Blender & Zbrush is a Killer Sculpting Combo

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  • Опубликовано: 20 авг 2024
  • The first 1000 people to use this link will get a 1 month free trial of Skillshare: skl.sh/dannyma...
    Check out Cameron Mark: / cameronmarkart
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    Eye Designer Addon:
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    My Art and RUclips Gear: kit.co/dannymac3d
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    Where I get my music: share.epidemic...
    How to Retopologise the Head like a Boss:
    • Video
    Blender Hair Tutorial:
    • Why I Ditched ZBRUSH f...
    How to Retopologise the Rest of the Body:
    • How to RETOPOLOGIZE th...
    Sculpting a Cartoon Style head in Zbrush:
    • How to sculpt a styliz...
    Zbrush Hair Tutorial:
    • Zbrush Hair Tutorial P...
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Комментарии • 115

  • @DannyMac3d
    @DannyMac3d  2 года назад +1

    I now offer a course on how to sculpt a stylized head! t.co/LSIWCSFcxY

    • @PikachuIno
      @PikachuIno Год назад

      Make a girl with brown hair and green eyes

    • @luiscruz9345
      @luiscruz9345 7 месяцев назад

      does this one include how to render?

  • @CaptainPanick
    @CaptainPanick 2 года назад +90

    For the newbies like me wondering how you can quickly setup your eye direction to work well and to be easily adjustable in Blender, I usually ad an Empty, then add a Track To modifier to a bone that I add for each eyeball that tracks to the Empty. When you move the empty around both eyeballs will follow realistically (and at slightly different angles). This will even make the eyes cross-eyed as in real live when you bring the empty close to the face. It works great in animations too. Human eyes tend to lock onto static objects as you move around and locks onto other moving objects when they move around.

    • @DannyMac3d
      @DannyMac3d  2 года назад +12

      Thanks for the detailed instructions! I actually have an old tutorial on just this :) ruclips.net/video/-QZ_TfeKdho/видео.html
      After posting though I was recommended to use bones instead of empties, something about it being a more robust method for blender. I'd say its quicker to just rotate them into position if its just posing though.

  • @aaronhicks1260
    @aaronhicks1260 2 года назад +21

    Some of the clearest 3D information delivery with no frills. I still refer to your retopo tutorials for the same reason. Nicely done!

  • @littlebacchus216
    @littlebacchus216 2 года назад +5

    It's very true you can find recourses for modeling and understanding forms in the most unlikely places. That's what I told my girlfriend when she opened that hidden folder marked 'Ref Images'

    • @FrankMcFuzz1
      @FrankMcFuzz1 2 года назад +1

      Yep, I just checked my 'Ref Images' folder and uh... Can confirm.

  • @SculptEon
    @SculptEon 2 месяца назад

    Danny Mac, One of the best 3D sculpt teacher !

  • @MrsPrecioustreasure
    @MrsPrecioustreasure 2 года назад +2

    DUDE, this workflow tutorial is so valuable, some details of it just blew my mind.... i've been avoiding blender since i dont understand certain aspects of it, and the tutorials arent always clear on how to use it, but now i see a huge set of posibilities with this workflow

  • @Azzazel_
    @Azzazel_ 2 года назад +5

    Quick tip, you can totally avoid retopology by having a base model with good topology and zwrap for zbrush, no need for 3d coat or other software for that

  • @Marie-ds1cd
    @Marie-ds1cd 2 года назад

    I love the way you speak… I don’t know, maybe it’s the accent or timbre or both but it’s a pleasure to listen to you

  • @kat74809
    @kat74809 2 года назад +11

    Are you teaching on Skillshare I would pay to learn? Your Zbrush add-on tool, is it only straight hair, or does it also have loose wavy, curly hair? And can it work interchangeably with Blender and Zbrush?

  • @temutemacular
    @temutemacular 2 года назад +4

    What an ominous title

  • @DeeOdzta
    @DeeOdzta 2 года назад +1

    Nice one Danny top notch!

  • @hammockmonk
    @hammockmonk 2 года назад

    This video is great in so many ways but just learning about the existence of the eye designer add on is awesome in and of itself. Thank you so much for sharing!

  • @TheMosquitto
    @TheMosquitto 2 года назад +33

    Hey Danny! Have you created much full character stuff including body, rigging, etc? I find that stuff to be really fascinating and you're finished products look the best out of what I've seen on youtube, so I was wondering if you did much of that kind of thing?

    • @gideonaggrey27
      @gideonaggrey27 2 года назад +3

      I think he did something like that with star guardian lux

  • @narayaninii4660
    @narayaninii4660 Год назад

    Your my favourite RUclips channel you teach me so much, thank you so much, love you man

  • @colb0123
    @colb0123 2 года назад

    Absolutely phenomenal work friend

  • @MyCheeseNacho
    @MyCheeseNacho 2 года назад +1

    you inspire me so much. Thank you!

  • @DigiMyst
    @DigiMyst 2 года назад +1

    Love your work! You inspire me to use Blender with these videos

  • @mszczesnik
    @mszczesnik 2 года назад +6

    Hey Danny! Awesome stuff as always! Could you try recording some hard surface sculpting at some point? I know it's "not in the comfort zone" but it would be great to see if it's possible to sculpt say a robot or a mecha in Blender and learn the workflow (I know you can model it, but it would be interesting to see someone skillful trying to sculpt hard surface). It would be great for concepting.

  • @reviewstand9953
    @reviewstand9953 Год назад

    Osm keep making videos like this ♥️

  • @m.i.k.o
    @m.i.k.o 2 года назад +14

    so early the video has the wrong name

    • @DannyMac3d
      @DannyMac3d  2 года назад +10

      "Video Final" was absolutely the correct name at the time. Nothing to see here.

  • @brunoanaoo
    @brunoanaoo 2 года назад

    COOL, VERY BEAUTIFUL

  • @pictureel5863
    @pictureel5863 Год назад

    You are very talented!

  • @FrankMcFuzz1
    @FrankMcFuzz1 2 года назад +2

    I was gonna be like "Oh shit this guy's worked for Disney, Dreamworks and Pixar what's my excuse!?"
    Then you got me. Prank'd, welcome back to DannyMac Pranks, GOT EM

  • @dipuartsdigital
    @dipuartsdigital 2 года назад

    Wow amazing 👍👍👍
    beautiful work

  • @improcedivel
    @improcedivel 2 года назад +1

    I always wanted to make stuff like this but my pc only have 2GB RAM

  • @torahfelix7820
    @torahfelix7820 2 года назад

    Awesome. Love your little tips

  • @Nkanyiso_K
    @Nkanyiso_K 2 года назад

    😂🤔 That intro leads me to believe you have seen Lamb (2021) 🐑

  • @The_Toonimator
    @The_Toonimator 2 года назад

    Good stuff as always Danny. Great work and concept choice. Love that Blender opacity map painter right on the model. I need that in my life. 😁

  • @horstseher2953
    @horstseher2953 2 года назад

    Awesome, and I also learned a lot, I would love to see more videos like this, they are quite relaxing

  • @philtoa334
    @philtoa334 2 года назад

    Nice.

  • @yesyes-om1po
    @yesyes-om1po 10 месяцев назад

    if you could quickly export zbrush models to blender, modify topology with blender's poly modelling tools, then export it back to zbrush while retaining polygroups and subd levels, I think you'd be able to make literally anything in the world all in high fidelity and with good topology

  • @MrJay1955
    @MrJay1955 2 года назад

    Awesome work!

  • @Gr33nDeman
    @Gr33nDeman 2 года назад

    IMMEDIATE like button slap for the intro mask.

  • @elysiumcore
    @elysiumcore 2 года назад

    Masterful 🔥

  • @ramanaxp
    @ramanaxp 2 года назад +1

    Super brother. 👌 . Can you make master design for 3d printing?.

  • @PaulEmsley
    @PaulEmsley 2 года назад

    I feel the need of a reaction from Cameron Mark.

    • @cameronmark8230
      @cameronmark8230 2 года назад +1

      My reaction is, Wow! He nailed it.

    • @PaulEmsley
      @PaulEmsley 2 года назад

      Thank you​@@cameronmark8230 - yes, yes he did :-)

  • @Leoihao
    @Leoihao 2 года назад

    So good

  • @IAmLonegamemaster
    @IAmLonegamemaster 2 года назад

    Awesome work Danny, lovely as usual!

  • @laurentfernandez8041
    @laurentfernandez8041 2 года назад

    Now before you leave, here’s a thumb up for you.

  • @JoshPurple
    @JoshPurple 2 года назад

    Thank You :) !

  • @ClovisVallejrCGWorkshop
    @ClovisVallejrCGWorkshop 2 года назад

    Hi Danny, i like to much yours videos, all succes for you!

  • @HappilyInduced
    @HappilyInduced 2 года назад +1

    So I'm curious. Is this the basic workflow for even large studios these days? Animation and film characters go through the sculpt/retopo method instead of the old box modeling method?

  • @DragaoNinja
    @DragaoNinja 2 года назад

    Ohh very cool

  • @buda3d2007
    @buda3d2007 2 года назад

    love the hair technique

  • @sarahloignon2098
    @sarahloignon2098 2 года назад +1

    You missed your only chance to introduce yourself as Danny llaMac...tsskk haha
    Good job as always !!!

  • @Texelion3Dprints
    @Texelion3Dprints Год назад

    Mmmmh this is an old video so maybe you work differently now, but using Zmodeler is perfectly fine for lowpolies and retopo, like eyelashes/eyebrows and teeth. Well I don't like modeling in Blender so, I do as much as I can in Zbrush ^^.

  • @teka3935
    @teka3935 2 года назад

    have u ever tried animating one of ur models and if not it would be really fun the see u try

  • @iDKVibe
    @iDKVibe 2 года назад +2

    Ominous title gang

  • @abrahamordonezzarco785
    @abrahamordonezzarco785 2 года назад

    awesome, can you please make a guide on whow you build the shader for the skin, eyes etc ??

  • @DenzelTheGriffin
    @DenzelTheGriffin 2 года назад

    Waguan Danny. I was wondering... How do you do that shape key trick where you have ta meshes and you make the one a shape key for the other. Or plaese what is it called so I can look it up. Thanks hope u r doing well🤙🏾

  • @Ricown
    @Ricown 2 года назад

    Any Chance you might make a full course for something like this using only Blender?

  • @farqaleit
    @farqaleit 2 года назад

    Amazing as always! but earrings should have been pink color no?

  • @jzwitz2639
    @jzwitz2639 2 года назад

    Hahaha! The intro was brilliant and the video, as always!

  • @animgreat2719
    @animgreat2719 Год назад

    Great pipeline but, Question.. Do all that really couldnt be done only within Blender??

  • @Bunglay
    @Bunglay 2 года назад

    fo o shop

  • @sariusmonk
    @sariusmonk 2 года назад

    Whenever I try sculpting I always end up with a lumpy bumpy mess that's not smooth, somehow it'll fall out of symmetry despite never not using a symmetry tool. I wish I knew how to get along with the tablet + software more, it's a really clunky process for me. Guess I just need to start putting in the hours.

    • @DannyMac3d
      @DannyMac3d  2 года назад +1

      To fix the bumpy issue, drop your polycount as low ass possible. You should always be working with as few polygons as you can, gradually increasing as the sculpt progresses. Hope that helps! I have a stylised head course for blender in the making which will be free so watch out for that :)

    • @sariusmonk
      @sariusmonk 2 года назад

      @@DannyMac3d I'll have another go today, I tend to have a go at sculpting, do poor, take a huge break. Should practice more. I'll deffo keep an eye out for the blender course :)

  • @vincerooney2445
    @vincerooney2445 Год назад

    Danny can you give approximate timelines on creating these conversions? How long it took you.

  • @ivanfarca9277
    @ivanfarca9277 2 года назад

    gorgeous work . Ive been out of the 3d world for long time now, used to use 3ds max very good but now that i want to restart doing 3d what program would you recommend i love modeling and animation

  • @danielaorbegosobracamonte8276
    @danielaorbegosobracamonte8276 2 года назад

    Hi thanks for the video, a query, would you recommend studying graphic design to be a 3D animator (also create your own characters, shorts, etc)? I know that in design they teach about color theory and that, would you recommend it? : )

  • @musicaluprising924
    @musicaluprising924 2 года назад

    I’m getting the feeling that I should get Zbrush.

  • @fenrirblack8692
    @fenrirblack8692 2 года назад

    Great Video. I was just wondering if you could tell me, how you get the high level details into blender. Do you use displacement maps, or just a higher poly version, or else? Thx

  • @carlcastelino8314
    @carlcastelino8314 2 года назад

    Hey Danny, are you still using the Huion tablet you reviewed sometime back? Anything you noticed since then about the tab? or is everything as good as when you reviewed it? Also let me add that I am a long time follower and love your work. Cheers

  • @gamingconnected4859
    @gamingconnected4859 2 года назад

    Great video! Is it worth upgrading Zbrush Core to Zbrush?

  • @Crokkilla
    @Crokkilla 2 года назад

    Hello I’m new to the channel . Is this blender app on iPad? Not sure if I overlooked it or not.

  • @kirkjaney1992
    @kirkjaney1992 Год назад

    Hello my friend awesome video! I’m in the beginning stages and am currently learning. May I ask why is it beneficial to use both applications?!

  • @aaa-mt3tz
    @aaa-mt3tz 2 года назад

    Hey Danny have you tried other retopo and UV options like Retopoflow in Blender, Topogun, or Rizom?

  • @JenQuinn94
    @JenQuinn94 2 года назад

    Do you still stream? Where can we watch those?

  • @dghzrm
    @dghzrm 2 года назад

    sorry about my lack of knowledge but what's the difference when you make it only in blender using blender's sculpt tools ?

    • @tigerjess4228
      @tigerjess4228 2 года назад

      he's just used to and prefers zbrush

  • @kestrel.2018
    @kestrel.2018 2 года назад

    Meanwhile me searching on RUclips:-
    How to start with a donkey head and end with a clap 😂

  • @adriansaputraz
    @adriansaputraz 2 года назад

    MANTAP!

  • @onepeacebyisobare1750
    @onepeacebyisobare1750 2 года назад

    I love you work guy
    You are the best
    Please, Please sir how i can do if i want you to modeling character for me

  • @fredmarquis1105
    @fredmarquis1105 2 года назад

    Noiiiice :)

  • @Monsterism
    @Monsterism 2 года назад

    Danny you are awesome, is there anyway I can send you my WIP for you to review please. I buy you a beer, it be a cheap student one though

  • @GuzForster
    @GuzForster 2 года назад

    I learn so much about character design every time I watch your videos. Do you plan on making a full length course on character creation in Blender - ZBrush? I would buy that in a heart beat.

  • @stephenwlodarczyk175
    @stephenwlodarczyk175 2 года назад

    awesome work, very inspirational. How long did the project take you to do start to finish?

  • @kritrom
    @kritrom 2 года назад

    only the early gang knew how the title changed

  • @danwind8576
    @danwind8576 2 года назад

    Do you have tutorial class in skillshare?

  • @MrDjmoney989
    @MrDjmoney989 2 года назад

    100th Like!!!

  • @marelfaniq
    @marelfaniq 2 года назад

    Which monitor do you use for 3d work?

  • @canadianbutt275
    @canadianbutt275 2 года назад

    Praise Blender more and you'll get more views.

  • @ramirezjosealberto
    @ramirezjosealberto 2 года назад

    how did you do the eyelashes?

  • @lumaia1990
    @lumaia1990 2 года назад

  • @yunyunchihe
    @yunyunchihe Год назад

    HI!Is the hair tool a plugin?

  • @sunhhachi
    @sunhhachi 2 года назад

    Amazing really love it so your so funny too.

  • @Alernussubb
    @Alernussubb 2 года назад

    Can you make SUGA from BTS?

  • @AmitPhantom
    @AmitPhantom 2 года назад

    how long did it take to make it?

  • @zanosilence5516
    @zanosilence5516 2 года назад

    hey man im getting an error message when i try to install the eye designer saying Python: Traceback (most recent call last):
    File "C:\Users\silen\AppData\Roaming\Blender Foundation\Blender\2.93\scripts\addons\danny_mac_eye_designer\__init__.py", line 68, in execute
    bpy.ops.object.select_all(action='DESELECT')
    File "C:\Program Files\Blender Foundation\Blender 2.93\2.93\scripts\modules\bpy\ops.py", line 132, in __call__
    ret = _op_call(self.idname_py(), None, kw)
    RuntimeError: Operator bpy.ops.object.select_all.poll() failed, context is incorrect
    location: :-1

  • @user-ti4bm4md5y
    @user-ti4bm4md5y 2 года назад

    what is ypur process in photoshop?

  • @Mal_3D
    @Mal_3D 2 года назад

    Early gang

  • @arrowsdev
    @arrowsdev 2 года назад

    amazing work man , i love your channel and i learnt a lot from you for anyone seeing this comment you should subscribe now this man is a gem

  • @jovontowns591
    @jovontowns591 2 года назад +2

    If you have Zbrush you can avoid all those extra steps jumping all over the place like that.

  • @-kim2087
    @-kim2087 2 года назад

    我学废了

  • @dinoblaster736
    @dinoblaster736 2 года назад

    I think you forgot the fruit that's in her mouth, that's why she has her mouth open

    • @DannyMac3d
      @DannyMac3d  2 года назад

      What are you looking at???

  • @Tybiti
    @Tybiti 2 года назад

    Hmm 🤔.. looks like sculpting in Zbrush

    • @JRE2k3ART
      @JRE2k3ART 2 года назад +1

      Yeah. Whether you use zbrush or not, you can still learn from watching him regardless of where he sculpts. Software is purely preference.

  • @TheMosquitto
    @TheMosquitto 2 года назад

    Title

  • @darren990
    @darren990 2 года назад

    cool ..how many cores on your proccer

  • @marinamaximchuk4859
    @marinamaximchuk4859 2 года назад

    than you!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

  • @ohsure89
    @ohsure89 2 года назад

    Do you have Chinese subtitles?

    • @noeldc
      @noeldc 2 года назад

      What are the chances of that?

  • @Geostationary0rbit
    @Geostationary0rbit Год назад

    Uses blender for like 10 percent of entire process

  • @weirdtyler4932
    @weirdtyler4932 2 года назад

    Oh my God, you are a furry?