Just yesterday I was thinking "Annapurna Interactive is probably my favorite publisher," and now to hear the news is just terrible. Edit: in terms of game lineup.
I'm gonna go ahead and assume that the group that resigned will form their own publishing studio and use their impressive resume of successfully published titles to get some investors on board.
3:23 Executives are so disconnected from reality. They grow up with a golden spoon in their mouth and believe things happen as long as they throw money into it. They don't understand they need skilled teams, and those are hard to find, harder to build.
Just goes to show that even the most indie-adjecent companies are still beholden to the wims of billionaire capitalists and their neverending quest for more profit. They just can't let something good exist and prosper on its own.
I feel like people are reacting to this news have no idea how a business has to run. It needs to make money to survive. Annpurna might have been putting good games but it is clear they did not sold enough to be viable financially. I don't even talk about making gold piles for investors, i am talking about basic cost to run. If they company is not making enough money to survive then it has two choices, cut cost or change how it is running, meaning making games that are actually selling. The gaming industry is a business, not a charity and it seems people don't want to accept this.
i don't understand where you get the "not sold enough to be viable financially" though. it's not like they were sacked. they tried to make a spin-off, and quit when negotiations with the parent company failed. my assumption is the opposite: negotiations failed _because_ annapurna interactive games make a significant profit margin to the parent company annapurna pictures. annapurna pictures probably didn't want to allow the spin-off unless they'd remain in financial and/or executive control of the spin-off, which would defeat forming a spin-off to begin with, which is why annapurna interactive execs and devs quit.
Meh. Outer wilds was good, but I was never interested in anything else they had made. If the staff disperses into other studios, maybe there will be an uptick of quality.
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Just yesterday I was thinking "Annapurna Interactive is probably my favorite publisher," and now to hear the news is just terrible.
Edit: in terms of game lineup.
I hate it so much.
Am, just asking, but can you have EA or Ubisoft as your favorurite publishers? That's something we need asap
I'm gonna go ahead and assume that the group that resigned will form their own publishing studio and use their impressive resume of successfully published titles to get some investors on board.
3:23 Executives are so disconnected from reality. They grow up with a golden spoon in their mouth and believe things happen as long as they throw money into it. They don't understand they need skilled teams, and those are hard to find, harder to build.
R.I.P this is sad to see. Keep it up Rex I see that Sub count climbing keep grinding bro your doing great.
Thank you bro I really appreciate that!!
If a game was financed by a big publisher, then it's not indie.
TOO TRUE.
It’s time for you to invest on their new studio now Rex
Just goes to show that even the most indie-adjecent companies are still beholden to the wims of billionaire capitalists and their neverending quest for more profit. They just can't let something good exist and prosper on its own.
They defo gunna make their own company. They wanted independence and they left with higher ups and multiple others
I guess they went stray
Calling Annapurna the best indie publisher is quite a stretch. And Stray is exceedingly overrated.
NNNNOOOOOOOOOOOooooooooooooo
I feel like people are reacting to this news have no idea how a business has to run. It needs to make money to survive. Annpurna might have been putting good games but it is clear they did not sold enough to be viable financially. I don't even talk about making gold piles for investors, i am talking about basic cost to run. If they company is not making enough money to survive then it has two choices, cut cost or change how it is running, meaning making games that are actually selling. The gaming industry is a business, not a charity and it seems people don't want to accept this.
dude literally everybody knows that
Yeah but it still sucks. like when i heard about the little big planet servers shutting down.
i don't understand where you get the "not sold enough to be viable financially" though. it's not like they were sacked. they tried to make a spin-off, and quit when negotiations with the parent company failed. my assumption is the opposite: negotiations failed _because_ annapurna interactive games make a significant profit margin to the parent company annapurna pictures. annapurna pictures probably didn't want to allow the spin-off unless they'd remain in financial and/or executive control of the spin-off, which would defeat forming a spin-off to begin with, which is why annapurna interactive execs and devs quit.
Meh. Outer wilds was good, but I was never interested in anything else they had made. If the staff disperses into other studios, maybe there will be an uptick of quality.
"BEST INDIE GAME PUBLISHER"... I've played maybe two of these games. Interesting ideas for sure, but nothing that ever made me feel like buying.