Dragon Age: The Veilguard is Going to Annoy a Lot of Dragon Age Fans

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  • Опубликовано: 2 янв 2025

Комментарии • 2,3 тыс.

  • @TokuHer0
    @TokuHer0 3 месяца назад +703

    15 years since Dragon Age Origins - "Yeah that sounds about right."
    10 years since Dragon Age Inquisition - "WHA?!"

    • @caniusdirus
      @caniusdirus 3 месяца назад +26

      I had the same reaction lol

    • @terrianblack9450
      @terrianblack9450 3 месяца назад +10

      I feel so old 😂

    • @Patrick-y4d1z
      @Patrick-y4d1z 3 месяца назад +34

      Crazy to think they did 3 DA games in 5 years, but 1 in the remaining 10 years. And then looks like this abomination.

    • @Fedaygin
      @Fedaygin 2 месяца назад +1

      @@Patrick-y4d1z Big indeed 😮‍💨

    • @manonadr7641
      @manonadr7641 2 месяца назад +4

      We must remember that DA2 was rushed af 😂

  • @dubiousspacehamster3833
    @dubiousspacehamster3833 3 месяца назад +2434

    The idea that Dragon Age fans will have an issue with this kind of exploration as opposed to an open world is funny to me considering I would assume that Dragon Age fans would have played the first two games that were exactly like this.

    • @cyanimation1605
      @cyanimation1605 3 месяца назад +310

      tbf the second game was just "Go to bar. Get quest. Go to one of 3 caves. Someone is doing something with magic they shouldn't be doing. Go to bar. turn in quest. Go to city hall. Get quest. Go to one of 3 caves. Someone is doing something with magic they shouldn't be doing."
      (I say this but my first 3 playthroughs were back to back to back)

    • @NDeezy
      @NDeezy 3 месяца назад +143

      Yeah I don’t really get the criticism here.

    • @dubiousspacehamster3833
      @dubiousspacehamster3833 3 месяца назад +77

      @@cyanimation1605 and it was still a great, fun game.

    • @AzureRoxe
      @AzureRoxe 3 месяца назад +265

      If anything, the more open world-ish feel of Inquisition tended to be DISLIKED cause the world itself didn't really have much.

    • @theclyde950
      @theclyde950 3 месяца назад +12

      I really am excited I didn't even know this existed

  • @uhobme2028
    @uhobme2028 3 месяца назад +1311

    "...Veilguard is going to annoy a lot of Dragon Age fans"
    Good to know it honors that tradition

    • @EndertheWeek
      @EndertheWeek 3 месяца назад +60

      The character creator allows you to add "top scars", I think it's going to annoy gamers in general.

    • @jeremygeller9145
      @jeremygeller9145 3 месяца назад

      @@EndertheWeek it doesn’t annoy me so much as confuse, like we have healing magic that can repair getting bludgeoned to unconsciousness by an ogre. Did someone actually perform something as “barbaric” as modern medicine when we have fantasy magic. If theirs a spell that can turn people into dragons, pretty sure gender transition is on the table.

    • @AceOvrZero
      @AceOvrZero 3 месяца назад +123

      @@EndertheWeekwhy does the option matter you don’t have to use them

    • @calebchapel7835
      @calebchapel7835 3 месяца назад +68

      @@EndertheWeek OH NO! How terrible🙄

    • @EndertheWeek
      @EndertheWeek 3 месяца назад +63

      @@AceOvrZero Why put it in? In a game that has magic. It is just the usual "modern day" insertion" that demonstrates the developers have an agenda . . . and no imagination. I don't begrudge anyone enjoying whatever they want but pre-sales point to Veilguard being DOA.

  • @feathercompressor
    @feathercompressor 3 месяца назад +384

    Design-wise, I think the issue with the Qunari is that their horns don't have any texture until too far back. If they were textured further forward, or there was some color variation to avoid the Big Purple Blob™ look, they'd feel more like what we know.

    • @jenniferrush9749
      @jenniferrush9749 3 месяца назад +59

      Yeah, the Botoxed to hell fivehead is not the best design choice they’ve ever made.

    • @KissingMonsters
      @KissingMonsters 3 месяца назад

      I also feel like their faces look way too human. There is nothing "other" about them. They look like a human dressed as what they think a Qunari looks like.

    • @feathercompressor
      @feathercompressor 3 месяца назад +12

      @jenniferrush9749 I'll always upvote a use of "fivehead" 😂

    • @Mistwolfss
      @Mistwolfss 3 месяца назад +7

      I'm just wondering WHY ARE THEY SO BLUE

    • @fruityfroot4413
      @fruityfroot4413 3 месяца назад +11

      so real, the qunari design in this one is NOT the moment XD I loved the grittier look.

  • @badscientist42069
    @badscientist42069 3 месяца назад +391

    Inquisition was the most "open-world" Dragon Age game, but even that wasn't a true open-world game. It was just a series of smaller open-ish areas.

    • @alexsnewhandle
      @alexsnewhandle 3 месяца назад +31

      people think that's open world, it's annoying

    • @arandomcheese
      @arandomcheese 3 месяца назад +14

      It was designed like an MMO with loading screens between each area.

    • @scottmccool7242
      @scottmccool7242 3 месяца назад +25

      Inquisition tried a lot of new things for the series. Using it as the definitive Dragon Age touch point isn’t really the best starting premise.

    • @Mormollio
      @Mormollio 3 месяца назад +17

      And even that was "too much", beautiful environments but you really didn't have a reason to be there. They focused everything on the Hinterlands, and then the rest of the environments outside of story relevant areas were pretty dead.

    • @noctoi
      @noctoi 3 месяца назад +10

      Yep, the amount of rhetoric revolving around this game is staggering. Inquisition was NEVER open world. It had ONE *semi-open* map. The Hinterlands. That's it. No other map was even remotely "open world".

  • @carlthejedi
    @carlthejedi 3 месяца назад +1016

    Andy: you can respec your character.
    Somewhere in the office Ellen's Spidey sense goes off: just like Kingdoms of Amular

    • @cookiedudegaming
      @cookiedudegaming 3 месяца назад +56

      Ellen having a SPIDER sense probably wouldn't end too well

    • @carlthejedi
      @carlthejedi 3 месяца назад +3

      @@cookiedudegaming web!

    • @NameRealperson
      @NameRealperson 3 месяца назад +5

      @@cookiedudegaming I think she's said she likes Spiders-Man though

    • @SymbioteMullet
      @SymbioteMullet 3 месяца назад +8

      The Spidered Man is fortunately not actually a spider.

    • @craignellist7277
      @craignellist7277 3 месяца назад +11

      Funny thing is ME:Andromeda literally uses Kingdom of Amalur’s levelling and class system so BioWare could have taken inspiration from it.

  • @Ahatch0788
    @Ahatch0788 3 месяца назад +437

    Oh wow, those Qunari do look jarring. I think the horns need to bleed further into the forehead to fix the issue.

    • @OrangesAndCookies
      @OrangesAndCookies 3 месяца назад +58

      Yeah, people did some quick reshades/retextures of the horns on Reddit, which made the front material more horn-like than skin-like. They looked infinitely better.

    • @CrzyLion
      @CrzyLion 3 месяца назад +12

      yes, then they will not look horrible, they would look the way a 14 year old artist makes a horned face.
      they still wouldnt look anywhere near as cool as da2 qunari though.

    • @Empress-Sky-of-Brynn
      @Empress-Sky-of-Brynn 3 месяца назад +24

      With the existence of how good tieflings look in BG3 I feel like there's no excuse for bad horn design. I need my character to be a sexy horned giantess that I can say, "Step on me" to. BioWare failing me once again

    • @dranzerjetli5126
      @dranzerjetli5126 3 месяца назад +7

      They need to look like qunari also why are there chinese and black elves ffs

    • @dusttodust915
      @dusttodust915 3 месяца назад +4

      they need to get rid of it, and put in the original model.

  • @FredCDobbs-rd5wi
    @FredCDobbs-rd5wi 3 месяца назад +271

    My theory is that Jane only ages when a new Dragon Age game is released.

    • @mobarakjama5570
      @mobarakjama5570 3 месяца назад +15

      I know, she is stunning 😂😂

    • @thomaslane1547
      @thomaslane1547 3 месяца назад +19

      Does that mean she's the dragon?

    • @Requiemslove
      @Requiemslove 3 месяца назад +5

      @@thomaslane1547 She can be "my" Dragon.

    • @MikesPortugal-zm4oy
      @MikesPortugal-zm4oy 3 месяца назад +7

      If this is true, when VTMB releases their long awaited sequel she'll turn into Melisandre when she took off the necklace

    • @a.m.pietroschek1972
      @a.m.pietroschek1972 2 месяца назад

      Makes her a Blood Mage! 🤣

  • @SazonSoldier
    @SazonSoldier 3 месяца назад +398

    No open world is OK. Baldurs gate 3 isn't open world. What we want is meaningful content packed environments, great characters and relationships, fantastic great feeling combat that embraces real RPG mechanics, and solid world building.
    That's all we ask

    • @0w784g
      @0w784g 3 месяца назад +14

      Not had that since origins.

    • @dan240393
      @dan240393 3 месяца назад +28

      No Open World is likely a huge win. None of the great Bioware games have been properly open world. Their only really open world games are Andromeda and Inquisition (neither of which are viewed all that fondly). DA:O, DA2, ME1, ME2 and Kotor are all built around fairly small, contained maps; and they're some of Bioware's most beloved games.

    • @theduckquacksloudly
      @theduckquacksloudly 3 месяца назад +9

      @@0w784g literally all three games have been open areas connected by the over world map, not a single one has been open world

    • @ShadowProject01
      @ShadowProject01 3 месяца назад +6

      Seriously, I am burnt out on every game being open world. This is a nice change. It’s why I like Final Fantasy 16 and Black Myth Wukong. I need a break from the open world formula for a bit

    • @mandu6665
      @mandu6665 3 месяца назад

      What are "real" RPG mechanics? Also, is Baldur's Gate 3 still in beta? Larian getting a free pass for such a broken launch was joke.

  • @JesterOfSIN
    @JesterOfSIN 3 месяца назад +60

    1. The "new art style" looks like they cut corners and half assed it.
    2. The gameplay looks stiff.
    3. Everytime I hear more about this game, I end up less interested.
    I should be excited as hell for a new Dragon Age game and yet, I can't help feeling that the Bioware I love is dead. None of the talent and passion is there anymore.
    I've played and finished every Dragon Age so far (including all DLCs) and this will be the first one I don't buy Day1.

    • @nimz8521
      @nimz8521 3 месяца назад +4

      Same. It just looks goofy and I'm not feeling most of the companions. If there's a mod where you can kill them brutally, dumb hat lady is going first.

    • @7PlayingWithFire7
      @7PlayingWithFire7 3 месяца назад +3

      1. The art style is beautiful AF, and clearly just Inquisition with more fidelity. Don't get this weird ass take. It has better lighting, why are people hating that? If you don't like the qunari's smooth skin, choose a rougher complexion in the character creator. If you are talking about how they made the ogre darkspawn look silly, that's not an art style as much as it is redesigning monsters badly.
      2. I watched boomsticks' combat preview, and it looked really smooth, especially at higher levels, but I can get that not everyone likes action combat. Personally to me, it looked better than what the marketing teams have done.
      3. That's weird, cause I've been all up hill since the first trailer (which was awful), especially considering Bioware devs also hated it. It was EA's marketing that was in charge of that, not the actual devs. Every Dragon Age has had really dumb and bad first CGI trailers. No idea why.
      It's sad that you're so disheartened. The coverage has convinced me that this game might actually be game of the year material. Just note my comment down. It's just Mass Effect with a Dragon Age skin. It'll be a huge success. I'd prefer the Inquisition model, or even the DA:Origins model, as I prefer DA over Mass Effect. But as long as the story still stays good (writers behind previous books and previous games still worked on this and had done the writing, even the ones that were fired had finished their work before they were let go), and we keep exploring the world and the lore, then I am super sold.

    • @JesterOfSIN
      @JesterOfSIN 3 месяца назад +2

      @@7PlayingWithFire7 I genuinely hope you enjoy the game and I hope I do too. I'm just not holding out for hope. I want to be wrong and will be one of the first to hold up my hand and say so if I am.

    • @7PlayingWithFire7
      @7PlayingWithFire7 3 месяца назад

      @@JesterOfSIN I can't speak for your tastes, but I reckon this game will be highly reviewed

    • @JesterOfSIN
      @JesterOfSIN 3 месяца назад +7

      @@7PlayingWithFire7 Unfortunately, most game reviewers have proven to be out of touch with what most of the gamers want. Look at games like Concord, Suicide Squad or Duskborn. All games that reviewed well, all games that bombed.

  • @tableslam
    @tableslam 3 месяца назад +421

    "I'm simply performing some calibrations" lmao good to see Garrus lives on, rent-free, in all of our heads

    • @GyroZeppel
      @GyroZeppel 3 месяца назад +18

      “Believe it or not, the guns still need to be calibrated.”

    • @HeatherPerkins-p8h
      @HeatherPerkins-p8h 2 месяца назад +1

      Yeah, I'm doing a run of Mass Effect right now, and this comment made me happy.

    • @feliciaeris7721
      @feliciaeris7721 Месяц назад

      Damn...now that i see a Mass effect reference....i was going to say i'm worried but then again Shepard journey ended so i'm find if they want to reboot or retcon whatever lol

    • @karlthorsten9118
      @karlthorsten9118 Месяц назад

      Timestamp?

  • @ragingangel7424
    @ragingangel7424 3 месяца назад +857

    Honestly, no Dragon Age game has ever felt or played the same, so long as the story sticks the landing, the party characters aren't heinously annoying and it just feels like an adventure, I shall be happy, it already looks pretty enough.

    • @CassandraY
      @CassandraY 3 месяца назад +110

      Each game has been so radically different than the others that I think at this point it's expected. We're here for the dating sim with occasional fighting!

    • @kolosmenus
      @kolosmenus 3 месяца назад +24

      Honestly, from what I've seen so far, the graphics are my biggest gripe with the game. It looks like Sims 5 with some fantasy themed DLC. Especially the character designs. Everything looks smooth and pretty, and in my opinion it clashes very hard with the sort of story the game is about.

    • @lenachoi2148
      @lenachoi2148 3 месяца назад +3

      This was my view IMMEDIATELY, I'm so glad to know other people share it!

    • @VampireNoblesse
      @VampireNoblesse 3 месяца назад +21

      the characters, Biowares best selling point in their RPGs, seem herw like generic (agenda driven) drivel for a "modern" Fortnite "audience"...

    • @DJET723
      @DJET723 3 месяца назад +5

      Honestly fair. I recently went through origins and two and the gameplay may not feel the best but as long the story is good I’ll play it

  • @lenerflenerius7808
    @lenerflenerius7808 3 месяца назад +245

    the fact that I still remember my dragon age lore than my college subjects bothers me

    • @blueoval9548
      @blueoval9548 3 месяца назад +2

      the fact that you dont proof read, verifies your comment

    • @1993rnicholson
      @1993rnicholson 3 месяца назад +10

      ​@@blueoval9548 not everyone cares about stuff like that and even if someone does tend to care it doesn't mean they care about it all the time or in every situation cause I gotta say its much less irritating typing like this on my phone late at night for example

    • @blueoval9548
      @blueoval9548 3 месяца назад +7

      @@1993rnicholson I don't always post my thoughts and opinions for others to read but when I do I can't be bothered with including all the words.

    • @redclaw72666
      @redclaw72666 3 месяца назад

      ​@@blueoval9548that pretty much means your just bored with your life lol 🤡🤡🤡

    • @antagonisstic
      @antagonisstic 3 месяца назад

      @@blueoval9548 based!

  • @Jsmith0819
    @Jsmith0819 3 месяца назад +55

    I hear the words "accessible for the largest possible audience" and it makes me think, "holds your hand at every turn" and "waters down anything that might make it unique because someone might not like it". That's what I'll be watching for in reviews. If that's what they did, fine, it's just not for me. I feel like this has been a fairly common complaint lately, and games have started to fail because they try to appeal to everyone, which ends up appealing to less people then if they had just made a solid game that knows what it is and who, specifically, it wants to appeal to. Based on the fact that, last I heard, people seem to be holding off on pre-purchasing it they should probably be pretty worried at this point.

    • @banginurmomsince94
      @banginurmomsince94 3 месяца назад +6

      The lack of world state carry over from the previous 3 put the final nail in the coffin for me. Waiting for it to go on sale. I’m still watching teasers and trailer in the hopes that they’ll peak my interest again. I was genuinely really excited for this game until I saw more gameplay and heard from the devs…..

    • @callmetravesty8762
      @callmetravesty8762 2 месяца назад +4

      I will never understand why everyone needs to leave their mark on a franchise.
      If it's not broken, don't fix it! Just improve things.
      Stop giving people what the devs want and give people what the people want 😑

    • @chukyuniqul
      @chukyuniqul 2 месяца назад +2

      The lie of accessibility is the pretense it's in any way aimed at actual disabled gamers. It's only purpose is to numb the mind of players so they can be more easily tricked into believing they have a good experience when the pretty lights come out with the text calling you a good boy/girl.
      I hate this placative game design.

    • @blarg2429
      @blarg2429 2 месяца назад

      @@banginurmomsince94 Sale or not, you're planning to financially reward them for disappointing you. Better idea is to pirate, and if you find yourself enjoying it then buy it at that point. Of course, it's your money and that's that.

    • @magusjiro
      @magusjiro 2 месяца назад +1

      You try to appeal to everyone and you end up appealing to almost no one. At least not the people that actually cared about your damn series.

  • @AFLoneWolf
    @AFLoneWolf 3 месяца назад +65

    "Do you need a moment?"
    Apparently RUclips thought I did because it put an ad right there.

  • @stephenwilhelm
    @stephenwilhelm 3 месяца назад +203

    The problem with two companions is that you want a balanced party (at least one mage, warrior, and rogue), so if I'm playing as a mage I won't bring another mage with me, and that means I'm missing companion dialog. With four, you can double up on the player's class and still have a balanced party which encourages bringing someone who may be relevant to a quest, whose banter you want to hear, or who you haven't brought along in a while and you didn't want them to feel left out.
    Not being able to take control of a party member sucks, but I can live with it. The bigger loss to me is the tactics system where you could assign priorities to companions based on conditions. Things like, "top priority: if you see mage, hit them with Mana Clash, second priority: use Crushing Prison on the enemy with the most health." This was vastly stripped down in Inquisition and seems to be gone from The Veilguard (God, I hate the The). Of course, the system was only necessary because the AI was terrible, especially with rogues who are all about positioning. Maybe the AI is good enough that I won't miss the tactics system or taking control of party members, but I have serious doubts.

    • @andrewcarter9649
      @andrewcarter9649 3 месяца назад +20

      From what I've seen I'm coming to the conclusion that companions only real purpose in combat is to boost your combo's. I'm getting the impression they don't do much beyond that.

    • @Raydr62
      @Raydr62 3 месяца назад +6

      @@andrewcarter9649They offer healing, CC, buffs, combo detonations or starters, and also can be ordered to attack

    • @jenniferhanses
      @jenniferhanses 3 месяца назад +27

      Yeah. BioWare threw party strategy out the window in favor of letting you bring whoever you wanted. If you want to have an all rogue party, instead of that being a personal challenge, it can be your default.
      Also agree with you on getting rid of companions nerfing the storytelling.
      Them messing with the companions is the major thing that makes me think they don't understand Dragon Age and tends to make me sad about the whole endeavor.

    • @atk9989
      @atk9989 3 месяца назад +17

      ​@jenniferhanses it feels like they fired the DA team and put the ME team in charge. 3s make sense in ME, it does not make sense in DA, there is 0 strategic reason to fight demons in a team of 3 instead of 4

    • @jenniferhanses
      @jenniferhanses 3 месяца назад +13

      @@atk9989 To be honest, there was generally never a good reason to have any limitation on party members.
      I'm fighting demons, why am I not bringing everyone?
      ME: I"m fighting genocide machines, why am I not bringing everyone?
      The only time it truly made sense was in DA: Awakening, when they were holding down a fort.
      I think a good strategic compromise would be assigning characters downtime tasks so that you have crap that they do when you're not there to improve the ship/fortress/whatever. It would really just improve party limitations in general.

  • @LutherFlannery
    @LutherFlannery 3 месяца назад +702

    Not being open world is surprising. But, my hot-take is that not every game needs to be open world. Hopefully it's good.

    • @NDeezy
      @NDeezy 3 месяца назад +30

      Yeah exactly this. I like open world games too, but sometimes a more focused approach is necessary.

    • @keit99
      @keit99 3 месяца назад +47

      I kinda started to hate open world. Give me back linearity (not corridorness though)

    • @twilightgeneral777
      @twilightgeneral777 3 месяца назад

      I don't think the open world added anything to Inquisition, they're better off without it here.

    • @eddythefool
      @eddythefool 3 месяца назад +10

      @@keit99 after the 20th open world game you do get burned out

    • @fendelphi
      @fendelphi 3 месяца назад +23

      Reminds me a bit of Dragon Age Origins. A fair bit of it was also "on rails", or more "directed" zones, compared to something like Inquisition.
      What is important is that each zone and mission feels immersive and fun to play.

  • @Pro_Butcher_Amateur_Human
    @Pro_Butcher_Amateur_Human 3 месяца назад +166

    I am annoyed about the new party size.
    One of my fav things about DA:I was that my Inky was with Cassandra, and I bought Dorian and Iron Bull along.
    It was like a double date. It was a fantasy romcom.

    • @theschwabmob8363
      @theschwabmob8363 3 месяца назад +25

      I don't like the 2 party + Rook combo either, it really, really doesn't feel *right* for Dragon Age, like the choice was *there* for solo play, if you're masochistic, or only 1-2 companions, but man... I loved the 3-way dialogue banter that *could* happen, even if most was rare.

    • @ashm4938
      @ashm4938 3 месяца назад +5

      Solas, Dorian and Sera made for great party banter. But Cassandra, Iron Bull and Dorian were always a good choice for a fun party

    • @Lark88
      @Lark88 3 месяца назад +22

      I don't understand why they keep shrinking the party size. I've been playing Rogue Trader and you can have a part size of 6. It feel like all your companions are part of the action. It kind of bugs me when we get to the end of the story and everyone is like "yay, we saved the day!" No, the mage, the archer, and I saved the day. You pouted at camp because you said my party was too crowded.

    • @Pro_Butcher_Amateur_Human
      @Pro_Butcher_Amateur_Human 3 месяца назад +2

      @@Lark88Game balancing, I'd imagine. If you don't get every companion at the start of the game, it'd be harder for them to balance combat for when you have 2, 3, 4, etc companions.
      I've used the unlocked party size mod in BG3, and there isn't a fight which isn't made trivial by it. Most don't last until the 2nd round of combat.

    • @Lark88
      @Lark88 3 месяца назад +11

      @@Pro_Butcher_Amateur_Human Well, yeah. You modded a game that wasn't designed to have a bigger party to have a bigger party. I'm saying game devs can and should design their games to have a bigger party.

  • @jarreththomson4535
    @jarreththomson4535 3 месяца назад +25

    why does every qunari i see look so damn wimpy? where did my stonk qunari go? i am not the biggest "fan" of the art style, but i can appreciate that art is subjective and that just cos i dont like it. it does not mean that it is bad. the qunari however are a race of warriors, who are descended from dragons. these just look wimpy

    • @kukuhimanputraraharja8084
      @kukuhimanputraraharja8084 3 месяца назад +5

      their face looks like they're ai generated stable diffusion art thingy now.

    • @traiforse5777
      @traiforse5777 2 месяца назад

      New DA fans: "Make the Qunari... more bangable"
      And it's not wrong. Most of the popular cosmetic mods from DAI were for the Adaar Inquisitor.

  • @JGFurgie
    @JGFurgie 3 месяца назад +62

    I hate that they fired a majority of their writers right before the game was announced, including Varrick's writer. Then they turned around and used him in their cheesy, stupid trailer. Not touching the game at all.

    • @Jonas-lj8ul
      @Jonas-lj8ul 3 месяца назад +15

      I don't know who the little guy with the beard is in the trailers I've seen, but it's not Varric. VARRIC DID NOT HAVE A BEARD!!!

    • @davidsparling4395
      @davidsparling4395 3 месяца назад +5

      Actually the most valid complaint imo

    • @mandu6665
      @mandu6665 3 месяца назад +6

      @@Jonas-lj8ul This game takes place a few years at least after Inquisition. Why can't Varric grow a beard? You aren't in charge of designing him.

    • @Katsumaru-sama
      @Katsumaru-sama 3 месяца назад +3

      The narrative from this game was finished when Mary Kirby was laid off (it was september last year lol) and she is very happy and proud of this game :) And the game was announced in 2018. And sad she was fired after she finished her work with the game, I would have moved her to the Mass Effect team.

    • @Katsumaru-sama
      @Katsumaru-sama 3 месяца назад +2

      @@mandu6665 Also he grew the beard after years trying to find Solas in the comic The Missing.

  • @NeilHunt-cr1fg
    @NeilHunt-cr1fg 3 месяца назад +233

    The classic Bioware games from Knights of the Old Republic through Dragon Age I all had a sort of pseudo open world thing, but it wasn't true open world. Like, do bits A and B, then you've got the illusion of choice whether to do C, D, or E, but you end up needing to do all three of them anyway to get to F. After F, you can choose to do G, H, or I, but you'll need to do all of them, and then you get funneled back into J and K, which ends the game. The true choice came in your character and choices along the way, which was far better than the overwhelming openness of Inquisition. I'm absolutely down for a return to that.

    • @sammantixgm
      @sammantixgm 3 месяца назад +11

      As someone who is currently on ME3 and Andromeda (playing 3 on my friend's ps5, Andromeda on my pc) this is ALSO the mass effect series. Like. The game makes you think "do this OR that and you can only do one!" But no. You do one, then the others. I like the structure, but really wish they'd get better at In Game Explanation of the events. I'd like it to be clear that all of them should be done.
      Andromeda I was like "damn, where is everything" then I went to the planet of exiles and like, 3-7 different plots dropped at once. I was like "oh, I was worried there was nothing to do, now I'm afraid I might miss one of these"

    • @Whanevs
      @Whanevs 3 месяца назад +8

      Making game seem more than it actually is takes craftsmanship and talent. Not sure bioware has either nowdays.

    • @7PlayingWithFire7
      @7PlayingWithFire7 3 месяца назад

      @@Whanevs But you also have no idea if they are missing it. Its a really weird thing to say

    • @Whanevs
      @Whanevs 3 месяца назад +1

      @@7PlayingWithFire7 i have some idea 🤣. Bioware worked hard to prove me right.

    • @Revan_7even
      @Revan_7even 2 месяца назад

      "Mission based" games like KotOR, Dragon Age and games from other studios like the Mass Effect games and Deus Ex: Human Evolution are usually called "hub based" because you usually return to a mission hub like a base, camp, ship, etc. Inquisition was definitely a hub based game, the mission areas were just big.

  • @Poppi_QT
    @Poppi_QT 3 месяца назад +174

    I thought Solas looked like the lovechild between 47 and a vampire.

    • @MumrikDK
      @MumrikDK 3 месяца назад +16

      With the classic Bioware filter of having to look dateable.

    • @gundamheavyarms4879
      @gundamheavyarms4879 3 месяца назад +7

      ...that is a perfectly accurate description of him!

    • @Canadian_Zac
      @Canadian_Zac 3 месяца назад +8

      The community has declared him to be an egg

    • @trenta.958
      @trenta.958 3 месяца назад +6

      Solas looks like Nosferatu if he cleaned up his act and got a respectable office job

    • @asteridshydrangea-jt2hf
      @asteridshydrangea-jt2hf 3 месяца назад +1

      @@trenta.958stop it you guys are being so funny you’re making me like the character more 😂

  • @noialennon
    @noialennon 3 месяца назад +654

    "The Veilguard is Going to Annoy a Lot of Dragon Age Fans" like literally every other DA that was launched after Origins?

    • @killerkoalas3573
      @killerkoalas3573 3 месяца назад +114

      tbh even Origins annoyed Dragon Age fans

    • @Comandate7
      @Comandate7 3 месяца назад +41

      ​@@killerkoalas3573Golems of Angranak and The Witch Hunt are still some of the worst bioware dlc imho, and many called them rip offs back then or money grabs.
      So yeah even origins annoyed some origins fans 😂

    • @nathanielknight1838
      @nathanielknight1838 3 месяца назад +35

      and deservedly so. DA2 was fucking garbage.

    • @jiubboatman9352
      @jiubboatman9352 3 месяца назад +19

      Dragon age will have annoyed a lot of fans. It is in the nature of some people to be annoyed. Tell them they have won the lotto but have to go and get the cheque in person. Opportunity to complain.

    • @Pickoffarwim
      @Pickoffarwim 3 месяца назад +19

      Dragon Age is such a weird series to me, it felt like it never truly lived up to its potential imo

  • @daviddaugherty2816
    @daviddaugherty2816 3 месяца назад +64

    While I'm not fond of the way the qunari look, I wasn't fond of the way elves looked in DA2. I'll survive.

    • @kristine9823
      @kristine9823 3 месяца назад +4

      Well, yeah, that's what mods are for, it sure worked for the DA2 elves 😉

    • @LaylaLestrange
      @LaylaLestrange 2 месяца назад +1

      The darkspawn looks are even worse than Qunari. They literally look like cheap extras in a Halloween terror movie type D

    • @jdphillips7539
      @jdphillips7539 2 месяца назад +1

      The elves in 2 were a massacre

  • @Naviri
    @Naviri 3 месяца назад +231

    As someone who has played and replayed all 3 previous DA games none of this sounds remotely like a deal breaker.
    But as others have said the real test will be how good the companion interactions are. Those make are make or break for me.

    • @lightsinadarkworld2013
      @lightsinadarkworld2013 3 месяца назад +11

      It's the only thing that makes me like da2

    • @ethanlappin
      @ethanlappin 3 месяца назад +7

      Same here, it all sounds fine and any concerns I may have had about the combat or it basically turning into a hero-shooter have been allayed. They've always been decent at the companion stuff so hopefully they haven't lost that.

    • @MarkEmerAndersonII
      @MarkEmerAndersonII 3 месяца назад +3

      Frankly, does there need to be combat? Just gets in the way of my social life. 😆

    • @MyZ001
      @MyZ001 3 месяца назад

      Guess I'm the weird one that cares more.about the combat and gameplay than anything else?
      All that other shut just enhances the game but it's not what makes it.
      DAO... it was the gameplay that made me play through it 3x, not the party

    • @comradekitty3759
      @comradekitty3759 3 месяца назад +2

      ​@lightsinadarkworld2013 da 2 was repeated dungeons stuck in one place and several chapters (years) in game. But the characters made it awesome. Choosing to turn in fenrus or issabella, or keeping them close and beating the story quest was a treat.

  • @Hailstormful
    @Hailstormful 3 месяца назад +58

    I mean, Dragon Age consistently changes up every single aspect of gameplay wildly between every new title , pissing off 70% of the fanbase, without fail...
    If anything, its's the series's distinct brand

    • @enightc
      @enightc 3 месяца назад +9

      This is very true, I am one of the fans that has finally saw it for what it is and has decided not to preorder just because its Dragon Age. I bought DA2 , DAI always immediately as they are available, but for this one, I am no longer doing it. Knowing full well that it should be considered as a brand new retelling of the Dragon Age game by new developers. That I should wait and see after release to see if its even worth playing.

    • @7PlayingWithFire7
      @7PlayingWithFire7 3 месяца назад

      @@enightc its mass effect 2-3 in the dragon age world and with the dragon age skin. make with that what you will.

    • @Hailstormful
      @Hailstormful 2 месяца назад

      Uh, but that is also the standard for the vast majority of the CRPG games...

  • @eddythefool
    @eddythefool 3 месяца назад +192

    Dragon age was never really open world though so that's a non issue.

    • @fendelphi
      @fendelphi 3 месяца назад +8

      Inquisition did have large, expansive zones though. More so than the previous titles.
      The difference between Dragon Age: Origins(fairly small zones, with fairly direct goals) and Inquisition(a lot of minor "filler" quests) was huge. I personally do not mind if they go back to something closer to Origins.

    • @gabrielledickinson4530
      @gabrielledickinson4530 3 месяца назад +13

      Yeah not sure why so many are mad about that. Origins was not open world either. You could only explore certain areas in Ferelden.

    • @silent_deprival
      @silent_deprival 3 месяца назад +9

      Its was never mission based either...

    • @Doesntmatter-o6w
      @Doesntmatter-o6w 3 месяца назад +5

      True. The series is no Elder Scrolls. But I think what they mean is it'll be like the transition from Dragon Age Origins (freedom of travel to do what you want when you want where you want) to Dragon Age 2 (being lead down a linear path).

    • @eddythefool
      @eddythefool 3 месяца назад +3

      @@fendelphi open world is like Fallout 4 while Inquisition was like the Outer Worlds. Big maps look neat, but they don't add much beyond adding extra travel time to quests.

  • @zamora2128
    @zamora2128 3 месяца назад +34

    the exploration is basically like Origins. and that game was amazing. the thing about Dragon Age is that the narrative and dialog is waaaaaaaaay more important than exploration or classes. it was always about the story.

    • @thompse412
      @thompse412 3 месяца назад +3

      Soft disagree about the exploration, because the exploration was tied in wonderfully to the story

  • @bluedragon7255
    @bluedragon7255 3 месяца назад +18

    Man only being able to have 3 members on your team sucks. I’m so used to 4. It’s gonna put a damper on my party making.

    • @miroslavzima8856
      @miroslavzima8856 2 месяца назад +1

      Trauma flashback from Dungeon Siege series.

  • @moart4u883
    @moart4u883 3 месяца назад +140

    I think the only thing I'm REALLY annoyed by is the inability to control party members. That's a bummer, I think. I love playing strategically, and sometimes it's just really helpful to directly use another character to do a specific thing. But, I guess it's not a total deal-breaker. I'll reserve judgement until I've played it lol.

    • @seeleyboothfan2
      @seeleyboothfan2 3 месяца назад +19

      I agree. That was one of the things I really enjoyed about the previous games and what I really enjoyed about baldur's gate recently. Getting to play around with the different classes and getting to be more strategic with the fights

    • @jjleonie
      @jjleonie 3 месяца назад +12

      Yes this is what really turned me off. Moving from tactical mode from origins and then now not even controlling teammates….. is it even dragon age anymore

    • @MyZ001
      @MyZ001 3 месяца назад +2

      You can still use another character to do a specific thing. You can't switch to them , but you still can order them to do specific attacks.
      You're only losing the ability to do it yourself it seems

    • @rachelmcveigh3997
      @rachelmcveigh3997 3 месяца назад +2

      This is just my opinion but playing strategically is the reason why I don't mind that we can't control party members. In previous DA games, you can switch to a character to order them to do something and then switch back. In this, you can just order them without having to switch to them. I'm replaying DA:I at the moment, and I can't tell you the number of times I've paused, switched to a mage to get them to cast dispel, then unpaused without switching back and then being utterly confused by my abilities for a second or accidentally canceling dispel with a generic attack.

    • @seeleyboothfan2
      @seeleyboothfan2 3 месяца назад +5

      @@MyZ001 true but this just feels way more like Mass Effect which I enjoy in its own right but I miss being able to actually switch to a different character to physically control

  • @leikeylosh
    @leikeylosh 3 месяца назад +65

    To be fair, technically none of the previous Dragon Age games are true open world, just a series of large areas connected by a hub. However, the difference is the feeling you get when you play it. Origins and Inquisition had large enough areas where it would be rewarding exploring. Veilguard sounds like you choose a mission out of a list, complete the quest and is teleported back to the main hub, which is terrible.

    • @GordonHammer
      @GordonHammer 3 месяца назад +11

      Thank you, yes. This is my opinion perfectly summated as well. Origins and Inquisition used those large areas to tell many interconnected stories that themselves bled into the overall narrative of the region you were currently in. Veilguard is sounding very much like the devs just said, "well, everyone liked Mass Effect 2, so we're going with that instead." Which is not Dragon Age.

  • @ProfAMuniz
    @ProfAMuniz 3 месяца назад +90

    I miss the old days when these Elven Mirrors were rare. Now everyone has a transportation device.

    • @genevievec.8002
      @genevievec.8002 3 месяца назад +28

      These dang kids and their new fangled Eluvian mirrors.

    • @eestiny9734
      @eestiny9734 3 месяца назад +12

      I am more surprised that you can't interract with your companions after u talked to them, till the next interraction available. I mean u can't talk to them at all. Strange knowing you are stuck in a lighthouse! If i can only keep two companions, and discard the rest!

    • @BonusEggs4Sale
      @BonusEggs4Sale 3 месяца назад

      Yes we just should play the same game over and over again

    • @BonusEggs4Sale
      @BonusEggs4Sale 3 месяца назад

      No evolving the setting and stories, only same setting and stories

    • @LukasKain
      @LukasKain 3 месяца назад +12

      Dude, I was just thinking that exact thing. They really shouldn't have leaned into those so much. Keep mysterious things somewhat mysterious. This game is starting to feel like "Hey, you remember blank from the other game? Well check it out, here it is out of context!"

  • @Dashael
    @Dashael 3 месяца назад +15

    Sure hope the "binary choice" isn't Mages vs Templars *again*

  • @theduckquacksloudly
    @theduckquacksloudly 3 месяца назад +9

    Jane you are really my spirit animal for this, I love Dragon Age but I've been so non-plussed by the changes to combat and the limited party of companions compared to previous games.
    Love the art design of the set pieces, but can't help but feel like the characters look like they don't match the design of the areas they're in.

    • @Isaygoodday5
      @Isaygoodday5 3 месяца назад +1

      The character designs (especially CC) is what's killing this game for me

  • @eddythefool
    @eddythefool 3 месяца назад +62

    They really should have sent Jane in instead, but we do need the non megafan take to balance it out since Jane might end up focusing on just the positives accidentally.

    • @fireblade295
      @fireblade295 3 месяца назад +2

      As you should...
      Nothing but positive from Veilguard.

    • @TheGojiLord
      @TheGojiLord 3 месяца назад +6

      @@fireblade295 ok Bot

    • @christophersmith8316
      @christophersmith8316 3 месяца назад +3

      Can't send Jane, if she didn't approve she's slay them all.

    • @daviddaugherty2816
      @daviddaugherty2816 3 месяца назад +4

      ​@@TheGojiLord Just because they disagree with you doesn't automatically make them a bot.

    • @eddythefool
      @eddythefool 3 месяца назад +10

      @@christophersmith8316 she's ask the critical questions, like "where's Alistair" and "when can I romance Alistair"

  • @DMBLaan
    @DMBLaan 3 месяца назад +66

    For those wondering, DAO came out in 2009, so about 15 years ago

    • @silent_deprival
      @silent_deprival 3 месяца назад +9

      @@DMBLaan I know. Twelve year old me was frightened to death of the "Brood Mother"

    • @madalice5134
      @madalice5134 3 месяца назад +6

      How dare you remind me of how old I am! 😂😅

    • @johnathanera5863
      @johnathanera5863 3 месяца назад

      Yes and? Inquisition came out 10 years ago. I'm always confused by this point. Mostly because it means nothing lol.

    • @silent_deprival
      @silent_deprival 3 месяца назад +3

      @@johnathanera5863 People just can't believe how long it's been since it feels like yesterday. People make the "This happened ago" comment all the time. Also younger people are less likely to relate to these posts.

    • @angryvaultguy
      @angryvaultguy 3 месяца назад

      ​@@johnathanera5863 Yeah ten years and we get something that looks worse

  • @PaladinCasdin
    @PaladinCasdin 3 месяца назад +32

    I want to like this game more than anything right now. I've been a massive Bioware fan since Baldur's Gate, but I have a horrible sinking feeling after the last ten disastrous years that this game could be the final encore for the greatest of RPG makers. I pray that it's not, but comparing Veilguard to Avowed... well, if the worst should come to pass, at least Obsidian is ready to take on the crown, if they haven't already. It would be fitting for the title of 'greatest RPG studio' to go to the ones who taught Bioware how to make a great RPG in the first place.

    • @KING_PHILLIP
      @KING_PHILLIP 3 месяца назад +1

      “Hey-a, it’s me! Imoen!”

    • @KING_PHILLIP
      @KING_PHILLIP 3 месяца назад

      lol I’m done 🙏😅

    • @mduckernz
      @mduckernz 3 месяца назад +4

      Honestly, I’m more worried about Avowed than Veilguard! I have not been feeling the combat they’ve shown at all, looks very jank and has way less options than before. It’s a real shame, because I love the lore of Eora

    • @Ronuk1996
      @Ronuk1996 3 месяца назад

      ​@mduckernz Avowed looks pretty shit combat has never been their strong point but its the choices that makes them great. New vegas, KOTOR2, Alpha Protocol, all great games in terms of choices. Also with Kingdom Come 2 Co.jng the same time I will be busy with that I much prefer more grounded games so a fantasy needs to do something amazing to stand out.

    • @PaladinCasdin
      @PaladinCasdin 3 месяца назад +1

      @@Ronuk1996 You are of course entitled to your opinion. I'd say they learned a lot from The Outer Worlds about combat though.

  • @Doomin-c2m
    @Doomin-c2m 3 месяца назад +7

    If you want one tangible example of a thing that will reveal just how absolutely bad this game is going to be, just look at the size of the character's heads in proportion to their bodies. They all have the head-to-body ratios of 7-year-old children. Then add a bunch of flashy lights, idiotic millenial "jokes," and self-inserts by egocentric activist devs, and you've got another Concord in your hands. This game will flop. And I don't like saying that, since I'm one of those people who were waiting for it for the past 10 years.

  • @emma..gamingmovies9091
    @emma..gamingmovies9091 3 месяца назад +15

    Why's everything sooooooo PURPLE ??

    • @Roxashearts13
      @Roxashearts13 2 месяца назад +1

      To summarize some of what I've read "it looks like fortnite with dragon age skins"

  • @dissuede6949
    @dissuede6949 3 месяца назад +77

    I laughed at the "commit and suffer" comment by Jane. You're such a character, Jane. 😅
    Also: 100% agree.

    • @bryonyperecat5954
      @bryonyperecat5954 2 месяца назад

      Well, you can always just 'commit and suffer' by not choosing to respec. :D

  • @Raphtyr
    @Raphtyr 3 месяца назад +30

    This is a good format, having a casual enjoyer talk about the game to a superfan.

  • @mkdfan
    @mkdfan 3 месяца назад +16

    I’m glad it’s not open world. There’s been an over saturation of open world games over the past few years so this’ll be a nice change.

  • @madmintentertainment6268
    @madmintentertainment6268 Месяц назад +2

    Not only do the Qunari kinda look weird, they also changed the lore just so that they can give one of them parents so the writer can trauma dump.

  • @paragonaesir1957
    @paragonaesir1957 2 месяца назад +9

    What upsets me as a long time Dragon Age fan (ever since Origins) is the fact that the world state will not be through save file (And/or Dragon Age Keep) but through 3 simple questions, all based in Inquisition. The poor excuse was that they didn't want to invalidate player choice, and they did it by invalidating player choice.
    1. Who did the Inquisitor Romance?
    2. Did the Inquisitor disband or keep the Inquisition?
    3. Did the Inquisitor swear to stop or to save Solas?
    There is no questions about the Well of Sorrows, if the Inquisitor was Ruthless or Benevolent, if a mage is the head of the Chantry and all that other quite important stuff.
    Morrigan is going to be in this game, and the fact that she is in it opens too many holes that the game could fall through in my opinion.
    Let's say you had Morrigan drink from the Well in Inquisition, granting her vast amount of knowledge. That must have changed her between the games in some way, right?
    Or for example her son, if the player did the quest to help Morrigan with him, then he wouldn't just vanish, he's still a kid afterall.
    Not to mention the fact that if the kid does exist, it invalidates all choices related to his non existence by the players who didn't do the ritual with Morrigan in the first game!
    Just having these 3 questions to set the world state is quite simply a terrible decision. They had a Decade to iron out the story and the many choices the players made throughout the older games, and not having any of them impact the game in any way is frankly Lazy.

    • @BittermanAndy
      @BittermanAndy 2 месяца назад

      Yes. Just that one problem with Morrigan - that I (the player) might meet her in game, and she remembers nothing about me (the Warden) - is, on its own, enough for me to not play this game. Absolutely criminal to throw out three games / 350 hours worth of people making decisions and reduce it to just three. Criminal.

  • @Lakker94
    @Lakker94 3 месяца назад +55

    So since you can't control your companions, and it sounds like we're going the mass effect route with this game. Does that mean, unlike all the other Dragon Age games, if Rook goes down, game over?

    • @Joshuaraymalan
      @Joshuaraymalan 3 месяца назад +24

      Yes, that's confirmed, with the caveat your companions can gain abilities to revive you. ME is a good comparison. That excites me, but I'm sure some people won't love it..

    • @cesaroviedo6345
      @cesaroviedo6345 3 месяца назад +4

      there are revive items, but also in settings you can dyring on or off

    • @syncdom
      @syncdom 3 месяца назад +3

      ​@@Joshuaraymalanthis is unfortunate cause sadly companion AI in Dragon age is notoriously bad.

    • @zacharydandridge1134
      @zacharydandridge1134 3 месяца назад +6

      @@syncdom On the optimistic side of things, it has been a decade since the last game. So fingers crossed that it's been improved.

    • @syncdom
      @syncdom 3 месяца назад

      @@zacharydandridge1134 actually there has been word that there's a good chance of origins getting one.

  • @colinspeirs
    @colinspeirs 3 месяца назад +23

    Origins and DA2 were not that open. I did like the angular art style of DA2 and the tarot of DAI, sad to see that gone
    It would be fun seeing Jane run the Dragon Age RPG for the crew. It is a fun system

    • @morganyu2035
      @morganyu2035 3 месяца назад +5

      tarot style cards for companions is returning in veilguard, it's been shown off for some (not all yet i think?) companions in gameplay previews

    • @nimz8521
      @nimz8521 3 месяца назад

      It would definitely be more fun seeing them run the RPG than play the game :)

    • @colinspeirs
      @colinspeirs 3 месяца назад +1

      @@nimz8521 I could handle both

  • @dermade83
    @dermade83 3 месяца назад +30

    Dragon Age was only open world for one out of three games, and even there the main quests are pretty linear?
    Old DA fans aren't the problem there. The newer ones who inly got here for Inquisition might. Ever so slightly. But overall lol thats not a problem.

    • @dermade83
      @dermade83 3 месяца назад +14

      Like, for OLD DA fans Inquisitions open world was a minus.

    • @Katsumaru-sama
      @Katsumaru-sama 3 месяца назад +1

      @@dermade83 Exactly, it affected the design of the side quests. That's why I have high hopes for the Veilguard handcrafted sidequests.

  • @buckstar19
    @buckstar19 3 месяца назад +21

    My least favorite part of DA: I was how big the maps were. Open World doesn't mean good, it just means big and empty generally. Give me dense, filled slices of a world that is more immersive.

    • @antonfowler6582
      @antonfowler6582 2 месяца назад

      This is small linear mostly empty maps

  • @Daniel__Nobre
    @Daniel__Nobre 2 месяца назад +4

    Every character in this game seems like a second tier cosplayer from a Comic Con.

  • @brianschoner3350
    @brianschoner3350 3 месяца назад +16

    Is the story good? Are the characters interesting? Is the gameplay engaging? Then I'm in. Don't try to tell me what will annoy me - you're not my supervisor! :D

    • @Trav09
      @Trav09 2 месяца назад

      Exactly!

    • @madmintentertainment6268
      @madmintentertainment6268 Месяц назад

      Story is mid but the dialogue is awful. You can tell that the VA's arent in the same room ( I know they arent with most games but you shouldnt be able to tell) The writing is so on and off as well. It feels like they had marketing supervisors over their shoulder while they were writing it . People dont talk like this

  • @jerrygonzalez4178
    @jerrygonzalez4178 3 месяца назад +60

    1:37 that reaction is GOLD 😂

  • @Pro_Butcher_Amateur_Human
    @Pro_Butcher_Amateur_Human 3 месяца назад +20

    Dragon Age has never been open world, and I'm delighted with that continuing. I'm even happier with maps being smaller.
    Inquisition's maps were 3/4 empty, most of my time was spent running from place to place hoping some companion dialogue would trigger to relieve the tedium.
    I'd also rather have a 20 hour game that is consistently fun, than a 100 hour game where I'm bored 80% of the time. That's why, controversial opinion, I preferred DA2 to Inquisition.
    The combat looks very like Final Fantasy 7 remake's. I hope there's some depth to each skill tree, I loved the spell combos in DA:O, like casting Grease then Fireball.
    I don't mind the art style too much. I'll be playing a wizard chasing an elf through portals and throwing fireballs at demons, I don't really need photorealism.
    I'll definitely play it, but I'm not convinced enough to pre-order. I'll probably wait for a sale.

  • @THE-TRUE-Doi
    @THE-TRUE-Doi Месяц назад +6

    Nope, refunded this within 3 hours, feels wrong somehow.

  • @Octopugilist
    @Octopugilist 3 месяца назад +6

    This looks horrible compared to Baldur's Gate 3. Even the LGBTQ seem cold and corporate.
    Good God this will hemorrhage money

  • @JohnCliver
    @JohnCliver 3 месяца назад +7

    I think I prefer non-photo realism though honestly Veilguard’s “stylization” didn’t stick out to me from the trailer footage. I mean it feels consistent, but maybe because Inquisition doesn’t dominate my memory of the series.
    Inquisition was a little jarring to me with realistic design. Morrigan and Hawk apparently had to travel through “the ugly eluvian” to pick up enough imperfections to enter it.

  • @brownbear992
    @brownbear992 2 месяца назад +3

    Honestly, I'm not going to get it just because I know I'll never get over how fucking weird all the characters look.

  • @arashu5436
    @arashu5436 3 месяца назад +28

    I'm glad it isn't open world, getting tired of every game being open world, give me linear at this point. In terms of combat, I guess I'm in the minority cause, the older game, I never controlled my party and I was bored with combat. I always liked Mass effect combat more, mainly 2 and 3 cause I felt they played better. I don't like Origins' combat it's really slow, even when I first played it I thought that. I like the more action focus on combat tbh. In terms of art style, tbh it's always had a major difference with each main release. I like it fine, not my fave but pretty good. Hair is amazing of course. In general, I'm cautiously optimistic and honestly I just want another DA game at this point.

    • @brookeboyd7095
      @brookeboyd7095 3 месяца назад +3

      I have the same feelings about combat as well. I never liked any of the combat very much and never really controlled any of the other characters unless I died in combat. I think I liked DA2 combat the best but that may have been because it felt like mages were incredibly powerful in that game and I haven’t played it in a long time.

  • @tytris203
    @tytris203 3 месяца назад +15

    0:46 that is a Hanar.

  • @Dreamingtempo
    @Dreamingtempo 3 месяца назад +2

    I'm okay with the game being generally more stylized, but there's just something about the unsettling smoothness that makes me uneasy when I look at it. It's like it's been through ten tiktok filters or is made out of playdough or something and it just starts hitting this uncanny valley place in my brain that's really off putting to me. I hope there's some settings I can toggle to disrupt that much bloom and blurring, or some textures that can be added. It's like season one of RDPR in there. I can't see shit!

  • @thegreatpineapple4425
    @thegreatpineapple4425 3 месяца назад +32

    Accessibility options are always welcome, especially in SP games where someone else's preferences have no effect on my gaming experience. If someone wants to go nuts with respec, by all means. I can simply choose not to do it.

    • @ShepardCommander
      @ShepardCommander 3 месяца назад +1

      Personally I disagree, I used to share your thoughts until I saw how BG3 did that with Withers. It genuinely feels like a non immersive mod is installed in the game, and it's not even optional. Same for the hireling mechanic. I personally disliked them and they did negatively affect my experience.

  • @TJBrumfield
    @TJBrumfield 3 месяца назад +16

    DAO - Lots of blood. Blood everywhere. Racism. Sex. Let's fully lean into this being very mature and grimdark.
    DA2 - Let's peel the scope of an apocalypse back to a character story in a single city as an excuse for a low-budget, quick sequel reusing the same maps and assets everywhere. But the companion dialogue is still classic Bioware.
    DAI - Skyrim gives us insecurity and we're going to make something HUGE to compete with Skyrim, burying all the good content in tons of boring side-quest and gather BS, but there are some good moments here. End on a huge cliffhanger where the Inquisitor has unfinished business with Solas / Dreadwolf.
    DAV - Purple. Cartoony. No blood. Quips everywhere. Very purple. Who cares about canon? No importing from Dragon Age Keep because the games before it really don't matter. Drop the Dreadwolf name. You don't play as the Inquisitor so their unresolved conflict will remain resolved. Focus on mass appeal at the cost of catering to our built-in Dragon Age fans.

    • @mduckernz
      @mduckernz 3 месяца назад +5

      Just FYI, blood was disabled for the trailers and gameplay previews shown on YT, to prevent YT from age restricting the videos.
      The Inquisitor will be playing an important role, and we will be re-creating them on new game start. Similarly, while the Keep is not being used, we will be describing our previous world state in a manner similar to how The Witcher 3 did it iirc

    • @federicomachado811
      @federicomachado811 3 месяца назад +3

      You have a teenage boy view of what mature storytelling is lol

    • @AutumnFallsWinter
      @AutumnFallsWinter 3 месяца назад

      You never played origins lol

    • @BittermanAndy
      @BittermanAndy 2 месяца назад +1

      @@federicomachado811 well, "mature storytelling" is 100% definitely NOT Rook taking two companions aside and saying, "hey, you understand why he played with your favourite toy, right? And YOU understand that you should have asked permission first. So we're both going to shake hands and make up, aren't we?". That is 100% definitely not mature storytelling - it's how you talk to literal children. But that's what happens in Veilguard from the videos I've seen. It's atrocious.

    • @antonfowler6582
      @antonfowler6582 2 месяца назад +2

      ​@@BittermanAndyat one point an npc does apology push ups

  • @valp3466
    @valp3466 3 месяца назад +14

    Andy somehow looks like a Dragon Age Origins NPC

  • @stephensheltcoaching
    @stephensheltcoaching 3 месяца назад +1

    The tight zoom on Jane's disapproving glance when Andy says "soulless" at 1:37 is absolute editing gold. 😂

  • @sillyking1991
    @sillyking1991 3 месяца назад +4

    i think my only real "concern" is the art direction. not so much the art style itself, although based on this footage that does seem to be a departure from the direction the games were going previously. But more some of the design choices. For example the qunari who seem to have lost a lot of the detail their horns had in previous. But also that "pride demon" feels like a departure. Granted, it being a demon it doesn't have to always look the same.
    that said im not so much worried that i won't like the game as a result of these types of changes, moreso im worried that i'll just...find them rather jarring as they kinda 'jump-scare' me.

  • @Nick-hi9gx
    @Nick-hi9gx 3 месяца назад +16

    This isn't Dragon Age. This is Generic Fantasy Action Game, pretending.

  • @BatteryBee
    @BatteryBee 3 месяца назад +10

    Dropping new players into a story that was last told 10 (!) years ago seems like a big risk.
    Bioware should definitely create some kind of story/lore catch-up - whether that's in the game or on RUclips.

    • @zackeryh250
      @zackeryh250 3 месяца назад +3

      There was an IGN (i think) thing that indicated there was a catch up thing in the opening before the attack on Solas

    • @lightsinadarkworld2013
      @lightsinadarkworld2013 3 месяца назад +1

      We do have the dragon keep but I don't think they will continue to use it

    • @daviddaugherty2816
      @daviddaugherty2816 3 месяца назад +2

      I remember reading that was what they'd be doing in lieu of the Dragon Age Keep.

    • @jenniferrush9749
      @jenniferrush9749 3 месяца назад +1

      Does no one remember the comic style recap from mass effect? “Just another routine mission…of course it’s routine, you haven’t done anything yet…”

    • @7PlayingWithFire7
      @7PlayingWithFire7 3 месяца назад +1

      Based on other previews, there is a retelling of the story early on, using the Solas mural/tarot card 2d animations, with Varric narrating it. A la Dragon Age Keep style.
      Apparently that's also where you choose the most important story bits for your world state if you are a returning player. I assume you'll be asked if you are returning, or a new one, and new players probably won't be asked any of that.

  • @calebw130
    @calebw130 3 месяца назад +28

    “Beautiful flowing tresses,” cut to bald egg solas 😂

  • @ROUGEBLOCK
    @ROUGEBLOCK 3 месяца назад +18

    Everyone bitched that Inquisition was way too big coupled with its stupid power meter, the fact they decided to streamline it to open area like the originals should be a breathe of fresh air.

  • @SweetieViaPony
    @SweetieViaPony 3 месяца назад +4

    I don't like a three character system with the setup of Warrior, Rogue, Mage. Feels like I'll never be able to use the NPCs who are the same class that I take. Mass Effect was similar, but had half class characters. You could be a Soldier and use Ashley sometimes, because Alenko could cover the other bases himself.

  • @Sammit00
    @Sammit00 3 месяца назад +10

    “Can you be a wolf if you have no kind of body hair?” finally the otters speak out

  • @jaylee9552
    @jaylee9552 3 месяца назад +46

    "It's not open world" ah fine dragon age was never really open world
    "It's mission based" OH FUCK THEM 😂

    • @armelior4610
      @armelior4610 3 месяца назад +21

      It's like they always go too hard in the other direction : 2 "too small" -> 3 "huge empty open world" -> 4 "mission based"

    • @Bethgael
      @Bethgael 3 месяца назад +3

      Yep, it's showing it's "we were going to make this a live service" portion of development with those (which was a plan until Anthem tanked). Like Inquisition did with its multiple onerous fetch quests and partial open world harked back to the original "let's make this an MMO" nonsense. Trouble with every DA past... hm... past DA2, is they can never decide what it's going to be, so they make it too fractured in ideas and scope, and too many things to too many people. This looks similar.

    • @MyZ001
      @MyZ001 3 месяца назад +20

      DAO was "mission based" as well. You either go here and to the main quest or go there to do the side quest...
      That's mission based

    • @MammothMorals
      @MammothMorals 3 месяца назад +6

      they've all been mission based....

    • @jf8350143
      @jf8350143 3 месяца назад +8

      @@armelior4610 Dragon Age origin was mission based, so was DA 2 and ME1, 2 and 3. I don't see the problem here.

  • @purpleglitch2524
    @purpleglitch2524 2 месяца назад +2

    Dragon Age Origins/Awakening: not an open world with linear-type exploration.
    Dragon Age 2: not an open world with linear type exploration
    Dragon Age Inquisition: Semi-open world with open world exploration (considered to be a detriment to the game)
    Dragon Age The Veilguard: Not an open world with semi-linear exploration
    How is it that Veilguard's exploration will annoy fans? (It wont)

    • @Dohc16V197whp
      @Dohc16V197whp 25 дней назад +1

      Dialogue, Plot, Art Style, etc. More factors to consider than just the open world.

  • @neosildrake
    @neosildrake 3 месяца назад +5

    Every character looks like a human... with pointy ears or horns and everywhere you see the same demographic reminescent of LA.
    They really did the Qunari dirty.

  • @MC-yt1uv
    @MC-yt1uv 3 месяца назад +3

    I agree with Jane, easy free refunding of skills takes away some of the appeal of character building for me. Make it to easy and it no longer feels like I am making a distinct character.

  • @Incoherent-excitement
    @Incoherent-excitement 3 месяца назад +12

    5:51 Andy trying to put Jane in horny jail over Lucanis 😂

  • @youngnizzy88
    @youngnizzy88 3 месяца назад +3

    It's definitely an interesting choice on Bioware's part to make Qunari look like Megamind.

  • @ajd2393
    @ajd2393 2 месяца назад +1

    Willing to bet 100$ that we still only get 1 or two black hairstyles in character creation.

  • @Siresly
    @Siresly 3 месяца назад +10

    The pseudo-open world of Inquisition was mostly filled with hollow, bloated busywork, and I found myself focusing on the actual quests that had some meat and potatoes on them.
    So I feel like Veilguard excising the "get 10 wolf pelts " checklist stuff and focusing on trying to cook up some delicious meat and potatoes, is something I might be quite ok with.

    • @chrismanuel9768
      @chrismanuel9768 3 месяца назад +2

      That's because Bioware doesn't know how to make a compelling world, even when the writers hand them a unique and compelling world. They made DA2, DAI, and Mass Effect: Andromeda. Not that ME3 was very good with the color coded endings.
      Bioware just might not be very good in general now that I think about it

  • @rich_in_paradise
    @rich_in_paradise 3 месяца назад +14

    Jane must have been PO'd when she found out she couldn't go to the Dragon Age press event for whatever reason she couldn't make it (it must have been something really important).

  • @andrewwang8615
    @andrewwang8615 3 месяца назад +9

    I'm ok with it not being open world.

  • @TruculentRuminavi
    @TruculentRuminavi 3 месяца назад +27

    There are dragon age origins fans and there are dragon age inquisition fans. there is a difference.

    • @CaedenV
      @CaedenV 3 месяца назад +4

      Somewhere out in the universe there is also a DA2 fan... but we don't talk about Bruno.

    • @Egeslean
      @Egeslean 3 месяца назад

      And then there are those who like all 3 to various degrees for various reasons. Like I love DA2 just because I get to kill Anders, so it absolutely has its good points.

  • @samturner6061
    @samturner6061 Месяц назад +1

    It is open world in the same way you could say Banjo Kazooie is open world. The areas that the same kind linear and basic design. People are calling it 'too gamey'.

  • @chellyfishing
    @chellyfishing 3 месяца назад +2

    The worst part is that ME Andromeda didn’t have to be like that, if it weren’t for Anthem. So really Anthem was a two in one failure for BioWare, which sucks as a Mass Effect fan but because it came as a result of their hubris and greed they did deserve it.

  • @WrathOfGrapesN7
    @WrathOfGrapesN7 3 месяца назад +9

    In all my years of watching Oxbox, I'm pretty sure that this is the first time I've ever seen Jane and Andy in profile 😆

  • @chasemauger1460
    @chasemauger1460 3 месяца назад +7

    Lucanis being a top contender for boyfriend is soo valid. I am so excited to meet the cast of characters in Veilguard. Tevinter Nights gave some good glimpses into the world, I can't wait to explore!

  • @elaraamaris9595
    @elaraamaris9595 3 месяца назад +11

    So they took Inquisition and DA2 and just cut a line between them.

    • @mandu6665
      @mandu6665 3 месяца назад +1

      @@chromesucks5299 Mass Effect has on the fly weapon switching that can trigger combos? Mass Effect has jumping attacks and AOE spells and abilities? News to me!

    • @7PlayingWithFire7
      @7PlayingWithFire7 3 месяца назад +2

      @@mandu6665 Um, yes. Mass Effect literally has on the fly weapon switching. It was in all the mass effects. In Mass Effect 2 you had a main hand and a heavy weapon you could switch between, and your abilities could be chained together into combos. In Mass Effect 3 and the vanguard class literally had an ability that was an AoE groundpound. In Andromeda you can fly around and shoot.
      I don't quite get what you are getting your panties in a twist for

  • @subaruxkamui
    @subaruxkamui 3 месяца назад +12

    hate the fortnight art design though

  • @ShaunicusPrime
    @ShaunicusPrime 3 месяца назад +4

    I’m so happy it’s not massive open world. It becomes overwhelming and feels like I have to grind my way through it.

  • @anandotrunks2447
    @anandotrunks2447 3 месяца назад +8

    guys it’s not about photo realism. if your characters look like straight out of a pixar movie and the monsters look goofy it might not be the best idea for a Dragon Age game.

    • @helenkord6244
      @helenkord6244 3 месяца назад +4

      What pixar movie has characters that look like veilguard ones. Name a movie

    • @helenkord6244
      @helenkord6244 3 месяца назад

      why are you not answering, i wanna watch all the pixar movies that have characters that look like veilguard ones :((((

  • @paperip1996
    @paperip1996 3 месяца назад +22

    That discussion about photorealism versus stylized graphics at the end - forget romance, I do not want realism to be the driving factor when it comes to violence and gore.

  • @TwoLeftThumbs
    @TwoLeftThumbs 3 месяца назад +11

    They could make it a rhythm action game and I wouldn’t care as long as they had the morally grey and impactful decisions from DragonAge: Origins.

  • @zacharykyes9420
    @zacharykyes9420 3 месяца назад +2

    I didnt realize this was dreadwolf renamed

  • @ShotgunsAndSalt
    @ShotgunsAndSalt 2 месяца назад +2

    3:20 that's always how it's been, it's never once been one a completely open world I'm confused by this point people keep making.

    • @primykins106
      @primykins106 2 месяца назад

      Agreed. Inquisition was an oddity after playing Origins and DA2

  • @ianmeadows6941
    @ianmeadows6941 3 месяца назад +27

    Plot twist watch Scout Harding be the traitor. It’s always the lovable ones:

    • @faerylnhiikira1053
      @faerylnhiikira1053 3 месяца назад +5

      But Varric never betrayed us! He's extra-lovable!

    • @armelior4610
      @armelior4610 3 месяца назад +10

      I don't remember Dog, Merrill or Cole betraying us ?

    • @Bethgael
      @Bethgael 3 месяца назад +1

      Depending on choices, there were 2 betrayals in DAI, "Boss".

    • @jasperzanovich2504
      @jasperzanovich2504 3 месяца назад +8

      Solas was very unlovable.

    • @KissingMonsters
      @KissingMonsters 3 месяца назад

      My theory is that Solas ends up being an ally haha

  • @LaylaLestrange
    @LaylaLestrange 2 месяца назад +3

    Dragon Age was always about story and character arcs. Everything else was secundary. Any Biowere game that was worth it was about how good the story and the characters were, and you wanted to know more. The inmersion was crazy. The progression too.
    This one feels... Flat. Like they have some boxes they needed to check out and did, but we have been waiting 10 years for the end of that "I believe you have questions". And this one doesn't feel like that

  • @hueypautonoman
    @hueypautonoman 3 месяца назад +8

    Wow, Jane was so tense when the video started. I'm not sure Andy was safe. 🤣

  • @Venomspider6
    @Venomspider6 3 месяца назад +1

    The way Andy is talking and acting, makes it seem like he early on chose the title of the video, was hard set on it and is trying convince Jane to go along with it and not fully succeeding at it

  • @boethia7367
    @boethia7367 2 месяца назад +1

    Im grateful a game is FINALLY not open world. Please i need it!

  • @starrshinegirl723
    @starrshinegirl723 3 месяца назад +10

    I’m ridiculously excited about the game, and everything I see is just making me even more excited. I have played each Dragon Age game on release and I have loved them all. I don’t anticipate feeling anything other than joy.

  • @MDoomhammer
    @MDoomhammer 2 месяца назад +3

    wont be mad about this game, the last dragon age game for me was origins, the rest is meh....