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Creating Chapters in FEBuilderGBA
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- Опубликовано: 16 авг 2024
- 0:00 Getting Started
3:25 Map Creation & Programming
26:42 Making The Map Playable & Loading Units
36:50 Defeat Boss Win Condition
50:52 Achievement Flag 4 & 6/Turn Conditions
56:08 Talk Events & Other
1:04:29 Other (Continued)
1:11:24 Conditional Events
1:16:35 Basic Editor Stuff + Graphics Editing + Saving/Creating Patches
FEBuilderGBA: feuniverse.us/t...
Usenti: www.coranac.com...
Event Assembler: feuniverse.us/t...
Sappy: hackromtools.a...
Patreon: / markyjoe1990
Website: markyjoe.com
Discord server: / discord
Union For Gamers: www.unionforga...
Reddit: / markyjoe
Twitter: / markyjoe1990
Stream Archive: bit.ly/1mCS33P
Stream: / markyjoe
Blog: markyjoe.com/fo...
E-Mail: markyjoe1990@gmail.com
"Join me!"
"No."
This is the emotionally gripping dialogue we need in FE.
lel
The basic Camus dialogue
Time Stamps
0:00 Getting Started
3:25 Map Creation & Programming
26:42 Making The Map Playable & Loading Units
36:50 Defeat Boss Win Condition
50:52 Achievement Flag 4 & 6/Turn Conditions
56:08 Talk Events & Other
1:04:29 Other (Continued)
1:11:24 Conditional Events
1:16:35 Basic Editor Stuff + Graphics Editing + Saving/Creating Patches
Noice
So in the end, you did end up making the timestamps yourself XD
Nice tutorial BTW
MarkyJoe Hello! Can i ask you? How to make a black fog on the level?
Yes, it is a parody of the last supper, and it was made by Avraxas, and commissioned by Trollasaurus.
MarkyJoe
Hey MarkyJoe, just wondering if you could help me out with some patches I’m having trouble with,
By any chance do you know what I’m supposed to do for the class expansion patch, it requires that I use event assembler, I set it to fe8, but don’t know what offsets to put it on or whether it should it be whole length, or something. I’m having the same issue with the patch that makes the chapter names text instead of graphical. Does the patch file have to be saved as a .txt? I’m bringing these questions to ur attention because I feel like some people agree that there pretty necessary. I would appreciate it if you answered thanks again.
Great video, Marc.
Also, the reason O'Neil had such high stats as a Journeyman is that you assigned him the Super Journeyman class , which has higher bases and a crit bonus.
Bruh moment.
Wow, this is super helpful. I haven't done any hacking of FE in about 8 years and it's amazing to see how far it's come.
Maybe it's time to go back? :3
MarkyJoe looks like it. This is definitely better looking than Nightmare was.
This is like AdvanceMap, a Pokemon GBA editor.
A godsend.
A-Map is meh. It needs some QOL features
I hope this video will encourage more people to start hacking.
They should be glad that they didn't have to live through the dark times of FEditor.
Also ... so many more Ragefest submissions ... yes yes yes!
People don't use Feditor anymore!? I breifly got back into FE hacking last year and I still had to use Feditor, nightmare, event Assembler, and Tiled to make changes. I don't think this editor was around even a year ago. Strange how things have so radically changed all of a sudden.
FEBuilder looks a lot more user friendly than Nightmare
I hope these thing get easier and easier to use because it's still a bit complicated for me but with practice I think I can get used to it
Thanks for the tutorial
ImmaLittlePip well at least I hope you got better with the edits! My fav is throwable magic animations lol
I'm pretty sure the arena tiles are programmed as arenas by default because all arenas in the game acts in exactly the same way. Shops and armories differ in stock, villages have different dialogue and obtainable items, and snags fall in different directions.
Great video. I'd be using the hell out of this if I were better at emulating.
I’ve just gotten into using FEBuilder today and it’s a lot to digest but your video is incredibly convenient and easy to follow, thank you!
Sweet! You're a god sent for this video! Special thanks to many in the hacking community as a whole! Special thanks again to you markyjoe for taking the time to do this video. It helps extensively. I did everything through nightmare and feditor still. Seriously thanks fire emblem hacking community for makin this possible!
Just when I was having trouble making a chapter today lol. This should definitely be handy.
Daily reminder that 7743 is our lord and savior.
Der Slendy that better not be the Gotoh Char in the PME
🙏7743🙏
Yes.
Der Slendy
And you call yourself a Father of The Gheb.
Disgusting!
You can have multiple religions, it's 2018.
Get with the times old man!
How do you make enemies drop items? I can't seem to find it in the character editor
Unit placer
I think there should be an official Fire Emblem Maker, getting the same treatment as Super Mario. The styles would include Famicom style, Mystery of the Emblem style, Thracia 776 style (which is close to GBA style, and would come in the original and FEH versions), Shadow Dragon style, and Three Houses style. Fire Emblem fan hacks have been done at around the same rate as Super Mario fan hacks.
MarkyJoe I doubt you will see this but I have to say thank you. Not only to this very helpful video but helping me find a new hobby that got me through a pretty rough patch in my life so thanks man.
No problem! Also I read every comment I get.
Will you make more tutorials video on FEBuilder?
This video helped me out a lot, Thank you!
Valerio I might. It's definitely in demand
Thanks for this. I've been wanting to start hacking for years but every time I try, it seems so daunting and I just quit. It's great to have somebody explain all this stuff (and make all the same mistakes I do) so it's more accessible than just reading off a wall of text.
Santo Tiralosi I also want to start FE hacking. I have map designs in some ov my ghaphing notebooks and I want to plot them in a hack to experience it
Best tutorial I have seen gonna get into FE rom editing thanks a bunch!!!
Is there a Mac version of this?
please?
You can get Windows on Mac easily, but other than that I’m not sure of a Mac version
1:16:41 “Mark, how do I edit growth rates? CHANGE THESE.”
I laughed much harder than I should have at that line. Thanks for making this, mate. ROM hacking has always fascinated me, but it’s always looked far, far too complex to get into. This... looks doable
THANK YOU
I got FEbuilder a while back while I’m getting the hang of it I’ve been wanting a tutorial for a long time to know how to do more things and be more efficient
This is a very good and thorough tutorial. I appreciate the effort you put into it.
I have been using this since it came out.
I love every second of it..
Very useful tutorial! I'm now planning to make a Zombie Invasion Hack. I'm pretty sure Cedar's Zombie Apocalypse hack is dead, because she ain't working on it for a long time now. So I'll make my own.
How's your progress going? I recently got in the mood to try FE hacking myself after some time and wanted to try a Modern day Zombie Apocalyse hack, quite ambitious but i got time and motivation on my hands
this video is great! best video I saw describing it! you made it simple enough where I can do it now so thank you!
Holy Woomy, now I can make my own FE games and such! Or I can make actual representations physically of my own storylines, such as where the fake false Female Morgan is fought in a undead puppet form as a boss. Thank you for showing us this, MarkyJoe.
God, I remember working with an older version and GOD was it messy. Thanks for the tutorial though - there was some stuff I still had to learn and this helped a lot!
Thanks dude, I’m planning to make a FE6 remake and this helps a lot!
This videp is sooo useful! I think im getting into the idea of making a hackrom! Thank you man.
You're amazing so underrated
MJ1990 oh mannn it's been YEARS! I finally decide to comment on one of your videos lmao it feels like just yesterday i was watching you play ragefest and that one rom hack with eliwood in the dark omgggg. Been watching you for years! Now, it's my turn to try rom hacking. Thanks for the guide!
Thank you Marc for agreeing to do this when I asked you!
Its been a while since I last did anything hacking related, but I'm really surprised to hear that FE8 now has the most support and documentation. For the longest time I thought FE7 would always reign supreme. I suppose still nobody is playing around much with FE6.
Fe8 Dominates for one reason: Placeholder code. More class slots, Procable skills, World map and so much more
OH MY GOD THANKS
Friend and I have been trying to get into hacking lately, thank you so much this is so conveniently timed.
48:10 thats the t2 journeyman lol
I always wanted to make my own hack. And this will be helpful thank you.
Might be helpful to have timestamps for different parts
Done
This is amazing, thank you so much.
I can’t get it in English does anyone have any advice?
This is a very nice Tutorial :)
But I have two Questions
1.
Is there a way to extend the number of possible maps?
I counted 67 possible maps in total, but how could I do a game with 100 maps e.g.?
2.
Could you make a Tutorial for the Overworld, plesae? :)
And thanks again for this very good video :D
I've never messed with the overworld, so you're on your own with that.
As for the possible number of maps, I'm not sure. You should be able to extend the table though, right?
... Why do you need 100 maps anyway?
Thanks for your answer :)
This was my thought too, but I can't find an button to extend.
The 100 was just an example. Idon't think, that I'll need so many maps :D
There are so many fire emblem hacking tools with so much overlap XD. But this one looks the most complete.
Holy shet I really needed/wanted this video to be made. Thanks marky, maybe I'll make a submission for ragefest 6?
Marc, with FEBuilder making chapters and all is buildfiles worth learning?
The buildfiles are good if you want total power and flexibility. The game is your bitch.
However, if you don't know what you are doing, it can be very frustrating, since errors are difficult to track.
So my take is that the buildfiles are for advanced users, while FEBuilderGBA is for intermediate and below.
O'neil was so strong because you used the promoted Journeyman lol
How do you remove the fighters?
SaltyLuigi if you set a unit to all zero, that unit and all units listed below it will be ignored.
MarkyJoe Thanks! I'll try to find out
How to create custom weapons?
Well. What have you tried?
MarkyJoe Well I tried to make a weaker version of the rapier, using the slim sword as a base. After editing it, I realized that I was editing the weapon so that all slim swords were going to be the weak rapier. The problem is that I still want to have slim swords in the game. Do you know if there is a way to replicate weapons to use as bases for custom weapons?
Did you try extending the item table?
MarkyJoe ...well now I feel like a complete idiot. No, I didn’t think of that.
Thanks by the way.
So, I guess there are some differences between fe 8 and fe 7, but i made my own map, and have the tile events set up. I have the star event messed up i guess, because when i start the map, it places all the units and does the unit movement, but the it moves the screen to the boss, the all the units glitch out and the game doesnt progress. any ideas?
Maybe it's the events.
Do you have a link for a clean version of fire emblem ? because when i launch the rom in FEBuilderGBA it says : "Unknown version of the rom"
Hi, MarkyJoe! Would you know how to make it to where a class besides the lord class can seize? I want to make it to where Colm can seize the throne in my map.
This is amazing! Thank you so much! btw, what emulator do you use?
Does anyone know how to have enemies drop stuff?
Ender Warlock character editor -> abilities
I'll often have two near identical characters: 7A bandit and 7B bandit for example . One has drop item and one doesn't in the character attribute page.
Then have the Unit Placer pick one of them based on if I want the item drop or not.
Late to the party, thx for the guide Marky^^
I HAB QUESTION
Can you put in custom music?
No.
For some reason any edits i make don't save over to my rom and im not sure why. It might be because i used nightmare before.
ty markyjoe
This guide isn't working I can't find the after moving section its gone.
So for me every time I add the unit placer event I get it to run but after turn 1 the game gets stuck in an infinite loop. It looks like its trying to get a character to say something but those enemies don’t show up. Is this why ?
How do you change the skins of the characters, and in cutscenes and stuff
I've been using this tool for a while, it's great!
HELLLLLLLLL YEAHHHHHHHHHHH (I have to watch this later though, bit busy RN xD)
Ermagherd! Fyre ermblerm!
Does anybody know why, after I’ve applied the patch for class expansion, the “Extended List” button is not there in the Class editor? I downloaded the latest version of fe builder today off the site. Thanks
obrigado....voce e o melhor ,muito obrigado , voce me ajudou faça mais videos turtoriais de febuilder por favor ; )
I'd like 🎉to know how to download and import battle animations. As I would like to recruit a manakete early in the game. Thank you for responses if someone wouldn't mind walking me through it.
I don’t know if I’m just stupid or if I messed up something with the editor, but I can’t figure out how to carry-over exp and weapon uses from one chapter to another. I tried looking at the vanilla rom to see how they did it, but it seems automatic there, despite not being automatic in my edited rom. Any ideas?
Heyyy I'm having a problem.....so I successfully did two chapters...in febuilder(with custom events and everything)(the prologue and chapter1 escape) so going to customise chapter 2(the protected) the screen goes blank
YEsss mannnn please make more
I am using mac and when extracting the 7-zip file, I get a folder and extracting the "FEBuilderGBA", I get an empty folder titled "FEBuilderGBA
heyo, i have a problem and need your help: When i open the FE8.Gba the programm tells me that ther is no prescribed version information in this ROM. further it asks me specify the version if it is an GBA ROM. Now i can tell the programm to load an english version of FE8U, but when i do this i'm left with an completly blank programm window - No Events, no sprites, no code, no Maps, simply nothing. which i dont get because when i run it over F5 , it perfectly plays FE8...
Any thoughts on that? Do i have a wrong type of ROM?
Would appreciate the help :D
Thank you in advanced
How do you edit the text for the chapter title?
HOLD OT RIGHT THERE FOR A SECOND, MARK.
I know I’m late, but....what is the “Reisen has more to say” folder supposed to mean?
Also, is this posible to do on Mac?
just a note: winrar works to, so you may not have to get 7zip
Thank you a lot
When i put ONeill as a recruit player he turns blue. After the chapter he doesn't show up.... and character shows on like the formation and all. But not in game
Hmm Every Time I try to use it the program seems to be In chinese does anyone know how to fix this?
I know this video was half a year ago, but I have a problem, all the events on the renais castle and the fight with valter are on chapter one and I don't know how to delete them, also, can I delete the chapters to do things from zero?
Thanks Mark, i watch this late but in right time. Time to start hacking 😆
Thank you :3
I don't know why, but whenever I add a conversation into the start event, everything works up until the map is supposed to start. the my units glitch out and the game continues the moving animations, but i have no control, and the other events cannot be triggered. any ideas?
How do I make the units start at a higher level? When I change the level in the unit placer it says they have a higher level but their stats look about the same.
After I move a unit and after i select wait, the game soft-locks. What do I do to fix this? :(
Coming back to this to ask: any idea on how to set it to add units to your army? I'm trying to make a campaign where you start with a bunch of units off the bat and can select any of them but I'm having trouble.
For some reason I cant break walls.When I first added them they work but they no longer work
Mr. MarkyJoe? Anyone? Can someone tell me how to delete pre-existing tile changes?
say im playing on a map i made and realise i need to change something. how do i do that without totally glitching the map up
do you know how to make a custom item and spell animations?
All O'niell ever wanted was to be a memelord like batta
When I boot it up, it's just in Japanese. The setup wizard does not change the language no matter what I click. How do I get the language to change?
Does anyone know how to make original supports? Like, increase the amount of supports in the support tabs and then link the people talking in the new supports to each other on both ends?
You'll have to fiddle around in the support thresholds menu and and support convos menu, which can be found in the upper right of the advanced menu. Make sure that if, say Gilliam is Kyle's 5th support partner, Kyle appears in Gilliam's 5th slot as well. The tool explains it better than I will.
At around 29:30 you're talking about how to place Eirika using "After Moving" but for some reason my FE Editor doesn't have that feature even though I the latest version of it, any help?
FDNhazul his is an older version
Im stupid but mine doesn't say "added tile changes" but "expanded tiles changes"
How do install the various patches febuildergba comes with? I just started rom hacking and want to get the bearings of the patches, I got the skill patch already, I just want other patches.
So in Chapter 3, it has 2 different maps, 1 for the level you play, another for a cutscene, how do you have 2 maps in one chapter?
47:40 that is because it s the super journeyman
Hey Marky. Nice video here. Thanks a lot! But I have a doubt. Where do I get FE8 Clean.gba? What is the difference between that and any other FE8.gba?
No difference, as long as the ROM has never been edited it's "clean."
Hey everyone! when I try to test my chapter by pressing "F5" or "Shift + F5" I get a error message and I'm not sure how to fix it anyone got any idea on how to resolve this issue?
Oh I found a solution if anyone else is having A similar issue goto Options -> Path 2 -> Program 1 Add your emulator then goto Shortcut key and change run on emulator 1 -> Program1
I want to make a new custom sword in the game without editing one of the other icons, but when I want to add a new one it warns me the game might break, but when I click extend list I get a whole bunch of iron sword icons even tho I only need one. Can someone help?
I'm pretty sure there's just a limit to the amount of weapon icon the game can handle, you should be able to just edit the icon of an item you dont plan to use in your hack.
I know I shouldn't ask this but.. Can this really work in android ? Is there any other app like exagear which can run FE builder on android just like it runs some PC games on android.