Rounded Cube with Native Tools - Skill Builder
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- Опубликовано: 6 июл 2024
- We are getting back to the fundamentals! Today we are making a rounded cube. In this cube, every corner will be rounded off using only native tools. If you want to use an extension, check out Fredo6's RoundCorner, here: extensions.sketchup.com/exten...
Наука
I've been using Sketchup for some years, mostly for wood working project, but I've recently started watching the Skill Builder videos and have learnt so many new things. Thanks guys, keep them coming
Love these "Skill Builder" posts. Thank-you
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Nice to see the basics in action. Thanks Aaron
Brilliant!! Always good to have backup methods as an alternative to the extensions. Thanks for sharing.
Wow, quick and simple without any hassle. Thank you very much!
Many thanks, I really enjoy your tutorials. They are invaluable!
Amazing ! Relatively easy . . . Excellent tutorial.
Very informative. Highly appreciated! Thanks!
Thanks for the help. Wanted to do this without a plugin. And your instructions are simple to do!
i'm totally a newbie at this and it has been a little overwhelming trying to figure out what is what. i found sketch up and i'm watching these to get my feet wet, thank you for your time to make these.
Just starting on Sketchup, thank you for the videos, easy to follow
Thank you Aaron. Your skill is amazing. I would love to see more posts on how to model organic complex furniture such as Vladimir Kagin sofas, "Roche Bobois Identities 4" dining chair, and furniture like this. It would be so helpful. Also, since many of us are stuck inside for the next few weeks, can you do more of these skill builders in the next few weeks. It would be great to build our skills while we have some time. Thanks!
sbanks10023 Working on a plan for the next few weeks right now. Keep an eye on our social channels!!
Well that was just excellent, I was trying to figure a way to round off a cube's corners this morning, I figured maybe I could make a sphere and somehow blend a 1/4 slice into the geometry... nope, just silly and a waste of time. I followed the steps in this video and lo and behold. Never realized you could do all these little things that help. Belated thumbs up!
Outstanding explanation -- thank you.
Thank you! Yes I like this.
You just showed me a better way to do what I was trying.
Incredibly helpful. Thank you very much for this clear explanation. I'd be completely lost in SketchUp without this channel.
Good skill building exercise. Thank you.
Thank you so much for the really informative video!
Thank you Aaron, i ran into a small problem when rounding my corners i got odd geometry on the origin corner when i did "follow" on the opposite corner (if flipped diagonally) it is rounded on the side view and 90 deg from top view. I was thinking to take the corner that i do like and cut the 1/4 section out and rotate till i finish the cube. would that work or is their an easier way?
This is really great! Thanks a lot for sharing. I am the absolute newee here. In following your video, I was not able to get the corners closed. The base rounds up but the corner remain open. Any advice on that? I am using the free web by the way.
Beautiful, thank you!
Thank you! Would the chamfer work the same?
Excellent! Thanks, subscribed, Ill stay tuned
As usual great instructional video. It does beg the question WHY After all these years has sketch up not introduced a native bevel tool?
Great audio, thank you!
nice video as always, thanks!
I learned much. Thank you
Loved it, thank you
Great Job !
Great tutorial
Very interesting. Thank you
This was a very useful and nice 👍
You are awesome sir.
Very nice. Loved the rotate copy! very fast.
What's the shortcut for the rotate copy ?
Make a rounded square, copy and rotate, Follow Me, hide all the funky geometry. Just like a sphere!
Beautiful video, slow explanation what is very good.
I have a problem, how to design a ship bow with bulbous in front. Problem is that SketchUp when using arks doesn't have an option to edit ark segment by segment and modify the angle of it (as far I know).
Clever! Thanks a lot
When I completed this cube, it was not a solid, and, when I tested this with Solid Inspector 2, it showed as a ton of "external faces (red). Using "Fix all" erased the entire cube. Suggestions?
How did you do pan, zoom,and rotate so smooth and flexible like that? And without using the mouse?
Well done
i am learning alot from you
Eres el mejor .. mil gracias
Good basics!
Very nice solutions ,,
Very well!!
Nicely done. You certainly have a weird way of solving issues.
But they work!
Loved it
Can you go deeper into soften and smoth , I really don’t get which ones do what. Thanks again!,,
Thank u although I have a different manual method but yours seemed easier.
Great! The web version as a limited way to soften the surface...but hey, it's free! That's why i'm loving the tutorial whit native tools only, thank's
very cool
Thankyou!
Very nice, but i'm not there yet. I need to watch and practice this skill a few times to really understand the purpose of the different steps.
Ok, that's very cool.
Thanks great help
insane trick
Thanks a lot
i had just start with you from bigning I don't know before SketchUp now I can make any modle
Wouldn't it be easier if you take shape at 2:50, duplicate from center point with rotate tool 90 degree, cut the duplicated shape in half and use follow me tool for a compeleted cube without having to erase anything?
I designed a simple flat panel with some rectangular and round holes in it. Then I pushed the surface to add thickness but when I turned it over I found that it was hollow on the other side. How do I fill that second surface in to print the part? I could add another surface on the back side but then I cant erase the holes that are in the part.
Very interesting.
I took the arc tool and before drawing and lines on the edge, clicked inside each corner and it made the arc automatically. On a 1.5" x 1.5" (38mm x 38mm) it made a 1/8" round over (~3mm). I wanted a 1/4" roundover but thought it was interesting.
Did you use a special plugin or an additional hardware for pan, zoom and orbit? It's so smooth!!
Aaron uses a 3D Mouse in his videos to create that smooth movement!
Nice video
How do you make the cube hollow inside?
This is so amazing. Sketchup is such amazing software. I wish it was a solid "like Solidworks". I hate how you cut into things, you can see inside.
Perfect!!!!
thanks,sir!! just find these, really help me as broke student like hella a lot, :D
I did it! What if I want to do some organic dados in this cube???
how do u pan in so smooth do u have any patch for it
I just tried it again, and it worked fine - was a solid with 2 stray edges which repaired without problem. Obviously, I had done something wrong before; don't know what. But, as Emily Latella said, "Never mind."
its a cube, thanks I learn it. how about to make a square container round edges at the bottom with thickeness say 2mm thick wall. hw to do it? thanks!
At 4:26 you had a dish, how would you add material thickness at that point? So that is can become a dish?
amazing
THANK YOU SOOOOOOOOMUCH
handy, thanks
How did you move the camera around without pressing O for orbit?
Tnk u , very nice
tks a lot
i'd like to see how round edges on a disk say 4" D, 1/2"h, where bottom edge is square and top edge radius.
This was an awesome tutorial. I followed it step by step. I'm curious how do you get such smooth orbiting and zooming are you using an extentsion?
Aaron often uses a 3D mouse in his videos.
@@SketchUp sweet thanks I'm buying one.
Thx!
can we add a rounded corner to an existing cube? That seems like a far more logical approach?
This is not an actual comment on the rounded corners, but on occasion I add a dimension to a component within the component and all looks well until I close the component and then the dimension moves to a different location. What am I doing that causes this to happen?
Great skill to have around now that FredoCorner is paid.
Useful
is there a Skillbuilder about changing the radius for the arc while creating it without extra lines or tape measure tool available?
Yes there certainly is: ruclips.net/video/2WleYs3x4_k/видео.html
3:20 I can't select the arc plate but only the arc line, why??
2:34 - building sphere method from here could be faster, I think. Thanks for showing this alternative method. I think it's great for beginners but not really practical for more professional modelling. This is a great method for an ideal world where everything is symmetrical and one of the hundreds of workaround technique that illustrates the need for a native bevel/chamfer tool. As soon as geometry is a bit more complicated than a cube everything starts to fall apart and you could spend hours to find a nano bit of broken line to make that damn rounded corner. Sorry, Aaron, I can't stop complaining about this issue.
i totally agree.. and why i dislike this program so much.. make some more native tools please
Here's a "rounded edge" issue that still messes with me... Create a simple 12" wide x 6" tall x 3/4" thick board. Punch a centered, rounded corner 9" wide by 3" tall "hole" down through the center of the board. Now go add a 1/4" round over to the top and bottom edges of the hole. IRL, this is an absolute piece of cake using a 1/4" round over bit in a router.
What program do you have downloaded to get started I have my tab mini plugged now what
When I try to use this technique for a 60x60x100mm object I don't get the cool soap dish object. The corners stay open. When I draw it 10x bigger I do get the soap dish shape. Any idea why this is different? Is the first one just too small?
I encountered the same. Thx for posting about trying it bigger. That worked for me. I tried 12mm first, then 120mm.
Thanx! I don't want to pay extra money for a plugin if you can make it in SketchUp!
please to create a video on how to create a beveled effect in sketch up
Nice tutorial. I have to go search for the one that explains how to pan zoom without changing tools. Its frustrating that sketchup doesn't follow the convention of right click+drag to pan.
How to Pan and Zoom without changing tools #sketchup #3d
but how to add thickness to it? how to make round edges on "wall"?
Anyone else have this technique not work in SU 2021? The "soapdish" geometry is different and when you start erasing edges you break the faces of the bottom of your rounded cube.
I would love to see sketchy be used to model anything and then n natively bring the model in unreal engine 4 using only a Mac
do a video on rounded staircase please
With some complex shapes even RoundCorner can fail or produce unpredictable results. In this case I would make two copies of the solid. On one I would RoundCorner the edges until I hit the problem areas, and just leave them. Then on the second shape do RoundCorner with just the problem area, this usually works as it is not interacting with the other edges. Then you can combine the shapes with solidtools if you have SUPro, or manually intersect the shapes and clean up stray geometry.
Lawrence Cuthbert Great workflow!