Plasticity 3D Tutorial | Iron Man Helmet | Complex Surface Modeling
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- Опубликовано: 3 окт 2024
- Plasticity 3D Tutorial | Iron Man Helmet | Complex Surface Modeling
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/ christianschweger
Man, I have GOT to get my head around surface modeling, it's like magic and Christian makes it look so effortless!
Impressive!
The best free form surface channel in the universe, and he keeps delivering! Chris, we love you
very impressive!
I would like to know your expert opinion on how convenient it is to work with Plasticity and how much faster it is compared to MoI3D.
So good
I think this software will bypass Rhino even in surface tools.
Cool video. Looks like I will fall in love with surface modeling
Thanks so much for this video! I'm trying to follow it. Where did you find that perfect image? I find weird blueprints.
grabcad.com/library/iron-man-helmet
This is a greyscale version of that grabcad screenshots.
Sehr schön! Kann man dich auch buchen für Nachhilfe?
Danke für deinen geistreichen Kommentar bei mir! Hast mir den Abend gerettet! ;)
@geblendert Nee buchen kann man mich leider nicht, ich mache das hier noch unkommerziell und unmonetarisiert, ich überlege vielleicht irgendwann mal den Patreon weg zu gehen, da die Adsence Geschichte, bei mir seit Jahren in "Prüfung" ist, geht also nicht. Ich mache diese Videos meistens hobbymäßig in Renderzeit Pausen in meiner Firma, deshalb auch kein Voiceover. Ich versuche oft Dinge in Budget Software wie z.B. in Moi3d oder Plasticity zu lösen, was sonst nur bei den Großen( Siemsens NX) lösbar scheint.
This gives me so much hope to learn this instead of Blender or 3DS Max. I can't wrap my head around those.
Blender is very shortcut heavy I’ve been using it off and on over the years since 2.49 so quite a long time.
From little I’ve used placity it’s pretty powerful, maybe now I can start making gun models lol it’s difficult for me to do it in blender even with HardOps, BoxCutter and MeshMachine maybe it’s my ADHD or maybe it’s cuz I’m just inconsistent and don’t always 3D model I program more at this point than 3D model.
Hey can i know where did you got the reference from ??
Is pladyicity compatible with MXlinux, Devuanlinux, antixlinux?
what is your osd / on screen display for keyboard/mouse? That's the real question.
they call him the Sheet God
Is that right ! - Who calls him that? Good, yes - even very very good, but no God - just better than most others.
@@TAH1712 It's a joke relax 🤓
@@JagsP95 will do...
Thank You :-)
Is there a render engine that can render realistic images with models made of triangles and ngons, which is what ypi get when you export into mesh.if not, whats the point of these nurbs models ?
Yes, I render only nurb models, i use Octane, vray or unreal 5 cinekopp4d.artstation.com/
really Awesome. i was wondering after all plasticity updates do you still think that the combination of MOI3d and Plasticity is better that the latest plasticity alone? i mean do you still think that MOI3d is better and faster for drafting?
Moi3d is faster because it has a live update on surfacing.
@@Kuechmeister tnx my friend so do you suggest learning both of them for beginners?
@@hosseinpeyvandi3992 both are cad tool, but both have different Kernels, every kernel have pros and cons. In this price range you can not get the perfect cad tool. But I think Plasticity feels better for Beginners, especially in Solid cases, not on Surface cases. In Surface cases Moi3d feels better first, but in Surface advanced cases Plasticity is better.
@@Kuechmeister thank you so much
One last question,as a pro which one do you prefer for surfacing despite of their price :
SOLIDWORKS
Rhino
Plasticity
Moi 3d
Or any other app that you know much
One other thing plz test space claim too plasticity is much the same
Where can i get the topology?
Can I know what Plasticity version you use?
v1.1.41 beta
I cant seem to patch edges to form a nice shape like yours, it only works if I select 4 lines or so and join them, and that's it
like how are you patching yours mid space
God_Bless_You
im trying to follow this, but im having trouble lofting the edges, i get unkwown error, i suspect its because the curves are not closed somewhere or something, even tho they are intersecting perfectly. Its frustrating
The lofts on this helmet are very advanced, you need a good feeling for lofts when you try this.
@@Kuechmeister yeah, I need to start with something simpler. Thanks 👍
If you made a course making something with voice, you'd sell out of digital downloads haha 😂
I make this screen captures mostly while, render times at work in a office.
@@Kuechmeister Just give it some thought :)
@@iKaGe01 This is mostly out of the box, advanced stuff, that is hard to explain. Normal Surface Artist make those kind of Surface stuff in expensive Surface Modeling CAD software. Plasticity is a easy to use solid tool, the Surface stuff is hard.
Show de bola 👍👏👏👏👏👏👏
Is there a secret to the Patch tool? I can’t seem to get it to do anything. But you select 5 edges, press Patch, and it’s perfect!😄
What version do you use?
@@Kuechmeister 1.1.0. I thought there might be a difference from the version you use.
@@joesweeney6152 I use 1.1.42 studio beta. In 4 Days 1.2 should be released.