Demon: set me free to do as i please. jon: hmmm you make a compelling argument some kid: help me get a pelt jon: woah woah, i don't want to get involved in something important i don't understand!
@@tejshah6083 I just love his reasoning for making Alistair a King. Hilarity. All leaders should be chosen in this way. It's how Trump was elected after all. *shots fired.
I love the little betrothed elves quest. If you ask him of he's bedded her, he reveals he's never been with anyone. You can then suggest he get some practice in with you (wink wink). Then, speaking to Gheyna, you can either seduce her too or tell her Cammen was moaning her name while you slept together. Dragon Age lets you be such a bastard.
It's fun playing a warden who will sleep with Geyna and then brag about it to Cammen. He's such a pure cinnamon roll, but he's also apparently an incompetent one.
I still can't get over Morrigan wearing Wynne's grandma robes and that ridiculous hat. It's so distracting whenever the camera cuts to her- she's not supposed to be so *vibrant*
When she says the werewolves are no longer cursed, she's referring to the fact they are regaining their minds, and are able to speak - no longer just savage beasts.
Actually one of my favorite encounters in the game, along with another character in the forest that shall remain nameless for now. Can't imagine why anyone would be annoyed with the rhyming Grand Old Oak Tree.
Mages deciding that ONE little bit of blood magic can't hurt is roughly equivalent to me declaring myself a genius in terms of the inevitability of subsequent disaster.
Jowan is a blood mage and is fully in control of his powers. Sure, he was hired to assassinate an arl, but needs must when you're on the run from, like, the whole continent.
@@masansr But Jowan is not in control of his stupidity. He makes a series of bad choices and drags others into them, and everyone around him suffers the consequences of his poor choices.
@@louisvaught2495 That's essentially the endgame though, considering that those are usually the last regions one visits before "The Big One". It's of course his decision on how to play the game, but considering that he tends to care a lot about lore and story, he's probably missing out on content that he would want to witness.
The Grand Oak is the only good thing about the Brecilian Forest. I hate that place because of my catastrophically bad sense of direction. However, I have no issues with the Deep Roads. And Jon, if you read this comment, I hope you listen to my adding to the pleas of "exhaust all dialogue options with your party members in camp soon, please" -- especially if you want to romance Leliana/Claire because she has a bug wherein if you raise her affinity too quickly with gifts instead of dialogue, she won't give you her personal quest, which prevents you from actually romancing her.
Wants to free the Mages from Templar oversight. On a never ending quest to recruit a Blood Mage. Starts to dabble in Blood Magic herself. "Why does Alistair hate me so?!" Fantastic stuff.
At this point Jon *needs* the overpowered DLC gifts to get any other side quests from his companions because hes been a bipolar murderhobo this whole run
@@5Andysalive Lol. True. Never said I did any better when I first played. It’s just fun to watch someone go into this blind, and it’s fun watching Jon go back and forth.
"Three injuries in my party that I had no way of avoiding." The camp was obviously a trap that kept warning you that the longer you stayed and interacted with it, the more difficult it was to leave. You not only didn't leave and kept messing with it, but you blatantly chose the "I want to stay as long as possible and examine everything" option.
@@vaspeter2600 I can already see him completely flubbing the ending and being completely caught off guard despite it being 100% due to his very obvious dialogue choices lol.
That's assuming he'll know what's going on by that point. He still has not triggered a single companion quest aside from Morrigan's in this game because he doesn't talk to any of them and he gave them all the wrong gifts.
Demon Trap: "You're getting sleepy. This is a trap!" Warden Jon: "This is a trap! We should go!" Real Jon: "I'll stay and investigate!" Trap turns out to be trap, and hurts him. Real Jon: "I had no way of avoiding that!"
"Injuries from an encounter that I had no way of avoiding!" > Won't leave the obviously demonic/magical trap camping site alone. Are we sure this is the person to stop the blight?
Also wondering about why Morrigan was the only one awake when it's been explained that only mages can operate in the fade. Though, to be fair, that was a while ago.
@@vaspeter2600 Right, that would make sense. It would suck to get hosed just because you don't have a mage in the party. I suppose a mage would likely have the highest willpower by default, though.
day 4 of trying to help jon with Denerim bug. Lower your graphics to fix Denerim. its a werid bug that goes away on the lower graphic settings. please like so Jon will see and stop his suffering
@@CoalCoalJames The 4gb patch has done some weird things for me with the Ultimate and Win 10-- I still get random crashes. With Win 7 and the disk version, Denerim NEVER crashed--in 18 PTs (and I'd never used the patch on that laptop). The issue's at least partly with Win 10 and/or the UE. I've gone back to playing DA) on my older lappy again.
@@AgentofChaos315 Yeah, I love how pleased it sounds with itself. You know it came up with that joke years ago, and just never had the chance to tell somebody.
because it's a game. It's been put there. So you wanna see, what happens. walking away and never know? nah. Complaining about a trap doing samage is another step of course.
Jon, you really need to speak to your companions more. You're missing out on a lot. Just exhaust the dialogue options, they will not always come and talk about it themselves. It should hopefully open up some quests for you. Though sometimes you actually need to travel with them to trigger events. I'm only saying it because it can happen that a player never even triggers these, because they don't use those companions. If it doesn't work out, you might want to take a different approach. Not to be unfair, but you missed some good opportunities to earn approval. That could end up with you never being able to see a lot of content. I know you've been warned away from the Feastday gifts, but maybe a reasoned use of the generic cakes could help you not missing out on the info and quests? Just a suggestion.
I'm surprised Jon doesn't figure it out himself, knowing that he enjoys Mass Effect and that game is basically built around you talking to your squad members all the time
I actually love the Camp idea, it DID gave you multiple warnings that something is amiss, it tells you that you are almost unable to step away from the tent. And as the Demon prey's on your carelessness, the desingers of that encounter basically prey on the player's inability to not click every darn thing they can (we are all Obsessed with looking into every room and every chest, we can possibly find, lets be honest xD). I mean you could have walked away, which would be the logical thing to do, but they knew you wouldn't... as the demon knew you would apprechiate a good resting spot.
Man, watching somebody experience this game for the first time is making me insanely envious. I have 100% on each origin story. Living through you is reviving some of the wonder of Thedas for me. Thank you jon.
As someone who didn't pay all that much in depth attention to my playthrough the first time, i am so envious of him i wish i could forget the games and reply everything and then this time pay more attention to everything because this game series is honestly the most magical thing i have ever experienced
@@gabilouw8218 Right? I don't think they ever recaptured the wonder of thedas after origins. I reinstated it recently but I just remember everything as soon as I start. It becomes rote motions.
@@jester5370 in my opinion i think i enjoyed the wolrd of thedas a bit more in inquisition because i could actually travel everywhere outside of ferelden as well so it was more magical for me but I also know that Origins hits different
@@gabilouw8218 I found that because of my dislike of the way combat was handled in Inquisition I struggled to connect to the game. Where I was exploring and discovering with Origin I felt like I was just completing check boxes with Inquisition. That's not necessarily a bad thing, I enjoy completion/MMO style questing too. The combat really hampered my experience though with the removal of convenient healing most of the fights felt like a health tax rather than an actual conflict.
Also not that he had any way of knowing, but those additional effects like "Weakens Darkspawn" don't actually do anything. They're dummy stats that were never fully implemented by Bioware.
Morrigan was the only one to wake up at the campsite because her willpower was the highest. Every item you examine and any dialogue option chosen that keeps you there longer raises the willpower threshold needed to wake up, though there will always be at least the person with the highest willpower waking up. It's pretty much the one point in the game where the best outcome is to immediately turn around to walk away, then you all are awake to fight the shade.
@@benderrodriguez5425 I remember that one. It's from one of the DA novels, The Masked Empire by Patrick Weekes. Bit of an unnerving tidbit, innit. That said, it extends to more than just elves. Chevaliers are expected to uphold a sense of honour towards noble opponents, but they are permitted to do anything - and I do mean *anything* - to commoners without legal repercussions. I think the game has an NPC who's got a tale to tell about that.
@@vaspeter2600 thank you! Interresting, despite completely loving the DA universe, I never came around reading the novels. So basically it is just like irl 😁. Seeing as how the city elf origin went, I was not really surprised but I did not find anything mention it in the games and the film of Cassandra.
@@benderrodriguez5425 It's also a thing that Loghain personally witnessed Grey Wardens working with Darkspawn (the Architect) in the novel called "The Calling". He has never trusted the Wardens since then.
Picking the bow when you said earlier that you never used them, and just brought in Zev who's gear needs upgrading................ Yea..... I'm sure you wont miss that great chest with stats LOL~
Every episode i have thought, oh man I can't wait till Jon sees whats next!!! This game is just so good... I wish I could experience it again for the first time...
I also wish I could experience it again for the first time, but I know I'd be making a bunch of mistakes like I did my first time. This game makes it VERY easy to ruin your character's build if you don't know what you're doing and don't take the time to read.
@@davidward3091 I agree. I don’t really min/max myself. For instance I’m a human mage who is a master shapeshifter, blood mage and just became a Keeper in Awakening. He’s all about using the natural world, including blood, because the Maker gave it all to us for use. His actual spell list that is usable in combat is limited to fire, hexes, walking bomb and creating undead.
i can imagine Allister some years in the future he as king telling his children when he traveled with this crazy red-headed woman that did nothing but chaos ^^
The Dales aren't in Ferelden but in modern Orlai. Specifically, south-eastern Orlais. It's basically right on the otherside of the Frostbacks. The facial tattoos represent each of the elven gods. They're called vallaslin, or 'blood writing', and are given to Dalish when they're considered adults. It's something of a right of passage. The curse is the loss of their mind. At first they're mindless beasts, which they've overcome. That's what Danyla was referring too. The pain is just something they have to deal with.
Fun party approval moment: If you talk to Cammen about having sex with Gheyna you can convince him to sleep with you (or convince Gheyna to sleep with you if you're male), and then tell the other, ensuring that they never get together. Wynne greatly disapproves, but Zev and Morrigan approve, and they actually approve even more if she's in the party when you do it.
"I'm not impressed by 3 unavoidable knock downs" Jon, you could've just left the campsite after two teammates already acted suspicious. But I get it, a gamer needs to click on everything
Definitely play as an elf some time and a dwarf. You get to see more on how things really are for them. In the alienage, it is very different from being outside as a Dalish elf, but they are still prejudiced against regardless.
Adding to the cacophony of voices saying you need to talk to your companions more. Honestly it's one of the best parts of the games and you have hardly got anywhere with any of them. Most still seem to have pretty much just their initial options
"Three injuries in my party I had NO way of avoiding..." Despite the fact in-game Jon kept saying you should get out of there, and you willingly examined more items. Oh Jon, you're great.
Good work pacing yourself. The one doing shattering is most likely Alistair as his Overpower talent is one of the best shatterers in the game (the highest chance of working on elite enemies). Please pick up everything and sell it if you are not going to use it. You might also want to check various shops for better poison recipees like Concentrated Deathroot Poisons or Crow Poison.
Fun Fact: If you play the Dalish Origin, you find out that the Dalish actually _started_ the war where they lost their second homeland by attacking a human settlement unprovoked. And later games confirm that the elves destroyed their own civilization with infought wars between their wizard-kings long before the Tevinter swooped in and took over what was left. Basically, the Dalish are full of crap.
Well, they are full of misremembered legends and a massive victim complex. They can't accept responsibility for their misfortune and it's always much easier to blame the winners when your side lost. It's much harder to take responsibility that your own actions may have contributed to your losing.
Last episode, Jon performs blood magic and is kind of allows a crazy man continue to commit human experimentation. This episode: "Helping an apprentice hunter by bringing him back a wolf pelt is wrong." Quite bipolar these days, Jon.
12:56 Dragon Age Inquisition will contain an absolutely hilarious revelation regarding the tattoos Dalish hold so dear to them, should you ever get that far.
Jon: Comments several times on how suspicious the camp is, that it must be a demon trap, continues to investigate despite the obviousness of the trap, acknowledgment of it being a trap and ignores multiple dialogue options in which even the character stresses the urgency of the situation and how they need to leave NOW. Also Jon: "Those injuries were unavoidable!"
Joh get to know your companions Their speech trees are important, Alistair wants to vent about his dead friends And just bribe Sten...you dont need much to open his quest and begin understanding the one character in the game that is from another continent
The Shade camp can be fought without any injuries with the correct decision making. You can avoid it if you listen to the warnings and leave before you search everything.
No, that one's always an either/or. The only difference is whether you get the elves + Zathrian, the elves alone, or the weres alone. You may be thinking of the... erhm... underground main quest, where you can get both the regular fleshy things plus the something elses. :)
When you reached the abandoned camp I could have sworn you were starting to say, "We'll look around, my cunning's high; let's see what's found 'twixt earth and sky."
Perhaps the poet tree has been rhyming for centuries and just couldn't stop. One time, we started speaking like Yoda as a joke and couldn't go back to normal speech after like half an hour of doing it.
I second inquisition, I think John can skip everything else the games got really bad before inquisition / after origins. Inquisition was freaking amazing~
@@CoalCoalJames Yeah, but then at least some of the stuff in IQ will go right over his head. You kinda need to get to know that dwarf in DA2 for a lot of DAI to have any meaning (keeping it spoiler free ;) ).
For some reason, the red damage numbers when doing the blood magic looked like cartoon hearts to me. Like Jon was just so in love with cursed, forbidden magics
Gather ye roundy and hear as I hark Of the Age in which Jon had fought with bark A fortnight he delayed to serve his self And wth guilted heart, returned to the elves
@@vaspeter2600 Gee, so I've played this game the wrong way for all those years... Don't mind me, I'll just fall on my blade out of grief in that corner over there.
@@vaspeter2600 Doesn't middle tree have Dual Striking which even animation bug offers 33% increase in dps (and allows some bonus dmg exploits) ? Also each other ability can generate crit which is useful for shattering.
@@Sanvone Still, if you can consistently backstab (which you will once you get the aggro system down) a backstab rogue puts out a higher dps than a dual striking rogue. And that's true both with or without bugfixes. Dual striking is best used on dual wielding fighters Shattering is fine and dandy, but there are a bunch of abilities all over the shop that can do it just as well. You're better off saving your stamina and letting the mage or the tank shatter enemies instead.
Jon the elves were enslaved for centuries maybe even millennium by the tevinter imperium there was a ghost that told you this when you got andrastes ashes humans enslaving elves also stripped them of their immortality and there homeland the dales was destroyed by humans hence why they live as nomads
Demon: set me free to do as i please.
jon: hmmm you make a compelling argument
some kid: help me get a pelt
jon: woah woah, i don't want to get involved in something important i don't understand!
I shouldn't be trusted to be a Grey Warden :(
@@ManyATrueNerd You are somehow less qualified to be a Warden than Alistair is to be king. Don’t quite know how you’ve managed it, but you have.
@@tejshah6083 only saving grace is that wardens do not give a damm if it does not have to do with dark spawn
@@ManyATrueNerd Look at the bright side, Jon, at least you are not a teyrn!
@@tejshah6083 I just love his reasoning for making Alistair a King. Hilarity. All leaders should be chosen in this way. It's how Trump was elected after all. *shots fired.
I love the little betrothed elves quest.
If you ask him of he's bedded her, he reveals he's never been with anyone. You can then suggest he get some practice in with you (wink wink).
Then, speaking to Gheyna, you can either seduce her too or tell her Cammen was moaning her name while you slept together.
Dragon Age lets you be such a bastard.
It's fun playing a warden who will sleep with Geyna and then brag about it to Cammen. He's such a pure cinnamon roll, but he's also apparently an incompetent one.
You can only seduce them both in mods. In vanilla, you can only seduce the one of opposite sex to you.
And as we well know…Jon is a bastard…
@@kc12311 Ah, I didn't know that. Damn.
Should give the "Dr. Frankenfurter" Achievement
I still can't get over Morrigan wearing Wynne's grandma robes and that ridiculous hat. It's so distracting whenever the camera cuts to her- she's not supposed to be so *vibrant*
This is why Morrigan is still so bitter towards Jon lol
When she says the werewolves are no longer cursed, she's referring to the fact they are regaining their minds, and are able to speak - no longer just savage beasts.
Either Jon didn't notice his teammates rhyming at the camp site, or just ignored it out of spite.
The Old Oak's rhyming was entertaining.
Actually one of my favorite encounters in the game, along with another character in the forest that shall remain nameless for now. Can't imagine why anyone would be annoyed with the rhyming Grand Old Oak Tree.
@@Whippets Rhyming characters have a certain charm to them, same with Bellegar in Divinity.
"Nothing bad will happen to me even when I do blood magic!"
Ah yes hubris Jon your only weakness
Mages deciding that ONE little bit of blood magic can't hurt is roughly equivalent to me declaring myself a genius in terms of the inevitability of subsequent disaster.
It is funny as hubris was the entire reason we have to fight the apocalypse
Jowan is a blood mage and is fully in control of his powers. Sure, he was hired to assassinate an arl, but needs must when you're on the run from, like, the whole continent.
@@masansr But Jowan is not in control of his stupidity.
He makes a series of bad choices and drags others into them, and everyone around him suffers the consequences of his poor choices.
I thought perception checks were Jon's weakness?
Jon, you need to talk to your party more. Your nearing endgame and you havent triggered a single companion quest aside from Morrigan
Nearing the endgame?
He's still got all of Orzammar and the Deep Roads left.
@@louisvaught2495 That's essentially the endgame though, considering that those are usually the last regions one visits before "The Big One". It's of course his decision on how to play the game, but considering that he tends to care a lot about lore and story, he's probably missing out on content that he would want to witness.
No matter. This is the kind of the game you need to play at least six times, even more. I play it on nightmare with slinks ravage mod.
@@louisvaught2495 so one last hub location being left doesn't count as nearing endgame?
😮@@brad7504 it's close enough to end game
The Grand Oak is the only good thing about the Brecilian Forest. I hate that place because of my catastrophically bad sense of direction. However, I have no issues with the Deep Roads. And Jon, if you read this comment, I hope you listen to my adding to the pleas of "exhaust all dialogue options with your party members in camp soon, please" -- especially if you want to romance Leliana/Claire because she has a bug wherein if you raise her affinity too quickly with gifts instead of dialogue, she won't give you her personal quest, which prevents you from actually romancing her.
No issues at all with deep roads
Wants to free the Mages from Templar oversight. On a never ending quest to recruit a Blood Mage. Starts to dabble in Blood Magic herself.
"Why does Alistair hate me so?!"
Fantastic stuff.
Generated captions today: “Good afternoon ladies shopping, up Jon, this is media Trudeau!” I love this channel so much
@@Bender_B._Rodriguez Overlord RUclips thinks we do :(((
Jon starting up his political career by moving to canada
Jon: - "we're heading into tree country!"
Me - "You mean a forest?"
I don't know why but I really like that Alister sat on the ground during story time, he's so wholesome!
49:00 Jon just admitted he doesn't know there are other things that live in the Fade besides the demons. Actually kinda amazed that was glossed over.
At this point Jon *needs* the overpowered DLC gifts to get any other side quests from his companions because hes been a bipolar murderhobo this whole run
I know. It's not like Jon even knows what he's doing either. He's just being Jon.
@@Dragon_Lair if you know (first time) what your're doing that means you looked it up, play by guides and wikis.
And that is just .. sad!
@@5Andysalive Lol. True. Never said I did any better when I first played.
It’s just fun to watch someone go into this blind, and it’s fun watching Jon go back and forth.
@@5Andysalive No, I just kept talking to companions and paying attention
@@legion999 He went to oxbridge, you can't expect him to listen when people talk and pay attention.
"Three injuries in my party that I had no way of avoiding."
The camp was obviously a trap that kept warning you that the longer you stayed and interacted with it, the more difficult it was to leave. You not only didn't leave and kept messing with it, but you blatantly chose the "I want to stay as long as possible and examine everything" option.
To our shouldn't criticize him for the one time he actually gets good equipment.
58:10 You had a choice of avoiding the encounter Jon, you just made the wrong choices.
Jon, talk with Alistair, please...
He'll still have no idea how the Grey Wardens work by the time he finishes the game, mark my words
@@vaspeter2600 I can already see him completely flubbing the ending and being completely caught off guard despite it being 100% due to his very obvious dialogue choices lol.
Every time he talks to Allistair he just sees all these dialogue choice and he's like 'nothing in here interests me'.
@@smward87 agreed and will then go on for both 2 and inquisition not understanding the wardens and blights at all
All the party members, too.
All of their missions are interesting.
Can’t wait for Jon to get to Inquisition roughly fifteen hundred years from now so he can talk spirits and fade with Solas
That's assuming he'll know what's going on by that point.
He still has not triggered a single companion quest aside from Morrigan's in this game because he doesn't talk to any of them and he gave them all the wrong gifts.
Demon Trap: "You're getting sleepy. This is a trap!"
Warden Jon: "This is a trap! We should go!"
Real Jon: "I'll stay and investigate!"
Trap turns out to be trap, and hurts him.
Real Jon: "I had no way of avoiding that!"
The allure of missing content. That's the real danger of that trap. Lol
"Injuries from an encounter that I had no way of avoiding!"
> Won't leave the obviously demonic/magical trap camping site alone.
Are we sure this is the person to stop the blight?
Also wondering about why Morrigan was the only one awake when it's been explained that only mages can operate in the fade. Though, to be fair, that was a while ago.
@@ZaberFangAT The character with the highest willpower score stays awake.
@@vaspeter2600 Right, that would make sense. It would suck to get hosed just because you don't have a mage in the party. I suppose a mage would likely have the highest willpower by default, though.
day 4 of trying to help jon with Denerim bug. Lower your graphics to fix Denerim. its a werid bug that goes away on the lower graphic settings. please like so Jon will see and stop his suffering
He mentioned it under the last video that he has installed a fix since, the uploads just haven't caught up to that point yet.
@@vaspeter2600 oh thank god. The final battle would be unplayable without the 4gb patch.
Oh shit, how does a gamer not know of the 4gb patch sooner?. I've had to patch many old games over the last 5-10 years with the 4gb patch.
@@CoalCoalJames He knew about it, but it didn't work properly for him formerly.
@@CoalCoalJames The 4gb patch has done some weird things for me with the Ultimate and Win 10-- I still get random crashes. With Win 7 and the disk version, Denerim NEVER crashed--in 18 PTs (and I'd never used the patch on that laptop). The issue's at least partly with Win 10 and/or the UE. I've gone back to playing DA) on my older lappy again.
The rhyming elder is not an oak, it's a poet tree. I have no shame.
Isn't that exact joke in the game?
vaspeter2600 yeah, Oghren’s iirc
@@rauden340 The tree itself says it if you ask why it rhymes
@@AgentofChaos315 Yeah, I love how pleased it sounds with itself. You know it came up with that joke years ago, and just never had the chance to tell somebody.
You sir, deserve more likes. Here's mine.
The way to avoid the 3 injuries is to stop poking the trap after you have worked out that the trap is a trap.
Yes, I wondered myself why he was staying around an *obvious trap* that he'd already figured out was a trap...
How very.... perceptive of you 😁
Came here to say exactly this. He had 2 to 3 chances to back off and kept poking the trap. Deserved.
because it's a game. It's been put there. So you wanna see, what happens. walking away and never know? nah.
Complaining about a trap doing samage is another step of course.
@@5Andysalive Sure just dont complain the trap was unavoidable
Jon, you really need to speak to your companions more. You're missing out on a lot. Just exhaust the dialogue options, they will not always come and talk about it themselves. It should hopefully open up some quests for you. Though sometimes you actually need to travel with them to trigger events. I'm only saying it because it can happen that a player never even triggers these, because they don't use those companions.
If it doesn't work out, you might want to take a different approach. Not to be unfair, but you missed some good opportunities to earn approval. That could end up with you never being able to see a lot of content. I know you've been warned away from the Feastday gifts, but maybe a reasoned use of the generic cakes could help you not missing out on the info and quests?
Just a suggestion.
Hear hear.
This isn't KotOR, where the game forces you to talk to companions.
I'm surprised Jon doesn't figure it out himself, knowing that he enjoys Mass Effect and that game is basically built around you talking to your squad members all the time
I can't believe you never acknowledged Claudia Black. Like are you even a true nerd 😁
It always makes me laugh when the Dalish elves share true love and Morrigan actually disapproves 🤣
Somebody needs a hug. Or true love's kiss.
Tis why a romanced Morrigan amuses me so.... much later. "My looooooove" OMG even I puke. ;)
No love fir Morrigan but some hanky panky coming.
Thanks for your years of content Jon. I never comment, but I appreciate every single upload. Keep it up bud
Jon saying he's a resposible blood mage while idly doing blood magic just to emphsize his monologue is clasic Jon.
"Trees don't have blood"
Well where do you think maple syrup comes from, Jon?
I actually love the Camp idea, it DID gave you multiple warnings that something is amiss, it tells you that you are almost unable to step away from the tent.
And as the Demon prey's on your carelessness, the desingers of that encounter basically prey on the player's inability to not click every darn thing they can (we are all Obsessed with looking into every room and every chest, we can possibly find, lets be honest xD).
I mean you could have walked away, which would be the logical thing to do, but they knew you wouldn't... as the demon knew you would apprechiate a good resting spot.
Yup the real trap is our own curiosity. And, how games work as players dont want to miss content.
Jon: Lets stay in this trapped campsite forever
Also Jon: Wait, traps can hurt me?
Man, watching somebody experience this game for the first time is making me insanely envious. I have 100% on each origin story. Living through you is reviving some of the wonder of Thedas for me. Thank you jon.
As someone who didn't pay all that much in depth attention to my playthrough the first time, i am so envious of him i wish i could forget the games and reply everything and then this time pay more attention to everything because this game series is honestly the most magical thing i have ever experienced
@@gabilouw8218 Right? I don't think they ever recaptured the wonder of thedas after origins. I reinstated it recently but I just remember everything as soon as I start. It becomes rote motions.
@@jester5370 in my opinion i think i enjoyed the wolrd of thedas a bit more in inquisition because i could actually travel everywhere outside of ferelden as well so it was more magical for me but I also know that Origins hits different
@@gabilouw8218 I found that because of my dislike of the way combat was handled in Inquisition I struggled to connect to the game. Where I was exploring and discovering with Origin I felt like I was just completing check boxes with Inquisition. That's not necessarily a bad thing, I enjoy completion/MMO style questing too. The combat really hampered my experience though with the removal of convenient healing most of the fights felt like a health tax rather than an actual conflict.
@@jester5370 ohhh okay that makes sense, i prefer the combat in da2 and dai compared to dao but I get it, i was really invested in dai
I just love how after deciding to euthanize the suffering werewolf woman, you also skin her and take a werewolf pelt souvenir.
I mean... she's not using it anymore. Lyrium potions aren't free!
Jon: I should remember to use my poisons!
Jon, five minutes later: Forgets both his poison and the anti-darkspawn sword from last episode.
To be fair I'm the same way. Same with that beast bow. If he actually remembers to use it, I'd be impressed. I always forget to use stuff like that.
In Jon's defence Darkspawns are partially resistant to nature dmg. But not to extra paralysis chance.
Also not that he had any way of knowing, but those additional effects like "Weakens Darkspawn" don't actually do anything. They're dummy stats that were never fully implemented by Bioware.
Jon: Brings an elven companion
Also Jon: Doesn’t have his elven companion interact with a single elf
You can't. Only main character interacts.
Morrigan was the only one to wake up at the campsite because her willpower was the highest. Every item you examine and any dialogue option chosen that keeps you there longer raises the willpower threshold needed to wake up, though there will always be at least the person with the highest willpower waking up. It's pretty much the one point in the game where the best outcome is to immediately turn around to walk away, then you all are awake to fight the shade.
All mages can avoid that campsite. Even if the mage is the PC.
Jon standing there, taking damage over time during the monologue was hillarious
In Orlais chevaliers, the elite knights its custom when they are knighted to go to an alienage(elf ghetto) and just cut down random elves
Source?
@@benderrodriguez5425 I remember that one. It's from one of the DA novels, The Masked Empire by Patrick Weekes. Bit of an unnerving tidbit, innit.
That said, it extends to more than just elves. Chevaliers are expected to uphold a sense of honour towards noble opponents, but they are permitted to do anything - and I do mean *anything* - to commoners without legal repercussions. I think the game has an NPC who's got a tale to tell about that.
@@vaspeter2600 thank you! Interresting, despite completely loving the DA universe, I never came around reading the novels. So basically it is just like irl 😁. Seeing as how the city elf origin went, I was not really surprised but I did not find anything mention it in the games and the film of Cassandra.
@@benderrodriguez5425 It's also a thing that Loghain personally witnessed Grey Wardens working with Darkspawn (the Architect) in the novel called "The Calling".
He has never trusted the Wardens since then.
@@Dragon_Lair I thought that was because of the thing in warden keep a.k.a. dlc of da:o
11:43- i love how children sit on the floor during story time... ALL the children XD, oh Alistair
Picking the bow when you said earlier that you never used them, and just brought in Zev who's gear needs upgrading................
Yea..... I'm sure you wont miss that great chest with stats LOL~
Enchantment?
Enchantment!
“A were, thou sayest?” But… “were” means “man”. That’s why “werewolf” is both human and wolf.
I hope that tree never wants you to get him an orange. He's going to be disappointed.
Every episode i have thought, oh man I can't wait till Jon sees whats next!!! This game is just so good... I wish I could experience it again for the first time...
I also wish I could experience it again for the first time, but I know I'd be making a bunch of mistakes like I did my first time. This game makes it VERY easy to ruin your character's build if you don't know what you're doing and don't take the time to read.
@@Dragon_Lair That's half the fun! Not min maxing and just playing the game.
@@davidward3091 I agree. I don’t really min/max myself. For instance I’m a human mage who is a master shapeshifter, blood mage and just became a Keeper in Awakening. He’s all about using the natural world, including blood, because the Maker gave it all to us for use.
His actual spell list that is usable in combat is limited to fire, hexes, walking bomb and creating undead.
The trees are alive...with the sound of music ;-)
He’s going to get the dwarf companion last… like right before the game ends
i can imagine Allister some years in the future he as king telling his children when he traveled with this crazy red-headed woman that did nothing but chaos ^^
And so, the Wolf-Killer bow was put in Jon's bow slot, where he himself admitted in an earlier episode that it will probably lie unused forever.
The Dales aren't in Ferelden but in modern Orlai. Specifically, south-eastern Orlais. It's basically right on the otherside of the Frostbacks.
The facial tattoos represent each of the elven gods. They're called vallaslin, or 'blood writing', and are given to Dalish when they're considered adults. It's something of a right of passage.
The curse is the loss of their mind. At first they're mindless beasts, which they've overcome. That's what Danyla was referring too. The pain is just something they have to deal with.
Glad that you used force field...just remember it when one of your party members is being chewed on by a dragon
Fun party approval moment: If you talk to Cammen about having sex with Gheyna you can convince him to sleep with you (or convince Gheyna to sleep with you if you're male), and then tell the other, ensuring that they never get together. Wynne greatly disapproves, but Zev and Morrigan approve, and they actually approve even more if she's in the party when you do it.
"I'm not impressed by 3 unavoidable knock downs"
Jon, you could've just left the campsite after two teammates already acted suspicious. But I get it, a gamer needs to click on everything
Oh boy... Scattershot has arrived
and as usual, every time someone goes into a forest, fortunate son starts. Damn trees
Definitely play as an elf some time and a dwarf. You get to see more on how things really are for them. In the alienage, it is very different from being outside as a Dalish elf, but they are still prejudiced against regardless.
Particularly when you return to same places as all characters get different scenes
I have never done the Cammen and Gheyna quest without sleeping with one of them and then boasting about that to the other.
I've played this game so many times and didn't know you could do that!
You need a survival of 2 to examine the halla and it's the only survival check in the game.
Adding to the cacophony of voices saying you need to talk to your companions more. Honestly it's one of the best parts of the games and you have hardly got anywhere with any of them. Most still seem to have pretty much just their initial options
"Three injuries in my party I had NO way of avoiding..."
Despite the fact in-game Jon kept saying you should get out of there, and you willingly examined more items. Oh Jon, you're great.
Yes Jon thanks for being a Jon, Jon!
Gods above, the knowledge of Inquisition puts the story time into an entirely new light.
Good work pacing yourself. The one doing shattering is most likely Alistair as his Overpower talent is one of the best shatterers in the game (the highest chance of working on elite enemies). Please pick up everything and sell it if you are not going to use it. You might also want to check various shops for better poison recipees like Concentrated Deathroot Poisons or Crow Poison.
Releases demons, practices blood magic but getting a pelt to help an elf woo a girl is a line Jon won't cross.
Fun Fact: If you play the Dalish Origin, you find out that the Dalish actually _started_ the war where they lost their second homeland by attacking a human settlement unprovoked. And later games confirm that the elves destroyed their own civilization with infought wars between their wizard-kings long before the Tevinter swooped in and took over what was left.
Basically, the Dalish are full of crap.
Well, they are full of misremembered legends and a massive victim complex. They can't accept responsibility for their misfortune and it's always much easier to blame the winners when your side lost. It's much harder to take responsibility that your own actions may have contributed to your losing.
Jon, talk to your companions..the back stories are excellent.
You know from KOTOR to speak to companions after each mission.....
Last episode, Jon performs blood magic and is kind of allows a crazy man continue to commit human experimentation.
This episode: "Helping an apprentice hunter by bringing him back a wolf pelt is wrong."
Quite bipolar these days, Jon.
Oh god no I started rhyming. It might be contagious.🤣🤣
12:56 Dragon Age Inquisition will contain an absolutely hilarious revelation regarding the tattoos Dalish hold so dear to them, should you ever get that far.
Jon doesn't want to give a pelt to a kid. Jon: I don't want to mess with anything important.
Meanwhile Jon releasing demons into the world.
"Not going to cut it anymore, no" I love an unintentional pun :-D
How the hell did i miss your playthrough of this epic game!! Omg yes!!
Jon: Comments several times on how suspicious the camp is, that it must be a demon trap, continues to investigate despite the obviousness of the trap, acknowledgment of it being a trap and ignores multiple dialogue options in which even the character stresses the urgency of the situation and how they need to leave NOW.
Also Jon: "Those injuries were unavoidable!"
Joh get to know your companions
Their speech trees are important, Alistair wants to vent about his dead friends
And just bribe Sten...you dont need much to open his quest and begin understanding the one character in the game that is from another continent
The Shade camp can be fought without any injuries with the correct decision making. You can avoid it if you listen to the warnings and leave before you search everything.
The mad hermit is gonna have ha bloody field day!
44:50
Jon tries to kick a tree in the balls, kicks his wood instead.
Maybe apprentice hunter dude should give her a chocolate football boot.
Forget about Archdemons, groups of archers using Scattershot is the worst thing in the game.
2H Tanks with Indomitable are a solution to such scenarios.
1:09:42 - IIRC, if you make the right choices, you can have both Dalish and werewolves in your army.
No, that one's always an either/or. The only difference is whether you get the elves + Zathrian, the elves alone, or the weres alone.
You may be thinking of the... erhm... underground main quest, where you can get both the regular fleshy things plus the something elses. :)
@@Bethgael Yeah, I was misremembering that.
"Guys, I've been rooted."
_Laughs in Australian._
'Tis just you, Morrigan, i am sorry.
When you reached the abandoned camp I could have sworn you were starting to say, "We'll look around, my cunning's high; let's see what's found 'twixt earth and sky."
🎵 so take your hat off boy, when you’re talking to me 🎵
🎵 and be there when I freeze the tree 🎵
Should I be surprised that at no point when fighting the trees did Jon consider fire?
Let's hope Jon the correct choice when it comes to treating elves.
Perhaps the poet tree has been rhyming for centuries and just couldn't stop. One time, we started speaking like Yoda as a joke and couldn't go back to normal speech after like half an hour of doing it.
If you ask him “why do you rhyme?”
He basically goes “Why DON’T you rhyme?”
I really like the great oak.
im surprised Jon didnt like the Elder Tree, I loooove the Elder Tree! He reminded me of Tom Bombadil lol
I can't wait for you to play Inquisition.
Jon would you play Dragon Age 2? Or inquisition? The combat changes a tad but the lore Is Amazing
I second inquisition, I think John can skip everything else the games got really bad before inquisition / after origins. Inquisition was freaking amazing~
@@CoalCoalJames Yeah, but then at least some of the stuff in IQ will go right over his head. You kinda need to get to know that dwarf in DA2 for a lot of DAI to have any meaning (keeping it spoiler free ;) ).
For some reason, the red damage numbers when doing the blood magic looked like cartoon hearts to me. Like Jon was just so in love with cursed, forbidden magics
Aw, he missed the pun. I loved the great Oak and his one pun.
you should give Morrigan the stone fist as it has the chance of shattering frozen targets. It's only behind rock armour in the primal tree.
Gather ye roundy and hear as I hark
Of the Age in which Jon had fought with bark
A fortnight he delayed to serve his self
And wth guilted heart, returned to the elves
We learn in Dragon Age Inquisition that the Dalish face tattoos are actually slave tatoos...
Jon. I saw in earlier eopisodes you never understood bows. Observe the rate of fire of short bows.. And check the calculated dps.
Taking bets that Jon never speaks to Lanaya before the end of the quest?
Jon for some reason evades the middle path in the dual wielding scholl like the plague. If he only knew what abilities he's missing...
Useless ones, at least for a rogue.
@@vaspeter2600 Gee, so I've played this game the wrong way for all those years... Don't mind me, I'll just fall on my blade out of grief in that corner over there.
@@stefanstoyanov7460 Okay, maybe useless is a strong word. Still, they are suboptimal.
@@vaspeter2600 Doesn't middle tree have Dual Striking which even animation bug offers 33% increase in dps (and allows some bonus dmg exploits) ? Also each other ability can generate crit which is useful for shattering.
@@Sanvone Still, if you can consistently backstab (which you will once you get the aggro system down) a backstab rogue puts out a higher dps than a dual striking rogue. And that's true both with or without bugfixes. Dual striking is best used on dual wielding fighters
Shattering is fine and dandy, but there are a bunch of abilities all over the shop that can do it just as well. You're better off saving your stamina and letting the mage or the tank shatter enemies instead.
Athras is Commander Shepard right?
Indeed! Both voiced by Mark Meer.
Jon the elves were enslaved for centuries maybe even millennium by the tevinter imperium there was a ghost that told you this when you got andrastes ashes humans enslaving elves also stripped them of their immortality and there homeland the dales was destroyed by humans hence why they live as nomads