He added landscape from an addon (just type landscape in prefrences tab and you will get it), and for the selection to create ruins, in edit mode click C and selection will become a brush. Roll middle wheel to size it, LMC to select, middle wheel click to deselect, and RMC to exit the brush selection mode. And P to part selection of course. I really hope this was helpful.
I got too hooked, even to the landscap and the door, too bad it didn't show the creation of these assets, do you have a good address for tutorials in the same style but complete from start to finish? It's really interesting.
sorry about very late reply, but may be you can select the model and press Ctrl +A and then select - All Transforms, also when you apply textures you probably need to change the texture coordinates to "object" or "generated" if you haven't UV unwrap the object.
sorry about very late reply, but may be you can select the model and press Ctrl +A and then select - All Transforms, also when you apply textures you probably need to change the texture coordinates to "object" or "generated" if you haven't UV unwrap the object.
may be you can select the model and press Ctrl +A and then select - All Transforms, also when you apply textures you probably need to change the texture coordinates to "object" or "generated" if you haven't done the UV unwrap.
Which addon is it the landscape one... in new blender version i think you have to download it separately( you can download it as a zip file and, then in addon tab you can browse the addon and install it, but in older blender versions you can download it by going to edit - preferences- addon and searching..
Sorry about late reply. I had to create the Door manually, I use one cube and duplicate it like a arch, I didn't find a way to do that using the addon..
@@PolygonSquad when we add wall then there is option like 'make wall'. Where you can adjust length ,width.also there you can able to make opening in wall and also adjust height width of it . Thnks for your healpful video .currently I am trying to make 3d model of shivaji maharaj fort in blender .
Hi, I found out that you can do it(not sure this can be done by the time this tute was created but..) only thing you have to do is - go to the opening section and change the height and the width. I used Blender 4.1 .
sorry about late reply,...You can use Decimate modifier and apply it , It will reduce the poly count, or you can create a separate box around the wall and bake the textures.
Hi, I found out that you can do it now. only thing you have to do is - go to the opening section and change the height and the width. I used Blender 4.1 .
@@PolygonSquad oh ok im sure that took a lot of time ,i have a tip im sure u know but idk why u dont use it press c to select in circle it will save a lot of time ,bye man
using a ready-made plug-in is not "creating", you can just as well import a ready model and call the video "creation of something" and say "look, I created this"
So you'd rather place every individual brick? There nothing bad in what he did and it isn't like importing a model because with this you can change it to however you want, as showed in the video. And what he didn't show is you can add normal maps to add detail, subdivide then decimate the bricks to make them look more weathered, and much more. This is nothing like importing a ready made model. Next thing you know you're gonna say that using the tree saplings add-on is bad...
What I LOVE about Blender, it shapes THE WAY YOU THINK. And that's why this program is so powerful. Anything and everything is possible.
I use it for quiet a while now and I still can't believe it's free
So true
@@Linkario86 me too
I find myself looking at objects in real life and saying “how would I model that in blender? “
Lol.... I never knew simple deformed existed! That blew my mind 🤩
good sir- you are goated
I had the addon but never knew that it can make a castle
thanks
how do i make that archway in the middle of the area?
Wow this is so much easier than I thought
Oi mate. Nice work. But from my point of view it's cool to add stack of modifires to make stones look better. Some bevels, subdivs and decimates.
Yes.. you can get a good result adding more modifires to it :)
Sorry for my ignorance, but i dont understand what the bevel modifier does
Cool add-on. Thanks a million.
This was perfect job bro!
Bro, create more such things! I'm so excited!
brilliant work!!
Wow thanks man, usually i make bricks wall manually 😂
Thank you, looks great. I want to learn more about the last couple minutes, you kind of sped through that.
He added landscape from an addon (just type landscape in prefrences tab and you will get it), and for the selection to create ruins, in edit mode click C and selection will become a brush. Roll middle wheel to size it, LMC to select, middle wheel click to deselect, and RMC to exit the brush selection mode. And P to part selection of course.
I really hope this was helpful.
This is golddd, amazing tutoriall🤩
love it!
Title should be "creating a prefab castle in 20 minutes"
How did you get the face of the castle, Other than that looks so awesome. Love learning on here
I got too hooked, even to the landscap and the door, too bad it didn't show the creation of these assets, do you have a good address for tutorials in the same style but complete from start to finish? It's really interesting.
I Don't have a full tutorial about on topic. There was no option to create the door..So I had to duplicate one block and create the arc shape..
how do you want us to see the resault if its covered by the video links?
edit: still a good video
Hello , my man just want to ask you if i can use this build in non commercial games ??
I am having a problem with adding texture to
my wall factory is there perhaps a guide on that?
sorry about very late reply, but may be you can select the model and press Ctrl +A and then select - All Transforms, also when you apply textures you probably need to change the texture coordinates to "object" or "generated" if you haven't UV unwrap the object.
how can you select bricks instead of faces because for me deleting faces keep half of the bricks
In edit mode.. You can press L to select all of the faces on object.. It will select anything under your mouse pointer..
Awesome bro great job 👍🏻
i wonder why my texture material didnt apply to this addons...any idea ?
thx
sorry about very late reply, but may be you can select the model and press Ctrl +A and then select - All Transforms, also when you apply textures you probably need to change the texture coordinates to "object" or "generated" if you haven't UV unwrap the object.
How to give textures for this?
may be you can select the model and press Ctrl +A and then select - All Transforms, also when you apply textures you probably need to change the texture coordinates to "object" or "generated" if you haven't done the UV unwrap.
I cant find the add on
Which addon is it the landscape one... in new blender version i think you have to download it separately( you can download it as a zip file and, then in addon tab you can browse the addon and install it, but in older blender versions you can download it by going to edit - preferences- addon and searching..
La musica es tensa..!!! Genial
alt s scaling isn't working for me in layout. only works in modeling
You can press Alt +S , if the object are separate parts they will scale part by part( all the parts)
how creat door please i don't understand
Sorry about late reply. I had to create the Door manually, I use one cube and duplicate it like a arch, I didn't find a way to do that using the addon..
how did you create the wall
Any know what they did @ 0:58 ? How did they close the gaps between the blocks ?
Scaling the blocks?.. in edit mode select all the faces(by pressing a)...Then press Alt+s to scale them separately..
Was it Ctrol Tab to select Faces.
@@MrBizteck when in edit mode.. Press (A) to select all faces..
Fuck I wish you went through the brick removal a bit slower. You completely lost me there. 6:55
@@MrBizteck you can press " L" in the edit mode.. Any thing under your mouse pointer , will be selected.. and then press delete..
one question how u can un wrap this because is big mess
For this .. i think you need to do auto unwrap ...
YİNE DE ADAMSIN
Thats all nice, but can i destroy it by other mesh? I tried it, but it doesn't work :( . Someone know how?
Use fracture Add-on. You can destroy any object in blender...
@@PolygonSquad Thank you! Will try it out ;)
i think you should make a video on how to make a robotic character
You failed to show how you went from 6:10 to 6:15
Actually, There was no option to create the door.I had to delete the cubes like a door shape.
Sadly not for beginners. Not all Shortcuts are shown, so that you can not follow along very easily.
Why you want to create a castle as a beginner
@@tkin457 i did not wanted to. You can do other things with the possibilities shown ;)
How do you fuse the two wall toguether so they act as only one wall?? I ask because once I tried to ben it it only bend one section.
You can select any two objects and press Ctrl + J to connect them..
how do you made middle wall .
You meant the Entrance..I ha dad to delete the blocks and place them manually. there wasn't any options to create that using the addon
@@PolygonSquad when we add wall then there is option like 'make wall'. Where you can adjust length ,width.also there you can able to make opening in wall and also adjust height width of it . Thnks for your healpful video .currently I am trying to make 3d model of shivaji maharaj fort in blender .
Hola. Mi Blender al llegar a la parte de 'Mesh', al inicio, no tiene la parte de Extras y de Wall Factory. ¿Cómo le hago para construir?
same
Cool Tutorial !
Is there a way to put origin in the center of wall object?
You could select the wall and go to..
Object > set origin > origin to center of mass
Hi, I found out that you can do it(not sure this can be done by the time this tute was created but..) only thing you have to do is - go to the opening section and change the height and the width. I used Blender 4.1 .
Now how to make this low poly with only 10000 triangles ?
Use a wall you made with a cube and put a castle stone brick texture with normal mapping on it.
sorry about late reply,...You can use Decimate modifier and apply it , It will reduce the poly count, or you can create a separate box around the wall and bake the textures.
when u realise the video title say it needs 20 mins but the video itself is only 10 mins
ePIC
Yupp legendary :D
@@johnlight-knight8060 it took 20 min for him to make but fast forward it to make video short
I don't get the scalling part. When I tried In can only scale it on x, y and Z, but not the espace in between briks.
You have to press alt + s after selected all the bricks..
@@PolygonSquad Gotcha, I found the problem.
and you must in edit mode
@@PolygonSquad thanks, and enable keys so taht we can see which key you are pressing.
Just me or did you kinda skip over the gate?
looks like a small skip to me but still great :D
Actually i had to use (delete,add , duplicate) cubes manually. But you can do it quickly..
how do i build the gate?
There was no option in the addon. So..You have to create a normal wall, and then , in the edit mode you have to delete the cubes in the middle.
Hi, I found out that you can do it now. only thing you have to do is - go to the opening section and change the height and the width. I used Blender 4.1 .
how do you get the select linked tab open
Do you mean select objects.. ( in edit mode if you press L. You can select anything under the mouse cursor....
@@PolygonSquad yeah I figured that out I’m still trying to figure out blender, really
why the horror music? great tutorial nevertheless :p
Which key you pressed at 2:07 for removing the wall.. Plz reply..
"H" to hide the object.. alt + H to unhide..
@@PolygonSquad Thank u.. ❣️
Создание - 20 минут
Видео - 10 минут
Я, смотрящий это на 2x - 5 минут
😂😂😂
which shortcut you pressed at 9:09? kindly tell,
otherwise the tutorial is very good
I think you meant ( Ctrl + t ) Before use the shortcut you need to enable "Nod wrangler" addon..
yes i meant that.thanku!
in the minute 6:55 which keys did you press to select the whole brick?
You can press "a" to select all.. or press "L" to select a special part (mouse over)
@@PolygonSquad Allright, thanks a lot
6:15 could u pls explain hw to build the rest plss?
You have to enable A n t landscape addon..then you will have the option to create landscape.. After that you can scale it ...
@@PolygonSquad nonono actually i know that... i asked how did you create the castle at 6:15
I right click and there is no mesh even after going into addons.
You have to press shift + a and create the wall.. then directly click on the settings on the left side of the screen 00:33
How do i do this in 03:08?
You meant Scaling the blocks.. Instead of "s" to scale... You can use "Alt + s" when you are in edit mode.
Merci gros pour le 15 . La daronne sous l’abri bus
бомба спс 🤝💣💣
0:37 I cant find it
Just after you create.. you can see it Left side of the screen..
@@PolygonSquad yes bro i realized that thanks so much
That wall im 1 Minute!!?
... Ah...
Probably it's less than that :)
yo how did u do 6:14
You have to enable the addon (a.n.t landscape)..edit > preference > and search the addon and enable it..
@@PolygonSquad no bro I meant the door u did in the wall
@@wanchester6626 There is no option in the addon .. So i had to create it manually deleting and placing cubes..
@@PolygonSquad oh ok im sure that took a lot of time ,i have a tip im sure u know but idk why u dont use it press c to select in circle it will save a lot of time ,bye man
@@wanchester6626 yes.. I checked it.. You can save time with that for sure..
Nightmare to remesh….
This video: "Creating a castle in 20min" video length: 10min
Another video: "Creating a castle in 10min" video length: 20min
how to create that door? You did not show that
I had to do it manually.. Placing and deleting stones..I didn't find an option to do that with the addon..
@@PolygonSquad What add on is that, btw?
using a ready-made plug-in is not "creating", you can just as well import a ready model and call the video "creation of something" and say "look, I created this"
So you'd rather place every individual brick? There nothing bad in what he did and it isn't like importing a model because with this you can change it to however you want, as showed in the video. And what he didn't show is you can add normal maps to add detail, subdivide then decimate the bricks to make them look more weathered, and much more. This is nothing like importing a ready made model. Next thing you know you're gonna say that using the tree saplings add-on is bad...