Why Astro Bot Being Successful Is SO Important

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  • Опубликовано: 4 июл 2024
  • Let's talk about Astro Bot and what happens if it proves to be a success. I think quite a few things can open up inside PlayStation because of it. Let me know what you think and make sure to subscribe to the channel for more content!! #astrobot
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Комментарии • 18

  • @dewaalvandercolff251
    @dewaalvandercolff251 6 дней назад +5

    I wish Astro Bot was out already. I NEED IT

  • @WHIKKEDDDD
    @WHIKKEDDDD 6 дней назад +14

    i can’t wait for this. looks like a platforming dream

  • @Majeika1976
    @Majeika1976 5 дней назад +3

    I like the good fun little games, bit of a side track from some of the longer ones, and help fill in gaps between some of the bigger ones. Sometimes I was want to chill and relax without playing a complex game. I remember gaming in the early years, when games lasted a few hours at best - mainly because saving was not an option

  • @Robinson010
    @Robinson010 6 дней назад +5

    And maybe. Just maybe. When they see that this works. They see they could bring back more older platformer franchises like Sly Cooper and Jak&Daxter. 🎉

  • @MrGamer07100
    @MrGamer07100 6 дней назад +7

    PS1 PS2 started all the diversity. I understand the PS3 is your NES. Lol

    • @worlds_greatest_detective6667
      @worlds_greatest_detective6667 6 дней назад +1

      Ps1 was cool but Ps2 had literally anything you’d want. Nothing will ever beat that gen of gaming.

    • @MrGamer07100
      @MrGamer07100 6 дней назад +1

      @@worlds_greatest_detective6667 Yup. Clearly that has been the case. Especially nowadays. It’s definitely the best era for PlayStation. As someone who grew with PlayStation in every generation.

    • @PodcastNow
      @PodcastNow  6 дней назад +2

      I'd definitely hear you with PS2. It had quite literally everything lol. PS3 was my favorite but PS2 was the objective best one.

  • @GoodvibesXD
    @GoodvibesXD 5 дней назад +1

    Super excited going to pre order Astro bot

  • @pse2020
    @pse2020 3 дня назад

    i went back for the new update and i must say... i forgot how amazing it is at useing the duelsense... and how fun it is.

  • @AnthonySmith-bj9mo
    @AnthonySmith-bj9mo 6 дней назад +4

    hi Podcast Now

  • @rsoub4086
    @rsoub4086 2 дня назад +1

    Day one purchase, and i didnt do day one purchase since 2020

  • @Richigo_ssblue
    @Richigo_ssblue 17 часов назад

    I got my digital deluxe copy🎉❤

  • @j-1
    @j-1 6 дней назад +1

    Infamous Video Game Series By Sucker Punch Productions Is Open World & Etc!

  • @TerrorOfTalos
    @TerrorOfTalos 4 дня назад +1

    The development time statements are misguided, are you considering playroom being a rock solid base to build the new game off of? They're not making this game from scratch which includes reusing *some* assets and animations from playroom which cuts down on dev time and budget by a good amount.
    A ground up Sly cooper game is *not* that at all and indicates nothing of similar circumstance when it comes to making a brand new title from scratch. Also 5 to 7 million lifetime I just don't see the game selling, maybe 3+ million by the end of generation (2028) including discounts sure and even then that might be pushing it.

  • @livewireredb.9953
    @livewireredb.9953 6 дней назад +2

    5 million sales would be a success imo. From what the previewers are saying, this game is one of the best platformers of all time.

    • @minecrafter3448
      @minecrafter3448 5 дней назад

      With 60 people and 3 years? 3 million would be a success.

    • @TerrorOfTalos
      @TerrorOfTalos 4 дня назад

      5 million is not happening *especially* at full price. It has a good chance for at least 1 or 2 million in that regard.