an extra suggestion: at the end before you start modeling group the faces of the reference images together to prevent combining geometry and reducing the possibility of messing them up as you model
Great videos, Aaron. Any chance you could walk us through creating a model (like your jet or vespa) using the reference images? Do you tend to create a 2d shape and extrude parts, or just start creating the general shape and and then use the images for a visual reference to get it "close?" I have a feeling some have done this a lot and could share some tips! Thanks!
Generally, I use the references to trace the shape from one side (say the side), and then use another side (the top view, perhaps) to use Scale and Move to change the shape to match reference images... unfortunately, there is not specific script for a model, each one is a little different from the one before!
This is a great video for setting up the reference images, but I'm having a hard time finding anything for then continuing and using the images to create the model. What I've found generally pertains to architectural blue prints. Are there any additional skill builders for building off the reference images for a more complicated model like this vespa?
Imagine doing this in VR where the moped is modeled in 1:1 scale and you can walk around it making progressive tweaks. Seems like it would be a much more intuitive process. Perhaps create SketchUp VR for the HTC Vive which natively supports room scale creation.
I can not speak on PDF programs other than Acrobat or Bluebeam, while viewing in say, Bluebeam, you can export the page or pages you’re looking at as JPEG’s or PNG’s, which you can then import into SketchUp.
Hello Sketchup... Hello Aron... Thank You, for all your effort and videos...! It is great to see and learn from others, like being there...! I noticed the "Rotate" tool (Q) could "Infere", with the arrow keys. This is not part of my S15, is that correct...? Aron, when you want to "Move" (M) along an axis, you can also use the arrow keys, to lock direction. PS: The arrow keys are toggle keys, they "lock/unlock" for each press. Greetings from Denmark...Jakob.
Excelente Trabalho. SketchUp é um software muito Organizado por isso ele é um dos melhores software de modelagem 3D mais seria melhor se ele tivesse cinco coisas básicas { 1º o material igual a do 3ds Max, ou seja aquele material com aquela aparência brilhosa e suave }; { 2º aquelas opções de suavização dos objetos igual a do 3ds Max; { 3º aquelas opções de eliminar as linhas dos objetos deixando os mesmos bem limpos; { 4º aqueles estilos de linhas igual a do 3ds Max; { 5º aquela mesma opção de animação também igual a do 3ds Max, compartilhem essa ideia até chegar nos desenvolvedores do software. 3Ds Max é um excelente software mais ele também tem os seus defeitos, e um dos seus grande defeito é a sua Interface que é desorganizada esse é um dos motivos porque as pessoas acham ele um software muito complexo as coisas complexa tem vários motivos e um deles é a desorganização.
an extra suggestion: at the end before you start modeling group the faces of the reference images together to prevent combining geometry and reducing the possibility of messing them up as you model
But, but how do you bring the model together? A part 2 of this video would be nice.
Don’t be afraid, just embrace it.
Best soft soft Introduction Ever!!
Is there quick way to make the lines drawn perpendicular from each of the views to intersect to get the 3D shape?
Thank you for explaining this thoroughly!
Glad it was helpful!
How do you go about doing the actual modelling bit in Sketchup (apart from closing it and loading up Blender instead)
the guidebook did, and now I finally understand the chanics!
This is great, thank you!
What website did you get that modeling image?
is there a part 2 or any other sketch video that can learn how to match the lining after draw out??
because my drawing only have front n side view
Great videos, Aaron. Any chance you could walk us through creating a model (like your jet or vespa) using the reference images? Do you tend to create a 2d shape and extrude parts, or just start creating the general shape and and then use the images for a visual reference to get it "close?" I have a feeling some have done this a lot and could share some tips! Thanks!
Generally, I use the references to trace the shape from one side (say the side), and then use another side (the top view, perhaps) to use Scale and Move to change the shape to match reference images... unfortunately, there is not specific script for a model, each one is a little different from the one before!
Great video! Very helpful information. Will you be doing a video on HOW to model something like that jet or the vespa which have so many facets?
Please watch this ruclips.net/video/7bQXdbCLY3E/видео.html.
This is a great video for setting up the reference images, but I'm having a hard time finding anything for then continuing and using the images to create the model. What I've found generally pertains to architectural blue prints. Are there any additional skill builders for building off the reference images for a more complicated model like this vespa?
But how do you model this
Check out this livestream recording where Aaron modeled a Vespa from scratch!
ruclips.net/user/liveTprvF65ZOy8
can u share the modelling videos using reference images.
sure
Been subbed for ages but I've never actually watched a video. Seeing as how great this one was, I'll definitely be checking them out in the future.
Can you make a 3d model of a shoe with complex organic shapes?. Thank you in advance.
Thanks for sharing these tips! I will be leveling up my Sketchup game in no time
Cheers mate!
Great video! Do you have a video showing how you created the model?
Imagine doing this in VR where the moped is modeled in 1:1 scale and you can walk around it making progressive tweaks. Seems like it would be a much more intuitive process. Perhaps create SketchUp VR for the HTC Vive which natively supports room scale creation.
SoCalFreelance there are actually vr versions of this!! the channel Draw With Jazza has a video abt them
SoCalFreelance
"IT'S NOT A DAMN MOPED: IT'S A SCOOTER." Unofficial motto of Gotham Scooter Club--and for very good reason. Mo-peds have pedals.
Absolutley brilliant video, exactly what I was looking for!
How good is Sketchup for jewellery ? Thks.
which app/software
SketchUp... we mostly show SketchUp on our SketchUp channel. Occasionally LayOut, but this is all SketchUp.
Awesome video and very well explained, Thumbs Up
Hi Aaron, can you import (and explode) a pdf the same way as you can a jpg?
Kim T Only if you are on Mac!
I can not speak on PDF programs other than Acrobat or Bluebeam, while viewing in say, Bluebeam, you can export the page or pages you’re looking at as JPEG’s or PNG’s, which you can then import into SketchUp.
Can I do this in SketchUp Maker? or is this only in SketchUp Pro?
David Douglas try getting the pro for free
in the soft mode of the soft roll. I'm a dumapp...
Thanks again. Awesome skill building potential...
Can't import the image I want to model. Can you help with any tips??
Nathan Williams after clicking import at the bottom you might want to change file type to all image formats or jpg depending on your image
Awesome!!
No matter how many times I try, the red protractor won't appear.
Have you tried tapping the Right arrow key while in the Rotate command?
Hello Sketchup... Hello Aron... Thank You, for all your effort and videos...! It is great to see and learn from others, like being there...! I noticed the "Rotate" tool (Q) could "Infere", with the arrow keys. This is not part of my S15, is that correct...? Aron, when you want to "Move" (M) along an axis, you can also use the arrow keys, to lock direction. PS: The arrow keys are toggle keys, they "lock/unlock" for each press. Greetings from Denmark...Jakob.
wtf, how did model it?!
Very clear. Thank you!!!
new point of wiew to do design..Thanks
Awesome program
saya mencari video seperti ini tapi masih jarang banget
Well... we make a few of them every week!
Amazing!
I wish its get work
Excelente Trabalho.
SketchUp é um software muito
Organizado por isso ele é um dos melhores software de modelagem 3D mais seria
melhor se ele tivesse cinco coisas básicas { 1º o material igual a do 3ds Max,
ou seja aquele material com aquela aparência
brilhosa e suave }; { 2º aquelas opções de suavização dos objetos igual
a do 3ds Max; { 3º aquelas opções de eliminar as linhas dos objetos deixando os
mesmos bem limpos; { 4º aqueles estilos de linhas igual a do 3ds Max; { 5º
aquela mesma opção de animação também igual a do 3ds Max, compartilhem essa
ideia até chegar nos desenvolvedores do software.
3Ds Max é um excelente software mais
ele também tem os seus defeitos, e um dos seus grande defeito é a sua Interface
que é desorganizada esse é um dos motivos porque as pessoas acham ele um software
muito complexo as coisas complexa tem vários motivos e um deles é a
desorganização.
Awesome
works gj
Take a camera, make 50 photo's of a vespa, put it into catch123 and there you have it, or use a isense 3dscanner.
You obviously missed the point of the video, and of 3D modeling in general.
Not quite so easy when the subject hasn't yet existed, or when it once did but no longer does.
8:25.
Thanks!
very user friendly tutorial
Damn you bro
Nice.
You sound a whole lot like Casper Andreas
Oooh so lovely 👌👌👌❤️❤️🇧🇯🇧🇯🇧🇯🇨🇮🇩🇪🇩🇪🇩🇪
I JUST WANT TO KNOW HOW TO IMPORT MY OWN content!!!!!!!!!!!!!
wow
My references are transparent.
rất hay
This reminds me of Maya
hi friend
1.25x speed is best
Sar hindi me video banaye
GROUNDHOGDAYSLIKESHADOWSALLround
eds
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