Thank you all for so much love on this video, I'm glad everyone has liked it. Subscribe if you want to help me grow my channel and do more videos like this!
I have an idea for you for your revive speed problem use handler for 30% revive speed is in it's perk system plus revivalist gives 50% plus anastasija's inspiration for additional 7% and then medic has relic use speed for 20% which equals to 107% increase revive speed.
Also if you give up a ring slot and trait slot you could use ring of diversion and untouchable trait to also have max s so you could in the fight use heart and repeatedly teleport back and fourth which also build up the meter if no one takes damage and be untouchable and revive 107% faster.
@@ha-in-your-faceguy1368 once I got the trait for revive its made all the difference. I havent had an issue with this orignal set up. (Its honestly almost made it too easy 🤣)
This build is stellar! I was struggling on a boss with a friend in apoc. I was using another healer summoner build to tank. Couldn't quite get it. This one works way better! Thank you!
Genius my friend, I’ve only just seen this yet I have seen vids that have been put up in last couple days and it seems they forgot to say thank you it give credit to you as they are running this exact set up sat a rings difference and claiming that this is their idea. Either way i prefer your video and explanation it seems just more honest and o can tell how much you enjoy the game so it makes me wanna play more 👍. Running this build, your build lol right now. Finished apocalypse last week haven’t even stepped in to multi player but with this I’d like to think I can help some folks out. Thanks dude peace ✌️
Hi hi! Just a tip on the timestamps! If you start your timestamps with one of them at 00:00 the timestamps will show on the actual progress bar of the video and people won't want to go to the description to see them! Thanks so much for the build keep up the good work!!
@@KirkTheStampede Oops I believe you also need to add a colon : after each timestamp name for it to work Edit: Here's a 1 minute guide on how to do it I don't wanna feed you misinformation in case I'm wrong haha ruclips.net/video/b1Fo_M_tj6w/видео.html
For the revive trait just down a friend and revive over and over in town. After so many times doing that it will unlock the revive trait. Then allow friends to do the same. Discovered this accidentally with my son by us doing a little pvp in town. We have confirmed this works with others.
Nice vid. You've given me some cool ideas for my own builds though I'm still trying to open up and max out all the archetypes. This will help out a lot in my coop game with my buddy. Thanks.
If you summon the reaver and then change to another class, the summoner's buff for 35% skill/mod damage stays with you until you die. So you could use another archetype, or use engineer's turret which gets buffed by skill damage quite a lot. There is a lot of flexibility for the second archetype with medic primary.
Weapon mods that complement the medic / summoner -Song of Aefir Fires a shot infused with the binding power of the Song of Aefir. Staggers most ground enemies within 10M and deals 450 damage to FLYING enemies withing the same range. The song continues for 15s, afflicting targets within 15m with SLOW. and a 15% decrease on damage dealt -Fargazer Aim at your summoner minions to enrage them, Fargazer will target them with madness effect, but won't damage your summoner minions, they are immune. Or use -Time Lapse Which will freeze thrash mob enemies within 6M aura for 7s, dealing damage breaks this but slows for remaining duration. Healer could use this to get out of nasty moments when enemies focus him. Looking at Song of Aefir and Time Lapse, making their and other passives' range 50 percent higher the Resonance trait might also help.
Thank you very much. Managed to clear apocalypse except the last boss where if I don't manage to clear those rings what the boss summons and they explode so they one shot me. :( I think the last boss just a mess. Or maybe I'm to old. 😅
This is so cool I've been developing something very similar since launch, (tip, if you roll with the ring of omens, you'll regen some health and boost that green bar for more relic charges) Amulet: I was running Doe at first, but I changed up my amulet to the Indignant Fetish for apocalypse (One-Eyed Joker is also fun) Class: Summoner is nice, but you don't actually need the infinite relic charges, you get enough. I'm running either an Alchemist or an Archon for my second class The Alchemist revive debuff is only 2 minutes long, and you can drop it long before you die (I usually drop one as we all go into a fight). The Archon "Reality Rune" ability is very useful when trying to revive. As for Traits,: Vigor, Swiftness, Fortify, Amplitude, Barkskin, Optional Traits: Bloodstream (ring of omens), Fitness, Shadeskin, Siphoner, Regrowth Armor: I'm using the Leto Mark 1 instead of the Mark 2 (except for the gloves)
Nimue’s ribbon instead and switch out one of the rings for the ring of the forest. In order for Resonating Heart to do its thing you need as much healing effectiveness as possible and you need to take it when you are at 100% health before any boss fight. Also haste does not boost movement speed, it boosts the speed in which you complete actions so melee attack, relic usage, fire rate, reloading speed and it’s only a 7% increase.
I think archon primary and medic secondary is another option. Get stone of malevolence ring and nebula as an offhand. Getting healing shot in your primary weapon. The rest of the gear your options work well, you will never not be shooting healing shots. Constantly healing all over the place
Soft cap for relic fragments is a combined level of 80 across all archetypes. Once this level is achieved you have the ability to be granted mystic, once all archetypes are maxed I found it much easier to collect mystic.
yeah it's true about maxing the classes out for better relic fragments saw it first hand with my rolls also have to go to a apoc instance of the ward so fast travel to adventure and back
For crazy solo try substituting the two gold rings with amber moonstone and restriction cord. You can literally spam hearts as fast as you can use em. Amber moonstone will give you the tankyness you need when you get hit
I've used something similar but with the neckless that makes all damage grey health, and the fast relic that recovers extra based on grey health missing. Together with relic speed rings you get really fast infinite full heals.
i tried this with omens and got killed because of the health loss form dodge, mostly because i use firestorm and nebula with the 2 rings for infinite up time from elemental things. brightsteel also lets you use the nimue ribbon instead of doe for better healing. my build has less overall health but i can still pump out lots of damage from the mods.
Came up with a nearly identical build for veteran coop, except I've been using medic/engineer, the fae royal armor set, different weapons and the bulwark stacks on taking dmg ring instead of the omens ring. It almost feels like cheating, I was only worried it would be totally not viable on higher difficulties, as already on veteran difficulty there are quite a few one-hit-kill enemy moves that are hard to dodge with the lags, but it's great to see it may work on higher difficulties with some adjustments. Gotta get that omens ring. The revivalist trait has just been fixed, and the 50% revive speed makes a huge difference. The infinite trait respecs we get are great too.
Yeah revivalist has made a MASSIVE difference for me on our apoc run. When youre at Nightmare and Apoc bulwark wont stop you from getting one-shot so I went for more beef. You could be better at dodging me though xD Youll really like the mist step. That also feels almost like cheating as a tanky build
This build is very squishy, but will be good when they fix the scaling in group play, until then I'd still choose going with damage reduction stacking (350+ armor, all the "when life is low -> grant barksin/damage reduction/shield" rings. and the 15% reduce dmg taken amulet. it's just more tanky overall, but this video deff has more healing and probably very good for nightmare mode.
There’s nothing squishy about the build ?? Lol running two guys through Apoc on it, no problem at all, it does exactly as advertised. Tank players enjoy damage reduction allowing to take more hits of course but the idea is to not be hit to much anyway, the regen negates the heavier hits bringing Hp back momentarily. Tank builds more for beginners, not really focused on support so useless there. This build is amazing for support as I’m sure a tank build is good for tanking. Two different things though.
I’d suggest trying the crystal heart, reduces incoming damage by 25%, yeah your mobility gets hindered, but you can still evade & you’re pretty tanky anyway
Dope. Been slowly putting together a similar build. For just a utility stand point im thinking running handler instead of summoner if you're in groups you might need more rezzing for. Quicker rez speed with no stagger and all you would lose is regrowth which isnt doing much healing with your set up anyway.
This build looks amazing indeed. I was doing similar things, shooting a carpet of fire standing in it to drain my health and healing even across the map but it's incredibly clunky on higher difficulties. I had nimues necklace and was going to get letos armor today. The combination of your necklace and the blood omens ring is what gives you the "shadow step". Great combo for healer with the armor. Any reason why you're using the one minion instead of 2? (easier to soak up damage maybe) Edit: okay I watched another minute and you clarified the necklace and ring combo lol
I've been rocking a super tanky build but I may replace it with This build and go do some runs with other people. if I was playing with other super tanky dudes i might run Medic/Handler cause handler gets a nice bonus to revive speed too.
does the 50% healing shared to teammate based on the user HP (in this case 50% from 72.5% multiply by 202 health) or the teammate HP (50% from 72.5% multiply by teammate HP)?
IT does since the relic heals based of of MY hp. It heals for 72.5% of my hp cut in half for them. Plus any extra based off the over heal and the medic passive. (not to mention any extra healing from items that increase healing and relic fragments)
ME AND A FRIEND JUST DID APOC THE LAST BOSS WITH IT AND HAD NO ISSUES i used a differnt amulet adn a few differnt rings but the concep was the same @@KirkTheStampede
Was so sad when they removed the tank (DR) with the patch. This one is very very good! Thank you! Thinking about to replace the summoner because Reaver stucks everywhere. So annoying. Any good idea? Engineer maybe?
It just depends on your team. if they are tanking enough damage you can play eng or alch. Or really anything else that you want. If not just run summoner literally JUST for the healing needed for medic passive.
One thing you don't show or mention is the fact when you mist step it takes grey health instead of stamina and doing that around enemies is basically like getting hit anyways i never would've spent so much time getting ring of Omens had i known
I showed the description of the ring that says that. 15:40 With the regen perk and your heals from your relics you wont even notice. (it actually helps you fill your passive meter for medic so you get relics back) BUT if you still dont like it you can always do the alt build with fae chest and nimues ribbon amulet and whatever other ring you like!
I took a long break shortly after the game released so I’m a bit behind on what’s been patched is this still viable? Because if so I have to use this asap!
You only have a certain amount of HP pooled and it gets halfed with the ring for your team. Try using your relic when you are as close as possible to max hp or at max. That will make the hp pool as big as possible for your team. Let me know if that makes a difference for you. Sometimes if Im low hp i will pop the relic twice in a row.
I'm almost positive that It was in Morrow Parish but I cant remember where exactly. I THINK it was in one of the burning areas but dont kill me if I'm wrong on that
I'm using almost the exact same build! The only difference is I am using Nimue's ribbon for amulet and the bright steel ring instead of ring of omens. Just as effective I feel, give them a try!
@@shadymilkman443 You have the burden of the divine ring that gives 50% of your self heals to allies on top of the medics perk that heals allies on relic use!
@shadymilkman443 to get the ring go to the great sewers in Losomn. You'll have to get the area with the blob stuck in the pipe. The area is hidden behind a breakable shelf. In that area, there is a corpse with burden of the divine. You may have to reroll the area in case the area doesn't spawn in the great sewers. It's also in Tillers rest as well.
@KirkTheStampede I've mainly been using the shield healing method with the rerouting cable and generating band. I want to get the omen ring and try out mistwalking tho. Excited for that
My friend squad needs full kinship, cuz they try to kill each other all the time…. Also instead of a summon you should just shoot your friends if you need healing to be done lol
@@jakg5544 thank you! I have a really nice flawless relic frag that is almost 10% more max hp. Also I run the concoction you can buy from mudtooth that gives you 25 more hp.
The scaling in higher difficulty needs to be dropped a bit. It's pretty boring having to focus on DR and limiting build variations is just boring ASF. And with how short this game is what's really the point of completing these modes for weapons that are only unlocked after beating the hardest mode it's redundant ASF
I agree. But I just see it as an opportunity to take those items into other ppls games to help them beat it. Ofc there will also be quite a bit of DLC so it might all be worth in the end.
If your being two shot your doing something wrong my friend, it also takes some skill it’s not a tank solo build lol it can play that way but it’s a team support build. Understand the difference and alter your play style accordingly.
@@KirkTheStampede thank you, i am starting to prepare myself for higher difficulty, so i wanna go well prepared, and medic was always my main build so far ☺️
Use the vendor at ward 13 to roll relic frags bud, just start a adventure in Apoc. 1500-2000 dust you will have all mythic mods. All kids rolled in Apoc roll mythic from vendor.
I've played this post patch and it feels the same as I am just under 80% DR. Definitely still recommend. My newest video actually shows me playing it on nightmare!
Thank you all for so much love on this video, I'm glad everyone has liked it. Subscribe if you want to help me grow my channel and do more videos like this!
I have an idea for you for your revive speed problem use handler for 30% revive speed is in it's perk system plus revivalist gives 50% plus anastasija's inspiration for additional 7% and then medic has relic use speed for 20% which equals to 107% increase revive speed.
Also if you give up a ring slot and trait slot you could use ring of diversion and untouchable trait to also have max s so you could in the fight use heart and repeatedly teleport back and fourth which also build up the meter if no one takes damage and be untouchable and revive 107% faster.
@@ha-in-your-faceguy1368 once I got the trait for revive its made all the difference. I havent had an issue with this orignal set up. (Its honestly almost made it too easy 🤣)
this video is low key better than most guides. it feels like a conversation
Thank you 🙏🙏🙏
This build is stellar! I was struggling on a boss with a friend in apoc. I was using another healer summoner build to tank. Couldn't quite get it. This one works way better! Thank you!
Glad I could help!!
Genius my friend, I’ve only just seen this yet I have seen vids that have been put up in last couple days and it seems they forgot to say thank you it give credit to you as they are running this exact set up sat a rings difference and claiming that this is their idea. Either way i prefer your video and explanation it seems just more honest and o can tell how much you enjoy the game so it makes me wanna play more 👍. Running this build, your build lol right now. Finished apocalypse last week haven’t even stepped in to multi player but with this I’d like to think I can help some folks out. Thanks dude peace ✌️
Thank you for the kind word my friend! ✌
Hi hi! Just a tip on the timestamps! If you start your timestamps with one of them at 00:00 the timestamps will show on the actual progress bar of the video and people won't want to go to the description to see them! Thanks so much for the build keep up the good work!!
YO WHAAAT?? Im editing it rn TY!!!!!!!
@@KirkTheStampede Oops I believe you also need to add a colon : after each timestamp name for it to work
Edit: Here's a 1 minute guide on how to do it I don't wanna feed you misinformation in case I'm wrong haha ruclips.net/video/b1Fo_M_tj6w/видео.html
this is the kinda healer build i been wanting. Just got everything farmed up ty
YW! I would say, "stay safe out there" but we both know you will be 🤣
For the revive trait just down a friend and revive over and over in town. After so many times doing that it will unlock the revive trait. Then allow friends to do the same. Discovered this accidentally with my son by us doing a little pvp in town. We have confirmed this works with others.
This makes my associates grumpy 😂
Thanks! great video for first time YouTubing. I’ve been searching for healer builds but can never find any.
Thank you! I couldn't find much either which is what inspired the video. 🤜🤛
Nice vid. You've given me some cool ideas for my own builds though I'm still trying to open up and max out all the archetypes. This will help out a lot in my coop game with my buddy. Thanks.
Thank you!
Excellent build I finally found one decent for Apocalypse thanks to you
youre welcome! Its alot of fun and your friends will like it too xD
@@KirkTheStampede is it still viable as of latest update ?
@@AirOne1333 yes!
15 revives is what we got. Also level 10 on Revivalist Trait is 50% revive speed which is great!
Yeah im really digging it
love your build you know your builds friend keep up the good work
Thank you my friend! I will do my best o7
If you summon the reaver and then change to another class, the summoner's buff for 35% skill/mod damage stays with you until you die. So you could use another archetype, or use engineer's turret which gets buffed by skill damage quite a lot. There is a lot of flexibility for the second archetype with medic primary.
0.0
Weapon mods that complement the medic / summoner
-Song of Aefir
Fires a shot infused with the binding power of the Song of Aefir.
Staggers most ground enemies within 10M and deals 450 damage to FLYING enemies withing the same range.
The song continues for 15s, afflicting targets within 15m with SLOW.
and a 15% decrease on damage dealt
-Fargazer
Aim at your summoner minions to enrage them, Fargazer will target them with madness effect, but won't damage your summoner minions, they are immune.
Or use
-Time Lapse
Which will freeze thrash mob enemies within 6M aura for 7s, dealing damage breaks this but slows for remaining duration.
Healer could use this to get out of nasty moments when enemies focus him.
Looking at Song of Aefir and Time Lapse, making their and other passives' range 50 percent higher the Resonance trait might also help.
Nice!!! Good info
yas brother so proud of you 🥹😭🥹😭🥹😭
Amazing healing build will try it soon
Watch out, once you've had a taste you cant go back
very cool!
Thank you very much. Managed to clear apocalypse except the last boss where if I don't manage to clear those rings what the boss summons and they explode so they one shot me. :( I think the last boss just a mess. Or maybe I'm to old. 😅
Haha TRUST me I feel you on that one xD those orb things get me on nightmare sometimes too.
This is so cool
I've been developing something very similar since launch,
(tip, if you roll with the ring of omens, you'll regen some health and boost that green bar for more relic charges)
Amulet:
I was running Doe at first, but I changed up my amulet to the Indignant Fetish for apocalypse (One-Eyed Joker is also fun)
Class:
Summoner is nice, but you don't actually need the infinite relic charges, you get enough.
I'm running either an Alchemist or an Archon for my second class
The Alchemist revive debuff is only 2 minutes long, and you can drop it long before you die (I usually drop one as we all go into a fight).
The Archon "Reality Rune" ability is very useful when trying to revive.
As for Traits,:
Vigor, Swiftness, Fortify, Amplitude, Barkskin,
Optional Traits:
Bloodstream (ring of omens), Fitness, Shadeskin, Siphoner, Regrowth
Armor:
I'm using the Leto Mark 1 instead of the Mark 2 (except for the gloves)
That last boss fight is so freaking long though 😭
Saving this for later.
😏
great video you earned a sub sir :D love the bulid
Thank you and welcome!
This build is awesome 😄thank you
THANK YOU!
Yo good shit also this has changed my remnant life
LETS GO
I created something very similar but i opted for alchemist for the revives and consumable buffs! Cool vid and build!
Thank you!!
Nimue’s ribbon instead and switch out one of the rings for the ring of the forest. In order for Resonating Heart to do its thing you need as much healing effectiveness as possible and you need to take it when you are at 100% health before any boss fight. Also haste does not boost movement speed, it boosts the speed in which you complete actions so melee attack, relic usage, fire rate, reloading speed and it’s only a 7% increase.
Ive got nimues and I like it just always liked the ninja dodge too much haha.
I have the same ring but not the same dash :/
Nice video my friend and thks a lot
Thank you and glad you liked it!!
@@KirkTheStampede Yeah keep going my friend 👊🔥
👊@@jamesmarshall4880
Godly
🤜🤛
I think archon primary and medic secondary is another option. Get stone of malevolence ring and nebula as an offhand. Getting healing shot in your primary weapon. The rest of the gear your options work well, you will never not be shooting healing shots. Constantly healing all over the place
Archon is just stronk
Soft cap for relic fragments is a combined level of 80 across all archetypes. Once this level is achieved you have the ability to be granted mystic, once all archetypes are maxed I found it much easier to collect mystic.
Yeah working on maxing those. Im interested to see how high i can get my hp
@@KirkTheStampede also I would be one of those dps that grt random 1 shots. We all work together!
I’ve never seen someone enjoy talking, so fucking much like you
Now you have
You can use Nimue's with Bright Steel Ring. That way you keep the fast roll. Thats what I settled on ultimately.
BUT NINJA DODGE
@@KirkTheStampede Yeah I get it, once you get misty step its hard to go back to normal evades.
yeah it's true about maxing the classes out for better relic fragments saw it first hand with my rolls also have to go to a apoc instance of the ward so fast travel to adventure and back
Yeah one of my friends was geting mythics like crazy. Ive got a few more to max out.
For crazy solo try substituting the two gold rings with amber moonstone and restriction cord. You can literally spam hearts as fast as you can use em. Amber moonstone will give you the tankyness you need when you get hit
The glitchy buffs under your hp bar with restriction makes me uncomfortable. I couldnt do it 🤣😅
Yeah but it crazy regens your heart. 🤣🤣🤣
@@KirkTheStampedeyeah the regen plus restriction causes memory leak so do not do that, hopefully they fix this soon
Nice build I would just put the Anastasija's Inspiration ring that way you can keep the Haste buff on all the times
ZOOMING
I've used something similar but with the neckless that makes all damage grey health, and the fast relic that recovers extra based on grey health missing. Together with relic speed rings you get really fast infinite full heals.
I want to come up with a cool grey hp build 🤔
Use bright steal ring instead of ring of the omens. Can buy it in the store. Gives you the fastest dodge
But I wanna be neeenja 🥺
i tried this with omens and got killed because of the health loss form dodge, mostly because i use firestorm and nebula with the 2 rings for infinite up time from elemental things. brightsteel also lets you use the nimue ribbon instead of doe for better healing. my build has less overall health but i can still pump out lots of damage from the mods.
Literally what i run nicee
Came up with a nearly identical build for veteran coop, except I've been using medic/engineer, the fae royal armor set, different weapons and the bulwark stacks on taking dmg ring instead of the omens ring. It almost feels like cheating, I was only worried it would be totally not viable on higher difficulties, as already on veteran difficulty there are quite a few one-hit-kill enemy moves that are hard to dodge with the lags, but it's great to see it may work on higher difficulties with some adjustments. Gotta get that omens ring.
The revivalist trait has just been fixed, and the 50% revive speed makes a huge difference. The infinite trait respecs we get are great too.
Yeah revivalist has made a MASSIVE difference for me on our apoc run. When youre at Nightmare and Apoc bulwark wont stop you from getting one-shot so I went for more beef. You could be better at dodging me though xD Youll really like the mist step. That also feels almost like cheating as a tanky build
This build is very squishy, but will be good when they fix the scaling in group play, until then I'd still choose going with damage reduction stacking (350+ armor, all the "when life is low -> grant barksin/damage reduction/shield" rings. and the 15% reduce dmg taken amulet. it's just more tanky overall, but this video deff has more healing and probably very good for nightmare mode.
Im ngl i dont feel squishy but you might have been running a hyper tank build that im not used to playing so i dont know the diff.
290 armor squishy. I'll see myself out with my current 120ish armor healer in nightmare 🤣
@@Hood8891😂😂
There’s nothing squishy about the build ?? Lol running two guys through Apoc on it, no problem at all, it does exactly as advertised. Tank players enjoy damage reduction allowing to take more hits of course but the idea is to not be hit to much anyway, the regen negates the heavier hits bringing Hp back momentarily. Tank builds more for beginners, not really focused on support so useless there. This build is amazing for support as I’m sure a tank build is good for tanking. Two different things though.
I’d suggest trying the crystal heart, reduces incoming damage by 25%, yeah your mobility gets hindered, but you can still evade & you’re pretty tanky anyway
I tried that one after I got it but the healing is nowhere near as good for my friends. It is good however for the other ppl in your group to use.
Dope. Been slowly putting together a similar build. For just a utility stand point im thinking running handler instead of summoner if you're in groups you might need more rezzing for. Quicker rez speed with no stagger and all you would lose is regrowth which isnt doing much healing with your set up anyway.
Yeah they patched the bug today so REVIVALIST HERE WE COME
This build looks amazing indeed. I was doing similar things, shooting a carpet of fire standing in it to drain my health and healing even across the map but it's incredibly clunky on higher difficulties. I had nimues necklace and was going to get letos armor today. The combination of your necklace and the blood omens ring is what gives you the "shadow step". Great combo for healer with the armor. Any reason why you're using the one minion instead of 2? (easier to soak up damage maybe)
Edit: okay I watched another minute and you clarified the necklace and ring combo lol
@@KirkTheStampedewhat was the bug?
@@mikesux The revivalist trait wouldnt unlock when you would meet the requirements. Its fixed now though. Revive someone 15 times and youll get it!
@@Hood8891 Mostly because the Reaver has less of a chance of getting one shot!
Damn I run something similar…Medic/Challenger with shadow evade too, never die just zoom around picking up my ADCs
Challenger was my OG build!
I've been rocking a super tanky build but I may replace it with This build and go do some runs with other people. if I was playing with other super tanky dudes i might run Medic/Handler cause handler gets a nice bonus to revive speed too.
youll like it!
You know where I can get the ring of the robust? I've tried so many places in Losomn, still can't find it
The only thing I remember for sure is that it was in a Morrow Parish roll. 99% sure on that. Do all the side dungeons.
@@KirkTheStampede cheers boss
does the 50% healing shared to teammate based on the user HP (in this case 50% from 72.5% multiply by 202 health) or the teammate HP (50% from 72.5% multiply by teammate HP)?
IT does since the relic heals based of of MY hp. It heals for 72.5% of my hp cut in half for them. Plus any extra based off the over heal and the medic passive. (not to mention any extra healing from items that increase healing and relic fragments)
@@KirkTheStampede thx for the answer. .
honstly i love it
i know it will be nerfed but im glad to have found it before it gets nerfed
DONT EVEN SPEAK THAT WORD HERE xD
ME AND A FRIEND JUST DID APOC THE LAST BOSS WITH IT AND HAD NO ISSUES i used a differnt amulet adn a few differnt rings but the concep was the same @@KirkTheStampede
@@Rishain DANGIT! YOU BEAT ME TO IT 😭
Was so sad when they removed the tank (DR) with the patch. This one is very very good! Thank you! Thinking about to replace the summoner because Reaver stucks everywhere. So annoying. Any good idea? Engineer maybe?
It just depends on your team. if they are tanking enough damage you can play eng or alch. Or really anything else that you want. If not just run summoner literally JUST for the healing needed for medic passive.
Actually good guide! Thanks trainwrecks 😂👍
Also, if you want a range revive then you can go alchemist and use the last skill it has 🫶
I like the intesity of the up close and personal revive. Gotta keep your teamates on the edge of their seat ya know xD
One thing you don't show or mention is the fact when you mist step it takes grey health instead of stamina and doing that around enemies is basically like getting hit anyways i never would've spent so much time getting ring of Omens had i known
I showed the description of the ring that says that. 15:40 With the regen perk and your heals from your relics you wont even notice. (it actually helps you fill your passive meter for medic so you get relics back) BUT if you still dont like it you can always do the alt build with fae chest and nimues ribbon amulet and whatever other ring you like!
I took a long break shortly after the game released so I’m a bit behind on what’s been patched is this still viable? Because if so I have to use this asap!
yes this is 100% still viable!
So my relic is only healing my teammates for a big burst then nothing after that. But for me it’s doing what yours is doing in the video any idea why
You only have a certain amount of HP pooled and it gets halfed with the ring for your team. Try using your relic when you are as close as possible to max hp or at max. That will make the hp pool as big as possible for your team. Let me know if that makes a difference for you. Sometimes if Im low hp i will pop the relic twice in a row.
Since revivalist is obtainable you could replace scholar with revivalist
I did and it is pretty awesome!
I’m considering doing this build, but what are the chances of them patching this? I would hate to farm this then have them patch it
I think its very unlikely that it will be patched. It seems like its very much working as intended so you should be in the clear.
how do you get the ring of the robust
I'm almost positive that It was in Morrow Parish but I cant remember where exactly. I THINK it was in one of the burning areas but dont kill me if I'm wrong on that
I can’t get my health passed 170 and that’s with the exact same build where am I going wrong?
Sorry I just saw this. Are you using the conumable that gives you 25 more hp? Also my relic fragment is the one that gives 15% more HP
I'm using almost the exact same build! The only difference is I am using Nimue's ribbon for amulet and the bright steel ring instead of ring of omens. Just as effective I feel, give them a try!
Yours is arguably better I just like being a chonky ninja 🤣
5:58 It's not a bug. Its a ratio thing. Your max hp is so goddamn high that 72% of your max hp might be a full heal & a half for your buddies.
Yeah its roughly 280 hp pooled when I did the math correctly later in the vid. 14:00
How is the relic healing the group too? What makes it spread to allies?
@@shadymilkman443 You have the burden of the divine ring that gives 50% of your self heals to allies on top of the medics perk that heals allies on relic use!
@shadymilkman443 to get the ring go to the great sewers in Losomn. You'll have to get the area with the blob stuck in the pipe. The area is hidden behind a breakable shelf. In that area, there is a corpse with burden of the divine. You may have to reroll the area in case the area doesn't spawn in the great sewers. It's also in Tillers rest as well.
There’s also the trait that at max level increase aoe to 50% incase
Thinking I might swap the Red Doe Sigil for Nimue's Ribbon as that gives 50% relic healing effectiveness vs 30%
Yeah that's my 2nd go-to also!
@KirkTheStampede I've mainly been using the shield healing method with the rerouting cable and generating band. I want to get the omen ring and try out mistwalking tho. Excited for that
Me and my buddy are a bit behind but I’m running medic and he’s running challenger, and think im going this way
Youll like it! Especiaslly if hes running tanky too
i think if u use alch instead of summ u could free a ring slot (healing shared thru allies)
I tried that I just ran out of relics. I do like the revive throw ability though
This is like a dark paladin
Sorry, but how do you have 202 HP?
I only get 185 with the exact same build.
Nevermind. I forgot about the relic fragments.
Cheers.
The mythic is 15% extra hp 0.0
Do you think this build for healer is viable for single player? I dont got people to play with but i like the overall build and self sufficiency.
Yes. Very much so!
we have the same build, except i put the black cat ring hehe. never die in apocalypse😂
Meeeeeow ;P
Insane build my dude it is crack 😂
😂😂😂😂 you cant stop running it if you try it once
My friend squad needs full kinship, cuz they try to kill each other all the time…. Also instead of a summon you should just shoot your friends if you need healing to be done lol
Yeah we had a friendly fire issue at first as well. xD
How do you get 200+ health?
(Base) 100 + (Vigor) 30 + (Ring of Robust) 10 + (Seal of the Empress) 20 = 160 (Not including the relic shard)
Also posted your video on a Reddit post hope you don't mind
@@jakg5544 thank you!
I have a really nice flawless relic frag that is almost 10% more max hp. Also I run the concoction you can buy from mudtooth that gives you 25 more hp.
The scaling in higher difficulty needs to be dropped a bit. It's pretty boring having to focus on DR and limiting build variations is just boring ASF. And with how short this game is what's really the point of completing these modes for weapons that are only unlocked after beating the hardest mode it's redundant ASF
I agree. But I just see it as an opportunity to take those items into other ppls games to help them beat it. Ofc there will also be quite a bit of DLC so it might all be worth in the end.
@@KirkTheStampede I wouldn't expect much dlc the last game didn't have but 2dlc that only added one biome each
If you have heavy armor your dodge take more hp
With the heals I dont even notice the dodge hp drain xD
Then go into apocalypse and still get 2 shot
Watch my newest apocalypse gameplay video! 0.0
If your being two shot your doing something wrong my friend, it also takes some skill it’s not a tank solo build lol it can play that way but it’s a team support build. Understand the difference and alter your play style accordingly.
Still good after update?
I can confirm that its just as good after patch. My newest video is gameplay on Apoc using it! ruclips.net/video/zhCBhwzSKuQ/видео.html
@@KirkTheStampede thank you, i am starting to prepare myself for higher difficulty, so i wanna go well prepared, and medic was always my main build so far ☺️
@@Abbe10able YW, Enjoy! The later difficulties is where the game really starts to get fun imo.
@@KirkTheStampede i know, but the only souls game i finished everything was Elden Ring, if this is harder, will need builds like yours to manage it 😂
@@Abbe10able 🤣🤣🤣
if only there was this build in Elden
Nerd
Yes
I'm watching this video 10 days after it's release, since then they've come out with two patches..does this build still work?
Yes it does! Nothing from this build has been nerfed from what I can tell.
@@KirkTheStampede thanks for the response ..looks like a good build
Use the vendor at ward 13 to roll relic frags bud, just start a adventure in Apoc. 1500-2000 dust you will have all mythic mods. All kids rolled in Apoc roll mythic from vendor.
Yeah took me long enough but finally got my mythics. I had too many classes not at 10 so i was just wasting dust.
Is this post patch? My tank build is ruined so I am looking for a fun alternative.
I've played this post patch and it feels the same as I am just under 80% DR. Definitely still recommend. My newest video actually shows me playing it on nightmare!
Someone doesn't know how percentages work. Bro, 72.5% x 2 is 145% meaning about 300 health.
Yo... Im dumb ok, its an affliction.
you sir, just got a sub. 🙏🙏🙏
Thank you! 🥰