I play Drukhari primarily and Custodes as my second army. It's hard when everyone assumes you are just playing cuz they're good now. After playing Drukhari at start of edition, it sucks to have people who saw me struggling now complaining that I'm just playing the meta. I'm too poor to play meta.
Honestly incredibly important to tell people to shut up and get good. It is insane how toxic grown men playing with toys can be. Especially with these win percentages are a couple percentage points. Bunch of stinking babies. Remember never take criticism from someone you wouldn't take advise from.
I still hate that necrons are so internally unbalanced. I love c'tan and the Tesseract Vault, but it feels so stale when they're required and not just a fun pick
It might like things happening in 9th Admech...overall datasheets have problems, detechments are actually so wrong, but because two or more units are strong af, so their win rate keeps in high, that GW think it's no problem inside🤦🏻♂️
I feel the very same with space marine's stormraven. :/ I love the model, but being as fragile as a random predator (only 3 more wounds IIRC) for almost a bit under 300pts is not worth it. This hot piece of flyin garbage never survived turn 1 (or turn 2 if in reserves) in any games I dared to play it.
@jaydeeg3240 Had a 2000 point game with my DG against them. No, they did not spam C'tan. They only used the void dragon. No vault either. They are just as tanky as DG, if not moreso because of their healing factor. I won through points that game, and ONLY points
Hey Auspex, I have a fun idea for a video for you: "Faction tier list for 1000k battles!" which factions get more overpowered due to imbalance in 1k matchups, and which get worse?
All armies can go unbalanced for 1000 points , overspamming hordes or heavies is too easy and counters can only be made if tailor listing That's why competitive is on the 2000 mark
Genuinly curious, it sounds like you lost a few matches to the same guy and have an idea of what army you wanna see labeled as unbalanced? Correct me if I'm wrong
I think it's worth noting that while a lot of Adepta Sororitas units went up in points, competitive lists seem focused on units that saw little to no points increases: Battle Sisters, Dominions, Immolators, Castigators, Palatine, Dialogus, Canoness, and to a lesser extent Novitiates and Seraphim. Of the units that saw large points increase, the ones still taken are Vahl, Paragons and the Triumph. It might be misguided to say 'the points increases were justified' because players seem to be going out of their way to avoid most of those points increases. Nobody seems to be taking Repentia, Mortifers or Penitent Engines outside their detachment. Exorcists, Celestine and Daemonifuge are rare. Retributors seem uncommon, doesn't look like people are taking a lot of fliers outside Army of Faith. Aestred, Hospitaller and Imagifier seem rare despite the buffs to their effectiveness. Hard to say these points increases are justified because they're hardly being taken.
what you describe is exactly the same that happened to eldar... they have so good datasheets and their autodice that make it a strong army regardless imo
The most popular Datasheets that are included in most lists got significant points increases (Triumph, Vahl, Seraphim). The only exeption are Dominions. Palatine, Dialogus and Canoness (on foot) aren't very common picks in the first place. Also almost noone plays Battle Sisters anymore
@@Krachbumm-Ente From the tournament lists I've seen, Palatine, Dialogus and one Battle Sisters squad are still somewhat common picks. Jump Canoness does seem to be taken more over foot Canoness, yes.
I play sisters (also Orks incase you couldn’t tell) but the reason we play most of those are partially because of points, but for penitent units, I would love to bring them in my bringer of flames detachment but they are costed heavily for penitent host. For flyers it’s often more of a points cost issue. I personally love a squad of zephyrem but it’s not optimal due to points cost. If they raised foot sister up a bit more I could 100% see a case to bring my flyers
Weirdly as somebody whose 40k armies are Sisters and Drukhari I kinda never like it when both my armies are at the top of the pile. I prefer closer to the middle where it's less likely the next points update will shake things up too much.
GSC will rise again in winter dataslate I hope, a buff generations in the making. That resent buff to cult ambush is pretty good though, we now have an actual army rule
@@durmeth Like when you could set new unit after two turns AND you needed to keep a marker on the board AND pass the roll it was too bad, guaranteed respawn and new mechanic now would remove all three "If"s so it would be too powerfull, removing first two "If"s and basically just making it roll dependent is fine, maybe it would be nice to decrease basic roll to 4+ and 1-2 turn for 3+, but we`ll se it in 2025. Also for me that`s not a big deal because I`m blessed by the Star Gods and make every respawn roll(in two games to be fair, but it`s true that every single one of them was passed)
It scares me to see drukhari here. The skysplinter detachment made them fluffy yet fun and playable. And they still need balanced to make the full range at playable. Pariah seems to favour them a little in terms of playstyle but they shouldn’t be nerfed for this… please make their codex balanced and not broken or terrible
I love the lore of the black templars, but god I hate playing against them. It’s nothing but 10-20+ man bricks of 5+ FNP monsters running up the board in land raider with (Lethals 5+) and (Sustains 5+). Destroying everything they touch. Not fun to fight against
The detachment vow is 6+ FNP. With a LT with T bones you can get 5+ FNP for the unit he’s with. You can’t take that enhancement again. So where are you seeing all these 5 FNPs?
@@craiglittle3779 you can get two 20 man squads with 5+ fnp with grimaldus and t-bones, but they are not going in landraiders. Competative play is never fun unless you are into that yourself.
@@phogelbice correct but you have to declare the 5FNP in the command phase with Grimaldus and it’s much more likely you’d choose advance and charge if there is a viable target. Especially if your opponent goes first.
Blood angels nerf is going to be sending units that have special pistols and powerfists into legends. they will drop to the upper 40s once that happens.
Me and my buddy made a conspiracy theory about this, GW saw that normal powercreep was too straightforward and invented "stealth powercreep", they release codexes mostly in pairs, one is good and one is bad, people just think that there are two teams of writers but in reality GW just sacrifice less popular armies to hype up more played ones. So they don`t get accused of powercreep and can just balance 3-6 month old codexes as normal to sell those armies as normal later
Lol 10-4 don't have a win percentage over 54% and the top army is at 57%. I don't know how much more "in-between" you really expect, but to me, keeping top armies just above a 50/50 seems like solid balancing.
@@jeremiegartner464 they disagree with the actual win percentages of the top armies? Well they can... But it's a fact. But, I guess sisters are "flying high" at that super OP 55%. Oppressive.
@@jeremiegartner464Orks, I can see. But CSM? Sure, they aren't on any top tables right now. But them being bad? Come on now. I've been running my CSM, 1000 points, different detachments each game to test them out. They've absolutely been kicking @$$, especially my legionnaries and especially with a sorcerer paired with them (oddly enough)
Annoyed CSM and orks got nerfed so hard a month and less into a great codex for both while aldari took months. Necrons havnt got there yet and it seems like it'll be the summer of sisters.
Aeldari have always been weird for whatever reason, not just this edition. It's like their fate dice are real. Whenever they try nerfing aeldari, they end up nerfing everyone but aeldari
GW's design philosophy is make CSM fight uphill and for Orks to be the "quirky" faction. In short they're constantly grouped into the should loose side in lore and in the rules.
I play custodes, I play necrons, I don't have either of them as completed armies yet because MONEY. Outside of that, people complained to me last edition when I was devouring armies by the gallon, but now that I'm struggling, I hear no issues. And I'm left complaining. Can we make every army meta in their own sense and leave this game to skill?
Depressing too see my 3 armies so far up, Necrons, Blood Angels and Sisters, knowing they will get nerfed. I cant win with them at their current strenght, when they get turned down i will get crushed in my games even more🙁
@@nemdenemam9753 but thats the thing, my list isnt very optimized, when 2-3 units get more expensive and i happen to use them, my list gets weaker. 2 Doomstalkers in Awakend Dynasty arent the problem but because they are strong in Canoptek court my Awakend list gets weaker without being strong to beginn with
Why would a 51% win rate army get nerfed? (Necrons). I see them getting a slight buff to lesser played models and detachments (warriors and destroyer cult).
The 40k app has updated about three times since I first heard of the Drukhari Archon's updated rule, and the app STILL doesn't have it. I have not seen anything official about it. Where do I find it? Anyone at all!
Ngl. Even though its my favorite army. Im actually being un-biased. I think Emperors Children should def be in this. Not many people play them bc unless your GW favorite, you dont get many models. But i run Fabius Bile, World claimer, warp talons, raptors, possessed, (sometimes bikers), 2 daemon princes, chosen as Biles body guards, 4 havocs with reaper chain cannons (which they do a ungodly amount of damage. They each get 8 shots with a strength 5 weapon. Thats awesome for their points cost. And even better paired with the noise marines. Especially if you go up against a horde army or army thats a little tankier.), and of course noise marines that all 30 of them i hand made their sonic blasters and blast masters and depending on how many points in playing ill also throw in 2 venom crawlers and a keeper of secrets. My EC army is very fast. And it puts a lot of presser on my op. And the best thing is. Its not just a melee army. It has great ranged combat. My friends normally tell me to bring any of my other 3 armies just not my EC 😂. Which they are kinda getting tired of my new ork army. With my new ork army i run 3 deff dreads, 18 killa kans (depending on how many points we play) 18 meganobz (depending on points cost) all lead by war bosses. 😂 and the rest of the army is some boyz, nobz, flash gitz and storm boyz.
As others have mentioned, while they're still doing OK the Necrons still have a lot of issues as in - Keyword gore (as in keywords not being on things it damn well should. Looking at you CCB missing character & noble. Non-synergies (The gunline of the destroyer cult is not meaningfully effected by Annihilation Legion, the destroyer cult specific detachment) Aggressive unit trimming (We lost four of them in 10th that all were pretty unique. Not to mention the forgeworld incident.) Look, it's ok to not be the strongest but good friggin lord GW at least have an editor go over your flipping codexes and have them ask questions like "Why is this Command Barge, with an overlord model on it, not a character and not a noble again? It's got one commanding it." or "Lokhust destroyers exist, plasmacytes could be more than a token, and hexmarks are cool, why aren't they meaningfully included in this detachment?" Just internal consistency, that's all that I'd really like and it isn't that much of a reach to do.
@@jiyuhong5853 Marines in general have crazy datasheets for bargain prices. Solid detachments aswell. Can't go wrong with any loyalist Marines at the moment. S-tier all of them
The Drukhari are basically noob stomping right now, Skysplinter is fun but supremely counterable. It's on you as the opponent to stay out of the range of their get out/charge/fall back to transport shenanigans by denying them the fall back. Make them commit. Go kill their transports. Make them trade down, the army is terrible at it. The datasheets aren't scary on their own without Pain Tokens to spend and transports to get out of.
You have to notice that most players are noobs , Space Marine enthusiasts that don't commit enen to reading their own rules cause the faction is easy So , any faction that exploit that, and any player that know how to play his army , will stomp them flat and lower down their numbers in percentages
@@cesarsuarezrodriguez412 Yeah, I'm not arguing that Drukhari are bad by any means. I love them and they're getting results. But it's important to contextualize where a lot of the win % is coming from, even basic Codex marines in Gladius are a super strong army played well but standard Space Marines will never have a great winning percentage.
@@jacket2848 Drukhari are *not* stomping the best players on earth anywhere near as much as the current winrate shows. Why do you think not every team at WTC is playing the faction? Skysplinter Assault has some very counterable weaknesses that good players who know what the elves can do can attack.
C’tan should not be the sole reason most necron armies are so strong. If they won’t increase the points cost then, then they should either get their halve damage reduced to -1 damage or reduce their fnp to 6+++ or some variation of that. It’s ridiculous when a necron player can brag online about surviving 1/2 of a tau army shooting and only taking 2 wounds. That’s 1,000 points roughly which is like 3 times the cost of the c’tan. It’s so dumb.
There's a lot to said about these armies who are using heavily skew lists Vs balanced lists too. Personally I feel an army that is here and using a balanced list is actually healthier for the game. I mean that double vault Necron list or GK who take the same list every time and win but not actually playing the game is strong but I'm not sure that's.....good!?
Instead of Vecting a stratagem once per game, the new ability is a 12" aura that Vects any stratagem used on an enemy unit within 12" of the model with the ability, in this case an Archon. Also previously the ability was locked to an Archon that was Warlord but now it does not seem to have that restriction so three Archons can now really mess up an opponent's strategy.
@@captaincoolbreeze9429ahh you absolute legend! Thank you for this. I have definitely been missing out on this tactic when I run 2/3 Archons 😂. Appreciate the reply.
"And the game is perhaps the most balanced it's ever been." It's also the most boring, frustrating, flavourless, dull, and _least fun_ it's ever been. It's a bloody hobby, not a challenge. If I wanted to play chess, I would've been playing chess. Also basing win percentage on tournaments seems like the least intuitive thing to do right now, given how rampant cheating is in 40K tournaments. Like the recent Tacoma Open, the Lone Star Open, the Toronto Winter Open, or who could forget the Element Games Grand Slam with the infamous weighted dice in the toilet? I'm _so glad_ that GW "cut the fat" to make the game so balanced for players like that on the big stage!
So far, 7th has been the least fun. But that could just be me, because 7th is when I started and I had to go against 7th edition Space Wolves, Necrons, and Ultramarines. I would agree that the lack of flavour isn't fun, but I personally think it's fun. With very few exceptions, I can now go into a fight and be able to go "This'll be a great fight" versus, in the past, "Oh. It's them. Might as well call it"
I don't get it. If the game is so balanced that the only way to have an upper hand is cheating, I would say that's a good sign! Also if you want to have super flavorfull lists just play cruzade!
I agree with the boring and flavor part. Most factions have one maybe two good detachments. Of course they are not my subfaction which happens but 9th was far more interesting and fun especially at the end. Yeah there were a lot of strategems but people used like 10 at most. Now you still have strategems but also every unit has a special rule that can impact the game in a similar way to a stratagem so not sure what people like about that since it’s still just as bloated but far more boring.
@@DeathInTheSnow the thing is, it's not possible to make EVERY faction's EVERY detechment to become competitive, it will be really, like REALLY flavourless if things go on this way🤷🏻♂️ I agree GW have some serious problems on writing rules (just look at the core rules🤦🏻♂️) but it doesn't mean it's completely no joy🤷🏻♂️
I’m definitely not bitter that the top armies basically prove that GW colossally dropped the ball with the Firestorm detachment. And yet still felt the need to nerf it. On top of the changes to the core rules also nerfing it. I fucking love not playing one of GW’s special snowflake chapters.
@@tylergroeneweg because dark angels have a huge playerbase and everybody thought its time to dust off all of the terminators. They are good but not against clearly op index and codex rules
Someone told me that chaos daemons arent gonna get a codex this edition and GW are planning to phase them out, can someone confirm this? i havent found any proof
@@nicog8009 Not heard any word of that, but I sure hope not. Daemons are kinda important to the lore and I have a bunch of daemons who I don't want to use as glorified paper weights
Come on. Sisters are FINE, it's Ebon Chalice-Bringers of Flame which is way overtuned. Instead of changing that they'll probably nerf everything and Sisters will be in the gutter again like at the start if 10th. And that is NOT deserved, you cannot change my mind.
@@UnalloyedMalenia My man, I`m just a salty GSC player due to contrast of our codexes releases, I don`t need reason I just want to see the world on fire. Jokes aside I think GW will just see high winrate and be like "Yup, nerf everything good in the book"
Us Codex space marine playerd will get nerfed again next balance dataslate because one of the divergent chapters is using one of our detachments too well.... though we're not, lol.
I play Drukhari primarily and Custodes as my second army. It's hard when everyone assumes you are just playing cuz they're good now. After playing Drukhari at start of edition, it sucks to have people who saw me struggling now complaining that I'm just playing the meta. I'm too poor to play meta.
Anyway , drag them in chains to the dark city
Don’t worry, I play csm. They will get nerfed at some point and when your still paying them, people will shut the fuck up
i play death guard...i get called out for playing the meta... youre fine pay them no mind #EmbraceNurgle
I mean, for me even if drukhari is top meta the excuse you can bring is that they're still one of the best and unique looking armies in the game ...
Honestly incredibly important to tell people to shut up and get good. It is insane how toxic grown men playing with toys can be. Especially with these win percentages are a couple percentage points. Bunch of stinking babies. Remember never take criticism from someone you wouldn't take advise from.
I still hate that necrons are so internally unbalanced. I love c'tan and the Tesseract Vault, but it feels so stale when they're required and not just a fun pick
It might like things happening in 9th Admech...overall datasheets have problems, detechments are actually so wrong, but because two or more units are strong af, so their win rate keeps in high, that GW think it's no problem inside🤦🏻♂️
oh noo the biggest and priciest kits are meta, whatever shall james workshop the sole producers and stock holders do.
I feel the very same with space marine's stormraven. :/ I love the model, but being as fragile as a random predator (only 3 more wounds IIRC) for almost a bit under 300pts is not worth it.
This hot piece of flyin garbage never survived turn 1 (or turn 2 if in reserves) in any games I dared to play it.
Necrons are busted they do everything well. Dread playing them always
@jaydeeg3240 Had a 2000 point game with my DG against them. No, they did not spam C'tan. They only used the void dragon. No vault either. They are just as tanky as DG, if not moreso because of their healing factor. I won through points that game, and ONLY points
Hey Auspex, I have a fun idea for a video for you: "Faction tier list for 1000k battles!" which factions get more overpowered due to imbalance in 1k matchups, and which get worse?
All armies can go unbalanced for 1000 points , overspamming hordes or heavies is too easy and counters can only be made if tailor listing
That's why competitive is on the 2000 mark
Genuinly curious, it sounds like you lost a few matches to the same guy and have an idea of what army you wanna see labeled as unbalanced?
Correct me if I'm wrong
I think it's worth noting that while a lot of Adepta Sororitas units went up in points, competitive lists seem focused on units that saw little to no points increases: Battle Sisters, Dominions, Immolators, Castigators, Palatine, Dialogus, Canoness, and to a lesser extent Novitiates and Seraphim. Of the units that saw large points increase, the ones still taken are Vahl, Paragons and the Triumph. It might be misguided to say 'the points increases were justified' because players seem to be going out of their way to avoid most of those points increases.
Nobody seems to be taking Repentia, Mortifers or Penitent Engines outside their detachment. Exorcists, Celestine and Daemonifuge are rare. Retributors seem uncommon, doesn't look like people are taking a lot of fliers outside Army of Faith. Aestred, Hospitaller and Imagifier seem rare despite the buffs to their effectiveness. Hard to say these points increases are justified because they're hardly being taken.
what you describe is exactly the same that happened to eldar... they have so good datasheets and their autodice that make it a strong army regardless imo
The most popular Datasheets that are included in most lists got significant points increases (Triumph, Vahl, Seraphim). The only exeption are Dominions. Palatine, Dialogus and Canoness (on foot) aren't very common picks in the first place. Also almost noone plays Battle Sisters anymore
They really overcompensated for penitent host detachment. Lmao no one is gonna bring Repentia at their current astronomical point costs.
@@Krachbumm-Ente From the tournament lists I've seen, Palatine, Dialogus and one Battle Sisters squad are still somewhat common picks. Jump Canoness does seem to be taken more over foot Canoness, yes.
I play sisters (also Orks incase you couldn’t tell) but the reason we play most of those are partially because of points, but for penitent units, I would love to bring them in my bringer of flames detachment but they are costed heavily for penitent host. For flyers it’s often more of a points cost issue. I personally love a squad of zephyrem but it’s not optimal due to points cost. If they raised foot sister up a bit more I could 100% see a case to bring my flyers
Ironic that in the edition where magic has been at its most bland and basic it’s ever been in 40k, Tsons are still being allowed to dominate.
Weirdly as somebody whose 40k armies are Sisters and Drukhari I kinda never like it when both my armies are at the top of the pile. I prefer closer to the middle where it's less likely the next points update will shake things up too much.
Joys of nightshift get to see the video early
Depressed when my army is no where in sight.
That's fine it will probably be good next edition then. That's how it usually goes
@@tomekk.1889 * cries in codex marines*
10th is extremely well balanced compared to many times in the past. Just play your game, 9/10 times it's not the army choice winning or losing.
My army (Orks) got like three weeks in the sun. Then quickly Old Yeller'd.
Some serious whiplash there
GSC will rise again in winter dataslate I hope, a buff generations in the making. That resent buff to cult ambush is pretty good though, we now have an actual army rule
Still find it funny they buffed it but completely ignored the most complained about problem, the randomness.
@@durmeth Like when you could set new unit after two turns AND you needed to keep a marker on the board AND pass the roll it was too bad, guaranteed respawn and new mechanic now would remove all three "If"s so it would be too powerfull, removing first two "If"s and basically just making it roll dependent is fine, maybe it would be nice to decrease basic roll to 4+ and 1-2 turn for 3+, but we`ll se it in 2025. Also for me that`s not a big deal because I`m blessed by the Star Gods and make every respawn roll(in two games to be fair, but it`s true that every single one of them was passed)
It scares me to see drukhari here. The skysplinter detachment made them fluffy yet fun and playable. And they still need balanced to make the full range at playable. Pariah seems to favour them a little in terms of playstyle but they shouldn’t be nerfed for this… please make their codex balanced and not broken or terrible
Better idea. No codex and leave points as is.
I love the lore of the black templars, but god I hate playing against them. It’s nothing but 10-20+ man bricks of 5+ FNP monsters running up the board in land raider with (Lethals 5+) and (Sustains 5+). Destroying everything they touch. Not fun to fight against
The detachment vow is 6+ FNP. With a LT with T bones you can get 5+ FNP for the unit he’s with. You can’t take that enhancement again. So where are you seeing all these 5 FNPs?
@@craiglittle3779 you can get two 20 man squads with 5+ fnp with grimaldus and t-bones, but they are not going in landraiders.
Competative play is never fun unless you are into that yourself.
@@phogelbice correct but you have to declare the 5FNP in the command phase with Grimaldus and it’s much more likely you’d choose advance and charge if there is a viable target. Especially if your opponent goes first.
Blood angels nerf is going to be sending units that have special pistols and powerfists into legends. they will drop to the upper 40s once that happens.
Incredibly: the codexes either make an army mid to low tier to unplayable or make them the absolute strongest army or 2nd best with no in between
Me and my buddy made a conspiracy theory about this, GW saw that normal powercreep was too straightforward and invented "stealth powercreep", they release codexes mostly in pairs, one is good and one is bad, people just think that there are two teams of writers but in reality GW just sacrifice less popular armies to hype up more played ones. So they don`t get accused of powercreep and can just balance 3-6 month old codexes as normal to sell those armies as normal later
Lol 10-4 don't have a win percentage over 54% and the top army is at 57%. I don't know how much more "in-between" you really expect, but to me, keeping top armies just above a 50/50 seems like solid balancing.
Well orks and CSM disagree. Great codex and nerfed into bottom while sisters gets to ride high.
@@jeremiegartner464 they disagree with the actual win percentages of the top armies? Well they can... But it's a fact. But, I guess sisters are "flying high" at that super OP 55%. Oppressive.
@@jeremiegartner464Orks, I can see. But CSM? Sure, they aren't on any top tables right now. But them being bad? Come on now. I've been running my CSM, 1000 points, different detachments each game to test them out. They've absolutely been kicking @$$, especially my legionnaries and especially with a sorcerer paired with them (oddly enough)
Being awake at 2 am means new auspex video 😎
Or just live in japan 😂😂😂
In Europe its 11pm
@@axel9937it’s am, and 10am in the UK where Auspex is
My regular t sons player uses double doom bolt. An average of 10 mortal wounds at the start of his shooting phase is crippling.
Does he have the required enhancement?
@@keyfluffy7558 what makes you even question if he doesn't.. literally every single list it
@@antonlukkarinen2648 a guy at my flgs cheated for ages
@@keyfluffy7558yep. On a foot daemon prince for stealth, next to a mutalith for long range doom bolt
saying the game is balance is not really true. Every faction has 1 or 2 good lists the vast majority of units are not useful
Annoyed CSM and orks got nerfed so hard a month and less into a great codex for both while aldari took months. Necrons havnt got there yet and it seems like it'll be the summer of sisters.
Aeldari have always been weird for whatever reason, not just this edition. It's like their fate dice are real. Whenever they try nerfing aeldari, they end up nerfing everyone but aeldari
GW's design philosophy is make CSM fight uphill and for Orks to be the "quirky" faction. In short they're constantly grouped into the should loose side in lore and in the rules.
@@Cabooseforprez2012 Thousand sons? Chaos demons? Necrons... Drukhari... all bad boys. your theorie is lacking ;)
I bought a Custo shield captain mini... it is an amazing mini... now I have to buy more... but Jay Najts are also looks amazing... oh my...
RIP Deathwatch my beloved.
Now do Drukhari without counting Skari's absurd winrate :D
I play custodes, I play necrons, I don't have either of them as completed armies yet because MONEY.
Outside of that, people complained to me last edition when I was devouring armies by the gallon, but now that I'm struggling, I hear no issues. And I'm left complaining. Can we make every army meta in their own sense and leave this game to skill?
Depressing too see my 3 armies so far up, Necrons, Blood Angels and Sisters, knowing they will get nerfed. I cant win with them at their current strenght, when they get turned down i will get crushed in my games even more🙁
Maybe you have to get more gamey with them? I assume, like all games tuned for competitive, there are a few very specific lists that work well
@@nemdenemam9753 but thats the thing, my list isnt very optimized, when 2-3 units get more expensive and i happen to use them, my list gets weaker. 2 Doomstalkers in Awakend Dynasty arent the problem but because they are strong in Canoptek court my Awakend list gets weaker without being strong to beginn with
Why would a 51% win rate army get nerfed? (Necrons). I see them getting a slight buff to lesser played models and detachments (warriors and destroyer cult).
The 40k app has updated about three times since I first heard of the Drukhari Archon's updated rule, and the app STILL doesn't have it. I have not seen anything official about it. Where do I find it? Anyone at all!
Ngl. Even though its my favorite army. Im actually being un-biased.
I think Emperors Children should def be in this.
Not many people play them bc unless your GW favorite, you dont get many models.
But i run Fabius Bile, World claimer, warp talons, raptors, possessed, (sometimes bikers), 2 daemon princes, chosen as Biles body guards, 4 havocs with reaper chain cannons (which they do a ungodly amount of damage. They each get 8 shots with a strength 5 weapon. Thats awesome for their points cost. And even better paired with the noise marines. Especially if you go up against a horde army or army thats a little tankier.), and of course noise marines that all 30 of them i hand made their sonic blasters and blast masters and depending on how many points in playing ill also throw in 2 venom crawlers and a keeper of secrets.
My EC army is very fast. And it puts a lot of presser on my op. And the best thing is. Its not just a melee army. It has great ranged combat.
My friends normally tell me to bring any of my other 3 armies just not my EC 😂.
Which they are kinda getting tired of my new ork army. With my new ork army i run 3 deff dreads, 18 killa kans (depending on how many points we play) 18 meganobz (depending on points cost) all lead by war bosses. 😂 and the rest of the army is some boyz, nobz, flash gitz and storm boyz.
As others have mentioned, while they're still doing OK the Necrons still have a lot of issues as in -
Keyword gore (as in keywords not being on things it damn well should. Looking at you CCB missing character & noble.
Non-synergies (The gunline of the destroyer cult is not meaningfully effected by Annihilation Legion, the destroyer cult specific detachment)
Aggressive unit trimming (We lost four of them in 10th that all were pretty unique. Not to mention the forgeworld incident.)
Look, it's ok to not be the strongest but good friggin lord GW at least have an editor go over your flipping codexes and have them ask questions like "Why is this Command Barge, with an overlord model on it, not a character and not a noble again? It's got one commanding it." or "Lokhust destroyers exist, plasmacytes could be more than a token, and hexmarks are cool, why aren't they meaningfully included in this detachment?"
Just internal consistency, that's all that I'd really like and it isn't that much of a reach to do.
Ooooo where do my Deathwatch rank I wonder?
'30 power fist attacks do whaaaaat?'
Don't really have to be that good when you're pushing that into your opponent.
hmm so my chosen faction is awesome, now i just need to build and paint them
Aww man, Guard dropped out of mid-tier? It was nice hitting our allowed ceiling for a few months there.
Hey maybe they will give Shock troops a 5pt price cut. That’s all I’m asking for. Make them a reasonable option to take.
adeptus custodes had a 42% wr last week and a 47% wr this week, looking at meta monday, I REALLY doubt they're doing that well.
Looks like picking up TSons as my first army was a good choice beyond me adoring the lore
The Dark City Ascendant
Scari inflating Drukari?
11:17 how are we so far up? Weren’t we like one of the least played in the last edition?
Thunderwolf spam
Last edition was a year ago buddy. I bet you're one of the players who have played 2 games of 10th
@@antonlukkarinen2648 Can't we only have like maximum 15?
@@jiyuhong5853
Marines in general have crazy datasheets for bargain prices. Solid detachments aswell.
Can't go wrong with any loyalist Marines at the moment. S-tier all of them
@@jiyuhong5853 3 squads with 6 models each and a characte that leads them. all get +1 dmg and have 4++
they are crazy good
It's feels good being on top for once...
I wonder how many of Drukhari wins are Skari's xdd
Can someone explain to me the 6" charge for Khorne units? i dont get it :(
The Drukhari are basically noob stomping right now, Skysplinter is fun but supremely counterable. It's on you as the opponent to stay out of the range of their get out/charge/fall back to transport shenanigans by denying them the fall back. Make them commit. Go kill their transports. Make them trade down, the army is terrible at it. The datasheets aren't scary on their own without Pain Tokens to spend and transports to get out of.
You have to notice that most players are noobs , Space Marine enthusiasts that don't commit enen to reading their own rules cause the faction is easy
So , any faction that exploit that, and any player that know how to play his army , will stomp them flat and lower down their numbers in percentages
@@cesarsuarezrodriguez412 Yeah, I'm not arguing that Drukhari are bad by any means. I love them and they're getting results. But it's important to contextualize where a lot of the win % is coming from, even basic Codex marines in Gladius are a super strong army played well but standard Space Marines will never have a great winning percentage.
Noob stomping the best players on earth? How do you figure that one son
@@jacket2848 Drukhari are *not* stomping the best players on earth anywhere near as much as the current winrate shows. Why do you think not every team at WTC is playing the faction? Skysplinter Assault has some very counterable weaknesses that good players who know what the elves can do can attack.
I will always be connfused whether he means thunderwolves or thunderwolf cavalry.
no such unit a just thunderwolves though.
C’tan should not be the sole reason most necron armies are so strong. If they won’t increase the points cost then, then they should either get their halve damage reduced to -1 damage or reduce their fnp to 6+++ or some variation of that. It’s ridiculous when a necron player can brag online about surviving 1/2 of a tau army shooting and only taking 2 wounds. That’s 1,000 points roughly which is like 3 times the cost of the c’tan. It’s so dumb.
Daemons are gatekept by the new bring it down. It's way too easy to take fixed against them now
Which only scores if you kill them. Also, 18 bloodcrushers don't give up bring it down soooo
@@jacket2848 18 bloodcrushers lose to terrain
There's a lot to said about these armies who are using heavily skew lists Vs balanced lists too. Personally I feel an army that is here and using a balanced list is actually healthier for the game.
I mean that double vault Necron list or GK who take the same list every time and win but not actually playing the game is strong but I'm not sure that's.....good!?
Why i dont see ork ? Meganob nerf kill them ?
Yep, and good players just jumped to the actual meta: sororitas, Thousand Sons or WorldEaters.
@@AlexJimenez-zh9du that so sad just after i got my 12 meganob 😭
@@pierre-oliviertremblay8790 I understand you perfectly, i bought 18 😆...... 🥲
Surprised that craftworld eldar didnt make it
Nerfed into the ground (compared to were it was at start of edition)
Can anyone see this post? I think I've got a personal moderator who is deleting my posts instead of regular RUclips AI.
I can see your post
@@KalashDaCat Thank you.
Great video once again! Can someone explain why the Archon cp buff has gotten better please?
I always forget to use it in game 😅
Instead of Vecting a stratagem once per game, the new ability is a 12" aura that Vects any stratagem used on an enemy unit within 12" of the model with the ability, in this case an Archon. Also previously the ability was locked to an Archon that was Warlord but now it does not seem to have that restriction so three Archons can now really mess up an opponent's strategy.
@@captaincoolbreeze9429ahh you absolute legend! Thank you for this. I have definitely been missing out on this tactic when I run 2/3 Archons 😂. Appreciate the reply.
Ad Mech mid tier LETS GOOOOOOOOOOO
Shit Drukhari are going to get nerf…
"And the game is perhaps the most balanced it's ever been."
It's also the most boring, frustrating, flavourless, dull, and _least fun_ it's ever been. It's a bloody hobby, not a challenge. If I wanted to play chess, I would've been playing chess.
Also basing win percentage on tournaments seems like the least intuitive thing to do right now, given how rampant cheating is in 40K tournaments.
Like the recent Tacoma Open, the Lone Star Open, the Toronto Winter Open, or who could forget the Element Games Grand Slam with the infamous weighted dice in the toilet? I'm _so glad_ that GW "cut the fat" to make the game so balanced for players like that on the big stage!
So far, 7th has been the least fun. But that could just be me, because 7th is when I started and I had to go against 7th edition Space Wolves, Necrons, and Ultramarines. I would agree that the lack of flavour isn't fun, but I personally think it's fun. With very few exceptions, I can now go into a fight and be able to go "This'll be a great fight" versus, in the past, "Oh. It's them. Might as well call it"
I don't get it. If the game is so balanced that the only way to have an upper hand is cheating, I would say that's a good sign! Also if you want to have super flavorfull lists just play cruzade!
Not true. We like to play it.
I agree with the boring and flavor part. Most factions have one maybe two good detachments. Of course they are not my subfaction which happens but 9th was far more interesting and fun especially at the end. Yeah there were a lot of strategems but people used like 10 at most. Now you still have strategems but also every unit has a special rule that can impact the game in a similar way to a stratagem so not sure what people like about that since it’s still just as bloated but far more boring.
@@DeathInTheSnow the thing is, it's not possible to make EVERY faction's EVERY detechment to become competitive, it will be really, like REALLY flavourless if things go on this way🤷🏻♂️
I agree GW have some serious problems on writing rules (just look at the core rules🤦🏻♂️) but it doesn't mean it's completely no joy🤷🏻♂️
Orks are less than Leagues of Votann 😢 BUFF US PLZZZ GW
I’m definitely not bitter that the top armies basically prove that GW colossally dropped the ball with the Firestorm detachment. And yet still felt the need to nerf it. On top of the changes to the core rules also nerfing it.
I fucking love not playing one of GW’s special snowflake chapters.
Surprised. Where is GSC?
The literal bottom of the barrel
@@DaMekBoy XD! I think is under the barrel. Maybe under the grass
I'm here before thousands comment, let's goooo
No Deathwing Dark Angels?
Do you think +1 ap will propel them to top table? lol
@@mtrunkello I’m just surprised. They have been showing up at a lot of the top tables lately
@@tylergroeneweg because dark angels have a huge playerbase and everybody thought its time to dust off all of the terminators. They are good but not against clearly op index and codex rules
Hmm, sisters and drukhari and thousand sons doing really well....better nerf grey knights again..
-gw balance team
Admech in middle?nice, don't go up🙈
Someone told me that chaos daemons arent gonna get a codex this edition and GW are planning to phase them out, can someone confirm this? i havent found any proof
@@nicog8009 Not heard any word of that, but I sure hope not. Daemons are kinda important to the lore and I have a bunch of daemons who I don't want to use as glorified paper weights
*sad waaagh..*
Add a comment...😢
*incredibly sad ork noises*
Please dont nerf grey knights again ;_;
They should just make very army overpowered so that they're all fun to play
Blood angels are gonna have a hard fall off soon due to death company being butcherd
Go Blood Angels! Eat it haters!
*looks around* what blood angel haters? *sees none*
@@Dee068 dark angels and blood angels fans stay winning
I mean, my only issue with Blood Angels is how annoying the Sangunius fanboys are
@@GwainSagaFanChannel the Lipn would be proud to hear these words brother
Won't be for long, when the codex drops they're dropping to 40% 😂 losing death company is, pardon the pun, a death sentence
Finally, Sisters are where they should be. Yo James Wokeshop, no nerfhammer pls.
Oh it Will happen... It Will
It surely will be, a deserved one
Come on. Sisters are FINE, it's Ebon Chalice-Bringers of Flame which is way overtuned. Instead of changing that they'll probably nerf everything and Sisters will be in the gutter again like at the start if 10th. And that is NOT deserved, you cannot change my mind.
@@UnalloyedMalenia My man, I`m just a salty GSC player due to contrast of our codexes releases, I don`t need reason I just want to see the world on fire. Jokes aside I think GW will just see high winrate and be like "Yup, nerf everything good in the book"
wokehammer is going downhill
what do you mean? why does it apply to this video??
@@dicedoom7162 They just like to scream into the void.
This video also basically shows the balance seems pretty decent as far as 40k goes... surely thats an uphill thing? Assuming you're not a bot...
NANI???
this is not a real person
Without even watching video i know it aint codex marines.
Us Codex space marine playerd will get nerfed again next balance dataslate because one of the divergent chapters is using one of our detachments too well.... though we're not, lol.