How I finish game projects

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  • Опубликовано: 8 фев 2025

Комментарии • 8

  • @vitalash
    @vitalash  6 дней назад +1

    I hope the title "E:
    ewgames\games\web\levelpuzzle" works because I love it

  • @pastrychefIII
    @pastrychefIII 6 дней назад +1

    Sounds interesting!

  • @anon_y_mousse
    @anon_y_mousse 6 дней назад +1

    It's interesting hearing how other people organize things. Kind of gives you a window into their mind. Since I use Linux, I put variables in my bashrc for commonly used locations. All of my personal code is in a folder named code and I made a variable, c, that holds the absolute path to it. So I just type `cd $c/` to get to a particular project.

  • @thope_xyz
    @thope_xyz 6 дней назад +1

    This advice sounds kind of dumb, but I actually think you are right. When it comes to organising anything, i've generally come round to the idea that you want the minimum amount of organisation you can get away. 'Organisation' is never free. It has a cost to build, to maintain, and to navigate. Worse is that the process of organising *feels* like progress even when it isn't. So, I totally get the appeal of putting projects directly in c:

  • @ugib8377
    @ugib8377 6 дней назад +1

    Interesting concept. Most of my code stuff is in documents. Neatly packed away by language/framework. Never bothered me much, this sort of thing is cool to think about though.

    • @vitalash
      @vitalash  6 дней назад

      Yea, I wasn't bothered, but for me personally, it was an excuse to not anchor my focus while thinking I was doing the right thing for my future. :)
      Thinking back, maybe my problem is that I don't get bothered about things, so my superpower is that I get to choose what I can get bothered by, to make things better.

  • @WhiteParrotYT
    @WhiteParrotYT 6 дней назад +1

    algorith about to bless you in 2 days