @EREBUSAETHER 6 месяцев назад +4

      Yeah it feels like the missing ingredient in games

    • @HalbeargameZ
      @HalbeargameZ 6 месяцев назад +4

      @@lirgamingthings6035 brick rigs destruction isnt that good, its extremely janky, its far from innovative or impressive, fun nonetheless though

    • @EricJaakkola
      @EricJaakkola 6 месяцев назад +4

      Teardown is just minecraft with smaller blocks.

  • @party4lifedude
    @party4lifedude Год назад +358

    I remember playing Red Faction and seeing the fully destructible environments and thinking "wow in the future games are going to be so awesome" But It has taken way longer than it should have for us to get to the level of destruction that I hoped for then. And for many years we only went backwards from that.

    • @AndrewMiE
      @AndrewMiE 11 месяцев назад +20

      RF: Guerrilla was so ahead of its time, such an amazing game.

    • @yesyes-om1po
      @yesyes-om1po 10 месяцев назад +19

      destruction isnt easy, its a choice that can complicate a game way more than it needs to be, destruction wasn't an afterthought or gimmick in red faction, it was the entirely gameplay loop.
      making something destructible is very complicated, making it good is even more complicated, and then making it look good while not breaking the game/ruining performance is almost impossible.
      You have to basically destroy the topology of every destructible object in the game, or make a procedural way to collapse topology to look like a fragmented version. And then you have to texture the interior pieces/create new topology for backfaces, which in of itself degrades performance, let alone the physics sim to actually make it work.

    • @party4lifedude
      @party4lifedude 10 месяцев назад +14

      @@yesyes-om1po If they could pull it off 20 years ago, then there is no excuse.

    • @yesyes-om1po
      @yesyes-om1po 10 месяцев назад +11

      @@party4lifedude did u read anything i said lol, the games that had destruction were built around it, not made for a gimmick or a little side quest, the difference between destructible environments and no destructible environments is a good extra year+ in dev, + the money, + the performance drop on all hardware.

    • @ROSACEPONY
      @ROSACEPONY 9 месяцев назад

      @@AndrewMiE Guerrilla was awesome, i remember complaining as it didn't had terrain destruction unlike Red Faction 1, but Red Faction 1 had a lack of building destruction

  • @skylenexo6541
    @skylenexo6541 Год назад +323

    I remember playing The Incredible Hulk for the ps2 when I was a kid. And after the first level, I distinctly remember never doing anymore missions since I would just spend the entire time in the city destroying buildings and cars because it just looked so cool at the time to see a building fall and get destroyed.

    • @DarkSpaceStudios
      @DarkSpaceStudios  Год назад +34

      Same!

    • @12LoLproductions
      @12LoLproductions Год назад +11

      Same, I also stayed in the tutorial mission since it gives you unlimited health and has never ending enemies

    • @_Magnvs.Ambrosivs_
      @_Magnvs.Ambrosivs_ Год назад +6

      Same but when i started to pay attention to the intro moves i felt the need of doing some missions just to unlock them 😂 i miss those good old days...

    • @deamonsdarkness7157
      @deamonsdarkness7157 15 минут назад

      ​​@@DarkSpaceStudios there was also that vr game megaton I think that's what it's called its fun to play

  • @Sly_rim
    @Sly_rim Год назад +1254

    25:50 "we need to reward the games that innovate, like Teardown"
    One month later, Teardown loses Steam's Most Innovative Gameplay award to Stray

    • @Sevastous
      @Sevastous 11 месяцев назад +365

      Yep. everybody forgots how physics create the sandbox and gameplay freedom and opportunities and just votes a game where you can play a cat... wow innovation just because that game sold more :D

    • @brostrod
      @brostrod 11 месяцев назад +39

      i mean you can interact with nearly every item on shelves, tear up carpets, etc.

    • @somewhataddicted7685
      @somewhataddicted7685 11 месяцев назад +69

      @@Avardent that definitely sounds like a game 🤔

    • @AUSOME.
      @AUSOME. 11 месяцев назад +3

      @@Sevastousforgets, not forgots.

    • @theetaurus1832
      @theetaurus1832 11 месяцев назад +5

      who cares

  • @jijigri9224
    @jijigri9224 8 месяцев назад +91

    The Finals, a game by ex Battlefield developers, is an FPS that offers a lot of tool for players to destroy buildings in fun and strategic ways. The destruction isn't as crazy as in Teardown, but you can collapse a building to expose a team camping on the roof, or blast through the ceiling with C4s to surprise them from above. And yes, it does get super chaotic

    • @Jiub_SN
      @Jiub_SN 5 месяцев назад +3

      It's pretty fun too, most fun fps I've played. Glad I found it

    • @Callistemon
      @Callistemon 5 месяцев назад +2

      They need to change the propreties of bullet, so it can make hole in walls or any kind of material

  • @NPC_5439
    @NPC_5439 7 месяцев назад +62

    A game called "The Finals" is in development where the entire map can be destroyed down to the floor, it takes place in a gameshow where teams of 4 fight for cash boxes. They had a 2 week open beta, it was very fun.

    • @Backfisch5927
      @Backfisch5927 7 месяцев назад +8

      I legit thought that's what he was talking about at 12:02 for a few seconds

    • @jackysbin3860
      @jackysbin3860 7 месяцев назад +4

      that was only a 2 week beta?? i missed my chance to play it man

    • @dezzmaan5079
      @dezzmaan5079 4 месяца назад +1

      No, everything is not destructible.

    • @Backfisch5927
      @Backfisch5927 4 месяца назад

      @@lilyeet1980 game fell off hard after the very promising beta

    • @Shadowclaw25
      @Shadowclaw25 29 дней назад

      @@Backfisch5927 i think its a very cool game, well made, but its only for hyper-competent people. Its only multiplayer. So i am out :/ to old and slow :P

  • @jyaw16
    @jyaw16 Год назад +916

    A Superman simulator that comes to mind is Megaton Rainfall. The scale of everything is immense, you can literally visit other galaxies. And you have Superman-like powers too; you have lasers, a ground pound, you can fly (obviously) and telekinesis. The game universe has enemies to defeat on Earth. but if you're not careful your powers will damage whatever city you're fighting in, and the destructible buildings acts accordingly. Of course on such a massive scale, you're sacrificing quality for quantity, but I think the scale alone of the game is amazing.

    • @cbl1199
      @cbl1199 Год назад +31

      Just tried it because you made me curious, and only goddamm, did they even play test the freaking game??? This is so freaking janky, you have to hit flying ship that jerk all over the place but you get punished for every missed shot, and that absolutely useless telekinetic power is outright enraging to use, 3/4 times it won't even fire properly if at all, resulting in an instant mission failed because the bomb do so much destruction...
      To anyone reading this, I do not recommend this game unless you want to pointlessly rage, quickest buy and reimburse I've done in a long time.

    • @jyaw16
      @jyaw16 Год назад +27

      @@cbl1199 haha yep, that's the leaening curve of the game. You need to juggle a bunch of enemies while trying not to damage the city too bad. Collateral damage in inevitable. And it actually gets harder from there because as you progress, you get more powers, and then yu have to use the new powers to defeat new kinds of enemies that starting popping up. and of course more enemies to juggle at the same time
      Not too sure about the janky telekinetic power, maybe just takes a bit of gettig used to. You need to get within a certain range for it to work, and then you just send the bomb as far into the stratosphere as you can

    • @xnotasweatx
      @xnotasweatx Год назад +15

      @@jyaw16 glitchy mess: learning curve. Sure bro

    • @shApYT
      @shApYT Год назад +40

      @@cbl1199 we did not play the same game then. It is hard to avoid collateral damage because that is the gameplay. Being an infinitely powerful being with powers that can level cities predictably levels the cities you are trying to protect.
      It is also playable in VR.

    • @kami_narisama
      @kami_narisama Год назад +24

      @@xnotasweatx i bet you didn't even play the game if you think it's 'glitchy'.
      Yes the game is hard and the telekinetic power is hard to control but THAT'S THE POINT OF THE GAME. You're literally a omniscience being that is tasked to protect Earth. You have all this powers yet you have to avoid letting loose to avoid casualties. Of course the game won't be easy

  • @newginslab6993
    @newginslab6993 Год назад +645

    I’d take a game in 1080p over 4K as long as it had actual destruction physics

    • @crestofhonor2349
      @crestofhonor2349 Год назад +71

      Destruction is a CPU effect because physics are typically calculated on the CPU so 4K and 1080p won't change the performance likely

    • @J.Wolf90
      @J.Wolf90 Год назад +28

      Same. Gameplay depth over pretty graphics and resolution. Games today are more movie like and it sucks, they are boring!

    • @iikatinggangsengii2471
      @iikatinggangsengii2471 Год назад +3

      i mean texture/visual is already at high standard nowadays anyways

    • @ChiquitaSpeaks
      @ChiquitaSpeaks Год назад +5

      @@crestofhonor2349 exactly I’d say we’re about high time ready for a real return of destruction with the current GEN consoles. Probably would have to settle for 30 FPS though

    • @crestofhonor2349
      @crestofhonor2349 Год назад +3

      @@ChiquitaSpeaks I agree. We could start adding in real time destruction, to games that it would be a benefit to, with slightly more complex damage models and physics calculations. Once games stop targeting both current gen and last gen expect CPU targets to rise more as companies begin to take advantage of more CPU related features like destruction

  • @mikejr7727
    @mikejr7727 11 месяцев назад +57

    The recent Battle Bit does this beautifully as well, you can feel the rumble of a building from far away and sometimes watch it tumble down to the ground after having spent the match chipping away to reveal enemies behind cover, and more. It's so satisfying to just watch as the building you were in only 5 minutes earlier is gone.

    • @morrisalanisette9067
      @morrisalanisette9067 10 месяцев назад +5

      that's what battlefield bad company 2 was like. unfortunately no one can create a game as good as it for some reason

    • @ausinasmith96
      @ausinasmith96 10 месяцев назад +2

      ​@morrisalanisette9067 money
      That's why they won't let battlebit on console, and console games are becoming shittier
      They could have made 2042 extremely well, but instead EA said do call of duty fortnite instead for the money

    • @the_motherfucker
      @the_motherfucker 9 месяцев назад

      @@morrisalanisette9067 He literally named another, game like that too, one that was recently released as well

  • @dilan789
    @dilan789 9 месяцев назад +10

    8:20 Bro did a POV: 911 and thought we would not notice.💀

  • @cosmonaut4170
    @cosmonaut4170 Год назад +597

    I love how this went from "how games simulate destruction and different ways it could be done" to "we need to make gaming the way it should be and we're all getting scammed"

    • @protocetid
      @protocetid Год назад +65

      he wasn’t wrong, it’s sad how the majority of the industry’s ambition was sucked out after the late 2000s

    • @Drstrange3000
      @Drstrange3000 Год назад +41

      @@protocetid This is why as the graphics get better, I find myself increasingly getting bored and disinterested in a lot of modern games. Things like physics, A.I., and animations are taking the backseat.
      It was why I appreciated games like Zelda BotW. The environment felt more than set dressing. I was also pleasantly surprised to see Fortnite starting to implement more destruction, fire spread, and more animations. I hope more UE5 games implement these things in their games.

    • @jcnojc
      @jcnojc Год назад +14

      @@Drstrange3000 it's like dev companies realized $ > quality. once you got that IP youre safe to keep letting games go out because people will pay for what they want to love

    • @_Magnvs.Ambrosivs_
      @_Magnvs.Ambrosivs_ Год назад +9

      We need so much of this in several matters of the entire world!! Reflection about the problem + a good solution, not just complainings and crying nonsense, good solutions is what makes us really overcome problems

    • @utvm6748
      @utvm6748 11 месяцев назад +3

      Welcome to capitalism

  • @tflh
    @tflh Год назад +792

    this better blow up on youtube just the editing and script is amazing

    • @lucasjohnson6
      @lucasjohnson6 Год назад +3

      ha... blow up...

    • @tflh
      @tflh Год назад +26

      @@lucasjohnson6 i did not intend for that to be a pun but now i realise what ive said i shall pretend it was on purpose

    • @currykingwurst6393
      @currykingwurst6393 Год назад +17

      Haha, "blow up". I get it. Nice pun. :D

    • @MamatHensem
      @MamatHensem Год назад +1

      @@tflh what does pun mean

    • @swifto12usedtobetaken
      @swifto12usedtobetaken Год назад +2

      @@MamatHensem Hard to explain, but it's a type of joke referencing something. Like destruction. He said "this better blow up". Blowing things up is a type of destruction.

  • @gabyan5981
    @gabyan5981 5 месяцев назад +10

    This video just predicted The Finals

  • @gabeybabey142
    @gabeybabey142 9 месяцев назад +20

    Megaton Rainfall is really cool because you can actually accidentally fly through buildings, and your heat vision can cut through buildings as well

  • @gamrknight8060
    @gamrknight8060 Год назад +252

    When I first got Just Cause 3 for like three dollars on Steam, I gotta say I wasn't expecting much. Imagine my surprise at how realistic and just fun it was to just blow shit up, it looked fantastic and ran like a dream. I later got Battlefield 1 and was blown away once again at how buildings would crumble to pieces when a tank would drive through, or how a plane could crash in front of you, creating a fantastic flaming wreck and crater that would provide cover for you and your squad.

    • @ryszakowy
      @ryszakowy Год назад +22

      now imagine if just cause 3 actually delivered and complete destruction would be possible
      i will never understand why a franchise that advertises itself with chaos, destruction and carnage allows the player to blow up only things that are painted red

    • @raidermaxx2324
      @raidermaxx2324 Год назад +11

      thats part of the reason Just Cause 4 was such a huge disappointment, as it appeared they took a huge step back in destruction

    • @thalmoragent9344
      @thalmoragent9344 11 месяцев назад +2

      ​@@raidermaxx2324
      Facts

    • @thalmoragent9344
      @thalmoragent9344 11 месяцев назад

      ​​@@ryszakowyWell, there's only so much they could've done at the time, to be fair.
      That, and it couldn't be done with EVERY building, gotta have some limits here and there.
      I understand your point though.

    • @lemmy154
      @lemmy154 11 месяцев назад

      ​@@ryszakowy?

  • @drmangler6475
    @drmangler6475 Год назад +411

    You missed Crash N' Burn and Wreckfest when you were talking about car destruction. Both amazing games with great destruction. Wreckfest had it's moments but Crash N' Burn was my all time favorite racing game!

    • @car8070
      @car8070 Год назад +13

      @@J.PC.Designs but no game is perfect. Wreckfest suffers in the driving physics aspect in my opinion. it would be amazing if someone could combine the best of all games in the genre

    • @Enders1
      @Enders1 Год назад +5

      The best example for car and physics environment destruction would be Full Auto 2: Battlelines

    • @billymercury3897
      @billymercury3897 Год назад +4

      For me it's the FlatOut series, made by the same Devs as Wreckfest

    • @air6699
      @air6699 Год назад +3

      He also missed rigs of rods from like 2006 which was also made by the beamng devs back then

    • @Rohit.Gaikwad
      @Rohit.Gaikwad Год назад

      *Trail Out has the same crash physics as Flatout*

  • @zrobi926
    @zrobi926 Год назад +6

    This is just so well put together, so well written!!!

  • @117johnpar
    @117johnpar 11 месяцев назад +8

    The tools to do this and a lot of simulation stuff is there. Devs just dont bother. Often blamed on hardware resources, yet we get them pushing raytracing which offers marginal visual fidelity inhancements from an already plateuing graphical aspect, and its an absolute resource hog that most existing hardware isnt even compatible with at all.

  • @aaronjohnson7175
    @aaronjohnson7175 Год назад +317

    To modern video game companies and its publishers: "Why fix that's not broken?"

    • @gillespriod5509
      @gillespriod5509 Год назад +58

      Games are already trash enough these days, before improving the Maps they Need to bring back quality control

    • @kodak1587
      @kodak1587 Год назад +13

      @@gillespriod5509 I agree, I literally have no games that came out after 2014... Kinda sad that somehow all video game companies forgot how to make great and iconic games

    • @jay9661
      @jay9661 Год назад +12

      @@kodak1587 You are missing out many amazing indie games

    • @DarckAngel11
      @DarckAngel11 Год назад +12

      I would question if gamers preffer 30 fps with fully destructible environments or 200fps with no destruction, sadly I've seen how most gamers would turn graphics and environment detail/effects all the way down to gain 10-20fps more.

    • @bigpickles7111
      @bigpickles7111 Год назад

      Granny said if it ain't broke don't fix it tht could go for everything

  • @LPPhoenixRed
    @LPPhoenixRed Год назад +79

    "the focus of these companies needs to be rethought, rebuild... but for that to happen, first, it has to be ... destroyed!"
    i never thought there could a better summary of the gaming industry as a whole, but you really have a point here, bravo.
    and i really really hope you get more attention, your videos are so well made and good, its just astonishing

  • @TiwaODtv
    @TiwaODtv 6 месяцев назад +1

    Your series is uplifting me. Thank a ton.

  • @0dixib0
    @0dixib0 Год назад +8

    Really good work, hopefully this reaches out and inspire future game creators. One thing to clarify, what was mentioned as Battlefield 1 & 2 is more precisely Battlefield: Bad Company 1 & 2.

  • @BraveMaverick69
    @BraveMaverick69 Год назад +171

    teardown(the game witch building were destroied in the begaining) is such a great game. and the best part is you can mod it. i think i have 70+ mods installed that varies from a neclear reactor that explodes when you press a button to a highway witch has russian tanks and if you hit the ammo it slowly starts catching abaze and eventually explodes. its a great destruction game and roleplay game and is worth the 20$
    edit: its 20$ not 10. i swear it was 10 when i bought it

    • @air6699
      @air6699 Год назад +8

      I didn't know it was only 10 bucks, I'll definitely grab it

    • @hcolt360
      @hcolt360 Год назад

      I got it for 15 on Friday and I love it

    • @brix_max
      @brix_max Год назад +3

      Is modding it hard? I barely managed to install optifine in Minecraft. I don’t know if i could mod something else

    • @CatsAreAmazing8187
      @CatsAreAmazing8187 Год назад +2

      @@brix_max Minecraft is super easy to mod so you probs should pay more attention to guides, that being said teardown in steam has the workshop option so all you gotta do is click download on the stuff you want and it’s gonna install itself

    • @ShintyShinto
      @ShintyShinto Год назад +1

      teardown is a great technical showcase, but not a great game. it barely runs in real-time. most of the footage in this video was made using the in-game screen recorder that takes a shot of each frame which then get compiled into a video to look smooth, while the game was running at 60 frames per hour.

  • @FearTheVikingYT
    @FearTheVikingYT Год назад +90

    Mercenaries 2 may not have had the most advanced destructable buildings but with the player being able to call down all sorts of heavy ordinance, the possible scale of the destruction was something to behold.

    • @ryszakowy
      @ryszakowy Год назад +14

      i will take mercenaries 2 and possibility to raise entire cities with medium at best graphics over any just cause that allows player to destroy only things painted red.

    • @ImaSMACKHEAD982
      @ImaSMACKHEAD982 10 месяцев назад +1

      First one was better Imo

    • @Ronin.97
      @Ronin.97 10 месяцев назад

      still one of my favorite games

    • @DrakeKillah
      @DrakeKillah 10 месяцев назад +1

      Both of the Mercs games were amazing fun. Some of my fondest gaming memories, and a level of fun and freedom that I've rarely seen since. There's just something about a game, that lets you blow off steam after a failed mission, by razing entire towns to rubble.

    • @ausinasmith96
      @ausinasmith96 10 месяцев назад +1

      I remember finally beating that game
      AND SLAMMING MORE HOURS INTO IT
      Calling in ordinance and vehicles on the fly was so cool about that game, aswell ass leveling a whole area to kill just a few guys

  • @halladba101
    @halladba101 5 месяцев назад +2

    I've fallen in love with your endless efforts and supreme talents in this one video, thank you for providing such an experience. Keep the good stuff up my bro :)

  • @nikohobbs3336
    @nikohobbs3336 Год назад +1

    What a great , well thought out, professional video. Thanks for sharing

  • @cheekikurva
    @cheekikurva Год назад +53

    Megaton Rainfall definitely deserves a spot in this video. An entire earth to explore with whole destructible cities.

    • @memethanYT
      @memethanYT 10 месяцев назад +3

      And not just cities! Destroying entire planets, travelling to other galaxies too.

  • @NotSoBentSpoon
    @NotSoBentSpoon Год назад +74

    Physical interaction with the world adds personality to video games along with their destruction of the world map. Makes me miss the first time l played red faction demo and Half life 2 on PC when l was a child.

    • @christophermullins7163
      @christophermullins7163 Год назад +3

      You were a child playing hl2?! I guess I should find my cane and suspenders and find my way out of this comment second.

    • @christophermullins7163
      @christophermullins7163 Год назад +2

      🦕🦖

    • @spiritmoon5998
      @spiritmoon5998 Год назад +2

      @@christophermullins7163 I was 14 days old when that came out. I'm a legal adult now.

    • @vibaj16
      @vibaj16 Год назад

      @@spiritmoon5998 I was -47 days old when that came out. I'm a legal adult now

  • @TheMoises1213
    @TheMoises1213 11 месяцев назад +6

    Red faction guerrilla was incredible for its time!!! I played the demo and instantly fell in love it was awesome and ended up buying RF2. One of the greatest if not thee greatest destruction realistic game I’ve ever played

  • @JustATanneriteDummy
    @JustATanneriteDummy 11 месяцев назад +1

    showing the footage of red faction made me realize that I've played that game and i do remember being legitimately baffled at the physics but for some damn reason its just like lost in memory until you showed it. That shit was actually INSANE for its time.

  • @MICHAELSOUTH
    @MICHAELSOUTH Год назад +10

    9:13 Didnt know Andrew Tate was in Red Faction developers team

  • @Swedishmafia101MemeCorporation
    @Swedishmafia101MemeCorporation Год назад +37

    Red Faction: Guerrilla is one of my favourite games of all time for this reason. I wish it could have a proper sequel.

  • @gunsbowties1920
    @gunsbowties1920 5 месяцев назад

    This vid is SO WELL PUT TOGETHER, bravo brother!🥲🖤

  • @endostatic7687
    @endostatic7687 Год назад

    Let's go, I found yet another Video Essay/Long Format RUclipsr. Great video, keep up the good work.

  • @Miltypooh2001
    @Miltypooh2001 Год назад +32

    Blowing up stuff in just cause will always be the best things about it just imagine planting bombs underneath a bridge then detonate it and watch the npcs fall to their deaths

    • @Jackspiring
      @Jackspiring Год назад

      You just reminded me of the RDX TNT in The Saboteur, that game was great in general but i particularly liked the destructible environments, you couldn’t blow everything up but enough to make the world feel more tangible/ tactile, the buildings were static but they were packed with nazi watchtowers and propaganda speakers, you could blow up the bridges and fuel depots, the zepplins falling out of the sky with the haunting screech of so much metal rubbing against metal. Damn i miss that studio… (funnily enough called Pandemic) such great games and so many more we’ll never get

    • @FrenchFries2
      @FrenchFries2 Год назад +2

      I feel if a game is only built on destructive environments/objects, after a while the game gets incredibly boring, sure it's fun for the first 3 hours maybe, but Just Cause games and a lot of these games that are over reliant on destruction just kinda get old after a while. I hope I'm not the only feels this way, and I'm going to make my own comment separate from this to see if people agree.

    • @shalindelta7
      @shalindelta7 Год назад

      @@FrenchFries2 agree completely. Just cause is boring trash imo.

    • @krishna12947
      @krishna12947 Год назад

      I love domestic terrorism, very entertaining!

  • @ZeroOne130
    @ZeroOne130 Год назад +175

    AI & Destruction are two things i wish gaming industry would focus on.

    • @IskenderCaglarM41B441
      @IskenderCaglarM41B441 10 месяцев назад +27

      Isn't it funny when old games that have limited budget and old technology better than games with unlimited budget and new technology?

    • @delayedcreator4783
      @delayedcreator4783 10 месяцев назад +1

      @@IskenderCaglarM41B441 like?

    • @IskenderCaglarM41B441
      @IskenderCaglarM41B441 10 месяцев назад

      @@delayedcreator4783 Fear, dead space, old nfs's, half life.

    • @EntityVII
      @EntityVII 10 месяцев назад +1

      Need better hardware and servers for any of this to happen in online games. Offline, sure, its already possible.

    • @IskenderCaglarM41B441
      @IskenderCaglarM41B441 10 месяцев назад +5

      @@EntityVII Then make it offline first.

  • @PresidentKony
    @PresidentKony 6 месяцев назад +1

    This is the most well thought out video game destruction videos of all time. This is basically the true documentary of it. You nailed everything from Detonate to Hatred to GTA4's softbody to Crackdown 3's beta. All the nuanced destruction gameplay is on full display and glorious. Only game you missed was Full Auto 1 which had near fully destructible levels with real-time dynamic physics in a twisted metal racing game.

  • @just_another_person6421
    @just_another_person6421 7 месяцев назад

    Excellent video! you deserve more subs.

  • @Dimondminer11
    @Dimondminer11 Год назад +5

    24:19 And this is the very reason why I don't give two craps about AAA titles these days. I LOVE playing modern indie games though

    • @thismakesnosense
      @thismakesnosense Год назад +2

      Some of my favorite games ever were made by just a few people. How can AAA
      Studios with hundreds of employees and Million Dollar Budgets not manage to make a decent game?

    • @the_motherfucker
      @the_motherfucker 4 месяца назад +1

      @@thismakesnosense Because the executives are the ones with the final say, and said executives don't actually care about the game, and probably haven't even played a game before either. Indie studios are ran by the devs themselves

  • @CombustibleLemon77
    @CombustibleLemon77 Год назад +63

    i've been playing Teardown for just over two years now. i'm so happy to see how much the game has grown

    • @TheExileFox
      @TheExileFox 10 месяцев назад +2

      it's great. especially with the dlc

    • @CombustibleLemon77
      @CombustibleLemon77 10 месяцев назад +2

      @@TheExileFox you got me you little monster i'm gonna find you (in minecraft)

  • @hdkdante
    @hdkdante 4 месяца назад

    That last montage was so good. What we all have been through together over the years. "shed's tear"

  • @matiashelios5214
    @matiashelios5214 Год назад

    Great video mate!.

  • @FurtivePenguin
    @FurtivePenguin Год назад +89

    I have to say, DarkSpace never fails to amaze me with videos like this. Such a great quality content deserve so much more visibility and credit, and need to be seen by big companies **AHEM** Rockstar ubisoft **AHEM**. Keep up the great work bro !

  • @NightW3VL
    @NightW3VL 8 месяцев назад

    Seeing the various techniques developers use in games for showing destruction is very interesting. Cool video man!

  • @IshEaterson
    @IshEaterson 10 месяцев назад

    great video and FIRE outro music! subbed!

  • @jameskazd9951
    @jameskazd9951 Год назад +10

    I have always loved destruction in games since playing Mercenaries 2 and loving the fact you could bring down buildings, and it is still one of my favorite games. calling in a bunker buster bomb to take out an enemy base was so satisfying. Red Faction Guerilla's destruction was also great. on my longest playthrough there want a single building left standing.

  • @dri6972
    @dri6972 Год назад +31

    Bro ur like one of the few youtubers that actually makes quality videos that immersive and entertaining to watch!

  • @danko5866
    @danko5866 Год назад

    Amazing video, thanks

  • @spexta2244
    @spexta2244 Год назад +7

    9:19 is andrew tate lmao

  • @ryanhutchinson4467
    @ryanhutchinson4467 Год назад +27

    This deserves so many more views than it has. The gaming industry needs innovation to survive, and if it continues to recycle the same stale and repetitive games, then we could face another video game crash. Developers need to figure out that making a great game requires time and effort, but right now they’re only concerned with making the most money with the least amount of effort. We’re never going to get anywhere if the gaming industry continues to do the bare minimum. Innovation happens when people think bigger and better than anything before, and then put the time in to make it happen.

    • @FUCKINGRI0T
      @FUCKINGRI0T Год назад +1

      chill, it's a re-upload

    • @beyondthegrave124
      @beyondthegrave124 Год назад

      Wait, there was a crash before?

    • @blackwarrior1897
      @blackwarrior1897 Год назад

      What crash? We had a crash over the past 10-20 years?

    • @ryanhutchinson4467
      @ryanhutchinson4467 Год назад

      @@blackwarrior1897 No, not in the last 20 years, but there *was* a video game crash back in 1983. The market got flooded with cheap copies of the same bland/boring games, recycled over and over again, and eventually people got sick of it so they stopped playing video games altogether. That’s what we’re starting to see happen again with games today. Practically every game these days is some bland loot-box microtransaction bullshit that’s exactly the same as everything else. Developers are putting as little effort into game development as possible and just relying on microtransactions to make a profit. If this keeps up for too long, history could repeat itself and we might have another video game crash like the one that happened in 1983. The gaming industry needs to keep innovating and growing in order to prevent that from happening. That’s what I was trying to say.

  • @Unprotected1232
    @Unprotected1232 Год назад +8

    There is also the clever way Crysis did destruction on trees. They basically split the object in two when damaged at a particular spot and added a mesh to patch up the gaps in geometry. I also suspect Battlefield Bad Company did something similar with how walls can be destroyed.
    Also Crysis 2 has real deformation physics. You can actually deform containers and certain metallic objects scattered around the environment.

  • @KO6BXL1
    @KO6BXL1 10 месяцев назад +1

    as im watching this series as of now, it's literally everything i could ever want from a gta style game

  • @Der_Zombiekanal
    @Der_Zombiekanal 10 месяцев назад

    Why have i never heard of this Channel??? These Animations AND Contents are just GREAT! I dont subscribe that fast normally but you´ve got exactly the Points i want in a Great Video so heres my Sub! You earned it!

  • @joelyajure3796
    @joelyajure3796 Год назад +5

    9:30 I thought it was the tate brothers talking

    • @joelyajure3796
      @joelyajure3796 Год назад +1

      9:19 ***

    • @Znop
      @Znop Год назад +1

      @@joelyajure3796 was thinking the same thing lmao

  • @Rab1dDog478
    @Rab1dDog478 Год назад +12

    Nothing makes me happier than seeing someone finally praise Split/Second, especially a youtuber like Dark Space…

  • @dmitripopov8570
    @dmitripopov8570 10 месяцев назад

    A very interesting retrospective! Thank you!

  • @anonymysable
    @anonymysable 10 месяцев назад

    Man, I played so much of Split/second, ty so much for reviving a childhood memory

  • @mdxiv6453
    @mdxiv6453 Год назад +41

    Your videos are always a work of art, and this one is no exception.

  • @Strikker1918BAR
    @Strikker1918BAR Год назад +3

    3:30 - good god i havent played this game since 2018 (trying the game out again after i havent played it since i was little, nostalgia hit me like a freight train back then)

  • @L8rT8rz
    @L8rT8rz 11 месяцев назад

    Absolutely spot on! 💯

  • @naijaru17
    @naijaru17 Год назад

    Great video, thank you. I new all of this, glad I see the proof now

  • @BTW4LK
    @BTW4LK Год назад +16

    This is why I’m excited for The Finals. It uses a fully destructible environment made by former Battlefield devs.

  • @water_is_wet
    @water_is_wet Год назад +6

    1:23 that transition was so smooth

  • @jaguwa4816
    @jaguwa4816 6 месяцев назад

    0:03 I loooved that Hulk game so many memories
    Same with War of the Monsters. Sooo many good memories

  • @jesuschristislord7754
    @jesuschristislord7754 Год назад

    Finally a channel that gets me as a gamer.

  • @ColonelRoseru
    @ColonelRoseru Год назад +8

    Games like Arma don't have to have amazing looking destructive environment, it just has to be destructive. But there are games that don't need a destructive environment or just don't need to have good looking destruction.

  • @4storyboss
    @4storyboss Год назад +8

    I think destruction with correct music makes the event becoming more memorable, just like in need for speed the run and split/second

  • @AvengedHate26
    @AvengedHate26 11 месяцев назад

    Bro I love your editing

  • @enviousshogun
    @enviousshogun 9 месяцев назад

    Didn't expect to hear infected mushroom music when I opened this video, props!

  • @M4Musab
    @M4Musab Год назад +5

    LMFAO 4:55
    JUST LIKE MY REAL LIFE
    😭😭😭😭😭

  • @stalker5299
    @stalker5299 Год назад +3

    Just a small thing to point out at 7:19ish, it's the Bad company series, BC1 and BC2, Bf1 came out much later and Battlefield 2 is older and used the old engine with barely any destruction

  • @e_86
    @e_86 Год назад +1

    Finally someone mentioned detonate, an old as destruction simulator from as far as I know, dead company, in that game I saw what I haven't seen in any game (except for red faction guerrilla :D)

  • @Giorgioilmaiale
    @Giorgioilmaiale Год назад

    i like so much these type of game it make it more realistik

  • @avalanche450
    @avalanche450 Год назад +4

    This is one of my favorite videos so far from the channel! I really like how you described environment destruction across multiple video game genres from different series old and new in detail! My favorite segment is from 14:39 - 15:47 You don't see many racing games with gameplay like this now, as Split Seconds destructable set pieces were a great way of making each event action packed and the outcomes were different each time you drive against your opponents, even if you're replaying a race on the same track. Keep doing your thing with quality detailed videos Dark Space!

  • @larryisntmynamebutyoucanca9625
    @larryisntmynamebutyoucanca9625 Год назад +6

    Thank you for mentioning Burnout 3! That is a game that still, almost 20 years later, has some of the most fun car destruction I've seen in a game! I absolutely love Burnout 3 💚

  • @connormason2223
    @connormason2223 6 месяцев назад

    First, I'm glad I found your channel, I loved this video. Second, I literally thought about how much I've loved red faction's and battlefield's destruction. And third, I'm quickly realizing I have a weird affinity for games where I can destroy buildings, as I've played most of the games mentioned in this video.

  • @thegrin9748
    @thegrin9748 6 месяцев назад

    i absolutely love how rey just caught this stray outta no where 17:07

  • @Tensifyed
    @Tensifyed Год назад +18

    Burnout 3 was such a master piece of a game, I'm really happy to see you bring it up so many times here, keep up the good work!

    • @goncalo33
      @goncalo33 Год назад +3

      So was FlatOut 2. :)

  • @lllNiaNlll
    @lllNiaNlll Год назад +15

    That tech demo for Crackdown three was very impressive at the time, even today it's still cool to go back and watch it. I felt gutted when they scaled back that system, I was really looking forward to them developing that tech further to the point where it could have been used in further games..

    • @TylerMBuller12
      @TylerMBuller12 7 месяцев назад +1

      I would of really like to see crackdown 3's original vision come to life. I remember microsoft was pushing cloud computing hard due to the xbox one's lack of power in the early years but it never really came into fruition. I think it was obviously cut due to costs like the video here mentions. But to this day I still would like to see some developer pull it off because it sounds pretty promising. With microtransactions and all I think it's pretty sustainable but obviously they want to make as much money as possible with minimal effort and cost.

  • @Bigmeatlover
    @Bigmeatlover Год назад +1

    would have liked to see snowrunner mentioned as i think it would fit in this vid. the terrain deformation and trees all being interactable. its really crazy

  • @GreenDave113
    @GreenDave113 Год назад +12

    The amount of good looking 3D rendered graphics in your videos is alone a reason to subscribe.

    • @FUCKINGRI0T
      @FUCKINGRI0T Год назад

      subscribe for re-uploads

    • @Walker-ow7vj
      @Walker-ow7vj Год назад

      @@FUCKINGRI0T tf is the short on your channel?

  • @ticcyricky
    @ticcyricky Год назад +3

    GODDAMN!! Every single time darkspace. The consistent quality of your videos is the type of quality we need in video games, you’re killing it man!

  • @xyzxgdfgfd1587
    @xyzxgdfgfd1587 Год назад

    13:02 I love how pictures hung on the wall which collapsed are still hanging there :D

  • @muveemanone2067
    @muveemanone2067 Год назад

    'Control' has one of the best destructive backgrounds I've ever experienced🤘

  • @benjamina6618
    @benjamina6618 Год назад +5

    5:53 I feel a 9/11 joke coming on

  • @sine2917
    @sine2917 Год назад +14

    Two games that come to mind nowadays are Megaton Rainfall, a great VR title that has an impressive sense of scale. Or The Finals, a still in development arena shooter (thanks for correcting) title worked on by previous (DICE) Battlefield developers mentioned. Just something to check out, even if you cant play them or they may not be your style

    • @slushoknight
      @slushoknight Год назад +1

      The Finals is not a BR game, it's an Arena Shooter.

    • @BlackEasterEgg
      @BlackEasterEgg Год назад

      @@slushoknight There might be a BR gamemode.

  • @cinemapizzas2605
    @cinemapizzas2605 10 месяцев назад

    You know it’s a good video when it starts with infected mushroom music

  • @vgaportauthority9932
    @vgaportauthority9932 11 месяцев назад

    Battle Bit be like "Hold my beer." Love to see it.

  • @user-hh7yt3cb5f
    @user-hh7yt3cb5f Год назад +3

    5:13 i have like 300+ hours of rdr singleplayer and had no idea you could do that

  • @experiencecookie
    @experiencecookie Год назад +21

    I feel like using the matrix as a comparison point was a bit of a wrong idea. Cause it wasn't built to show off the vehicle destruction, it was built to show off unreal 5's new rendering of both lighting and textures

  • @MrAmunai
    @MrAmunai 5 месяцев назад

    17:40 that map in red faction 2 opened my eyes as well to environment destruction. my buddy and i played this map for hours, digging with our launchers until the map ended

  • @Runivis
    @Runivis Год назад +1

    It's not mentioned in the description or the video, but if anyone is looking for the song Dark Space used for the destruction compilations... It's "Infected Mushroom - Spitfire". They're an exceptionally talented band with a large discography and I would recommend them purely for the complexity of their sounds.

  • @Sandblazter
    @Sandblazter Год назад +3

    I’m glad you mentioned Motorstorm, Split Second, and Deep Rock Galactic

  • @InSayNayTay0137
    @InSayNayTay0137 Год назад +5

    There’s something special for how us humans love destruction and destroying shit

  • @arostwocents
    @arostwocents 6 месяцев назад +1

    Red Faction Guerilla was epic 💜

  • @akalex770
    @akalex770 10 месяцев назад

    You even mentioned Split Second Velocity. Nice!

  • @Anton_3112
    @Anton_3112 Год назад +3

    I love your Videos so mutch work its so nice to look at it and it dosent get boring in 30mins