its so random on a gaming channel but it makes me smile every time Jules talks about reaching out if you need help for this , that or the other. so humble. its such a small part of the videos but i cannot help but believe someone hears that and needs it.
Jules is honestly the only thing that keeps me around this channel. Most of the stuff covered on this channel is just lists of BS most gamers already know, at least with Jules his snarky personality makes old content fresh or funny again.
It's Jules end of vid pep talk that give me the boost I need to get thru the day,he lifts my spirit that much that my mom can be his one per list any day of the week
Nov 5062 Oooofffff. Lmfao, that was superb and gave me a good laugh. Fallout 76 was, and still is, the most entertaining game I’ve never bought. 😂😂👍🏻👍🏻.
Here's a couple more: 1. The eclipse cannon in System Shock 1. At the start of the game, SHODAN charges the cannon to fire at earth. You are meant to raise the radiation shields and fire the cannon into them so it backfires, destroying it. However, if you fire it too early, you end up doing SHODAN's job for her and she genuinely thanks you for your service. She even predicts GLaDOS's party escort line from Portal: "Please wait where you are, and a cortex reaver will be along shortly to escort you to the celebration." 2.The button that ruins everything from the titular game by Yahtzee. 3. The Armageddon spell in Ultima games. Not so much a button, but it still kills everything except you if you use it and renders the games it's in unwinnable. In Ultima Underworld, it even destroys the exit staircases, trapping you on the level you are on.
I love how you watch these funny videos about games and at the end it's super touching to have someone reach out and just give a few kind words to say how it's okay to /not/ be okay and that there is help. It's refreshing, you know? So thank you, from someone who's not always okay it's great to know people are out there.
World of Warcraft: Wrath of the Lich King had a big red button you weren't suppose to push. It was in Udlaar Raid for the Mimiron fight. If you push the button, it activates booby-traps during the boss fight making it harder. You don't push it you fight on normal difficulty ,but lose out on a mount drop from the final boss. Since it a Raid fight, there are 9-24 other people who are effected by your actions at the time.
Funny, I was almost sure the Wasteland button was going to be the nuke inside the Rangers Citadel. The one that, if your not extremely liberal with saving will end your life in an instant and can be a bit frustrating if you didn’t save after talking to everyone in the area... meaning you have to sift through the dialogue a second time... Look, I know I should have figured that pressing a button on a nuke wasn’t a great idea... yeah that’s all I got.
I'm glad they included the escape pod button for SQ1, but they should have shown both versions, seeing as they included the original EGA version in the opening montage. The main difference is where poor Roger winds up in the end. We all saw the VGA remake version of the death scene in the video, but the original EGA version has the pod crash into the moat of Daventry castle from King's Quest 1 and the alligators munching you up as the co-founders of Sierra, Ken and Roberta Williams, make a snide remark about how ANOTHER SQ player has wound up in the moat.
Space Quest 1 brings back so many memories. (In the AGI original, shown in the intro, pressing the "do not push" button actually crashlands you into the moat of the castle in King's Quest 1; they changed it in the SQ1 remake)
It was more of a hearty inconvenience and a chuckle than an actual problem. But there were definitely a nice handful of hidden buttons in Legend if Dragoon that are pretty memorable for me. They usually don’t give you much warning - but it was also a pretty clear developer choice, as by that point you’re made pretty aware of the existence of Stardust, a hidden collectible you need to find 50 of to unlock the item to access the secret boss with. By then you’d already found some of this mysterious stuff in a graveyard amongst your destroyed home village, as well as a few in town, so by that point you’re itching to search every surface for the stuff. Until you’re in the top of a castle. You’re searching along the walls, and suddenly you hear a click, and you’re going down a series of slides to the bottom of the castle. I’d say an even more inconvenient one is when you enter Shirley’s Temple, a spot riddled with traps. You’d think you’d be more wary of searching around there, of all things, but you can conveniently hit a button that only gives you a question mark prompt from the player. Upon hitting it the floor caves underneath you and you’re sent back essentially to the beginning of the dungeon. This one can be a pain in the ass, especially since you’re traversing a place with light element monsters with one of your better fighters with lower defense being dark element, in what I would argue is the first time I had issues with dealing with elemental damage in the game.
"Well fear not my friends, because today I'm going to pop a finger on the nub and flick away until I'm knackered, and show you times when it was best to leave things well enough alone." -Jules. LMAO! Thank you so much for this great quip!
If you play this game called Lobotomy Corporation (which is basically a managerial version of SCP containment), there's an abnormality that's literally a red button with a "No" symbol on its box. It's literally called "Please don't touch me" and it's terrifying in its effects. If you were to interact with this button through any means necessary (except when choosing which creature to put in your facility) BAD things will happen in variety: Touching the button before starting the game (to see its description) will cause the screen to crack. clicking it multiple times will crack the screen some more until you are greeted with an ear rape and the game crashes. (it's also the only way to unlock its observational information) Touching it during the day will yield three results depending on the action: Ordering someone to work on it will either kill all employees or scare all employees into a complete panic. Touching it, in general, will irritate all abnormalities, raising a chance of them activating their special ability. And touching it too many times in a row within a short amount of time will cause the game to crash. According to its Wiki (based upon previous game builds), the button might be tied to a nuclear bomb (hence why the game crashes) though it might as well be the composition of all human temptation to press buttons your not suppose to press as it can change its appearance and give off strange effects in an attempt to trick the player into pressing that button.
What about the Stanley Parable??? There’s literally a whole ending where pressing a button that turns on a mind control machine results in the player and their office blowing up
I always look forward to your up lifting messages at the end of the videos. As someone who’s battling depression, it always makes me smile to hear ur kind words
The ejector seat in GTA was amazing. When I first saw it in action, I was in a tunnel. I pushed the button and the actress got smashed into the ceiling. Jules is right, I couldn't stop laughing.
I effing love you Jules! I live for your messages at the end of videos and cant begin to tell you how much they really do mean when I hear them. Thank you to you and all at WhatCulture Gaming and your various other platforms.
Surprised Zero escape: Zero Time Dilemma didn't make this list. It wasn't even a missable button your team argues for a solid minute over whether or not they should press the big button labelled "Do not press." It actually leads you to believe it could be a test of courage or something, but if you press it, it causes a nuclear explosion and everyone dies. Plus you just feel like an idiot for playing right into the games hands.
If I ever developed a game, and decided to put in a "do not push" button, it would be in an absurdly hard game, near the end, in the very center of an empty field. Push it once, you get a warning not to do it again. Push it twice and you get zapped down to 1hp with a warning that you were told not to and that if you push it again you will regret it. Push it that last time, you get a cinematic where you get hit my a large meteorite, a nuke, then a satellite laser cannon then the planet gets fried when the sun goes supernova, then a black hole and finally your only allowed save slot data gets completely deleted, including anything and everything you unlocked. Followed by an achievement/trophy or whatever it would be called at the time, saying something like "you were warned but you just had to push the button" the save data would also be deleted instantly on the 3rd press of the button but the achievement would only trigger if you go through the cut scene. So if you think you can stop your game from being deleted by quitting the game before it's over, you dont get the achievement but all your progress is still gone. Lol
Your videos have fast become my favourite BG listen, in no small part due to your outro's. Weird how they showed up just as I started having anxiety attacks at work, a kind word goes a long way. Keep up the good work
It's not necessarily a button (though some of these seemed more like metaphorical buttons), but my first thought was a moment in "The Neverhood." The instruction booklet that came with the game said there was only one way to die, and it's clearly marked. You come across it probably in the middle of the game, a big hole in the ground with a bunch of signs reading "Danger! Do not jump down the drain! You will die!" I was a good girl and followed the signs instructions, but when I finished the game, I jumped down the drain to see what would happen. Turns out, the world the game takes place in is hanging out in a void, and you fall into it. You watch as your avatar falls screaming, then roll credits.
I find it weird when people suggest that Blasto was nearly unheard of. Sure, a lot of people may not have played it, and it seems almost totally forgotten today so it makes sense that somebody younger would be unaware of it, but back then I remember advertisements being all over for the game. That game was advertised on TV just as heavily as titles like Final Fantasy 7, and Spyro the Dragon.
This is sort of like the video-game equivalent to "Don't look down." I've seen a ton of movies that have this line, I haven't seen one single movie where an actor or actress who is told not to look down doesn't.
"Do you know what you've done?" Yes, I'm triggering a much harder boss fight by adding an extra phase AND a self destruct timer for the entire fight that kills the entire raid.
I was hoping for that one since, in many cases, the buttons on this list server a similar purpose of added content that technically might not kill the player. But Mimiron had a really good voiceover for it.
I was running that with a buddy a couple of years ago. Accidentally got too far ahead and locked him out of the boss fight. Then I noticed the button and he told me very sternly not to push it. Being me, I pushed it.
Though a lower key instance, i' be remiss to not mention Kitten/Puppy Sanctuary. In these games you save a bunch of adorab;lke pets from some "pesky aliens". In some levels, said aliens are putting together new traps. Entering these levels initiates a tetris-like level with a button on the side that says "do not press". If you do that anyway, the alien will start dropping objects about 3 times faster for the next ten seconds or so. You'd better think fast, or it's a swigft way to lose the level!
I came here because of the Blasto thumb nail and haven't seen this game since I was teenager. The do not touch buttons in that game could blow you up, turn you invisible, make you invincible and make you jump super high. The game was basically a big innuendo.
World of Warcraft: Legion. In a really low level dungeon, there's a button that says "Push me" at the end boss. Pushing it causes a huge max level (read 80+ levels higher than you) secret boss to spawn and wreck your face
It’s strange how im watching a video about buttons and the last part made me realize how angry I was the whole day at people for the same reason of them pushing my buttons. I can sleep happy tonight, thank you.
For the commenter edition of this vid, can we extend it to other activation devices such as levers? If so, in Oddworld: Abe's Exoddus there's a lever at the start of the Feeco Depot that rewards you for pulling it by dumping some rocks on top of your head. Squish!
Rather insightful comments at the end there and very worthy sentiments to share. The sort of consolling words you would hear from your mother after a night on the town with those two big strapping lads who she passed mention about being meat in a very tasty sandwich. It's the sort of wisdom to very much take to heart online and also there's my one per list.
WoW WotLK Mimiron in Ulduar. Accidental Hard Mode that eventually turned into mandatory, intentional PuG destroyer. Perfect spot to perfect bubble hearthing :p
I think my favourite example of this is the 8-bit classic "How to be a complete B*stard" where you'll find a computer, and one of the possible actions with that computer is 'reset'. Making the choice to press that button will... reset your computer, forcing you to load the entire game from tape once more and start from the beginning.
What about the red button in the swimming pool in Maniac Mansion? The one that if you read tells you not to press. (Pressing it triggers a nuclear meltdown)
When I saw Wasteland 2 was in this list, I assumed it was about the button on the nuclear missile in the Citadel museum, that you can press to kill everyone instantly, triggering one of the game's bad endings... but no. It was about the fake-out one that does literally nothing. P.S. Let's all take a minute to appreciate the irony in "The Wasteland series is basically the spiritual successor of the original Fallout games"
I know it`s not a button, but it`s somewhat the same thing, in GTA V when you`re doing the Epsilon mission that you have to run around like an idiot, a blue dot appears on the radar, and if you go to it, not only do they take off your clothes making you have to go back home and change again, you have to start that shitty mission over.
In one of the endings in the Stanley Parable you press a button and the narrator lets you die to punish you while informing you that this is what you deserve.
The first Wasteland game was before Fallout. Fallout lifted a lot from Wasteland to the point that I thought that the same people made it the first time I played it.
Wow that outro about talking to people about difficulties in life. I was expecting him to say you know what other button is easy to press? The subscribe button leave a like and follow us for more but it was genuinely caring. Rare thing to see nowadays
There is a bomb in the Starship Titanic with a big red button labelled ‘disarm’. Spoiler: It doesn’t so much disarm the bomb as arm it. For the rest of the game (if you don’t disarm it) you can hear it counting down. Fortunately it’s voiced by John Cleese, and can be interrupted by fiddling with its dials, causing it to restart its countdown.
and how have i not seen this either 1:39, AND WHY DOES THAT DOORWAY LOOK LIKE SOMEBODY'S THROAT?! look, you can see what looks like a uvula at the tippy top there. O_o
Buttons in games that say do not push should just say "please save before pushing" because that's what always happens. We know bad things will probably happen but we just gotta know...
its so random on a gaming channel but it makes me smile every time Jules talks about reaching out if you need help for this , that or the other. so humble. its such a small part of the videos but i cannot help but believe someone hears that and needs it.
He’s talking out his ass
@@MegaSalad no, he's talking out of you're ass
Jules is honestly the only thing that keeps me around this channel. Most of the stuff covered on this channel is just lists of BS most gamers already know, at least with Jules his snarky personality makes old content fresh or funny again.
@@MegaSalad, guess your just a debbie downer
It's Jules end of vid pep talk that give me the boost I need to get thru the day,he lifts my spirit that much that my mom can be his one per list any day of the week
Pressing the start button in Fallout 76 causes terrible stuff to happen.
nah pressing the buy button did
Nov 5062
Oooofffff. Lmfao, that was superb and gave me a good laugh. Fallout 76 was, and still is, the most entertaining game I’ve never bought. 😂😂👍🏻👍🏻.
Sinede
That’s truth right there.
Well played sir , well played indeed and too true as well . Lol
Nice try Bethesda, I'm still not buying Fallout 76.
I absolutely love the way Jules ends his videos, you can hear the sincerity in his voice.
10:56 I love how sincere he is
Danny The penguin lmfaoo
Bruh, that Dynasty Warriors 4 gameplay at the beginning gave me a hit of nostalgia
I've played Warriors Orochi on PSP
99% WO1 (missing: Lubu, DaJi, Orochi)
Never tried the sequels
Shouldn't have pressed the button to duel Lu Bu the first time you meet him. Lol
@@AsteriskScar lol
But have you ever tried Warriors Orochi
"What happens if I push this button?"
"I wouldn't-,"
"Oh. A sign lit up saying 'Please Do Not Push This Button Again'."
Here's a couple more:
1. The eclipse cannon in System Shock 1. At the start of the game, SHODAN charges the cannon to fire at earth. You are meant to raise the radiation shields and fire the cannon into them so it backfires, destroying it. However, if you fire it too early, you end up doing SHODAN's job for her and she genuinely thanks you for your service. She even predicts GLaDOS's party escort line from Portal: "Please wait where you are, and a cortex reaver will be along shortly to escort you to the celebration."
2.The button that ruins everything from the titular game by Yahtzee.
3. The Armageddon spell in Ultima games. Not so much a button, but it still kills everything except you if you use it and renders the games it's in unwinnable. In Ultima Underworld, it even destroys the exit staircases, trapping you on the level you are on.
Wow, what a lovely and heartwarming message there at the end. Came out of left field but thanks guys, certainly put a smile on my face.
I absolutely agree. Jules has done that a few times, and it always makes me smile. The struggle is real, but we are never alone. 💖
I love how you watch these funny videos about games and at the end it's super touching to have someone reach out and just give a few kind words to say how it's okay to /not/ be okay and that there is help. It's refreshing, you know? So thank you, from someone who's not always okay it's great to know people are out there.
I love Jules' encouraging messages at the end, they are very good.
i like his parting words of encouragement. really genuine.
Not necessarily a “button” but don’t forget the waving hand when you’re playing Mike in the Asylum in Until Dawn.
I always wish the cod museum would come back in the new games
Fallout was the spiritual successor of Wasteland, tho.
World of Warcraft: Wrath of the Lich King had a big red button you weren't suppose to push. It was in Udlaar Raid for the Mimiron fight. If you push the button, it activates booby-traps during the boss fight making it harder. You don't push it you fight on normal difficulty ,but lose out on a mount drop from the final boss. Since it a Raid fight, there are 9-24 other people who are effected by your actions at the time.
The mission in new Vegas where you send the ghouls to the moon...
Why?
Funny, I was almost sure the Wasteland button was going to be the nuke inside the Rangers Citadel. The one that, if your not extremely liberal with saving will end your life in an instant and can be a bit frustrating if you didn’t save after talking to everyone in the area... meaning you have to sift through the dialogue a second time...
Look, I know I should have figured that pressing a button on a nuke wasn’t a great idea... yeah that’s all I got.
ah man, space quest... such nostalgia.. i suddenly feel the urge to visist droids R Us , and take a trip to the Monolith Burger
I do not understand that Dynasty joke at the beginning.
You pronounced it quite correctly.
Jules being wholesome at the end of whatculture videos is my favorite thing in the world
DUDE SimAnt wow those are some memories. Fkn spider got me every time.
I used to play that game all the time when I was a kid. I miss that game.
Jules, did you just diss blasto?! That's my childhood there!
Didn't expect the ending help there. Great channel(s)
You forgot Zero Escape - Zero Time Dilemma and the button scene.
I'm glad they included the escape pod button for SQ1, but they should have shown both versions, seeing as they included the original EGA version in the opening montage. The main difference is where poor Roger winds up in the end. We all saw the VGA remake version of the death scene in the video, but the original EGA version has the pod crash into the moat of Daventry castle from King's Quest 1 and the alligators munching you up as the co-founders of Sierra, Ken and Roberta Williams, make a snide remark about how ANOTHER SQ player has wound up in the moat.
Space Quest 1 brings back so many memories. (In the AGI original, shown in the intro, pressing the "do not push" button actually crashlands you into the moat of the castle in King's Quest 1; they changed it in the SQ1 remake)
I really loved the finishing statement at the end of the video, it's appreciated.
The mimron fight in Ulduar (world of Warcraft) is an amazing example
I saw the icon of Blasto and clicked without even seeing the title.
The exact same, i dont know anyone else that knows of blasto
@@aznracerboi1 how does someone not know of blasto
Game was funnnnnny. Loved it.
Got a copy of it still 🤘🤘
It was more of a hearty inconvenience and a chuckle than an actual problem. But there were definitely a nice handful of hidden buttons in Legend if Dragoon that are pretty memorable for me. They usually don’t give you much warning - but it was also a pretty clear developer choice, as by that point you’re made pretty aware of the existence of Stardust, a hidden collectible you need to find 50 of to unlock the item to access the secret boss with. By then you’d already found some of this mysterious stuff in a graveyard amongst your destroyed home village, as well as a few in town, so by that point you’re itching to search every surface for the stuff. Until you’re in the top of a castle. You’re searching along the walls, and suddenly you hear a click, and you’re going down a series of slides to the bottom of the castle.
I’d say an even more inconvenient one is when you enter Shirley’s Temple, a spot riddled with traps. You’d think you’d be more wary of searching around there, of all things, but you can conveniently hit a button that only gives you a question mark prompt from the player. Upon hitting it the floor caves underneath you and you’re sent back essentially to the beginning of the dungeon. This one can be a pain in the ass, especially since you’re traversing a place with light element monsters with one of your better fighters with lower defense being dark element, in what I would argue is the first time I had issues with dealing with elemental damage in the game.
"Well fear not my friends, because today I'm going to pop a finger on the nub and flick away until I'm knackered, and show you times when it was best to leave things well enough alone." -Jules.
LMAO! Thank you so much for this great quip!
If you play this game called Lobotomy Corporation (which is basically a managerial version of SCP containment), there's an abnormality that's literally a red button with a "No" symbol on its box. It's literally called "Please don't touch me" and it's terrifying in its effects. If you were to interact with this button through any means necessary (except when choosing which creature to put in your facility) BAD things will happen in variety:
Touching the button before starting the game (to see its description) will cause the screen to crack. clicking it multiple times will crack the screen some more until you are greeted with an ear rape and the game crashes. (it's also the only way to unlock its observational information)
Touching it during the day will yield three results depending on the action: Ordering someone to work on it will either kill all employees or scare all employees into a complete panic. Touching it, in general, will irritate all abnormalities, raising a chance of them activating their special ability. And touching it too many times in a row within a short amount of time will cause the game to crash.
According to its Wiki (based upon previous game builds), the button might be tied to a nuclear bomb (hence why the game crashes) though it might as well be the composition of all human temptation to press buttons your not suppose to press as it can change its appearance and give off strange effects in an attempt to trick the player into pressing that button.
I wasn’t expecting those last few moments. Thank you.
Thank you so much Jules..you are my favorite on here. As of course is Ash. But seriously thank you for adding that last part..
Thanks Jules, Cheers!
8:06 oh crap... i actually remember this scene when i watched ThirstyHyena's playthrough... lmao....
How about "please don't touch anything"? The whole game was about a big red button
What about the Stanley Parable??? There’s literally a whole ending where pressing a button that turns on a mind control machine results in the player and their office blowing up
Damn, I had forgotten all about Blasto... It was definately a different type of game
It was also the last game Phil Hartman voiced before his wife did a murder/ suicide.
I always look forward to your up lifting messages at the end of the videos. As someone who’s battling depression, it always makes me smile to hear ur kind words
The ejector seat in GTA was amazing. When I first saw it in action, I was in a tunnel. I pushed the button and the actress got smashed into the ceiling. Jules is right, I couldn't stop laughing.
I effing love you Jules! I live for your messages at the end of videos and cant begin to tell you how much they really do mean when I hear them. Thank you to you and all at WhatCulture Gaming and your various other platforms.
go see a therapist maybe.
@@DarkbloomVis maybe you can give me the number of yours.... if I ever decide I need one
Surprised Zero escape: Zero Time Dilemma didn't make this list. It wasn't even a missable button your team argues for a solid minute over whether or not they should press the big button labelled "Do not press." It actually leads you to believe it could be a test of courage or something, but if you press it, it causes a nuclear explosion and everyone dies. Plus you just feel like an idiot for playing right into the games hands.
If I ever developed a game, and decided to put in a "do not push" button, it would be in an absurdly hard game, near the end, in the very center of an empty field. Push it once, you get a warning not to do it again. Push it twice and you get zapped down to 1hp with a warning that you were told not to and that if you push it again you will regret it. Push it that last time, you get a cinematic where you get hit my a large meteorite, a nuke, then a satellite laser cannon then the planet gets fried when the sun goes supernova, then a black hole and finally your only allowed save slot data gets completely deleted, including anything and everything you unlocked. Followed by an achievement/trophy or whatever it would be called at the time, saying something like "you were warned but you just had to push the button" the save data would also be deleted instantly on the 3rd press of the button but the achievement would only trigger if you go through the cut scene. So if you think you can stop your game from being deleted by quitting the game before it's over, you dont get the achievement but all your progress is still gone. Lol
Your videos have fast become my favourite BG listen, in no small part due to your outro's. Weird how they showed up just as I started having anxiety attacks at work, a kind word goes a long way. Keep up the good work
It's not necessarily a button (though some of these seemed more like metaphorical buttons), but my first thought was a moment in "The Neverhood." The instruction booklet that came with the game said there was only one way to die, and it's clearly marked. You come across it probably in the middle of the game, a big hole in the ground with a bunch of signs reading "Danger! Do not jump down the drain! You will die!" I was a good girl and followed the signs instructions, but when I finished the game, I jumped down the drain to see what would happen. Turns out, the world the game takes place in is hanging out in a void, and you fall into it. You watch as your avatar falls screaming, then roll credits.
I find it weird when people suggest that Blasto was nearly unheard of. Sure, a lot of people may not have played it, and it seems almost totally forgotten today so it makes sense that somebody younger would be unaware of it, but back then I remember advertisements being all over for the game. That game was advertised on TV just as heavily as titles like Final Fantasy 7, and Spyro the Dragon.
This is sort of like the video-game equivalent to "Don't look down." I've seen a ton of movies that have this line, I haven't seen one single movie where an actor or actress who is told not to look down doesn't.
Thanks again for the message at the end Jules, I appreciate the kind words and advice
The concept of this video is the product of thinking outside the box👊🏼
Excellent video
There is always "Don't touch anything" whose entire concept is touching a big red button..
"Says very clearly Do Not Push."
To me it CLEARLY says "Do not Press"
:L
WoW Mimiron boss fight in Ulduar
"Do you know what you've done?"
Yes, I'm triggering a much harder boss fight by adding an extra phase AND a self destruct timer for the entire fight that kills the entire raid.
I was hoping for that one since, in many cases, the buttons on this list server a similar purpose of added content that technically might not kill the player. But Mimiron had a really good voiceover for it.
I was running that with a buddy a couple of years ago. Accidentally got too far ahead and locked him out of the boss fight. Then I noticed the button and he told me very sternly not to push it.
Being me, I pushed it.
Though a lower key instance, i' be remiss to not mention Kitten/Puppy Sanctuary. In these games you save a bunch of adorab;lke pets from some "pesky aliens". In some levels, said aliens are putting together new traps. Entering these levels initiates a tetris-like level with a button on the side that says "do not press". If you do that anyway, the alien will start dropping objects about 3 times faster for the next ten seconds or so. You'd better think fast, or it's a swigft way to lose the level!
RIP Blasto.
You should have been a much bigger series from the 90's. Well remembered.
Where the **** is the elevator button from Halflife that sends a group of people to their doom??
It probably wasn't on there since the elevator falls even if you just smash through the glass instead.
I came here because of the Blasto thumb nail and haven't seen this game since I was teenager. The do not touch buttons in that game could blow you up, turn you invisible, make you invincible and make you jump super high. The game was basically a big innuendo.
World of Warcraft: Legion. In a really low level dungeon, there's a button that says "Push me" at the end boss. Pushing it causes a huge max level (read 80+ levels higher than you) secret boss to spawn and wreck your face
Saw Blasto clicked immediately, nobody mentions that game that we loved so much in my home.
Do more of the "these things suck" series you beast
It’s strange how im watching a video about buttons and the last part made me realize how angry I was the whole day at people for the same reason of them pushing my buttons. I can sleep happy tonight, thank you.
For the commenter edition of this vid, can we extend it to other activation devices such as levers?
If so, in Oddworld: Abe's Exoddus there's a lever at the start of the Feeco Depot that rewards you for pulling it by dumping some rocks on top of your head. Squish!
Keep doing the insperational deal at the end of your videos. Alot of us need to hear those things every once in a while.
Lemmings is not on here?? that nuke button was awesome!
I clicked on this video because of Blasto. Bring back Blasto! I would love a remaster of Blasto with fixed controls.
Dammit Jules, why you gotta be so wholesome and feel good at the end of these lists?
"Button, button, who's got the button?"
"No DeeDee, don't press the button!"
Cue some kind of chaos.
Ooooo what does this button do?
@@moopert86 *Planet explodes, universe cheers*
Rather insightful comments at the end there and very worthy sentiments to share. The sort of consolling words you would hear from your mother after a night on the town with those two big strapping lads who she passed mention about being meat in a very tasty sandwich. It's the sort of wisdom to very much take to heart online and also there's my one per list.
Does Mimiron's button in the Ulduar raid of WoW count? Its bigger than most buttons on this list and could screw up the whole run for your raid.
Any1 else missing Commander Keen 2?
In Sam & Max, at the circus there is a button that Sam asks you to stop pushing, if you don't he gets upset and wont speak to you anymore.
I swear Jules say dynasty warriors like that to make me laugh personally 😂😂😂
WoW WotLK Mimiron in Ulduar. Accidental Hard Mode that eventually turned into mandatory, intentional PuG destroyer. Perfect spot to perfect bubble hearthing :p
I think my favourite example of this is the 8-bit classic "How to be a complete B*stard" where you'll find a computer, and one of the possible actions with that computer is 'reset'. Making the choice to press that button will... reset your computer, forcing you to load the entire game from tape once more and start from the beginning.
Greetings everyone. I hope you're having a great day.
Same to you gorgeous
You as well!
It's a moot point to the list, but, you did leave out the fact that Blasto was voiced by the late Phil Hartman
What about the red button in the swimming pool in Maniac Mansion? The one that if you read tells you not to press. (Pressing it triggers a nuclear meltdown)
Like water off a duck's back, let that anger roll off. Then feed it some wet bread.
"Thank you for pressing the self destruct button"
When I saw Wasteland 2 was in this list, I assumed it was about the button on the nuclear missile in the Citadel museum, that you can press to kill everyone instantly, triggering one of the game's bad endings... but no. It was about the fake-out one that does literally nothing.
P.S. Let's all take a minute to appreciate the irony in "The Wasteland series is basically the spiritual successor of the original Fallout games"
Was thinking about the nuke as well.
Where was the lemmings self destruct button? EVERYONE pressed that just to hear the high pitched "Oh No!" from all the lemmings.
No Navlaan from dark souls 2?
Or Covenant of Champions
Technically, that's a lever :D
0:51 how come i never saw this gameplay posted of Modern Warfare 2? O_o
I know it`s not a button, but it`s somewhat the same thing, in GTA V when you`re doing the Epsilon mission that you have to run around like an idiot, a blue dot appears on the radar, and if you go to it, not only do they take off your clothes making you have to go back home and change again, you have to start that shitty mission over.
I always press the buttons... hence why I'm a console gamer...
Also in Wasteland 2 the botton on the nuke in the Ranger Museum.
In one of the endings in the Stanley Parable you press a button and the narrator lets you die to punish you while informing you that this is what you deserve.
0:15
ZHOU TAI WITH THE FUCKING WIND SCROLL!
1:08 YOU GUYS KNOW WHO WHATEVER57010 IS?!?!?!
The first Wasteland game was before Fallout. Fallout lifted a lot from Wasteland to the point that I thought that the same people made it the first time I played it.
Respectfully elegant analysis/&dissection🎥💪
Wow that outro about talking to people about difficulties in life. I was expecting him to say you know what other button is easy to press? The subscribe button leave a like and follow us for more but it was genuinely caring. Rare thing to see nowadays
You n these mom jokes I swear lmao
I dont care what the situation is - if you mention Futurama the Game! Im all in!
I'm so glad i found this video cause gor the life of me i couldn't remember the name of the in the thumbnail. Blasto i will never forget again
There is a bomb in the Starship Titanic with a big red button labelled ‘disarm’. Spoiler: It doesn’t so much disarm the bomb as arm it. For the rest of the game (if you don’t disarm it) you can hear it counting down. Fortunately it’s voiced by John Cleese, and can be interrupted by fiddling with its dials, causing it to restart its countdown.
Woah nice motivational speech at the end. You sly dog
and how have i not seen this either 1:39, AND WHY DOES THAT DOORWAY LOOK LIKE SOMEBODY'S THROAT?! look, you can see what looks like a uvula at the tippy top there. O_o
I really thought 6:41 would be the "One Per List".
Buttons in games that say do not push should just say "please save before pushing" because that's what always happens. We know bad things will probably happen but we just gotta know...
people do this in real life too, like pushing the crosswalk signal a dozen times thinking its gunna change faster