Imagination Megapark Episode 69: Doomerang!
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- Опубликовано: 29 июн 2024
- Imagination Megapark Playlist: • Imagination Megapark
Hey everyone! In this episode of Imagination Megapark I build two more coasters and several other rides in the Misery Marsh area! The two coasters are a Family Boomerang and a Single Rail Coaster!
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Music playlist: • Imagination Megapark M...
Timestamps:
00:00 Intro
00:52 Mechanics
01:51 Border Wall
03:26 Doomerang
06:44 Will o the Wisp
09:26 Extra Rides
11:40 Decoration
14:43 Patrons!
15:40 Overview
17:30 Outro
18:35 A ride on the coasters
#openrct2 #rollercoastertycoon #megapark - Игры
"I don't have room for any more rides."
[Builds one more ride anyway]
Classic Deurklink 😂
The mental stamina you've got making this is incredible. I tend to burn out quickly, so it's great to watch you build.
Haha thanks, I am very motivated to finish this park!
This episode made me realize we're going to have a edge-of-map set of episodes waiting for us. Can't wait to see those back to back
It's going to be "cutting-edge"
You will be sitting on the edge of your seat
You might call them Swamp Pedalers but I call them Goo Geese 🪿
I like that name better xD
Huge progress on the park. Love both coasters, especially the single rail coaster with the decorations. Wish this park could extend with another 69 episodes
Episode 69. Nice
Somehow at the start this seemed way too ambitious a project but you are getting there and it's a genuine masterpiece... I doubt there has ever been such an impressive rct park
This area reminds me so much of the Shadow-Cursed Lands in Baulder’s Gate 3. All it’s missing are spooky shadow ghosts!
Aha! Perfect timing for me to join in. Love my spot in the park. Keep up the amazing content Deurklink!
I love that reverser coaster. It's one of my favorite and Usually that coaster is lackluster but you made it really interesting
Hey Deurklink, Erin was mega chuffed that her feeeback got a special mention!
I will enjoy eternally fixing Imagination Land rides 😊
Haha you're welcome!
Episode 69? Nice.
Fantastic job with a great result. Like this park very much, like all of your megaparks 😊 so sad that we're coming to an end soon.
One thing I miss is a rafting ride. Mayb3 you think of adding it to the steampunk area. Could imagine that quite well. Ride through a steampunk village with the small houses etc. Maybe an elevator inside a tower. Maybe with some parts were the boats are carried on a conveyor belt or with small jumps. And of course, since its imagination, the rafts somehow move up the river :D
There's a river rapids ride on a chocolate river in Marshmallow Mountain! With what I have planned in Sprocket City, there's not really any more space for other water rides!
Nice
You should come up with an interesting backstory for the park as it nearly finished. Maybe like the first theme park on the moon or something silly
Nice.
The doomerang reminds so much of sacrifice from class action megapark with that track looking like it fell apart
I’m now a father of 1 now as my wife just had a baby that was born 2 days ago! We named the baby lily :)
Congrats!
@@Deurklink thank you so much!
Love to make custom boomerangs in my parks glad to see you do too! 😊
Love the vids, you should add more trees to the cyber/factory area
my favorite part is that the guest have to follow the track all the way to the entrance. I know that would make me second guess my decisions...
_I am Sein, the light and the eyes of the Spirit Tree. I was lost in this glen when she loosened her grip. I can guide you on your journey, if you allow me to come._
-*Sein, Ori and the will of the wisps* (2020)
Currently im trying to get a "reversed-swinging ship". Instead of rocking front to back at the bottom, you board on the top and ride half way into a tunnle, then shoot out backwards, fly over the hill and slow down again, but I can't get the counter-weight of the shoestring right xD
If it works how I intendet it to be, it would be an Airtime maschine (Its a bit difficult to explain :D ) The movement would be like a topple-tower, just without rotation. :D
The problem: No matter how heavy i make the counterweight-shoestring cars, it wont make any difference. Example: Mass 65535 vs 100 on the other car for the opposite direction. If one goes down and the other up, its like they weigh the same. :/
Mass doesn't seem to make much of a difference for different vehicles in a train, instead it's usually better to put _more_ vehicles on one track.
@@Deurklink Thanks. Finally got it to work with 100 (invisible/3DCinema) cars x)
Awesome!
Doom!!!
nice
you can take the mega park out of the class action but you cannot take the class action out of the mega park
Haha very true!
❤️💜❤️💜
Hey everyone.
Hi pimespo!
Hey pimespo and Deurklink
Hey Pimespo, Deurklink, and Nick.
Hi Steven Stice and Nick!
While building, do you get any crashes that kill guests?
Sometimes, but usually it's empty vehicles!
Nice
Nice