Plasticity 3D Tutorial | Iron Man Helmet | Complex Surface Modeling

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  • Опубликовано: 3 окт 2024
  • Plasticity 3D Tutorial | Iron Man Helmet | Complex Surface Modeling
    Get Plasticity on www.plasticity... and save 10% discount code: "SWAGGER"
    www.artstation...
    / christianschweger

Комментарии • 49

  • @CharlesWoods-c3y
    @CharlesWoods-c3y Год назад +7

    Man, I have GOT to get my head around surface modeling, it's like magic and Christian makes it look so effortless!

  • @Pixelfondue
    @Pixelfondue Год назад +9

    Impressive!

  • @juanpaulomardonez9151
    @juanpaulomardonez9151 Год назад +9

    The best free form surface channel in the universe, and he keeps delivering! Chris, we love you

  • @mrdensvenske
    @mrdensvenske Год назад +1

    very impressive!

  • @ZOI-i5f
    @ZOI-i5f Год назад +1

    I would like to know your expert opinion on how convenient it is to work with Plasticity and how much faster it is compared to MoI3D.

  • @sa1fjaved
    @sa1fjaved Год назад +1

    So good

  • @rajendrameena150
    @rajendrameena150 Год назад +1

    I think this software will bypass Rhino even in surface tools.

  • @andrew_chereuta
    @andrew_chereuta Год назад +1

    Cool video. Looks like I will fall in love with surface modeling

  • @DezitaAlvarado
    @DezitaAlvarado Год назад +1

    Thanks so much for this video! I'm trying to follow it. Where did you find that perfect image? I find weird blueprints.

    • @Kuechmeister
      @Kuechmeister  Год назад +1

      grabcad.com/library/iron-man-helmet

    • @Kuechmeister
      @Kuechmeister  Год назад +1

      This is a greyscale version of that grabcad screenshots.

  • @geblendert
    @geblendert Год назад

    Sehr schön! Kann man dich auch buchen für Nachhilfe?
    Danke für deinen geistreichen Kommentar bei mir! Hast mir den Abend gerettet! ;)

    • @Kuechmeister
      @Kuechmeister  Год назад

      @geblendert Nee buchen kann man mich leider nicht, ich mache das hier noch unkommerziell und unmonetarisiert, ich überlege vielleicht irgendwann mal den Patreon weg zu gehen, da die Adsence Geschichte, bei mir seit Jahren in "Prüfung" ist, geht also nicht. Ich mache diese Videos meistens hobbymäßig in Renderzeit Pausen in meiner Firma, deshalb auch kein Voiceover. Ich versuche oft Dinge in Budget Software wie z.B. in Moi3d oder Plasticity zu lösen, was sonst nur bei den Großen( Siemsens NX) lösbar scheint.

  • @kevinsorenson7684
    @kevinsorenson7684 Год назад +1

    This gives me so much hope to learn this instead of Blender or 3DS Max. I can't wrap my head around those.

    • @brennancurrier806
      @brennancurrier806 Год назад +1

      Blender is very shortcut heavy I’ve been using it off and on over the years since 2.49 so quite a long time.
      From little I’ve used placity it’s pretty powerful, maybe now I can start making gun models lol it’s difficult for me to do it in blender even with HardOps, BoxCutter and MeshMachine maybe it’s my ADHD or maybe it’s cuz I’m just inconsistent and don’t always 3D model I program more at this point than 3D model.

  • @spideyninja1557
    @spideyninja1557 Год назад

    Hey can i know where did you got the reference from ??

  • @isauromanuel
    @isauromanuel Год назад

    Is pladyicity compatible with MXlinux, Devuanlinux, antixlinux?

  • @everlastingmedia
    @everlastingmedia Год назад

    what is your osd / on screen display for keyboard/mouse? That's the real question.

  • @wavetro
    @wavetro Год назад +1

    they call him the Sheet God

    • @TAH1712
      @TAH1712 Год назад

      Is that right ! - Who calls him that? Good, yes - even very very good, but no God - just better than most others.

    • @JagsP95
      @JagsP95 Год назад +3

      @@TAH1712 It's a joke relax 🤓

    • @TAH1712
      @TAH1712 Год назад

      @@JagsP95 will do...

  • @danielkannegiesser2140
    @danielkannegiesser2140 Год назад +1

    Thank You :-)

  • @mantatnam
    @mantatnam 9 месяцев назад

    Is there a render engine that can render realistic images with models made of triangles and ngons, which is what ypi get when you export into mesh.if not, whats the point of these nurbs models ?

    • @Kuechmeister
      @Kuechmeister  9 месяцев назад +1

      Yes, I render only nurb models, i use Octane, vray or unreal 5 cinekopp4d.artstation.com/

  • @hosseinpeyvandi3992
    @hosseinpeyvandi3992 Год назад

    really Awesome. i was wondering after all plasticity updates do you still think that the combination of MOI3d and Plasticity is better that the latest plasticity alone? i mean do you still think that MOI3d is better and faster for drafting?

    • @Kuechmeister
      @Kuechmeister  Год назад +1

      Moi3d is faster because it has a live update on surfacing.

    • @hosseinpeyvandi3992
      @hosseinpeyvandi3992 Год назад

      @@Kuechmeister tnx my friend so do you suggest learning both of them for beginners?

    • @Kuechmeister
      @Kuechmeister  Год назад +2

      @@hosseinpeyvandi3992 both are cad tool, but both have different Kernels, every kernel have pros and cons. In this price range you can not get the perfect cad tool. But I think Plasticity feels better for Beginners, especially in Solid cases, not on Surface cases. In Surface cases Moi3d feels better first, but in Surface advanced cases Plasticity is better.

    • @hosseinpeyvandi3992
      @hosseinpeyvandi3992 Год назад

      @@Kuechmeister thank you so much

    • @hosseinpeyvandi3992
      @hosseinpeyvandi3992 Год назад

      One last question,as a pro which one do you prefer for surfacing despite of their price :
      SOLIDWORKS
      Rhino
      Plasticity
      Moi 3d
      Or any other app that you know much
      One other thing plz test space claim too plasticity is much the same

  • @iSandMan89
    @iSandMan89 10 месяцев назад

    Where can i get the topology?

  • @wans7productions521
    @wans7productions521 Год назад

    Can I know what Plasticity version you use?

  • @victorebhodaghe3885
    @victorebhodaghe3885 Год назад

    I cant seem to patch edges to form a nice shape like yours, it only works if I select 4 lines or so and join them, and that's it

  • @slavadojdewick6368
    @slavadojdewick6368 Год назад

    God_Bless_You

  • @arsenkurmangali2997
    @arsenkurmangali2997 Год назад

    im trying to follow this, but im having trouble lofting the edges, i get unkwown error, i suspect its because the curves are not closed somewhere or something, even tho they are intersecting perfectly. Its frustrating

    • @Kuechmeister
      @Kuechmeister  Год назад

      The lofts on this helmet are very advanced, you need a good feeling for lofts when you try this.

    • @arsenkurmangali2997
      @arsenkurmangali2997 Год назад

      @@Kuechmeister yeah, I need to start with something simpler. Thanks 👍

  • @iKaGe01
    @iKaGe01 Год назад

    If you made a course making something with voice, you'd sell out of digital downloads haha 😂

    • @Kuechmeister
      @Kuechmeister  Год назад

      I make this screen captures mostly while, render times at work in a office.

    • @iKaGe01
      @iKaGe01 Год назад

      @@Kuechmeister Just give it some thought :)

    • @Kuechmeister
      @Kuechmeister  Год назад

      @@iKaGe01 This is mostly out of the box, advanced stuff, that is hard to explain. Normal Surface Artist make those kind of Surface stuff in expensive Surface Modeling CAD software. Plasticity is a easy to use solid tool, the Surface stuff is hard.

  • @ireidemarfernandescosta8158
    @ireidemarfernandescosta8158 Год назад

    Show de bola 👍👏👏👏👏👏👏

  • @joesweeney6152
    @joesweeney6152 Год назад

    Is there a secret to the Patch tool? I can’t seem to get it to do anything. But you select 5 edges, press Patch, and it’s perfect!😄

    • @Kuechmeister
      @Kuechmeister  Год назад

      What version do you use?

    • @joesweeney6152
      @joesweeney6152 Год назад

      @@Kuechmeister 1.1.0. I thought there might be a difference from the version you use.

    • @Kuechmeister
      @Kuechmeister  Год назад +1

      @@joesweeney6152 I use 1.1.42 studio beta. In 4 Days 1.2 should be released.