A Marvelous Designer Workflow for Character Creator Clothing

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  • Опубликовано: 9 янв 2025

Комментарии • 11

  • @ascarselli
    @ascarselli Год назад

    Awesome tutorial mythcons, appreciate all the CC related resources

  • @Tno8chiba
    @Tno8chiba Год назад +1

    I've been looking for a tutorial like this for a long time!!! I appreciate it very much!!

  • @mohamedabdinur565
    @mohamedabdinur565 Год назад +1

    your video just saved me bro this is content is a jem thanks and keep the good work love ya

  • @IanThompson007
    @IanThompson007 Год назад +2

    Thanks for the video, could you make a video specifically on the transfer of skin weights? I got a little lost on the back and forward from ZB to CC4 while adjusting skin weights. Thanks again lots of useful info here.

  • @TheSatzy6699
    @TheSatzy6699 Год назад +1

    Great content 👍🏼

  • @arturholl1
    @arturholl1 Год назад +1

    amazing video thanks

  • @uo2265
    @uo2265 6 месяцев назад +1

    why dont u do it all on blender brother

    • @MythconsLab
      @MythconsLab  6 месяцев назад +1

      It could definitely be done in Blender, especially with some of the recent add-ons. I will probably do another video eventually. Thanks!

  • @nickslayton4095
    @nickslayton4095 5 месяцев назад

    Why would you add the extra steps, just go from Marvelous Desiner/Clo3d straight to Character Creator

    • @MythconsLab
      @MythconsLab  5 месяцев назад

      It's possible to do that, but I don't really know how to optimize the mesh for CC4 standards straight out of Marvelous Designer. The automatic quads are not clean, and I never got use to their retopo tools.

  • @FPChris
    @FPChris Год назад +1

    Shame that MD makes such bad topography