Halo 2 - Why You Can't Do Heretic Or Armory On Co Op & What Happens If You Force It?
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- Опубликовано: 6 сен 2024
- Ever notice you can't play the Halo 2 missions Heretic & Armory over co-op? Let's take a look at why that's the case and what happens if you force co-op anyways.
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Apparently some Mandela affect shit is going on here, cause almost everyone in these comments, me included, remember doing the armory on co op
Yeah I have a copy of Halo 2, it’s not doable there
Yo, what did you do me.
Wtf I thought you could, the other guy was just outside of the thing
@@Gavynnnnn wtf
I even got a clip recorded from my Xbox a year ago proving so.
EDIT: Unfortunately the clip was from Cairo Station, not The Armory unfortunately.
This is so weird, I remember being able to do splitscreen on the armory, even down to messing around with Johnson on co op. Idk, maybe I'm just remembering that armory section of Cairo Station.
You are remembering things.
@@KennyChu you can't blame me, I was like, 8 or some single digit number by the time Halo 2 came out.
I also remember using the Wraith turrets. I guess our minds make shit up sometimes.
You're right
Same
I’ve always hated the fact that I can’t do this especially introducing my friend to halo it’s just embarrassing “oh yeah we can’t play the first 2 missions on co op just go to RUclips to watch the first part of the cutscene” it doesn’t make a good impression
Man, I feel ya.
I mean you can just have them watch you play the first two levels and then exit out to start up co-op with Cairo Station. It's not that bad.
Generic white kid the second online dude
It's wierd people ever have to be introduced to Halo bit someone who's played halo since Halo first came out...if it would but it's such a iconic game
Yeah I didn't know about this but it kinda sucks! Once we finish playing through all the Borderlands games I'd hoped to play the Halo campaigns with my girlfriend next. We still will, but this lack of functionality makes it so finicky!
I remember playing armory on co op and pushing boxes into the elevator with my step bro to mess with Johnson
Lol, i did that too, i used to push everything from that first room into the elevator for fun
Yep. Me and my friend used to push Master Guns into the elevator to try n save him from dying later in the next mission. I'm having a hard time believing co-op was never a thing in that mission
Step broo what are you doing?
Hylian Glitchmobber
When does one mission end and the next mission start?
To get one of the mcc skulls you have to get onto the elevator with Johnson ina certain way, and I’ve gotten that skull online while playing with a friend.
Does the ‘armory’ mission technically end and ‘cairo station’ start before chief and johnson hop on the elevator to leave master guns?
@@trentwerner366 yeah I know the skull you're talking about. That skull is still on the Armory mission. The next mission begins at the cutscene with the award ceremony
What if Co-op Armory was all a dream?
What if halo 2 was all a dream
Everyone swears they remember it, but it never really happened.
Maybe the missions are fused?
You start off w/ The Armory then transition into Cairo Station?
Don't you dare
Or an alternate reality and that reality has since ended and we were transferred to this reality where it was never possible.
No, I definitely remember pushing stuff into the elevator, and riding the gondola with my brother.
Weird innuendo..... tmi
Same
YES 100% BRO OMG I DID THE SAME THING SPLIT SCREEN WTF IS GOING ON HELP
@@signalduck guess you did it alone
@@masterknuckles1888 You guys have the same profile picture, but different zooms.
Bro, I legit remember getting the armory secret skull WITH my cousin... the one you grab on the train while Johnson is talking trash.
YESS that's what I remember too!! I just found out about this and it's tripping me out!!
This qualifies it even more. There’s a freaking skull.
@@thedimlitroom3747 yeah. If I recall correctly you had to stay in the first room with Johnson until he exhausted all of his dialog of him telling you to get on the elevator, then while on the train ride you'd have to pay attention as you would grab the skull mid ride while passing by it. There's no way it's not real.
I remember loading it up and it skips the calibration, but the other players just spawns next to the calibration machine.
My brother and I pushed Gunns into the elevator.
That didn't actually happened cause not a single copy of halo 2 has co-op in armory so no you don't remember you think you remember therefore Mandela effect
@@TheRealShiaLabeouf Wrong, I've just modified reality or you're all lying.
You can't push Gunns into the elevator, he just can't be pushed in.
I remember playing split screen on Armoury, I remember me and a friend trying to force Johnson out of the elevator as we were leaving the gunnery sergeant. Wtf 🤯
👀
Yea I remember doing that kind of stuff, what happened
That shiny banshee kinda reminds me of how halo 3’s banshee looks
I like halo 3s banshee
Dylan James2020
3’s Banshee is Hi def sexy, but it controls like an asshole !
Too fast and never stays Still !
Then Bungie fucked up the design starting Reach 😣
Internet Tuff Guy Halo 5 is ass. Everything after 3 is ass. 4 is.....okaayyy, but campaign is COMPLETE ass in that game. My opinion.
mR andross guy Can confirm! They are VERY hard to control, also, assholes are VERY hard to sit in and get comfortable. They also make weird sounds and you have to CONSTANTLY keep them clean or they’ll get to stinkin pretty dang fast! Anyways, that’s my humor for the night.. hope y’all enjoyed it..🥴😔
Sometimes i put my mouse cursor over general heeds cursor and pretend we're holding hands.
Dude same
Lol what on earth
Sometimes I watch your mom take a bath
Same even in mcc
@@oscarcurtis5196 Sometimes? All the time man.
Generalkidd: You can't play The Armory on co-op.
The comments: *Existential crisis intensifies*
lmaoooo xDdDdD
Actually, I remember the opposite. For years, I actually didn't even know that Heretic and the Armory sections were in the game, I thought it just started on Cairo Station, dropping you straight into the fight. I didn't find out about the trial of the Arbiter cutscene for years, until we got internet and I was able to watch walkthroughs. I only got to play Halo 2 singleplayer recently, when MCC came out on PC, and it was so strange playing a part of a game I enjoyed so much as a child but somehow never experienced, all because the only way I was able to play Halo 2 was at my friend's house
Same here. Never went past New Mombasa with my cousin way back in the day. I only finished it when I got the MCC. So I went into Halo 3 *completely* blind.
I definitely remember coop armory, pushing those mini crates into that spinning shield thing while my coop partner is standing in it.
Never happened
@@Espartanica or your from this reality where it couldn't be done, but we all switched over from a reality where it could be done.
@@iamRJANO Then it still never happened in this reality.
@@iamRJANO Exact.
@@Espartanica that's what I'm saying...
These comments have a serious case of Mandela Effect.
Or just stupid
Nah,this guy MUST have this wrong...I did it on the 360 quite a bit and he never even mentioned the Xbox 360 in the Video....maybe he didnt try it on the 360
@Garett Crook I remember that not being possible half a year ago on MCC.
@@siva4wotblitzhero531 It wasn't in the 360 version. Pretty sure the 360 version was just the original Xbox version played on the 360.
@@Espartanica An unstable version of the orginal xbox version at that
I'm the opposite. I definitely remember being repeatedly annoyed by the fact they didn't have coop on those levels. It made things unnecessarily stop and start whenever I wanted to do full Halo Series runs over the years with friends. I wasn't really a super young kid (had already been gaming for 6 years at that point) for Halo 2 though. That might make a difference for memory discrepancies I guess.
I did forget about it by the time I played MCC though, only to be confused and annoyed by it as I remembered it again lol.
Yes this makes since now you where older and remember it being annoying im 20 and I believe it was just me remember wong lol. I seen one comment say we was just sitting there waiting for are friend or family to get passed it did funny little glitches and are brain made it split screen
Very strange, especially when you read all the comments. I always remembered my brother and I arguing over who got to push the button for the energy shield tester, or 'zappy thing' as I called it, because it was still a one time use and therefore only one player could use it.
Nope. Halo CE had that
@@Espartanica Halo 2 also had a shield test with a button you had to press to activate it.
@@NotexHM Yes, and Halo 2 also had plasma rifles. And shields. And a lot of other things in common with Halo CE. But it's about the context. Halo 2 had a shield test on the mission without split screen, therefore by process of elimination the only game they could be remembering correctly is Halo CE. Though I think CE might have skipped the shield test too but I can't recall correctly
@@Espartanica lmao halo police 🤣🤣
@@Espartanica I never played CE until last year. The memory I'm talking about is from over 10 years ago. Ive also never played CE splitscreen. Shut up.
I literally remember playing armory with both my best friend and my cousin. I beat that level on legendary with my friend and it was my fist legendary play through.. that's so weird.
We really do live in the darkest timeline
I remember screwing around with all of the physics objects in the armory in co-op. I VIVIDLY remember this. This is a strange and ever changing universe we live in.
What are the technician Marine variants on The Armory for? I modded them in and they just wander around the Armory, they have no Anniversary texture so they just appear as grey men
Describe more?
ОНИ СДЕЛАЛИ УМИРАТЬ
@@genericwhitekidthesecond4330 In Halo 2 there is a Marine variant on The Armory called 'technician' and in classic graphics they look a bit like Miranda Keyes' crewmen although they don't spawn on that mission, and in Anniversary graphics they are completely untextured
Cut content like the Engineers, most likely
You mean the "marine_massive" biped?
Dude I swear that I've played it on splitscreen before
Same, I remember loading up and we’re looking at that Sargent guns guy, it’s really fuzzy but it’s there for sure. Riding the gondola together as well..
I’m pretty sure the armory is a part of Cairo station in OG. They split it up for some weird reason for mcc, idk why.
Really thats crazy
That would make so much sense.
I remember playing coop with a friend who brought his game over, and since the first two levels were not available in coop, he skipped it over.
I was so confused at the sudden marines clapping and some random elite being dragged and stripped.
Comment: completely innocent
My brain: " The marines are clapping because watching an elite stripper"
Amir rafie how old where you at the time
Maybe remembering that part of Coop where Sgt guns died. Thats part of the armory but in the level cairo station.
This made me thing back to Resident Evil 6, and how the Ada Wong campaign had co-op shoehorned into it in pretty much the worst way possible. It's basically impossible to finish one of the chapters in co-op due to a boss battle on top of a bus. If the enemy touches you, you get instantly killed. As Ada, you're supposed to use the grapple gun to swing around the boss, but as the unnamed Agent character, you don't get that grapple gun, meaning you have no way out. The only way to win is for the second player to drop out of the game, and then rejoin once the bus segment is over. All the other areas of the campaign, the Agent is in danger of dying because the whole thing is centered around just Ada progressing, intended to be a singleplayer experience, so Agent can't do anything. Hell, he can't open some doors, and when it comes to changing areas, he often just derezzes, and the player is brought to the next area automatically because there's no way for the Agent to reach where Ada is going normally. It's jarring as hell, and just shows that if a game is not built with co-op in mind, then it probably just shouldn't have co-op. Conversely, if a game IS made with co-op in mind, it's important that ALL areas be developed with co-op in mind, otherwise you get people trying to brute force it, and it doesn't work.
I didn't have friends in 2004, so no Mandela Effect for me.
Not that I needed friends.
I have memories of doing armory co-op, I remember one player being trapped in the shield test thing while the other could just run around and knock the boxes around and stuff. I remember riding the elevator with Johnson with a friend too. Really weird
I remember the exact same thing
He never said he tried it on the Xbox 360,maybe he forgot to....
SIVA for World of Tanks Blitz Herobrinehunter04 IGN what about at 1:24?
Not a fan of the ship...
Even so, good to see another one here /)
Now that you mention it...
Halo CE let you do the armory type mission on co-op, so I'm thinking maybe everyone's getting that mixed up in memory.
Guy on the Internet hell no. Two completely different intros memorable for completely different reasons
I feel like this confusion is because in Cairo, you go back to the first room where you watch your Trainer die with shotgun in hands, that’s could be the confusion, same room, just co op
Love the videos man🙂
At a young age I always played Halo on Coop with my older brother and i definitely remember seeing Mr Arbiter getting branded by the Mohawk Monkey!
I mean you could definitely have watched the cutscene play while your brother played it or vice versa and since it wasn't interactive section you wouldn't have known the difference.
This video reminds me of when I swear I fought the juggernaut in halo 2 when I was young.
But as we all know, it wasn't actually an enemy in the game
Definitely a mandala effect. I swear I remember having a friend bein dumb walking into the shield thing while Guns is scanning chief.
My personal mandela effect is when in Halo 3, when you kill the Arbiter kills the Prophet, when he said "And so, you must be silenced." My dad thought he said "Asshole, you must be silenced."
@@akkros707 How is that Mandela effect?
@@mikethespike056
Because my dad swears that for the longest time he heard him say asshole
"Doesn't start with the halo 5 cutscene"
GOOD
I used to play a lot in co-op back in the day and play this game till it's last breath, this is not a surprise for me I knew this and wasn't surprised no Mandela effect happening for me
Same here. I feel like a lot of these people must have played Halo 2 very early in their lives. I wasn't yet a teenager myself when it came out, but I had already been gaming for 6 years by that point.
Edit: It always bothered me having to quit the game to get my coop buddy in on Halo Series runs back in the day.
@@nextgen101 the mission "the armory" is a tutorial to explain the basic game mechanics and adjust the view of the player so it's obvious this was meant to be a solo mission, just like the adjustment of the view in halo 3 on the mission "arrival" works only if you're solo, now people are gonna tell me they were playing as the arbiter in the woods looking directly to Johnson and master chief while the other player calibrated their view
Oh yeah, I get that. I'm just annoyed at how the flow is broken up by watching the intro, doing the tutorial, and then getting your coop buddy in for he "real" game.
I forgot "Arrival" existed on 3 lol. I have yet to play Halo 3 on MCC tbh.
I really wish they'd remove the halo 5 teaser at the beginning of halo 2 and put it in extras.
I remember specifically not being able to. Having to launch it solo and then restart the first actual mission with friends. This was repeated over the years/on 360.
10-15 year olds and mob mentality is real.
@@EA_SP0RTCENTER that's bullshit I actually remember doing coop on the armory. No mob mentality here
@@fabrisio_2129 Never happened tho
yep i specifically remember counting cairo station as the first mission, and was surprised it was considered 3 when MCC came out. And it makes sense, Heretic is literally a cutscene, and armory is just learning controls. The actual gameplay doesnt start until Cairo
I remember playing Halo 2 solo, then inviting my friend over to play with me -- and I was confused when the first cutscene with the Chief was missing. So I think people are remembering that their friend was THERE and you showed it to them, but they weren't ever split screening.
@Axolotl Is Cool the proof shows that never happened.
Now that H2AMP and H5G can be compared to previous games, can you compare their renditions of the AR and possibly DMR, since the original comparison for it only included 2 games?
Probably mixing the memory of the armory co-op with the first mission on Halo CE that has the same sequence.
NotBrandon K hell no. Each intro was memorable for its own indipendant reasons
I remember jumping around in the train right after you come out of the armory with my friends.
So yea i remember there being co-op
I was playing Halo 2 CO-OP on MCC with a friend the other week and could’ve sworn we’d played the first two ON MCC before. Not even OG Halo 2 .
it was never possible even on MCC. I couldn’t do it last year.
@@NazmusLabs
I played Sacred Icon on MCC CO-OP with my dad. It worked fine
@@akkros707 You played this particular level?
@@NazmusLabs
Yes
@@akkros707 Mind explaining how you did this? The map is not selectable when co-op is enabled.
You guys are probably remembering messing around with your friend on Armoury while one only only of you was playing, and you were both talking about what was happening on screen. After 16 years, it’s easy for a memory like that to be corrupted to ‘we were both playing’.
I agree bro I think it stems from the fact that we were mostly all children when it happened and our memories were still developing coupled with the fact that it was like 10-16 years ago makes it seem like it happened when in actually it didn't
And what sucks is people acting like they know for sure it happened and telling everyone else they're wrong. I played back in 2007 on an Xbox without any internet and thus without any updates, and was confused as to why you had to start on Cairo Station.
Amazing that you made this video almost 10mins talking about nothing except that you thought you could in OG Halo 2 but you couldnt
I'm from the universe where the armory *wasn't* co-op'able and I can tell you exactly how I remember: when Halo 1 came out I wasn't interested in Halo *at all*. I was huge into FPS with Quake 3 but console shooters didn't interest me at all.
However, my best friend *loooved* Halo and their enthusiasm together with my being their friend got me interested. I finally gave it a try and by the time I got to Silent Cartographer, I was hooked.
By that point Halo 2 was only about 6 months away so we were jazzed at the thought of being able to play it together.
I still remember going to get the game (steelbox), unwrapping it, popping it in and starting. We're like 'Whoa how weird it's just gonna toss us right in, no intro or anything?' We played a while and then my friend reset it and saw the intro like normal. Like someone else here in the comments said, it's such a weird decision, making it so playing co-op in a game famous for co-op forces you to skip the story.
People remember playing the armory in coop because you go back through it during Cairo station. It also might be a sort of mixing of memories because you can do the version of "the armory" in halo 1. It just immediately starts with the covenant boarding.
No we remember the calibration room and pushing johnson on the train in co op. All this shit actually happened to us, but it doesnt matter
While we are on the Mandela Effect topic, I wanted to recount a memory real quick to see if anyone else shares this. My dad bought Halo 2 at the midnight release and spent a full day running through the campaign with my uncle. After that I was free to play the game, and began my journey through the campaign. As a 3 year old I got bored cause the game was a bit too tough for my tiny child brain, but I distinctly remember going to the high charity mission to try and fight the juggernaut flood enemy. Every time I booted up Halo 2 from the on I would attempt to beat the juggernaut, and I vaguely remember having defeated it once or twice. The problem is that supposedly it was cut before the final release of the game which totally threw me off when I had heard about it a few years ago. Does anyone else remember fighting the flood juggernaut?
Sorry, I don't. That's interesting, though.
Funny you see swear i fought a flood on quarantine with 2 energy swords and i could never find it again
Bingo Most 3 year olds just put lipstick on walls and shit
I 100% remember playing the armory with my dad... And I've never had an OG Xbox connected to Live, or used a demo disk to update, so I wonder if in the original release (I had a pre order, day one disk) it was possible, but later patched out.
I had Halo 2 on Xbox and I distinctly remember Heretic and Armory not working on Coop. I played through the game in Coop and because it skipped Heretic I had no idea what the hell was going on.
Same, I remember doing co-op on those missions, I did it with my cousin so I'm confused that you can don't do it
I recall those two being skipped, as I know how in combat evolved, the tutorial is skipped but still has a cutscene where two spartans get out of the cyropods. but halo 2 co op always starts at cairo
Nope. Years ago before I got a 360 in 2011. My brothers and I were playing Halo 2, and we noticed we couldn't play those levels on CoOp. So it's not so much a Mandela effect, as much as it is like. Misremembering the order of events. Because you eventually do get to that Armory room later in Cairo station.
This happens with a mission in halo reach where in the very beginning of the level it makes the other player quit.
No you never could. I remember starting this up on launch day with a friend and I noticed the "you told me there wouldn't be any camera's cinematic" seemed abrupt for the intro to the game. After we beat the game I watched the documentary disc and that's when I saw parts of the intro cinematic I missed.
How old where you at the time
I also recall split screen armory! I remember waiting for Johnson's elevator dialogue while my brother said lets go.
I came here to say, no Mandela effect. I remember as a kid trying my BEST to get these missions available as a kid and was mad that they weren’t lol
I remember playing coop first and then learning about the mission armory later.
In Halo CE the whole beginning tutorial is also skipped during COOP and you’re just thrown into the action (much like Halo 2 skipping armory)
It has to be a glitch or something. I remember playing split screen in the train...
A glitch in the matrix
I did play split screen co-op with my friend so many times when we lived together, us going through the game many times, so I do remember Cairo Station being first, then 2nd level youre outside at Outskirts, then level 3 starting at the famous tank run, but the brain is a pretty easy to fool organ many times, so I can see people misremembering and mixing up single and split screen plays.
You go back to the armory during Cairo Station and it's a memorable part, so maybe that's why.
man that og halo 2 menu, really would’ve liked to see what an anniversary menu looked like
I definitely remember playing armory with my brother and running against Johnson to push him around. I also remember that we jumped around in the vehicle after the elevator
The reason you remember doing the armory mission was because during Cairo station you actually go through the armory where the guy (I think gunny was his name) gets blasted by the elites before you can reach him
It did work on MCC PC when they initially released H2A. My brother and I was able to play those missions. But every 10 minutes the game quits the mission. The AI was a bit funky, some were spawning twice.
Would've been great if you had a video of that
I remember playing this terrified of the covenant with my uncle. Creepy as hell. Still have the copy of the game I played as a kid.
I do vaguely remember teasing Master Gunz with a friend, and only one of us was required to go into the shield thing, but the test affected both of us. Gaw Damn.
nah im pretty sure its not a mandela but you thinking of cario station second act when you return to the armory to see the elites kill master guns. Maybe people get confused overtime and associate that room section as Armory.
Tho i doubt any reasoning for why bungie would even want 2 people to suffer in armory and heretic in the first place.
Exactly just cuz they were 4 when they played it
I could’ve sworn you could. My friends and I used to play Halo 2 on 360 all the time and I though you could play those missions.
Wow, I guess it’s been a long time.
So I played Halo 2 when it first released in 2004, when I was 18. I remember back then that I was pissed that I had to play single player to go through Armory and Heratic for those cut scenes.
I personally can't recall ever playing The Armory, but I asked 3 friends if they could. 2 of them vividly remember playing it.
Try it on the original Xbox, then use local Co op. Even with the original Halo CE there were extras that were either removed or forgotten when coding for PC and anniversary edition. Like for instance when you had 4 split screen Co op with LAN system link, there were extras like during the first level Piller of Autumn they left out the melee tutorial when you have to smash through the damaged doors through the dark corridors, also during the mission assault on the control room, the area where you get the scorpion tank for the first time, there's a forunner ledge up high to the left of the cave entrance, and if you shot it at the right spot you could knock a banshee off it and have early access to one before having aquired one at the land bridge, I used it to take out the wraiths and flew it threw the cave systems to eliminate the elites that would get into the banshees during the scripted even with the drop ships and hunters in the chasm area with ice. I've got way to many hours on that game growing up and found almost every exploit and glitch, with skipping scripts within shortcuts on Silent Cartographer Assault on the control room, Truth and reconciliation. Funny to see the maps glitch and have no AI spawn. And don't forget all the lightning, ambient fog, shaders and jackel shields and some other effects ruined by forgetting some scripting that was in the original CE
Could it be that certain software versions of halo 2 have a coop armory and some don’t? Like it was patched out or something?
A quick search... these two sites show at least 8 releases for consoles, unsure if includes patches.
9 if include Vista, but yeah there's millions of Halo 2 out there.
halo.fandom.com/wiki/Halo_2#Retail_Editions
www.halopedia.org/Halo_2#Rereleases
There's only been 1, maybe 2 official patches released for H2. Version 1.2 (1.1?) was a big deal because the map packs required it, and they nerfed BXR as well as the sword fly. I have multiple xboxs and the H2 Multiplayer Map Pack downstairs, I can test them on the OG xbox after I shower.
All copies released under the Greatest Hits are hard-patched to be version 1.2, I think. But all of the black label releases should be Version 1.0
Jake Drought so how did the test go?
I can't play The Maw on co-op directly to mission start from menu without beating Keyes then hitting back and loading into the level that way. You also can't resume mission checkpoint in coop without starting mission over from beginning. So because my friend internet died for five minutes right as I threw the grenade on the last engine vent. We have to beat Keyes on Heroic for the third time and start The Maw from the start.
DID YOU KNOW?: 4 is the correct amount of "chuggas", before "choo choo".
I don’t remember any campaign missions where you couldn’t do co-op
But I especially remember being able to play all through Halo 2 with my siblings
Yeah I remember playing the entire game, first two missions included, with my sister on the original xbox... This is weird. Its the berenstain/berenstein bears all over again...
It makes sense tho. Heretic is just a cinematic. Armory probably has a problem because of it being the tutorial/instructions. So it needs to skip straight to Cairo Station since it wouldn't make sense jumping from Heretic to CS and skipping Armory. My guess is if you do coop, their thinking is you've learned the game itself alone first, so tutorial and intro cutscenes aren't warranted. Just my thought.
I think the reason why people believe that you could do the Armory coop, myself included, was because it looked the same as Cairo Station and people thought both were one mission. I wasn't even aware until just now when I rewatched a video of the mission, that it was only 3 minutes long and only had the control setup and some waiting in it. For some reason I thought it had more stuff in it.
I also remember playing the first mission with my dad because we used to play halo all the time together in my child hood
OH, so THAT'S why when I played with my friend, we always skipped over the "training mission" (Armory) and went straight to Cairo!
I distinctly remember NOT being able to play these two missions and being frustrated about it when I was about 8 years old.
I swear I remember blowing up phantoms on Halo 2, specifically Metropolis driving across the bridge on that tank. It took a lot of shots but after a bit of it flying past, i shot it down several times. When you said you couldn’t in a different video It kind of threw me off, I’ve tried it and I can’t do it anymore. This is how I know things changed, it’s like we have a less polished Halo 2 in this timeline.
When Halo 3 you should try to load up crows nest over the Rat's nest file to see of it would let you into the mission, maybe in forge too that way you could see if Campaign forge is possible by modding.
I remember jumping in the corners of the armory and guns telling me in going to tear a tendon, I never was able to play coop in those missions
I know cause me and a friend did co-op on armory and Heretic when we were doing a legendary run. We were even talking about the differences between original and remastered versions of the cutscenes at the same time. We did it not even six months ago. This is some strange Mandela effect.
The heretic & the armory were never playable in co-op to my knowledge. An early mission in halo one was similar to armory, for example the part in halo one after exiting the cryo capsule. After you exit you are instructed to look in four different directions and there is a machine that effect your shield, which was reminiscent to those actions in the armory mission of halo 2. The point is it seemed as though that mission (can't remember name) in Halo one was playable in co-op. Also the cutscene where Master Chief is exiting the cryo capsule, I think you actually see two Master chiefs get out of separate capsules during co-op. I'm not 100% sure if they're actually were two in the cut scene but, I vaguely feel like it did happen. It's possible that this was logged into your memory but, you tied it to the armory in halo 2.
I remember jumping around in space on the armory with my dad back in the day.
I have this weird Mandela effect memory that involves the Halo 2 Pistol having a x2 scope, just like Halo 1.
I specifically remember coop armory and both me and my brother siting on that door in the people mover both trying to get the skull on the boxes. Wtf are memories.
Was searching some old halo 2 co-op gameplay here on youtube and everyone skipped armory cause it isn't playable in co op.
Maybe some of you think it was playable in co-op is because later in the mission you enter the armory again. (The first time you get the shotgun in the game)
Thanks again, your vids are the best. Halo is such an interesting game technologically and lore wise...
Maybe you remember playing that because the first cut scene you see when playing co-op it’s those two grunts, both of them chanting, “heretic! heretic!”. So, that may be the culprit for the Mandela effect right there.
I still have the collectors edition of the OG halo 2 and yeah I remember the same it was fun to get Johnson stuck in the elevator.
I just played armory and heretic a few months ago in February on split screen coop with my brothers in MCC so unless we got one hell of a bug in the install or your install is all bugged up
The only thing we had was 2nd players controller would not let him skip the cutscenes
I know 100% garanteed that I played Armory and Heretic on CO-OP with my Brother,We cant ALL be remembering things that never happened.....what the actual fuck
Same. I remember hanging out around the room and doing random stuff together so we could get the secret skull. I remember both of us trying to grab at it as it went by. What's up?
I've had a few mandela effects with halo alone I remember being able to see the heretic cutscene and skipping the armory mission I remember many things johnson being on an elephant not being able to get on the side of a tank until odst etc.
Dude so strange I remember playing armory spilt screen when halo 2 first came out...
Heed was holding the unplugged controller when Halo 2 dropped 🙃
I dont remember armory on coop but the beginning of cairo station before riding the lift with johnson feels like the armory but its cairo station stage already.
Yea I remember playing armory with my friend and we for some reason could always remember what the guy says when you go up the elevator