The fact they brought back the retro sound from getting an item from Waluigi Pinball AND updating the cars in Coconut Mall is giving me hope for the future waves. Definitely an improvement from the first wave.
Oh huh, I got here early for once. Gotta say I really love the changes to Kalimari Desert. I always felt it was a little bit boring in previous interations, but them actually making you go onto the tracks and through the tunnel as part of the intended course design is just... chef's kiss.
I'm just so glad they didn't drop the ball on anything major that they could've (ex: not including the main sounds for Waluigi Pinball, not changing the cars back on Coconut Mall). This was a good wave of courses that I'll be enjoying even after future waves come out.
I love Sky High Sundae! The sizes of the racers are scaled pretty small compared to the buildings, it feels like you're a little kid running down and up the stairs, then right by all the sweets shops! And I like how the guardrails, instead of being a hindrance, are used as spin boost pillars instead.
One of the things that made Mario kart 8 unique from all the others was the fact that none of the tracks shared music with eachother.. with this track added to the game this is the first instance in 8 years where 2 tracks share the same exact themes , this and Wario stadium.. just thought that was interesting to point out .. nonetheless im HYPE THIS IS BACK ! NOTHING BUT NOSTALGIA FROM 2005 and 2011!!!
I confess I am not a huge fan of SKy-High Sundae... It's pretty much Excitebike Arena (which I am also not a fan), but with ice physics and you can fall out of the track. It's more visually appealing to me than Excitebike Arena at least.
That Mushroom Gorge race was brutal! It almost made me want those fake item boxes from Wii back. Keyword: almost. On a side note, Sky-High Sundae looks awesome! I'm so glad they didn't forget about anti-grav!
Ok... Time to add Sydney Sprint in my list of favorite tracks, along with Ninja Hideaway, Tokyo Blur, Piranha Plant Pipeway and especially Dragon Driftway
What can I say about Wave 2 of the Booster Course Pass. I love all the tracks. New York Minute was a blast to go through. Especially it's changing with each lap. SNES Mario Circuit 3 was a fun nostalgia trip. Glad they didn't change it at all. N64 Kalamari Desert was a fun blast. Especially since they added Kalamari Desert 2 within changing laps. DS Waluigi Pinball was tons of fun. Sydney Sprint was amazing. Love the music and well the race in general. GBA Snow Land. Tons of fun. Simple yet love how they designed it.Wii Mushroom Gorge. Again Nostalgic fun and wonderful music. Finally Sky High Sundae. Tons of fun, love the ice cream theme course and now I'm hungry. Wave 1 I give a 10 out of 10. Wave 2 I also give a 10/10.
Sydney Sprint is the best City track so far in the booster course pass. In TOUR, Berlin Byways and Vancouver Velocity were even better so can’t wait to see them in this DLC!!
I would always want to drive on the train track in Kalimari Desert, and now it's an element of the course! I'm glad I wasn't the only one who thought of that lol.
I’m kind of sad that they teased us with sounds from waluigi pinball in the course intro cutscene, but they don’t actually play in the correct places during an actual race. In all previous versions, a cool sound effect would play every time you drove under the slot machine, and while you can hear that sound effect play twice during the intro cutscene, it never actually plays during a race…
@@JohnTK even more interestingly: when the track first appeared in tour it didn't have that sound, it only got added in a few months later i think? (maybe it originally didn't play due to a bug) it'd be pretty funny if it went the exact same way here
Im so happy bc my fav track (NinjaHideaway) was added in wave one and now my 2nd fav track (Sydney Sprint) is in game. I love Mario Kart 8 Deluxe its a great game
Indeed. They're obviously still cutting corners with these DLC tracks compared to the main MK8D courses... which is keeping me from buying them. For those who think these look great now, *can you imagine how good these DLC tracks would look if they were the same quality as the MK8D tracks?*
New York minute makes some kind of geographic sense, at least until lap 3 and then it stop making sense. leaving rockafeller center's apparent relocation aside, if we were to take the rest of it as a general representation of Manhattan, Nintendo's NYC store would be on the street just past the finish line.
something i want to point out is that the theme to sydney sprint sounds very similar to the theme of show made in the mid 90s called eyewitness. this show was produced by BBC and DK Vision. it discussed things like animals, habitats, history, and other interesting stuff. and at the last section of the sydney sprint theme, it sounds like the eyewitness theme song. if anyone knows what i'm talking about and agrees with me, feel free to comment
This makes me wonder: are the only ones marked from Tour the “Real Life” locations? If so, that would explain why Ninja Hideaway is marked as just a new track, same as the new ice cream one.
I’m biggest fan to Mario Kart but I really love Waluigi Pinball DS, SNES Mario Circuit 3, Sydney Spirit, GBA Snow Land and Tour New York Minute In Mario Kart 8 Deluxe.
I love all of the new tracks but my only complaint is that on Sydney Sprint, around the 13:50 mark, the characters in the stands are flat textures instead of 3D models. I get that these are used to save up on data and normally I wouldn't care but it's just a bit weird with all of the characters so close to the track. It's really noticable to me.
@@Mr_Pxtty totally -I think it’s just jarring with how close you are to them, versus them being far away and facing towards you for the most part. Here they kinda look like a bunch of paper Mario characters 😆
The release time for Mario Kart 8 Deluxe's Wave 2 DLC has now been confirmed by Nintendo. The company announced last week that Wave 2 of the Booster Course Pass would arrive on August 4, but didn't reveal what time it would go live. Now it has confirmed that Wave 2 will go live today at 10am EDT / 3pm BST.
These new track look much better than the first bunch, I feel like the first tracks were heavily rush and were missing some textures. Nice to see they took a lil more time to do these new tracks
Waluigi Pinball and Mario Circuit 3 were the highlights for me Snowland and the Tour tracks were pretty good too even if they got rid of that corner shortcut in Snowland
i sorta like waluigi pinball it was not bad at all they need changes with lap directions , i am giving it 6/10 mushrooms, Now Sky High Sundae that is also good course u cant see where u are landing , i'm also giving that 6/10 mushrooms
they should just add every wii course because at the end of the day those where the most played courses in mario-kart history. Only few remember or recognize the og gamecube and ds courses.
The Music of New York Minute from Mario Kart 8 Deluxe The Music of SNES Mario Circuit 3 from Mario Kart 8 Deluxe The Music of Kalimari Desert Mario Kart 8 Deluxe The Music of Pinball Mario Kart 8 Deluxe The Music of Sydney Sprint With Kart 8 Deluxe Mario Kart 8 Deluxe Band The Music of Snow Land With Kart 8 Deluxe Music of Mushroom Gorge
i love how nintendo try to fool us with sky hugh sundae, 24 "new" tracks relased and only 1 have antigravity mechanic but the track is on floor level so could easily be ported to mario kart tour, godamnit nintendo
@@harrybest2041 whatever dude, the point is nintendo made that track with the intention of be playable on mario kart tour and 8, thats why the track never leaves the floor
At least Toad Circuit had the decency to make the stage somewhat visually appealing; Mario Circuit 3 is the blandest and most boring stage in Mario Kart 8 period. this was such a wasted space.
Here’s the official ranking of all tracks: 8: Mario Circuit 3 7: Snow Land 6: Sky-High Sundae 5: Mushroom Gorge 4: New York Minute 3: Waluigi Pinball 2: Kalimari Desert 1: Sydney Sprint
@@Samy-ey6dc I honestly don't see where the hype for Waluigi Pinball is coming from. It's not bad, but it's not amazing either. Most of the course is just a linear road with a rolling ball.
Indeed. They're obviously still cutting corners with these DLC tracks compared to the main MK8D courses... which is keeping me from buying them. *Can you imagine how good these DLC tracks would look if they were the same quality as the MK8D tracks?*
@@gamingforalaugh77 I think what makes Sky High Sundae work in spite of its simple layout is the anti-grav. The use of angles makes it feel much more dynamic and exciting than it otherwise would. Definitely not my favorite track in wave 2, but not my least favorite either. I'm just happy we've gotten a new track with anti-grav again.
Loving all tracks, but ice cream Sundays is just meh. Also getting a bit fed up with the tour stages, feels almost like an ad for a mobile game. That being said I'm havi g fun with them.
I don't think the city courses are a way to advertise Mario Kart Tour. They're rarely in the course rotation, and sometimes take more than a year to return.
sky high sundae is imo my least fav track out of wave 2. u can literally go through the railings, too short and the camera is ass the other tracks are great tho especially waluigi pinball, new york minute & mushroom gorge
charm is missing. yoshis, toads, shy guys etc on the sidelines are too big, sky-high sundae you can clip through the rails so nintendo just chucked in the spin mechanic to activate there etc. glad I didn't buy this.
I really like the Ninja Hideaway track that Tour has to offer, but I understand why you think that. I prefer retro tracks much more than Tour Tracks (besides Ninja Hideaway)
Indeed. They're obviously still cutting corners with these DLC tracks compared to the main MK8D courses... which is keeping me from buying them. For those who think these DLC look good now, *can you imagine how much better they'd look if they were the same quality as the MK8D tracks?*
The fact they brought back the retro sound from getting an item from Waluigi Pinball AND updating the cars in Coconut Mall is giving me hope for the future waves. Definitely an improvement from the first wave.
They also updated toad circuit sand
@@magolor-3100 nope
@@mottdropsie they did. It now has textures instead of just being yellow
You really think the coconut mall car update was good; god such a newbie.
@@Zenozus I mean better than it not moving at all.
Oh huh, I got here early for once. Gotta say I really love the changes to Kalimari Desert. I always felt it was a little bit boring in previous interations, but them actually making you go onto the tracks and through the tunnel as part of the intended course design is just... chef's kiss.
I'm just so glad they didn't drop the ball on anything major that they could've (ex: not including the main sounds for Waluigi Pinball, not changing the cars back on Coconut Mall). This was a good wave of courses that I'll be enjoying even after future waves come out.
I love Sky High Sundae! The sizes of the racers are scaled pretty small compared to the buildings, it feels like you're a little kid running down and up the stairs, then right by all the sweets shops! And I like how the guardrails, instead of being a hindrance, are used as spin boost pillars instead.
Wow, I love the musical arrangement for GBA Snow Land! Nintendo really got this wave right.
One of the things that made Mario kart 8 unique from all the others was the fact that none of the tracks shared music with eachother.. with this track added to the game this is the first instance in 8 years where 2 tracks share the same exact themes , this and Wario stadium.. just thought that was interesting to point out .. nonetheless im HYPE THIS IS BACK ! NOTHING BUT NOSTALGIA FROM 2005 and 2011!!!
Mushroom George is FLAWLESS I just wish the cave had anti gavity so the mushroom could soo a cool corckscrew
Agreed
that’s an awesome idea
What I like about booster course pass is that you can race tour tracks anytime, anywhere, any day.
Especially New York Minute, that track only comes back during anniversary events, and the first variant hasn't been seen since Tour's launch.
I confess I am not a huge fan of SKy-High Sundae... It's pretty much Excitebike Arena (which I am also not a fan), but with ice physics and you can fall out of the track. It's more visually appealing to me than Excitebike Arena at least.
That Mushroom Gorge race was brutal! It almost made me want those fake item boxes from Wii back. Keyword: almost. On a side note, Sky-High Sundae looks awesome! I'm so glad they didn't forget about anti-grav!
Ok... Time to add Sydney Sprint in my list of favorite tracks, along with Ninja Hideaway, Tokyo Blur, Piranha Plant Pipeway and especially Dragon Driftway
Do you like Asian themed tracks by any chance?
@@VancouverVelocityFan Yes
@@re_guglia have you ever played Singapore Speedway and Bangkok Rush as they are very good
@@VancouverVelocityFan Yes I played those, and of course they belong in my list of favorite.
Waluigi Pinball would make more sense if it had anti-gravity tho
came here to say this
My ranking:
Sydney Sprint
Snow Land
Waluigi Pinball
Mushroom Gorge
New York Minute
Kalamari Desert
Sky High Sundae
Mario Circuit 3
What can I say about Wave 2 of the Booster Course Pass. I love all the tracks. New York Minute was a blast to go through. Especially it's changing with each lap. SNES Mario Circuit 3 was a fun nostalgia trip. Glad they didn't change it at all. N64 Kalamari Desert was a fun blast. Especially since they added Kalamari Desert 2 within changing laps. DS Waluigi Pinball was tons of fun. Sydney Sprint was amazing. Love the music and well the race in general. GBA Snow Land. Tons of fun. Simple yet love how they designed it.Wii Mushroom Gorge. Again Nostalgic fun and wonderful music. Finally Sky High Sundae. Tons of fun, love the ice cream theme course and now I'm hungry.
Wave 1 I give a 10 out of 10. Wave 2 I also give a 10/10.
I honestly wish SNES tracks got the same treatment as the city tracks from Tour
Sydney Sprint is the best City track so far in the booster course pass.
In TOUR, Berlin Byways and Vancouver Velocity were even better so can’t wait to see them in this DLC!!
I want to see.California sprint as well
I would always want to drive on the train track in Kalimari Desert, and now it's an element of the course! I'm glad I wasn't the only one who thought of that lol.
All of the tracks are amazing
these are really really really good! They look incredible too and fun! Sydney sprint is my biggest surprise! Woow
It was entertaining watching Bowser and Bowser Jr. fight over first place in Kalimari Desert 😂
Sky-High Sundae reminds me a fall guys map ngl
Okay my favorite one is definitely the ice cream one
I’m kind of sad that they teased us with sounds from waluigi pinball in the course intro cutscene, but they don’t actually play in the correct places during an actual race. In all previous versions, a cool sound effect would play every time you drove under the slot machine, and while you can hear that sound effect play twice during the intro cutscene, it never actually plays during a race…
Interestingly, the sound effect DOES play on Mario kart tour’s version. It’s just the dlc version that is missing the effect.
I'm at least happy they kept the other sound effects, such as item boxes, crossing over the line for each lap, being boosted into the tunnel, etc.
I’m pretty sure there will be a patch where they will fix that.
@@JohnTK even more interestingly: when the track first appeared in tour it didn't have that sound, it only got added in a few months later i think? (maybe it originally didn't play due to a bug)
it'd be pretty funny if it went the exact same way here
@@JohnTK interestingly the sound effect was initially absent in MKT too but they added it back in an update. I hope they do the same thing here
Im so happy bc my fav track (NinjaHideaway) was added in wave one and now my 2nd fav track (Sydney Sprint) is in game. I love Mario Kart 8 Deluxe its a great game
10:21 those reflections on the track explains where all DLC budget is going
Wait so do you think those reflections are good or not?
@@theniceboy727 I think they're good.
Indeed. They're obviously still cutting corners with these DLC tracks compared to the main MK8D courses... which is keeping me from buying them. For those who think these look great now, *can you imagine how good these DLC tracks would look if they were the same quality as the MK8D tracks?*
New York minute makes some kind of geographic sense, at least until lap 3 and then it stop making sense. leaving rockafeller center's apparent relocation aside, if we were to take the rest of it as a general representation of Manhattan, Nintendo's NYC store would be on the street just past the finish line.
The music in Sydney Sprint is so good
something i want to point out is that the theme to sydney sprint sounds very similar to the theme of show made in the mid 90s called eyewitness. this show was produced by BBC and DK Vision. it discussed things like animals, habitats, history, and other interesting stuff. and at the last section of the sydney sprint theme, it sounds like the eyewitness theme song. if anyone knows what i'm talking about and agrees with me, feel free to comment
Joy con drift at 5:14 i usually just knock the controller for it to stop
How do you knock it. Just so I know without breaking it.
@@frankieseward8667 just nockit it on something metal not too hard to break it
@@frankieseward8667 or on hard surface
This makes me wonder: are the only ones marked from Tour the “Real Life” locations? If so, that would explain why Ninja Hideaway is marked as just a new track, same as the new ice cream one.
メリーメリーマウンテンもオリジナルコース扱いになりそう
Sky high sundae and Ninja hideaway were both released on MK8 prior to tour, but were designed for tour first
@@callumsmith5819 Ninja Hideaway was released on tour first, but its still marked as a MK8 track
@@UltraLX really? My bad sorry, I thought they were released synonymously
Ninja Hideaway and Merry Mountain are not city tracks but just back then Tour track exclusive until ported or move to MK8
Am i the only one sad that Waluigi Pinball didn’t get a new music remix?
I’m biggest fan to Mario Kart but I really love Waluigi Pinball DS, SNES Mario Circuit 3, Sydney Spirit, GBA Snow Land and Tour New York Minute In Mario Kart 8 Deluxe.
I believe I saw a hit via Spiny Shell in every race except for Mushroom Gorge.
High-Sky Sundae looks like a Fall Guys course for their colors and lots of jump parts.
I love it, they have changed eatch lap, on kalimari desert.
I love all of the new tracks but my only complaint is that on Sydney Sprint, around the 13:50 mark, the characters in the stands are flat textures instead of 3D models. I get that these are used to save up on data and normally I wouldn't care but it's just a bit weird with all of the characters so close to the track. It's really noticable to me.
I was thinking the same thing
Honestly when the flat models are in a giant crowd I kind of like the 2d aesthetic
this isn’t new it’s like this in mount wario too at the end
@@Mr_Pxtty totally -I think it’s just jarring with how close you are to them, versus them being far away and facing towards you for the most part. Here they kinda look like a bunch of paper Mario characters 😆
They did that in Toad Circuit aswell
The release time for Mario Kart 8 Deluxe's Wave 2 DLC has now been confirmed by Nintendo. The company announced last week that Wave 2 of the Booster Course Pass would arrive on August 4, but didn't reveal what time it would go live. Now it has confirmed that Wave 2 will go live today at 10am EDT / 3pm BST.
Why do you think this video was uploaded after that
These new track look much better than the first bunch, I feel like the first tracks were heavily rush and were missing some textures. Nice to see they took a lil more time to do these new tracks
I don´t know which course it´s my favorite, maybe Snow Land I think
Snow Land got a HUGE glow up.
@@JimmyNeutron1029 yeah
The tracks are amazing and the music is awesome !!! (Except for Mario Circuit 3)
I love kalimari deserts remix
So Kalamari desert makes you go on the train track now?
I did NOT see that coming
I did. Because I watched the trailer. I also saw the Tour version.
Waluigi Pinball and Mario Circuit 3 were the highlights for me
Snowland and the Tour tracks were pretty good too even if they got rid of that corner shortcut in Snowland
Nice
Sky high sundae is giving me Fall Guys vibes.
better then wave 1
Very cool.
Wii bowsers castle, Dk Summit and Wii rainbow road please 😭
i sorta like waluigi pinball it was not bad at all they need changes with lap directions , i am giving it 6/10 mushrooms, Now Sky High Sundae that is also good course u cant see where u are landing , i'm also giving that 6/10 mushrooms
they should just add every wii course because at the end of the day those where the most played courses in mario-kart history. Only few remember or recognize the og gamecube and ds courses.
The Music of New York Minute from Mario Kart 8 Deluxe
The Music of SNES Mario Circuit 3 from Mario Kart 8 Deluxe
The Music of Kalimari Desert Mario Kart 8 Deluxe
The Music of Pinball Mario Kart 8 Deluxe
The Music of Sydney Sprint With Kart 8 Deluxe
Mario Kart 8 Deluxe Band The Music of Snow Land With Kart 8 Deluxe
Music of Mushroom Gorge
Amazing details
I Won’t Lie, Wave 2 On 150cc, Mirror, And 200cc Mode Would Definitely Make You Rage Quit.
Looks like there are more blue Shells
Ya sabemos que todo lo que salga en Mario kart tour lo veremos aquí pero remasterizado, la cosa es , cuando piensan meter NYR RAINBOW ROAD EN MKT
i love how nintendo try to fool us with sky hugh sundae, 24 "new" tracks relased and only 1 have antigravity mechanic but the track is on floor level so could easily be ported to mario kart tour, godamnit nintendo
Sky-High Sundae can't be 'ported' to Tour if it was made for that game first. The file name says it all.
@@harrybest2041 whatever dude, the point is nintendo made that track with the intention of be playable on mario kart tour and 8, thats why the track never leaves the floor
At least Toad Circuit had the decency to make the stage somewhat visually appealing; Mario Circuit 3 is the blandest and most boring stage in Mario Kart 8 period. this was such a wasted space.
All of these tracks look so good!
Maybe not SNES Mario Circuit 3…
Here’s the official ranking of all tracks:
8: Mario Circuit 3
7: Snow Land
6: Sky-High Sundae
5: Mushroom Gorge
4: New York Minute
3: Waluigi Pinball
2: Kalimari Desert
1: Sydney Sprint
I dont get why walluigi pinball gets hate
@@Samy-ey6dc I honestly don't see where the hype for Waluigi Pinball is coming from. It's not bad, but it's not amazing either. Most of the course is just a linear road with a rolling ball.
🤯
The year is 2022 and Nintendo thinks it's still ok to use 2d sprites for crowds.
WAGUIGI PINBALL
Audio is ahead of the video.
The quality of the tracks is really paltry.
Indeed. They're obviously still cutting corners with these DLC tracks compared to the main MK8D courses... which is keeping me from buying them. *Can you imagine how good these DLC tracks would look if they were the same quality as the MK8D tracks?*
Sky high sundae looks awesome but thee layout is a bit basic but still fun
its my idea or the graphics are actually... good? nintendo heard the complains? nintendo ACTUALLY FIXED THE COMPLAINS?
Im in nyc ....we haven't gotten them yet
Everybody was supposed to get it at the same time
8:34 why is there no exit pixel sound effects
Why is the road made out of fabric in Waluigi's Pinball?
"How much effort did you Put into this Video?"
"I drove as shitty as possible."
WHERE IS TOADS FACTORY
Warning: Aggressive CPU
Every track is amazing except sky high sundae
Sky High Sundae is great, personally I don't like Mario Circuit 3, just flat and a sandbagging nightmare
@@Nindenny the camera is ass, the layout is boring and the track is way too short
Mario circuit 3 is boring simple and everything is way bigger than you and in my opinion sky high Sundae is pretty good
@@gamingforalaugh77 I think what makes Sky High Sundae work in spite of its simple layout is the anti-grav. The use of angles makes it feel much more dynamic and exciting than it otherwise would. Definitely not my favorite track in wave 2, but not my least favorite either. I'm just happy we've gotten a new track with anti-grav again.
My only complaint that the levels feel kinda lifeless, with very few toads and stuff in the background
😢no new remix for Waluigi Pinball
My wave 2 ranking
NY Minute: 8/10
Mario Circuit 3: 6/10
Kalimari Desert 8/10
Waluigi Pinball 9/10
Turnip Cup overall: 8.5/10
Sydney Sprint: 7/10
Snow Land: 9/10
Mushroom Gorge: 8/10
Sky High Sundae: 5/10
Propeller Cup overall: 7.4/10
Loving all tracks, but ice cream Sundays is just meh. Also getting a bit fed up with the tour stages, feels almost like an ad for a mobile game. That being said I'm havi g fun with them.
I don't think the city courses are a way to advertise Mario Kart Tour. They're rarely in the course rotation, and sometimes take more than a year to return.
Mine ranking
Waluigi pinball
Karimari Desert
Mushroom Gorge
Sydney Spirit
High-Fly Sundea
New York minute
Snow Land
Snes Mario circuit 3
Mine is very different:
Sydney Sprint
Snow Land
Waluigi Pinball
Mushroom Gorge
New York Minute
Sky High Sundae
Mario Circuit 3
They still haven't added new characters, karts, or items...
Why would they? If they added new characters, new karts _and_ new items.... they may as well just make a whole new Mario Kart.
@@scmtuk3662 You got it!
C’est presque un 10/10 ce nouveau dlc mais la dernière course est clairement pas au niveau et gâche le tout .
Channels name is game explain, yet nobody has explained you how to hold an item to protect your ass? Frustrating to watch.
Not impressed with sky high sundae
I think all the tour tracks are better in the original game in my opinion it plays way better there and its made for tours9 physics
sky high sundae is imo my least fav track out of wave 2. u can literally go through the railings, too short and the camera is ass
the other tracks are great tho especially waluigi pinball, new york minute & mushroom gorge
I honestly enjoy it. Definitely not my favorite though
I may sound like a hater but the tour tracks are so damn bland when put onto this game. They need to leave that on the mobile
charm is missing. yoshis, toads, shy guys etc on the sidelines are too big, sky-high sundae you can clip through the rails so nintendo just chucked in the spin mechanic to activate there etc. glad I didn't buy this.
I really like the Ninja Hideaway track that Tour has to offer, but I understand why you think that. I prefer retro tracks much more than Tour Tracks (besides Ninja Hideaway)
@@hutt1936 The tour tracks literally have just as much charm as the other tracks, and are really fun to race on. You’re just being a hater.
Indeed. They're obviously still cutting corners with these DLC tracks compared to the main MK8D courses... which is keeping me from buying them. For those who think these DLC look good now, *can you imagine how much better they'd look if they were the same quality as the MK8D tracks?*
@@hutt1936 The giant NPCs are on almost every single course in the entire game. It's not specific to the city courses.
Sky High Sundae has to be the worst track of all time. Wanted it to end by the 3rd lap. It’s just constant jump after jump.