The world generation feels different from other minecraft clones. This one feels more "NATURAL"(?) Idk how explain it but it just doesn't look so much like a 3D "soundwave" algorithm, wich is good!!
yesss I know what you are talking about, it is because I add a spline function over the noise to change its shape a little, I talk about this in the video abput world gen 💪
Tot respectu meu, chiar ma bucur ca exista romani care fac content de coding si au si succes, mult spor in contiunare, chiar apreciez ceea ce faci si faptul ca impartasesti cu restul
I think you should add a little y velocity when hitting a mob. Also you could make it so you can see how the player looks in the skin menu instead settings instead of showing the texture + show it in the inventory like in Minecraft But altogether it‘s very cool how you got here and I think you made a pretty good job thus far 👍
yeah for the y thing I'll do it, I'm starting to make combat properly very soon, and for the skin thing also yes but I haven't done it because I was lazy 😂
yess I think that terraria has a way better game design, but I'll try to not empose that much tasks on the player if possible. And yes I'll make it potato friendly 💪
Good, now make it in x86 assembly(i really love your content)
thank you 💪 but I don't think I'll do it in assembley 😂😂
Yes the world needs more minecraft clones
yesss that's what I thought
The world generation feels different from other minecraft clones. This one feels more "NATURAL"(?) Idk how explain it but it just doesn't look so much like a 3D "soundwave" algorithm, wich is good!!
yesss I know what you are talking about, it is because I add a spline function over the noise to change its shape a little, I talk about this in the video abput world gen 💪
Nice documenting everything on youtube and releasing the game too. Amazing
You should definitely add arm sway on camera's movement to accompany the bobbing. That would be a nice detail in my opinion 👌
Tot respectu meu, chiar ma bucur ca exista romani care fac content de coding si au si succes, mult spor in contiunare, chiar apreciez ceea ce faci si faptul ca impartasesti cu restul
thank you bro 💪💪
Looking way better
and the next video is better still 💪 I've been working a lot on those shaders
One day I'm going to rewrite this in Rust
Looking forward to the game bro, sounds awesome
I think you should add a little y velocity when hitting a mob.
Also you could make it so you can see how the player looks in the skin menu instead settings instead of showing the texture + show it in the inventory like in Minecraft
But altogether it‘s very cool how you got here and I think you made a pretty good job thus far 👍
yeah for the y thing I'll do it, I'm starting to make combat properly very soon, and for the skin thing also yes but I haven't done it because I was lazy 😂
@@lowlevelgamedev9330 "The best code is no code at all."
now you need to create particles when breaking block
I cant understand any language without pointers after using c/c++
me too 😂
i always wanted to see mc with the progression style of terraria, am intersted in what ull make (also plz make it potato friendly)
yess I think that terraria has a way better game design, but I'll try to not empose that much tasks on the player if possible. And yes I'll make it potato friendly 💪
Keep going ❤ bro
thank you 💪
Are you going to release it??
😅
Nice finally got for nonmembers ❤
Isnt a c++ minecraft clone just Bedrock edition?
well no because this one is mine
@@lowlevelgamedev9330 So you could say it's your craft...
Add hardcore mode
Where are you from?
Nice try fed, C++ propaganda is illegal
Where is the gamelayer.h
Clickbait. C++ is high level
what language is your mc clone made in?
jk 🤣😂
@@lowlevelgamedev9330NASM X86-64 Assembly
C was high level when it was revealed. Now it is low level.
When zig Minecraft clone
When assembly Minecraft clone
Where is the main file?
in src/platform folder, glfwmain.cpp, and the game really starts in gamelayer.cpp in src/game
@@lowlevelgamedev9330 thx, but where is the exe file. I compiled this game and crash at the moment. Sorry for my skills in English.
@@lowlevelgamedev9330 Thank you! but where is gamelayer.h?
@@lowlevelgamedev9330 Where is the gamelayer.h
I don't know how to play this game.
hello low level game dev
am i first
btw i love your video
hello 💪
I create this in assembly