Man, it’s been ages since you posted a video. Glad to see you’re back. As always, fantastic framerates, assets, scenery, layout, etc. You make the best TF2 cab rides out there. I just can’t figure out how to record from the cab like u do.
Every time I see one of these it makes me not only want to jump back into transport fever but also inspires me a bit to do some better detailing even if it only me that’ll see it because they level of realism you achieve with detail is remarkable, really makes for a better experience.
Very nice. Only thing I would add is lower speed track at the sheds/crossovers and individual catenary mast placing at junctions/stations [where the game leaves them out] as we said on Steam. Also some trackside fencing with bushes/trees/weeds would add to it too and some invisible horn waypoints [or press the H key yourself] before entering the sheds to give it the authentic feel. Nice layout you have there.
Thank you for the comments! If you have any suggestions on how to manually implement catenary. I'd be very interested in hearing them. I'd also be interested in learning about horn waypoints. (Where do I find the mods?) As far as the slower track speed. I had everything I needed to that and was going to make it happen. But I was concerned that some viewers might find the extend slow speed boring. So I left it out. (Maybe I should have added it?)
American Trains mixed with German (ICE, Talent 2), France (TGV), Spain Train, Belgien (Thalys) and Japan Train, ok ok ok very Interesting. But its just a Game
I tried to keep things interesting with as many different things to look at as possible. By using everything available. There is more stuff to look at. Just for fun.
I used a little over 600 mods. Unfortunately there is know way that I know of to make a complete list of them. If you have a few specific questions. I can try to answer them if possible.
@@General_Tso thanks mate but the Amazone assets caused the game to crash on loading (the game told me it was that one that caused it AND removing it fixed it)
I have difficulty keeping track of all of my mods. But here are some of the warehouses I used. steamcommunity.com/sharedfiles/filedetails/?id=2869819494 www.transportfever.net/filebase/entry/4047-amazone-zentrallager/ Usually when I'm trying to find a mod. I look in the workshop first. If I can't find it there. Then I checkout transportfever.net.
But how many hours does it take you to do this ? i spent several hundreds of hours on saves, and i wasnt even close to this. These videos are master piece of civil engineering.
Thanks you! I'm glad you liked the video. I can't give you a number of hours because I never kept track. But it usually takes about 6 months to make one of these videos. So it's a lot. :)
@@General_Tso Thanks for the reply, mays i ask what are your computer specs ? Also what size of map.do you use ? on this video performance seems very good. even with all these mods. Do you make like a regular playtrough or focus entirely about making specific train routes, time tables, and cities along that route specific to the video you are making ?
@@4D_SpaceTime i7-13700KF CPU, 64GB Ram, NVidia 4080 GPU, high speed SSD. I think the map size was very large 1:2 format. The amount of regular game type playing I do on the map varies from video to video. For this video, everything was 100% created just for the video - no regular game play involved. That helped with the frame rate.
Thanks! I'm glad you like it. Sorry, but I never uploaded a map because it requires hundreds of mods. Including a couple of custom ones. So it would to difficult trying to get it to work for other people.
Thank you! I'm glad you like it. Map size: Very large map. 1:2 format. Most of the travel was along the long axis of the map. So it makes it seem bigger. You can use maps that are even larger. But you need to enable experimental map size. Here are some directions if you are interested. www.transportfever2.com/wiki/doku.php?id=gamemanual:mapsizes
Very large map. 1:2 format. Sky rotated to 60 degrees using the debug window. I rotated the sky to make shadows look better and also help reduce flicker in the most common direction the train traveled.
I created my own custom tracks by combining several mods that I downloaded. Most of the stuff including the catenary came from this mod: steamcommunity.com/sharedfiles/filedetails/?id=2830813438&searchtext=ussr I have no idea what station I actually used in Brunswick. But it looks like I used this mod to update some or all of it: steamcommunity.com/sharedfiles/filedetails/?id=2501969854&searchtext=angier Sorry about the vague answers. I love TF2. But the modding system tends to be very confusing. I have over 600 mods in that map. And whether it's answering your question or just working on the map. I often end up not being able to do what I want because I can't find the mod I'm looking for.
I forget exactly which mod that is. But I got all of my mods from either the Steam Workshop or TransportFever.net. So it came from one of those two places.
Sorry, but at this point the saved game would be of little use. It requires hundreds of mods. And some of them are not publicly available. It would take a lot of effort to try to get it working. And would probably end up failing.
Nimitz American Supercarrier going up and down the canal is so funny to me ahha. The Navy is bored! 😂
Man, it’s been ages since you posted a video. Glad to see you’re back. As always, fantastic framerates, assets, scenery, layout, etc. You make the best TF2 cab rides out there. I just can’t figure out how to record from the cab like u do.
Thank you!
Every time I see one of these it makes me not only want to jump back into transport fever but also inspires me a bit to do some better detailing even if it only me that’ll see it because they level of realism you achieve with detail is remarkable, really makes for a better experience.
Thank you!
This is crazy! I get a little train running and I'm quite impressed with myself, then I see this 😃
Fantastic!
Really missed your videos! Great video as always
Thank you! I'll try to be a little quicker with the next one. :)
@@General_Tso This one is your best yet I think
Very nice. Only thing I would add is lower speed track at the sheds/crossovers and individual catenary mast placing at junctions/stations [where the game leaves them out] as we said on Steam.
Also some trackside fencing with bushes/trees/weeds would add to it too and some invisible horn waypoints [or press the H key yourself] before entering the sheds to give it the authentic feel.
Nice layout you have there.
Thank you for the comments!
If you have any suggestions on how to manually implement catenary. I'd be very interested in hearing them.
I'd also be interested in learning about horn waypoints. (Where do I find the mods?)
As far as the slower track speed. I had everything I needed to that and was going to make it happen. But I was concerned that some viewers might find the extend slow speed boring. So I left it out. (Maybe I should have added it?)
@@General_Tso Left it on the steam page.
The world looks so alive, I could live here!
Thank you!
American Trains mixed with German (ICE, Talent 2), France (TGV), Spain Train, Belgien (Thalys) and Japan Train, ok ok ok very Interesting. But its just a Game
I tried to keep things interesting with as many different things to look at as possible. By using everything available. There is more stuff to look at. Just for fun.
@@General_Tso Im a German Train driver and the realistic Guy in this game but its just a game and for fun. All good bro, the map is also very nice
Dude who cares, that’s like saying I went and seen American Japanese and German cars on the road.
Amazing, well done. I don't suppose you have a modlist published anywhere? There are some fantastic assets in there.
I used a little over 600 mods. Unfortunately there is know way that I know of to make a complete list of them. If you have a few specific questions. I can try to answer them if possible.
Can every single one be found on steam workshop?@@General_Tso
@@General_Tsoalso steam has collections to add modlists. And if too long can put them in categories or only essential ones etc
@@23100Battlefield Most of them came from the Steam Workshop. I also got some from TransportFever.net. There's also a few that I made myself.
@@General_Tso thanks mate but the Amazone assets caused the game to crash on loading (the game told me it was that one that caused it AND removing it fixed it)
What are the "Amazone" "Schmidt" and "Brandt" warehouses @17:00 called? I searched workshop and cant find
I have difficulty keeping track of all of my mods. But here are some of the warehouses I used.
steamcommunity.com/sharedfiles/filedetails/?id=2869819494
www.transportfever.net/filebase/entry/4047-amazone-zentrallager/
Usually when I'm trying to find a mod. I look in the workshop first. If I can't find it there. Then I checkout transportfever.net.
Wow. Very cool tour.
Thanks! I'm glad you liked it.
Very nice bro 👏
Thanks!
general tso grindset:
upload city tour
get a lot of views because sexy ass city
leave for a year
repeat
It is fun. :)
But how many hours does it take you to do this ? i spent several hundreds of hours on saves, and i wasnt even close to this. These videos are master piece of civil engineering.
Thanks you! I'm glad you liked the video. I can't give you a number of hours because I never kept track. But it usually takes about 6 months to make one of these videos. So it's a lot. :)
@@General_Tso Thanks for the reply, mays i ask what are your computer specs ?
Also what size of map.do you use ?
on this video performance seems very good. even with all these mods. Do you make like a regular playtrough or focus entirely about making specific train routes, time tables, and cities along that route specific to the video you are making ?
@@4D_SpaceTime i7-13700KF CPU, 64GB Ram, NVidia 4080 GPU, high speed SSD. I think the map size was very large 1:2 format. The amount of regular game type playing I do on the map varies from video to video. For this video, everything was 100% created just for the video - no regular game play involved. That helped with the frame rate.
What's the depot mod?
I think it was this one.
steamcommunity.com/sharedfiles/filedetails/?id=2415263127
WOW! Dude this is Wunderbar! do you have a map save on Steam?
Thanks! I'm glad you like it. Sorry, but I never uploaded a map because it requires hundreds of mods. Including a couple of custom ones. So it would to difficult trying to get it to work for other people.
I don't know of any map that is that big. Where can you find such a large map. This is insanely large and very very nicely built
Thank you! I'm glad you like it.
Map size: Very large map. 1:2 format. Most of the travel was along the long axis of the map. So it makes it seem bigger.
You can use maps that are even larger. But you need to enable experimental map size.
Here are some directions if you are interested.
www.transportfever2.com/wiki/doku.php?id=gamemanual:mapsizes
Hola los porta aviones son del juego o son mods
What's the size of this world?
Very large map. 1:2 format. Sky rotated to 60 degrees using the debug window.
I rotated the sky to make shadows look better and also help reduce flicker in the most common direction the train traveled.
@@General_Tso thx
I forgot to mention. I made a custom map. Perfectly flat, 5 meters above sea level, all grass, nothing else. No cities, roads, trees, animals, etc.
It's easy to do using the map editor.
nice map hope the make transportfever 3 soon with some night and day and a littelebit less heavy for the pc xd
Thank you. I'm glad you like the map.
I can’t wait for console to be like this
Is that possible?
just get a PC LOL
Which mods where the catenary and brunswick station
I created my own custom tracks by combining several mods that I downloaded. Most of the stuff including the catenary came from this mod: steamcommunity.com/sharedfiles/filedetails/?id=2830813438&searchtext=ussr
I have no idea what station I actually used in Brunswick. But it looks like I used this mod to update some or all of it: steamcommunity.com/sharedfiles/filedetails/?id=2501969854&searchtext=angier
Sorry about the vague answers. I love TF2. But the modding system tends to be very confusing. I have over 600 mods in that map. And whether it's answering your question or just working on the map. I often end up not being able to do what I want because I can't find the mod I'm looking for.
@@General_Tso its ok thanks for replying
Looks so realistic!! ❤❤
Thank you!
where are the stadiums from :D
I forget exactly which mod that is. But I got all of my mods from either the Steam Workshop or TransportFever.net. So it came from one of those two places.
the website seems to have so much less stuff than the workshop or the same stuff, what kinda stuff do you go there for?@@General_Tso
Nice to see you back again , what pc specs do you have to achieve these high framerates..
Intel i7-13700KF
64 KB ram
NVidia 4080
High speed SSD
Overclocked CPU and GPU. (But nothing crazy.)
How long Do you building on your Card
About 5 or 6 months to make the map.
Woow😊
Which websites did you download your mods from?
Steam Workshop and Transport Fever .net@@MrNcharly
Salut ta savegame est t'il disponible ?
Sorry, but at this point the saved game would be of little use. It requires hundreds of mods. And some of them are not publicly available. It would take a lot of effort to try to get it working. And would probably end up failing.
nice pc daten ?
Intel i7-13700KF, Nvidia 4080, 64 GB Ram, High Speed SSD.
А почему контактная сеть и колея из RZD, если ничего российского я так и не увидел
The contents of the map come from all over the world. My goal was to make the trip as interesting as possible. So I used everything available.