Easy Neon Trail Animation in Blender

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  • Опубликовано: 7 ноя 2024

Комментарии • 58

  • @zackmercurys
    @zackmercurys  4 года назад +5

    The source file with extended setup is available on Gumroad for free! gum.co/kfgkS

  • @hellocatfoodold
    @hellocatfoodold 4 года назад +23

    At around 6:00 when you're trying to get it to loop seamlessly, to do it insert a first keyframe with the Value of the Add node set to 0. Move along in the timeline and add another keyframe to the Value of the Add node and type (0.3333*pi)/$scale (but replace $scale with whatever the Scale of the Wave texture is)

  • @jbragazzi4144
    @jbragazzi4144 10 месяцев назад

    Bro since 5 hears you saved my life whit this video. thanks

  • @AdrianMRizo
    @AdrianMRizo Год назад

    Brilliant! Like your style 😎

  • @FilmSpook
    @FilmSpook Год назад

    Very excellent, thanks Zack!!

  • @LordFrezzor
    @LordFrezzor Год назад +1

    How would I go about making the black part of the material invisible? So only the light trail is visible.

  • @MrGravicaper
    @MrGravicaper 3 года назад +2

    Cool lesson. Thanks a lot.

  • @NoideaSFM
    @NoideaSFM 2 года назад

    looking good reminds me of saber effects plug in for after effects

  • @ThatFalseHat
    @ThatFalseHat 4 года назад +1

    very smart approach man! loved it.

  • @_casg
    @_casg 4 месяца назад

    how do i do this on cycles and is there a geometry nodes version of this>?

    • @zackmercurys
      @zackmercurys  4 месяца назад

      Hello!
      Could you please specify what didn’t work for you about this in Cycles?
      What exactly related to this video do you want to make in geometry nodes?

  • @whynot-vq2ly
    @whynot-vq2ly 4 года назад +3

    excellent tutorial, keep it up :]

  • @vimbo
    @vimbo 8 месяцев назад

    dope! man thanks!!

  • @philvoudou9803
    @philvoudou9803 4 года назад +3

    Great, but how do we actually animate it?

    • @zackmercurys
      @zackmercurys  4 года назад +6

      1. put your play-head to the first frame
      2. make sure the node that contains the value you want to animate is selected.
      3. put your cursor over the value you want to animate
      4. hit I
      5. put your play-head to the last frame
      6. change the value
      7. put your cursor over the value
      8. hit I
      9. select all keyframes on the timeline
      10. hit T and choose linear interpolation

  • @masterxeon1001
    @masterxeon1001 5 лет назад +1

    cool video!

    • @zackmercurys
      @zackmercurys  5 лет назад +2

      thanks, master. you're a legend :)

    • @kuangeric8067
      @kuangeric8067 4 года назад +1

      wow, look who i saw, i am your biggest fan, masterxeon!!!

  • @mamunurrashid1139
    @mamunurrashid1139 3 года назад

    thanks it's more helpful.

  • @lucutes2936
    @lucutes2936 3 года назад +1

    4:10 the "multiply" node is now "math" node with multiply value selected

  • @gamasX
    @gamasX 2 года назад

    nice tutorial 😊

  • @tcheadriano
    @tcheadriano 4 года назад

    Awesome!!!

  • @xdo0b
    @xdo0b 2 года назад

    Thanks.

  • @teknicalmage6370
    @teknicalmage6370 4 года назад +2

    I can't hear you very well but I kinda followed along. Neet tutorial

    • @zackmercurys
      @zackmercurys  4 года назад +2

      thank you :) at first I thought you have a pewdiepie gaming chair as your pfp

  • @דניאלארנפלד
    @דניאלארנפלד 3 года назад

    Nice overall whold like to hear you a bit louder and see what shortcuts you are using thare is a software to this

  • @fafaralla4973
    @fafaralla4973 3 года назад

    Can i make this with a drawing or a logo instead of a text?

    • @zackmercurys
      @zackmercurys  3 года назад

      of course, nothing is stopping you :)

  • @baianinho140
    @baianinho140 4 года назад

    How do I add colored lights that are appearing on the thumb?

    • @zackmercurys
      @zackmercurys  4 года назад

      a color ramp or combine HSV + a bit of math nodes

    • @baianinho140
      @baianinho140 4 года назад

      @@zackmercurys multiply or power?

    • @zackmercurys
      @zackmercurys  4 года назад

      @@baianinho140 I know how to make it work but I don't need to keep the exact setup in my head. there's a lot of ways to do it, and all you need to understand it is to make it your way from scratch. nothing complicated

    • @zackmercurys
      @zackmercurys  4 года назад +1

      @@baianinho140 hey again! I had this unreleased file that I planned to release on Gumroad for free, now it's up and you can use it
      gum.co/kfgkS

    • @zundergiles5099
      @zundergiles5099 4 года назад

      if you are still interested :
      How to add the color change as shown at the start of the video ?
      Since this is not shown in this tutorial, here is a solution :
      [[xxx]] means Nodes name
      [xxx] means names off (in) or (out) Values
      [[Texture Coordinate]] - plug [UV] out to 1st [Value] of
      [[Multiply]] - plug [Value] out to [Vector] of
      [[Gradient Texture]] - plug [Color] out to [H] of
      [[Combine HSV]] - plug [Color] out to [Color] of his [[Emission]] shader
      You can change the second value of the [[Multiply]] Node to have different colors
      or Bonus :
      To add a random value on the [[Multiply]] you can attach a [[Value]] (located on Input / Value) and change the field to
      #noise.random()

  • @trellyproductions7685
    @trellyproductions7685 3 года назад

    how do i make i animate it like a liquid flowing through a tube

    • @zackmercurys
      @zackmercurys  3 года назад +1

      That’s an interesting idea, I’m not sure its possible with just a single curve with a shader, you’d probably need to duplicate it, add a solidify modifier to the outer tube and so on, you get the idea

    • @zackmercurys
      @zackmercurys  3 года назад +1

      You got me inspired to actually make this

    • @trellyproductions7685
      @trellyproductions7685 3 года назад

      @@zackmercurys that's so confusing lol

    • @zackmercurys
      @zackmercurys  3 года назад +1

      @@trellyproductions7685 ah, nevermind then. :| I mean I can make a step by step instruction, but it actually has to click with you for you to learn something from it. this is not for absolute beginners, you need some experience in 3D modeling

    • @trellyproductions7685
      @trellyproductions7685 3 года назад

      @@zackmercurys oh I'm a begginer. And do I rlly need to use modeling cos is actually just a neon 3d shaped text animation

  • @fadifadi-ug5cp
    @fadifadi-ug5cp 4 года назад

    Why I don't get the same results using Cycles engine?

    • @zackmercurys
      @zackmercurys  4 года назад +2

      Let's see...
      Cycles doesn't have bloom, so you have to do it manually in compositing.
      You might want to increase transparency bounces in light paths
      If you fix all that, it should work.

  • @zorika6554
    @zorika6554 3 года назад

    but how do I animate now?

    • @zackmercurys
      @zackmercurys  3 года назад

      1. put your play-head to the first frame
      2. make sure the node that contains the value you want to animate is selected.
      3. put your cursor over the value you want to animate
      4. hit I
      5. put your play-head to the last frame
      6. change the value
      7. put your cursor over the value
      8. hit I
      9. select all keyframes on the timeline
      10. hit T and choose linear interpolation
      or, if you want to have a somewhat decent idea about how it works in general, check
      ruclips.net/video/SZJswvw9wEs/видео.html

  • @Viktor-pd2vy
    @Viktor-pd2vy 3 года назад +1

    where are these shortscuts from , you say nothing about it for an beginner its very hard to understand you , sorry

    • @zackmercurys
      @zackmercurys  3 года назад +1

      hey, Viktorius. I'm sorry for that but this isn't intended as an introduction to blender video, this is for people who have basic knowledge. you should watch some beginner courses by Blender Guru or somebody else and then come back.

  • @zundergiles5099
    @zundergiles5099 4 года назад +1

    How to add the color change as shown at the start of the video ?
    Since this is not shown in this tutorial, here is a solution :
    [[xxx]] means Nodes name
    [xxx] means names off (in) or (out) Values
    [[Texture Coordinate]] - plug [UV] out to 1st [Value] of
    [[Multiply]] - plug [Value] out to [Vector] of
    [[Gradient Texture]] - plug [Color] out to [H] of
    [[Combine HSV]] - plug [Color] out to [Color] of his [[Emission]] shader
    You can change the second value of the [[Multiply]] Node to have different colors
    or Bonus :
    To add a random value on the [[Multiply]] you can attach a [[Value]] (located on Input / Value) and change the field to
    #noise.random()

  • @rithysong8704
    @rithysong8704 3 года назад

    better tell what you type and shortcut key, people can't continue

    • @zackmercurys
      @zackmercurys  3 года назад

      Not intended for absolute beginners, but next time I’ll try using an addon showing hotkeys, yet they may be of no use for people using a different keymap or a keyboard with different layouts. The point of this video is to… show the approach?