RPGMaker Double Trouble: Two Game reviews!

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  • Опубликовано: 22 окт 2024

Комментарии • 3

  • @StandardEnemy
    @StandardEnemy 2 месяца назад +1

    Thanks for playing the demo for At Weeks End! Even if the music wasn't to your tastes I appreciate the run through all the same. The game is still in active development, so feedback is always extremely valuable to the process. Also, thanks for catching that bug with the Kick in battles lol I got that fixed now but I'm surprised I never came across it until now

  • @TwirlingFoxspirit
    @TwirlingFoxspirit 2 месяца назад +1

    If I ever manage to actually finish developing a game, I can't wait to have it reviewed by you two!

  • @NolanAlighieri
    @NolanAlighieri 2 месяца назад +2

    The synch monitor fps doesn't work in the way that the name implies.
    I have constantly told people to stop using this plugin. People who don't understand what it does, get it in the free Yanfly pack, and just assume "well Yanfly say it can help some people's performance, so I guess I should throw it in."
    But if they took half a second to read the help doc on the plugin...
    At release, RPG Maker MV tied it's graphical logic to the computational logic. So faster calculations = faster animations. At some point during MV's update cycle, they unhooked the graphical logic from the computational logic.
    Yanfly's FPS Synch plugin basically reverts that update, bringing the engine back to a point where graphics are tied to computation.
    I don't know why any one would want to do that, this plugin only causes confusion, and the name is misleading because it's not vsync, but it sounds like vsync. People, please stop using this plugin.
    Game scoring accidental face reveal 😱