Half-Life 2: Coast Facts

Поделиться
HTML-код
  • Опубликовано: 30 июн 2024
  • The Half-Life 2 coast levels are some of the most open ended maps in the Half-Life universe. It’s where the game starts to feel more like an open world. The coast has a big difference compared to other chapters because most are in relatively cramped areas with long-winded story segments. It is more apparent at the coast than anywhere else in City 17 that the Combine are indeed draining the natural resources of the planet. But almost 20 years after its release, it still has some flaws…. sometimes…. very bad flaws.
    Video idea: mig56
    Script: mig56, nikkat
    Editing: nikkat
    Music:
    Valve - Shadows Fore and Aft
    Valve - Lab Practicum
    Valve - Nova Prospekt
    Valve - Particle Ghost
    Valve - Black Mesa Inbound
    Valve - Negative Pressure
    Valve - Escape Array
    Valve - Dimensionless Deepness
    Valve - Drums & Riffs
    Valve - Suppresion Field
    Timestamps:
    00:00 Intro
    00:58 Generic - Railings are invisible from top, sometimes edges are misaligned
    01:12 Generic - Jeep being pushed on every boost jump (coast01 and coast04)
    01:27 Generic - Windmill model doesn't have backface on cylinder
    01:35 Generic - Can punt windmill to rotate it
    01:43 Generic - hatchback001b has 1 bad vertice of trunk bone rig
    01:51 Generic - Tunnels sometimes have missing or misaligned ceiling corner blocks
    02:07 Generic - Can pick up road sign poles while still having the signs attached, which makes physics wonky
    02:23 Generic - Detail props are cut off by water
    02:31 Generic - Can destroy roller mines with explosions
    02:44 Generic - Crashing into cars can knock rollermines off
    03:04 Coast01 - Can use explosive to flip the car
    03:32 Coast01 - Texutre bug right side of water
    03:41 Coast01 - SMG grendes bounce back off crane
    03:49 Coast01 - Skybox weird on sea
    04:03 Coast01 - Some speakers aren't connected by wire
    04:19 Coast01 - Gate sign text is flipped
    04:27 Coast01 - Car can get up by turboing here
    04:43 Coast01 - First bridge has nodraw in bad spots
    05:14 Coast01 - Wooden pole with metal propdata
    05:19 Coast01 - Can see through displacement by jumping on wall
    05:29 Coast01 - Update that fucked road
    05:58 Coast03 - Visibility error on house roof hole
    06:13 Coast03 - Things popping up in side of screen
    06:21 Coast03 - Soldiers spawning in front of player
    06:31 Coast03 - Combine not looking at binoculars
    06:40 Coast03 - Destructable APCs
    06:57 Coast03 - Complex boat rope behavior
    07:20 Coast03 - Stuck spot
    07:35 Coast03 - Valve hates chimneys
    07:44 Coast03 - Odessa spins
    08:03 Coast03 - Easy skip around fence
    08:15 Coast03 - Can kill rebels by running them over with wheel
    08:29 Coast04 - Z Fighting on pillars visible from under the bridge
    08:39 Coast04 - Well hidden items on the other side of building
    08:49 Coast04 - Garage doors goes out of building
    09:01 Coast04 - Weird clipping across water
    09:10 Coast04 - See-through bridge displacement
    09:20 Coast04 - Jump off map on end
    09:33 Coast05 - Bad overlays at start
    09:49 Coast05 - Truck fire sprite and only time its physics
    10:01 Coast05 - Displacements don't line up
    10:09 Coast05 - Dev textire on combine barricade house
    10:25 Coast05 - Trash decal on cliff
    10:35 Coast05 - Random trigger_hurt near ending
    10:52 Coast05 - Floathing thing side of screen near end tunnel
    11:11 Coast07 - Bad lighting
    11:22 Coast07 - 2 Conspicuous pallets under map
    11:33 Coast07 - Floating rock cliff prop near lambda cache
    11:44 Coast07 - Bad optimization outside of house
    12:00 Coast07 - Can fall down under bridge
    12:23 Coast07 - Fucked road v2
    12:33 Coast08 - Loading into map from console will spawn you with no weapons and on the other side of bridge
    12:47 Coast08 - Transition areas doesn't match
    13:01 Coast09 - Visible fog popping when exiting tunnel
    13:13 Coast09 - Cursed cliff texture after tunnel exit
    13:21 Coast09 - Weird visibility glitches on house (APC)
    13:33 Coast09 - House window fade from outside
    13:46 Coast09 - None of the beach props cast shadows
    13:58 Coast09 - 1 pixel zfighting in left house near first combine roadblock on door
    14:07 Coast09 - Battery puzzle car uses different model
    14:20 Coast10 - Weird inaccessible attic on house
    14:36 Coast10 - Clear map edge
    14:45 Coast10 - Can swim in water if you bunnyhop far away
    15:00 Coast11 - Fucked up lighting in ""secret area""
    15:15 Coast11 - Different walls on destroyed generator house
    15:29 Coast11 - One of the rocks on guard finale is a brush
    15:47 Coast11 - Hit vortigaunt with bugbait on first antlion pit thing makes him say very good
    16:02 Coast12 - Soldiers never use first manned turret
    16:16 Coast12 - Sand trail decal sudden end
    16:25 Coast12 - Funny clipping
    16:37 Coast12 - Escape map
    16:53 Coast12 - Can skip some spawns
    17:10 Coast12 - Weird watery death trigger if you fall down pipe near end, floating leeches
    17:27 Generic - One more generic fact...
    links:
    tweet-tweet: / nikkat04
    steme: steamcommunity.com/id/nikkat04
    discord server: / discord
  • ИгрыИгры

Комментарии • 125

  • @golarac6433
    @golarac6433 День назад +1

    First time I played half life 2 20 years ago I didn't realize I should flip the buggy with gravity gun. I thought i had to reenable the power or something to make the crane work. I made the whole chapter on foot until the gunship fight. After that the rebel guy would not open the gate until you were in the car 😂
    And in my defense I was 9 and didn't speak English and Half Life 1 had a lot ofoments like that. Go somewhere to enable or open something and go back to use the thing/door

  • @P9HL2BETA
    @P9HL2BETA 17 дней назад +149

    *Achieved with Sorse*

    • @mrwow1667
      @mrwow1667 10 дней назад +2

      what kinda misspelling is this 😂

    • @ANGRYMUNCI
      @ANGRYMUNCI 9 дней назад +4

      Sauce

  • @ecksdee1149
    @ecksdee1149 16 дней назад +39

    I swear this guys accent changes every few minutes from bad to good over and over again

  • @MOOMOO22MOO
    @MOOMOO22MOO 17 дней назад +78

    Pinsplash on a budget. Very nice! Love weird half life facts. Rage moments are funny but a bit too intense for this style of video imo.

    • @TimSosman
      @TimSosman 17 дней назад +23

      nono no the breakdowns make the video *better*

    • @elektra81516
      @elektra81516 4 дня назад +7

      @@TimSosman They're very forced and kinda cringe

    • @Sierra410
      @Sierra410 16 часов назад +1

      Not enough build up. If it was normal->irritated->annoyed->rage, instead of jumping into rage directly, it would've felt more natural.

  • @lizardizzle
    @lizardizzle 17 дней назад +67

    This may be the best half life 2 facts video ever

  • @WolfmanDude
    @WolfmanDude 17 дней назад +56

    Interesting how low-poly the map geometries are, even compared to later source games. Without the textures it sometimes looks like SM64. I guess the source engine can handle much more but they had to make it low-poly to make it run on peoples PCs in 2005...

  • @soda7998
    @soda7998 17 дней назад +42

    BRO I LOVE WATER HAZARD THE CANAL SEWAGE TASTES FIRE

    • @fantastikboom1094
      @fantastikboom1094 17 дней назад +7

      🔥🔥🔥

    • @StanislawNiemyjski
      @StanislawNiemyjski 16 дней назад +4

      i'm working on a sewage map for gmod. it's dirty, muddy, and cool lighting. if im done ever with it you should chcek it out!

    • @Jack_Slate
      @Jack_Slate 16 дней назад +3

      Airboat > buggy

    • @GarbageGuyAtGames
      @GarbageGuyAtGames 3 дня назад

      @@StanislawNiemyjski send link when finished alr?

  • @SquishedFenix
    @SquishedFenix 17 дней назад +29

    Like the other commenter said: Pinsplash on a budget xD
    But seriously, it's a great video! Skits and good editing really complement already great executed "Easter Eggs and Facts"

    • @no.scoper.360
      @no.scoper.360 День назад

      бро думает что он англичанин

  • @denifnaf5874
    @denifnaf5874 17 дней назад +20

    Highway 17 is a sea not an ocean
    Many people don't know the difference

    • @StanislawNiemyjski
      @StanislawNiemyjski 16 дней назад +4

      for a sea to become a sea it needs to be conected with a river. and for a ocean to become an ocean it needs to be conected with another ocean or sea.

  • @loleq2137
    @loleq2137 3 дня назад +2

    i love slavic pinsplash with anger issues

  • @zyferisgaming
    @zyferisgaming 16 дней назад +5

    This is by far one of the best half life 2 facts video i have ever seen, it is just delightful

  • @Gulliblepikmin
    @Gulliblepikmin 16 дней назад +11

    3:09 This is incorrect. Take a right when going through the door into the Shorepoint Base warehouse (the area where Winston gets hit), and you'll find a crate containing an energy ball.
    8:03 This gate can also be skipped by just jumping round the side of it.
    11:33 The same issue can be seen in the rock props blocking you from the sea in the Antlion Guard arena in Sandtraps.
    13:45 Pretty sure this is due to all those props being clipped through the ground.
    15:15 That's due to those holes in the house's back wall actually being props.
    Also, here's a bit of trivia that I know: In d2_coast_01, for some reason the brown gravel-y dirt near the road leading to d2_coast_03 has the property of being slippery.

    • @nikkat
      @nikkat  16 дней назад +5

      you re an actual madman, for some reason i never really checked if you do get them in any way when you actually play it (even tho i had marked it to check in script). respect

    • @Gulliblepikmin
      @Gulliblepikmin 16 дней назад +3

      @@nikkat In case you're thinking this: No, I didn't go to check if there were any energy balls before the start of Highway 17 after watching this video. I actually stumbled upon that crate a while ago.
      Also, I just realised that you could also witness the "energy ball flipping the buggy upright" behaviour by progressing through Highway 17 without the buggy, and then going all the way back to d2_coast_01.

  • @Jotapege2
    @Jotapege2 15 дней назад +4

    4:58 angry slavics arent real and cant hurt you "angry slavs:"

  • @a_grin_without_a_cat
    @a_grin_without_a_cat 2 дня назад +4

    These are the nitpickest nitpicks Ive ever seen.

  • @no-replies
    @no-replies 14 дней назад +3

    28 and played Half Life for the first time a couple months ago. Game is absolutely incredible and WATER HAZARD RULES, NERD!
    You guys just can't drive the airboat

  • @loleq2137
    @loleq2137 3 дня назад +2

    Barely over one minute in, awesome intro sequence, but the script for the first fact already gave me whiplash. I can tell I'm gonna love this.

  • @yourunclejoe9500
    @yourunclejoe9500 5 дней назад +1

    bro is the personification of "valve pls fix"

  • @CClef
    @CClef 2 дня назад +2

    1:45 very minor note but vertices is the plural of vertex(singular) which would've been the correct word here.

  • @symphyl_
    @symphyl_ 2 дня назад +1

    4:21 might be intentional? Being flipped would mean trucks would read it correctly from the rear view mirror when backing in to unload.

    • @nikkat
      @nikkat  2 дня назад

      cool theory, nice

  • @mrwow1667
    @mrwow1667 9 дней назад

    very great quality for such a small channel

  • @guy323
    @guy323 3 дня назад

    he becomes the guy from gta4 when he gets mad
    good video i like

  • @viannizvnv7222
    @viannizvnv7222 13 дней назад +1

    very nice captions
    @ 3:13 you say that the player doesn't have access to energy balls when in the map just before the beginning of highway 17 you can find an energy ball

    • @nikkat
      @nikkat  13 дней назад

      i am aware of that, my bad g
      ruclips.net/video/ZPNnDhcxKxQ/видео.html&lc=UgyRdNg5os9iAwnYL594AaABAg

    • @viannizvnv7222
      @viannizvnv7222 12 дней назад

      ​@@nikkat it's all good

  • @LandonLaCross
    @LandonLaCross 16 дней назад +2

    damn valve really were rushing to get this game out lol

  • @rauber5857
    @rauber5857 3 дня назад

    this is awesome!! you went so in-depth on some of these, even down to checking them out with hammer! ^-^
    really hope you make more of these, they're hilarious and interesting.
    шесть(четыре)

  • @HydraKittten
    @HydraKittten 3 дня назад

    Yeah, maybe I should get topped by a rail, or whatever you said

  • @AmbientStudios
    @AmbientStudios 16 дней назад +1

    Ahahaha I love how mad you get on occasion its great

  • @Rullisi
    @Rullisi 13 дней назад +1

    This was a great video and a format. Interesting you started with coast but it probably makes sense because whoever was responsible hammering the chapters was a weird chap. Coast is my favorite chapter in Half-Life 2 and I think it still is after watching this but fuck you. Good video. Make more if you can.

  • @masterzz57
    @masterzz57 18 дней назад +12

    1:04 cring disliked unsubscribed

  • @C.A._Old
    @C.A._Old 13 дней назад +1

    *4:55** thats why valve stop caring about Optimization. even after team fortress 2 in 2 july 2015.*

  • @KingMetalMario
    @KingMetalMario 17 дней назад +1

    I have over 300 hours on HL2 and I never knew about that 2nd attic space in the big house near the lighthouse. Most of the other things I have noticed.

  • @RewRew_zerothree
    @RewRew_zerothree 11 дней назад

    very good video much enjoyed

  • @time_pug
    @time_pug 15 дней назад

    I've played through Half-Life 2 more than 5 times now yet I never noticed these things about the coast area

  • @seva809
    @seva809 13 дней назад

    13:01 there is also a creepy zombie scream coming from the tunnel even if you managed to completely clear it out of them.

  • @romanovnikita9509
    @romanovnikita9509 14 дней назад +1

    10:00 poddon has explosive function

  • @sygos
    @sygos 17 дней назад

    i love the old fire particles

  • @Macccaroni
    @Macccaroni 14 дней назад

    The fucking top gear s3 awards james may song is awesome

  • @others1de
    @others1de 16 дней назад

    no way! Nikkat has remembered the password for his account

  • @c0ntriL
    @c0ntriL 17 дней назад

    This dude only has 1k subs?
    I swear this feels like a 100k sub channel.

  • @piggosalternateaccount4917
    @piggosalternateaccount4917 17 дней назад +4

    Canals rock tf

    • @GuythatisocoolSothere
      @GuythatisocoolSothere 17 дней назад +1

      Sometimes, yeah. Sure. It just gets really tedious when you’ve done it for the thousandth time. You can’t even ABH in the chapter because of all the water.

  • @federicoguarnieri3346
    @federicoguarnieri3346 16 дней назад +1

    now i need dark theme hammer

    • @nikkat
      @nikkat  16 дней назад

      im using rectify11 to apply dark theme on basically everything

  • @TheProfet24
    @TheProfet24 16 дней назад

    Nice finds

  • @yuuki671
    @yuuki671 3 дня назад

    in coast11, there is a floating orange box placed out of bounds at the left side of a map and for god knows whatever reason plays the generator noise

  • @lilacocto9103
    @lilacocto9103 16 дней назад

    Considering Half Life 2 was the first game to use the Source Engine, it's a PRIME example of how scuffed the Source Engine is.

  • @soda7998
    @soda7998 17 дней назад +2

    1:04 what did he mean by this 🤨

  • @aceprodofc
    @aceprodofc 11 дней назад

    i forgot that your channel exists

  • @kdee1428
    @kdee1428 14 дней назад

    How did you get dark theme in hammer++ ?

  • @Shimane-Maru
    @Shimane-Maru 5 дней назад

    Best video ever

  • @no-replies
    @no-replies 14 дней назад

    I wasn't ready for that ending. What year is it??

  • @stopidhoodleum3232
    @stopidhoodleum3232 5 дней назад

    Love these maps

  • @zachstudios567
    @zachstudios567 15 дней назад

    I came here thinking the video be like "The highway maps are based on a real highway called the Googieshemkle highway in the country of Gustawobbledoppel" or something like that
    Instead I learn the the chapter sure has a lot of texture issues..

  • @gremblo5895
    @gremblo5895 3 дня назад

    I will not tolerate Water Hazard slander, good video though.

  • @Nod_Les
    @Nod_Les 2 дня назад

    Water Hazard rocks fight me

  • @C.A._Old
    @C.A._Old 13 дней назад

    *coast was so interesting from part of game.*

  • @piggosalternateaccount4917
    @piggosalternateaccount4917 17 дней назад

    Damn good shots btw
    Edit: James May's shitty keyboard TG theme ftw

  • @Ian_Paneque
    @Ian_Paneque 17 дней назад +1

    Still my fav chapter lol

  • @C.A._Old
    @C.A._Old 13 дней назад

    8:43 well we found valve didn't add on lamba.

  • @RomanianGordonFreeman
    @RomanianGordonFreeman 15 дней назад

    I thought this was a video about lost coast

  • @BmPAlt
    @BmPAlt 16 дней назад +1

    How did you get Hammer++ to be dark?

    • @nikkat
      @nikkat  16 дней назад +1

      im using rectify11 to apply dark theme on basically everything

  • @smalldoguser69
    @smalldoguser69 13 дней назад

    I love Water Hazard lol

  • @beng2469
    @beng2469 17 дней назад +1

    Hello nikkat when did you become 4kilikphilips?
    Interesting facts btw.

    • @nikkat
      @nikkat  17 дней назад +1

      since 4 ‎July ‎2023, ‏‎12:43:01

  • @B.M.Skyforest
    @B.M.Skyforest 16 дней назад +1

    Please more!!! I love such kind of videos so much (I make mods :D)

  • @janiowy2137
    @janiowy2137 17 дней назад

    cool video

  • @Ioan_Pe_Youtube
    @Ioan_Pe_Youtube 16 дней назад +2

    Literally unplayable

  • @frogsemata
    @frogsemata 3 дня назад

    emotional

  • @dubbernaut69epicstyle
    @dubbernaut69epicstyle 2 дня назад

    Good af

  • @lizardizzle
    @lizardizzle 17 дней назад

    Woah where the hell is that super secret area?

    • @Mittzys
      @Mittzys 17 дней назад

      Near the start of sandtraps turn left

    • @fantastikboom1094
      @fantastikboom1094 15 дней назад +1

      @@Mittzys The place you're talking about is 2 maps after the Sandtraps start

    • @Mittzys
      @Mittzys 14 дней назад +1

      @@fantastikboom1094 oh my bad sorry

  • @ORANGE200_
    @ORANGE200_ 3 дня назад

    I love your Russian accent, especially when you yell ❤

  • @TheNicoxoxD
    @TheNicoxoxD 17 дней назад +3

    canals sucks = insta dislike. good video anyway

  • @the_real_Kurt_Yarish
    @the_real_Kurt_Yarish 17 дней назад +5

    Source engine? More like... Worse engine, amiright?

  • @leon1858
    @leon1858 15 дней назад

    at 11:07 the text says 4

  • @NotBigSurprise
    @NotBigSurprise 3 дня назад

    1:05 HUH???

  • @Lymade1112
    @Lymade1112 3 дня назад

    My mind ahhhhhh

  • @Pacman009
    @Pacman009 17 дней назад +1

    🥖

  • @MarkRosOfft
    @MarkRosOfft 14 дней назад

    сорс энджин

  • @JohnDoe-qy6oq
    @JohnDoe-qy6oq 8 часов назад

    Game was made around.. 20 years ago.. Tech was older back then, people looked over these things and weren’t as nit picky. Do ya think VALve really cares anymore? They’re not gonna update it, so don’t get mad, get even. Go fix the glitches and mistakes yourself if you’re able to make such a ‘complaint’ video. Hell, make a mod that fixes all these mistakes! Honestly, just my thoughts, if you’re going to complain about a 20 year old game that has issues and mistakes, just know that you can fix these issues (if you do know how to that is).
    Goodluck!

  • @DVI_
    @DVI_ 15 дней назад

    Найс vid, только акцент очень сильне (иногда)

  • @LolCat361
    @LolCat361 5 дней назад +3

    Bro just ruined Half-Life 2 for me

  • @Veroxyde
    @Veroxyde 18 дней назад +1

    sponsored by bossfight elevatia

    • @churrodead7191
      @churrodead7191 18 дней назад

      Veroxyde give me money

    • @mil260zs
      @mil260zs 18 дней назад

      VEROOO

    • @masterzz57
      @masterzz57 16 дней назад

      Veroxyde give me money

    • @nikkat
      @nikkat  16 дней назад

      Veroxyde give me Minecraft

  • @venze7
    @venze7 17 дней назад +4

    extremely much nitpicking for a game which is released in 2004. that year the max ram capacity was 2 GB as i researched. The decision they made was mandatory.

    • @fantastikboom1094
      @fantastikboom1094 17 дней назад +3

      What does that have to do with all the mapper mistakes, 🤡?

    • @CodeNameBhop
      @CodeNameBhop 17 дней назад +3

      Ram has nothing to do with the games several map issues,if these were fixed back then it wouldn’t impact the performance at all except for specific optimizations they did (windows fading out from afar)

    • @GoldSrc_
      @GoldSrc_ 17 дней назад

      @@fantastikboom1094 You weren't around when HL2 came out did you?
      Pretty much every game from the 2000's had these "mapper mistakes".

    • @fantastikboom1094
      @fantastikboom1094 17 дней назад +3

      @@GoldSrc_ How does that justify them and makes them non-mistakes?

    • @venze7
      @venze7 16 дней назад

      @@CodeNameBhop I do not know much technical knowledge about that. I just think that mapper mistakes was made on purpose due to 2000's technical limitations such as CPU,GPU etc. However, wish they have fixed that with updates.

  • @fanikatZ
    @fanikatZ 16 дней назад

    Шесть (4)

  • @andreisechi7871
    @andreisechi7871 17 дней назад +3

    Those are frustrated nitpickings

  • @C.A._Old
    @C.A._Old 13 дней назад

    *0:25** i saw this beta map this coast scene. even i saw armor car and submarine parts. its very sad valve cut these from beta versions. and never saw on final version.*

  • @BogdanZelinschi
    @BogdanZelinschi 3 дня назад +1

    Чел с таким акцентом снимать на англоговорящую аудиторию... Bruh. Спасибо хоть видео не текстовое. К логопеду сходи лол.

    • @nikkat
      @nikkat  3 дня назад +1

      А у тебя наверно есть личный англо-логопед, да? Скинь контакты.

  • @sebasdrolex8746
    @sebasdrolex8746 17 дней назад

    very good bvideo keep it uuup