How to get the graphics set in VR sim racing. iRacing, Rfactor2, Assetto Corsa.

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  • Опубликовано: 16 ноя 2024

Комментарии • 21

  • @seebarry4068
    @seebarry4068 Год назад

    Finally, it doesn’t look like Vaseline has been smeared over the lenses. Mucho appreciatio. 🙇

    • @closetsimracer
      @closetsimracer  Год назад +1

      glad I could help, what made the most difference?

    • @seebarry4068
      @seebarry4068 Год назад +1

      @@closetsimracer OTT. Once I had it looking for the correct .exe at launch it was fine. Silly me thinking the rf264.exe was the right one 😩 . Then it was just tweaking the settings. And disabling the OVR menu in steam vr. I’m loving the radicals around lime rock park.

    • @closetsimracer
      @closetsimracer  Год назад +1

      knew we would get you there eventually, I honestly think RF2 looks better in VR than IR does. @@seebarry4068

  • @DJJ212
    @DJJ212 Год назад +1

    Super patient and really methodical. Thanks!

    • @closetsimracer
      @closetsimracer  Год назад

      No problem at all, I'm here to help if needed tha ks for watching

  • @seebarry4068
    @seebarry4068 Год назад +1

    75% revs. When the race starts, dump the clutch and max the revs. Near perfect start every time, regardless of the car. The only problem usually, is avoiding the person in front of you.

    • @closetsimracer
      @closetsimracer  Год назад

      no matter how i try cannot get a decent start, one day I will sort it

  • @RobFisherUK
    @RobFisherUK 11 месяцев назад +1

    On rFactor2 I have a Steam VR Monitor thing visible. I currently have about 3.1ms frame time on a 3090 + Ryzen 5900. Awesome. But in online races I seem to get occasional dropped frames. Sometimes a lot. Still driveable, but distracting. If I figure it out I'll update...

    • @closetsimracer
      @closetsimracer  11 месяцев назад +1

      Normally online it's better in most cases. When running single player + AI the CPU has to calculate the other cars but online that's not the case. Is your frame time lone session or with AI? Thanks for watching

    • @RobFisherUK
      @RobFisherUK 11 месяцев назад

      ​@@closetsimracerok it's more like 3.5ms GPU and 5.5ms CPU. But anyway, since switching to OpenXR using OpenComposite, the problem has gone away.
      Of course, online rookie races have just moved to a different track and different cars, so it could also be that...

  • @seebarry4068
    @seebarry4068 Год назад +1

    Cheers pal 👌🏻

    • @closetsimracer
      @closetsimracer  Год назад +1

      No problem hope it helps, a little longer than I hoped.

  • @gunja1st
    @gunja1st Год назад +1

    Nice tips in this one too.
    I'd love to see the topic about FFB in rF2 and how to get the most and best out of it.
    TBH i struggle setting it to feel right on CSL DD 8nm. I tried recommended settings from the fanatec forum but i dont like it.
    Curbs, bumps and brake locks are too violent but weight transfer, oversteer, understeer and general resistance of the wheel is too light.
    Maybe you know how to bring it in balance?
    Thanks for helping people.

    • @closetsimracer
      @closetsimracer  Год назад +1

      Not sure how well my CSL elite apS4 with translate to a DD, but here are my settings as set on fanatec
      SENSIT - AUTO
      FF STR - 90
      DRIFT MO. - -3
      FE INTENS - 60
      FOR. EFF - 100 (CAN REDUCE IF TOO MUCH)
      SPR EFF - 50
      DPR EFF - OFF
      MPS MODE - AUTO
      I generally set per car FFB to around 75/80 as a start and run x2 smoothing.
      Min effects 0
      Ffb total strength 100
      Also set 100 in fanatec software.
      Hope it helps

    • @gunja1st
      @gunja1st Год назад

      Thank you very much. I will try your settings as soon as i get the chance.@@closetsimracer

    • @closetsimracer
      @closetsimracer  Год назад +1

      Hope it helps or at least gets you heading in the right direction

  • @Joe2328
    @Joe2328 Год назад +2

    do you ever play with fov multiplier in oculus tray tool? Run mine at .85 and .35 - is like helmet cam - you can push other settings loads higher because is only rendering about a third of the screen

    • @closetsimracer
      @closetsimracer  Год назад

      That is an interesting thought, my CV1 have a narrow FOV anyway so I've never really played with it but I might do. For ACC it will help loads

    • @seebarry4068
      @seebarry4068 Год назад

      Hey I like that camera option in ams2. I’ll have a looksee.

    • @Joe2328
      @Joe2328 Год назад +1

      .25 vertical fov multiplier just lets you see top and bottom of helmet