For those of you curious about the US Version's story: In the distant future, the Solar Cannon apparently DOES exist on the moon, so the government sends terminals that control the Virtuaroids to the past (our present) disguised as the Virtual On arcade machines (yes, really), hoping that players (like you!) can skillfully pilot the Virtuaroids to unknowingly save future Earth, while thinking it's just a game... Yeah, I think if our last hope against an apocolyptic moon cannon in the future is sending arcade machines to the past, we're pretty screwed 😜
Imagine if they did it with a Crazy Taxi arcade machine. I would love to face the final boss with a Taxi shooting fares at enemies! Unpopular opinion, but I actually like the US story that you told me. Reminds me of the film of the Last Starfighter. However yes we would be screwed if Gamers was our last hope, but it is similar to some anime putting trust to save the world to emotional teenagers. We would also be screwed!
@@roxynano Very true 🤣 When I first read that version of Virtual On's story I just couldn't help but be cheesed out by it, but now that you mention it, it DOES sound ridiculously close to what an anime would do 🤣
You missed out on an interesting bit about VOs story: Only pilots that are VO+ (a special factor rarely found in people) are capable of piloting the virtuaroids. And the war against the MoonGate was going badly, with almost every VO+ pilot available dying. Desperate for VO+ pilots, the DN group (the world dominating megacorporation) develop specialised remote cockpits disguised as arcade cabinets and sent them back in time to videogame arcades in the 90s. Every time a player (YOU. YES. YOU) plays the game, you are being evaluated for your potential VO+ factor through various simulated battles on Earth (the first 5 stages in arcade mode). After your evaluation, your cockpit is connected to an orbital hanger as you are told that you are now fighting for real (the warning notification before you get your ranking and connected to space). The 3 stages after are against the resistance you face at 3 separate areas as you traverse from your landing point at the Space Dock, the entry point of the MoonGates Moonbase. And travelling down the elevator in the Death Shaft. This games story is criminally underrated for it creativity for being meta.
I used to throw my birthday bash at the arcade until it closed in my area around 2008 and this was a favorite amongst my friends to duel it out because we were no good at street fighter at the time. The controls always felt precise and snappy and the dual joystick thing was always so cool to play... Thanks for the cool video nostalgia I randomly thought of this and I didn't even know they had a remake for the PS2
yeh I loved this game at the Arcade, I never owned a Sega console and only knew about this game finding it in the back of an old arcade around 2003, sitting there with the dual stick controls was the coolest I've ever felt at an arcade, my friends never joined me so I'd end up playing Daytona USA and Alien Vs Predator with them
18:00 - 19:00 something to add when it comes to maneuvers - Learn to Jump Cancel (Jump then Crouch/Guard, Twin Stick Out -> Twin Stick In) It instantly homes you in facing the opponent and lands you on the ground immediately with no delay to dash There are ranged crouching attacks you can use to your advantage as well
Bro you unlocked me a memory. I remember when I was child and my grandfa used to take me to the arcade called "futurama" near of my house . I met Virtual On and I played so much that game. My grandfa past away but this game reminds me when I visited Futurama Arcade with him. My grandfa introduce me to the gaming. :) Thanks for this video. I will look for the twin stick accesory I wanna live that memories again.
Virtual On is the best fighting game of all time. It was an absolute huge game in Japan, drawing Street Fighter II numbers to the arcade. I played my first Virtual On game at E3 in LA. This game is notoriously difficult to learn and has extremely high mastery level. Not only are their the standard moves and attacks, including jets (flying in a straight line on the ground, jumping which is a flying up in the air, single and two button attacks, etc. plus a whole series of close-up melee attacks, plus blocking. ) However, if you really REALLY know how to play, you not only knew how and when to use these moves, you know how and when to cancel these moves. Each of the major motion moves (jump, jet, 2 button weapons) has a cancel mode where you execute the move, then cancel it immediately, for a huge functionality and also avoiding the drawbacks of such moves. All of these moves, uncancelled, will leave you vulnerable afterward. Think of performing a special move in SF2 like throwing a fireball or landing after a missed attack...you can get thrown easily. Jets cancel lets you stop right away and lets you fire weapons/attack again right away. Jump cancel lets you quickly turn to auto face/target your enemy. 2 button weapons cancel, by far the toughest move to pull off, basically turns you into a hyper mode that reminds you of when Super Mario picks up a star buff.
The new AC6 is giving me major nostaligia for Virtual On. This is some of the most concise info I've seen about the cancels - would love to hear more about the centre weapon cancel. I'm very likely to get this running again to grind with friends. I used to be decently good at it, but would enjoy it even more now. Having discovered it in the arcades, and then playing the crap outta the PC version, this game has so much heart. In many ways, I feel like the AC series and the recent gundam games were influenced by Virtual On, who basically pioneered this genre. And yes, of course I have an Apharmd cosplay AC ;)
It turns out the English patch for Bulk Slash includes compatibility for the twin sticks! Between this, that, gungriffon, and Dreamcast support, I might have to pick one of these up.
I LOVE Bulk Slash! The fan translation was so well done, and including Twin Stick support was an awesome addition as well! Unfortunately I didn't discover Bulk Slash or it's translation until after I made this video, otherwise I definitely would have mentioned it 😊
Poor kids, he friggen crippled the lil bastards. We'll at least he was nice enough to leave them the Saturn so they can play while they are recovering and can't use anything but their fingers!
Regarding that $400 price tag, that came with a game and built in memory. With a PlayStation, you had to buy the game and buy a memory card. Even though the battery life dies, and I think mine last well over a year and I play it often, it is still cool to be able to save your memory internally, without having to use a memory card, like on the PlayStation.
Awesome and excellent review! I played the heck outta this demo on the Sega Screams vol. 2 demo disk. I need to buy it for my 13 year old self. Did you try playing the game with the 3D control pad as well? Appreciate you documenting all the games in the series. Had no clue it was on Xbox 360 or PS4!
Wow watching you explain the twin stick controls blew my mind, I was figuring it was gonna be, left stick moves the mech and the right controls the camera, that looks likes a learning curve
@@AlfredoAVA I just ordered a copy of Virtual On and ill get the twin stick later, Saturn collecting is a pain and its rare to find a game under 100 bucks these days lol
Standard gameplay would be a dash into dash cancel, jump cancel, dash forward then beam attack. Almost always hits except against speedy foes like Viper and Feiyen and even Bal Bas Bow, and those with beam cancelling bombs (Temjin and Dorkas). Against AI is just a 100% hit rate.
I never realized that Jag was a punishment for going too slow. I always fought him and just killed them. I loved the arcade machines and the pc version. Too bad windows 10 cant run it. Windows 7 could run it till you died. Then it would crash. I remember the robot that I did the best with was the floating one. For some reason on the pc version if you used the jump version of your middle it would chunk the final bosses health. No other robot did this so I found it funny.
Thanks! The logo itself is called the Omni Atlas. I explain what it represents in full detail on my website. The animation itself wasn't inspired by anything in particular; just wanted to show the different elements harmonizing together to form the atlas. However the music WAS inspired by an old Ubisoft intro 😊
Honestly the American storyline looks so stupid I want to hear it! By the way, great professionalism opening up the video! High quality video and deserves more views!
HEY EINSTEIN!! all you say about Virtual On up to this point 3:11 is literally how ANY fighting game is play.... you NEVER win in a fighting game by BUTTON SMASHING.
I'd be honest after that review I'm...still not convinced to give this game a try sorry I'm not mostly a robot mech fighting guy I sometimes enjoy watching anime on robot mech's but games mostly not and I am bummed you didn't put the joke I wanted to see in the review but great review.
@@AlfredoAVA it's alright maybe a next robot game review someday and if you see one that has rocket powered fist you know that joke would be awesome for that 🤣
For those of you curious about the US Version's story: In the distant future, the Solar Cannon apparently DOES exist on the moon, so the government sends terminals that control the Virtuaroids to the past (our present) disguised as the Virtual On arcade machines (yes, really), hoping that players (like you!) can skillfully pilot the Virtuaroids to unknowingly save future Earth, while thinking it's just a game...
Yeah, I think if our last hope against an apocolyptic moon cannon in the future is sending arcade machines to the past, we're pretty screwed 😜
Imagine if they did it with a Crazy Taxi arcade machine. I would love to face the final boss with a Taxi shooting fares at enemies!
Unpopular opinion, but I actually like the US story that you told me. Reminds me of the film of the Last Starfighter.
However yes we would be screwed if Gamers was our last hope, but it is similar to some anime putting trust to save the world to emotional teenagers. We would also be screwed!
@@roxynano Very true 🤣 When I first read that version of Virtual On's story I just couldn't help but be cheesed out by it, but now that you mention it, it DOES sound ridiculously close to what an anime would do 🤣
@@AlfredoAVA If you want to make the next big anime series, you know what storyline to do.
@@roxynano Absolutely 🤣
You missed out on an interesting bit about VOs story:
Only pilots that are VO+ (a special factor rarely found in people) are capable of piloting the virtuaroids. And the war against the MoonGate was going badly, with almost every VO+ pilot available dying. Desperate for VO+ pilots, the DN group (the world dominating megacorporation) develop specialised remote cockpits disguised as arcade cabinets and sent them back in time to videogame arcades in the 90s.
Every time a player (YOU. YES. YOU) plays the game, you are being evaluated for your potential VO+ factor through various simulated battles on Earth (the first 5 stages in arcade mode). After your evaluation, your cockpit is connected to an orbital hanger as you are told that you are now fighting for real (the warning notification before you get your ranking and connected to space). The 3 stages after are against the resistance you face at 3 separate areas as you traverse from your landing point at the Space Dock, the entry point of the MoonGates Moonbase. And travelling down the elevator in the Death Shaft.
This games story is criminally underrated for it creativity for being meta.
Bro this is crazy
I used to throw my birthday bash at the arcade until it closed in my area around 2008 and this was a favorite amongst my friends to duel it out because we were no good at street fighter at the time. The controls always felt precise and snappy and the dual joystick thing was always so cool to play... Thanks for the cool video nostalgia I randomly thought of this and I didn't even know they had a remake for the PS2
yeh I loved this game at the Arcade, I never owned a Sega console and only knew about this game finding it in the back of an old arcade around 2003, sitting there with the dual stick controls was the coolest I've ever felt at an arcade, my friends never joined me so I'd end up playing Daytona USA and Alien Vs Predator with them
18:00 - 19:00
something to add when it comes to maneuvers - Learn to Jump Cancel (Jump then Crouch/Guard, Twin Stick Out -> Twin Stick In)
It instantly homes you in facing the opponent and lands you on the ground immediately with no delay to dash
There are ranged crouching attacks you can use to your advantage as well
ive just played the original virtual on machine today at a local arcade and i think its my new favorite game, its so fun and cool i love how it feels!
its a gem, aesthetic wise is top notch, gameplay is also awesome, sega was always ahead of its time
Used to play this at the arcade back in the day. Had the PC version of it too which was great. Underrated series!
Bro you unlocked me a memory. I remember when I was child and my grandfa used to take me to the arcade called "futurama" near of my house . I met Virtual On and I played so much that game. My grandfa past away but this game reminds me when I visited Futurama Arcade with him. My grandfa introduce me to the gaming. :)
Thanks for this video. I will look for the twin stick accesory I wanna live that memories again.
I'm so happy you have such good memories like that :) Glad you enjoyed the video too!
Virtual On is the best fighting game of all time. It was an absolute huge game in Japan, drawing Street Fighter II numbers to the arcade. I played my first Virtual On game at E3 in LA. This game is notoriously difficult to learn and has extremely high mastery level. Not only are their the standard moves and attacks, including jets (flying in a straight line on the ground, jumping which is a flying up in the air, single and two button attacks, etc. plus a whole series of close-up melee attacks, plus blocking. ) However, if you really REALLY know how to play, you not only knew how and when to use these moves, you know how and when to cancel these moves. Each of the major motion moves (jump, jet, 2 button weapons) has a cancel mode where you execute the move, then cancel it immediately, for a huge functionality and also avoiding the drawbacks of such moves. All of these moves, uncancelled, will leave you vulnerable afterward. Think of performing a special move in SF2 like throwing a fireball or landing after a missed attack...you can get thrown easily. Jets cancel lets you stop right away and lets you fire weapons/attack again right away. Jump cancel lets you quickly turn to auto face/target your enemy. 2 button weapons cancel, by far the toughest move to pull off, basically turns you into a hyper mode that reminds you of when Super Mario picks up a star buff.
The new AC6 is giving me major nostaligia for Virtual On. This is some of the most concise info I've seen about the cancels - would love to hear more about the centre weapon cancel. I'm very likely to get this running again to grind with friends. I used to be decently good at it, but would enjoy it even more now. Having discovered it in the arcades, and then playing the crap outta the PC version, this game has so much heart. In many ways, I feel like the AC series and the recent gundam games were influenced by Virtual On, who basically pioneered this genre. And yes, of course I have an Apharmd cosplay AC ;)
@@1nfinitezer0 Basically for a short time you become Neo from the Matrix.
I never new there were such adorable girly Giant Robots! 💖 Awesome video!! 🤟
Right? Fei-Yen's a cutie, as far as robots go 🤣 Thank youuu! ❤
Beautiful collection on the background man, congratulations ! Also crazy good video on the Virtual On and everything
Thanks! Glad you enjoyed it 😊 I love your profile pic too!
10:50 review part
19:32 twin stick
This gives me to much nostalgia, I've been looking for this game for years but could never remember the name!
Oh yeah? I'm glad you found it! 😊
How have I never heard of Segata Sanchiro?
He’s my hero now.
This game came included for free with the purchase of a Compaq Presario pc in 1997, and I played it ALL the time when I was growing up. 😂
Really? I actually never knew that. I had a Compaq Presario growing up too; lots of hours spent on Lego Island and Sonic CD 🤣
It turns out the English patch for Bulk Slash includes compatibility for the twin sticks! Between this, that, gungriffon, and Dreamcast support, I might have to pick one of these up.
I LOVE Bulk Slash! The fan translation was so well done, and including Twin Stick support was an awesome addition as well! Unfortunately I didn't discover Bulk Slash or it's translation until after I made this video, otherwise I definitely would have mentioned it 😊
great review, such a great game
Poor kids, he friggen crippled the lil bastards. We'll at least he was nice enough to leave them the Saturn so they can play while they are recovering and can't use anything but their fingers!
fun review from a fellow New Jerseyan
Your intro made me think of the Dreamcast bios boot screen
Regarding that $400 price tag, that came with a game and built in memory. With a PlayStation, you had to buy the game and buy a memory card. Even though the battery life dies, and I think mine last well over a year and I play it often, it is still cool to be able to save your memory internally, without having to use a memory card, like on the PlayStation.
Awesome and excellent review! I played the heck outta this demo on the Sega Screams vol. 2 demo disk. I need to buy it for my 13 year old self. Did you try playing the game with the 3D control pad as well? Appreciate you documenting all the games in the series. Had no clue it was on Xbox 360 or PS4!
Thanks! And I actually don't own a 3D control pad, but I've played Nights with it before and remember how smooth the controls felt 🤣
@@AlfredoAVA that’s some thing you’ll have to remedy then. Playing nights with a 3-D control pad is a must experience for all Saturn owners.😊
Wow watching you explain the twin stick controls blew my mind, I was figuring it was gonna be, left stick moves the mech and the right controls the camera, that looks likes a learning curve
It's actually a lot easier in practice. And once you get the hang of it, it feels like second nature :)
@@AlfredoAVA I just ordered a copy of Virtual On and ill get the twin stick later, Saturn collecting is a pain and its rare to find a game under 100 bucks these days lol
@@krimsonshadow94 For real. That's why my Saturn library is so small 🤣
@@AlfredoAVA I ended up getting Albert Odyssey and back then it cost me 140
I always wanted a Virtual On machine. Maybe a Saturn.
Standard gameplay would be a dash into dash cancel, jump cancel, dash forward then beam attack. Almost always hits except against speedy foes like Viper and Feiyen and even Bal Bas Bow, and those with beam cancelling bombs (Temjin and Dorkas). Against AI is just a 100% hit rate.
I just used to dash into walls and spam light attack untill the boss was dead.
I never realized that Jag was a punishment for going too slow. I always fought him and just killed them. I loved the arcade machines and the pc version. Too bad windows 10 cant run it. Windows 7 could run it till you died. Then it would crash. I remember the robot that I did the best with was the floating one. For some reason on the pc version if you used the jump version of your middle it would chunk the final bosses health. No other robot did this so I found it funny.
Sanshiro is literally just a prototype kazuma kiryu
I wish this was more avaible on modern consoles other then the one included in yakuza kiwami 2
dat intro is fire ngl
whats the inspiration from?
Thanks! The logo itself is called the Omni Atlas. I explain what it represents in full detail on my website. The animation itself wasn't inspired by anything in particular; just wanted to show the different elements harmonizing together to form the atlas. However the music WAS inspired by an old Ubisoft intro 😊
Honestly the American storyline looks so stupid I want to hear it!
By the way, great professionalism opening up the video! High quality video and deserves more views!
Thank you so much! Very happy you enjoyed it! And yeah, the American version is pretty cheesy. I'll post it in a pinned comment 🤣
@@AlfredoAVA Also I’m curious what questions did you ask the vocalist of Sonic R? (It would be cool if she was a video game collector as well!)
i like sonic r music also! other peeps hate on it tho
HEY EINSTEIN!! all you say about Virtual On up to this point 3:11 is literally how ANY fighting game is play.... you NEVER win in a fighting game by BUTTON SMASHING.
Uh... my bad? I guess? 🤣
HAJIME KATOKI.
I wish they would at least rerelease the virtual-on series on modern consoles. The only version I can play is the xbox arcade port.
They did it has a PS4 port collection but it’s in Japan however you can download it on a American PS4 but it’s a long winded way to do it.
the saturn twinstic has an annoying input delay
yakuza kiwami 2 brang me here
I've never played it, but I do love that they included Virtual On as a mini-game 🤣
Mfw clearly a gm
So ,you are bankrupt.
I'd be honest after that review I'm...still not convinced to give this game a try sorry I'm not mostly a robot mech fighting guy I sometimes enjoy watching anime on robot mech's but games mostly not and I am bummed you didn't put the joke I wanted to see in the review but great review.
No worries dude, you have the right to your own opinion :) And which joke?
@@AlfredoAVA super mecha giga nesbit from yugioh abridged I showed the link to it before.
@@FukuritaMariko Oh that's right. My bad man :)
@@AlfredoAVA it's alright maybe a next robot game review someday and if you see one that has rocket powered fist you know that joke would be awesome for that 🤣
I'm interested in Virtual On. I do need some Twin Sticks though.
They're definitely worth it if you can find a set for a decent price 😊