@@quertiywop5856 The first time I cleared an entire run with it makes me realize why some palettes has the best sub/special in the game. (Yes, even killer wail 5.1 with pearl drone killer wail works as a clearable run)
Man, when I finally got the opportunity to hear this track in its entirety, my opinion on it really skyrocketed from "Yeah, this is pretty good, I suppose," to one of my favourite Splatoon tracks ever. It pretty much mixes two of my favourite ways of music writing. First you have a pure amazing melody that's good enough not to need any assistance from chord changes. (0:13, 1:38, 3:04) Then you have a section with an as-sweet-as-a-strawberry-cake chord progression which allows for almost unlimited melody creativity. (0:44, 2:09, 3:35) And oh my goddess of explosions! When I say this entire part is as-sweet-as-a-strawberry-cake, I mean it with all sincerety. In the first four bars it starts with E♭ minor7 and F minor7. Because this pair of chords can be interchanged with F# major and G# major, it very closely resembles the classic powerful progression of VI-VII-i to B♭ minor. This progression is built in a way that expects B♭ minor at the end, except it ends with G minor7, which one could interchange with B♭ major. So basically it's a powerful build-up which anticipates a melancholic minor chord at the end, when it actually ends with a cheerful major chord, making the build-up feel even more energetic. The following four bars start off with the same build-up, except this time they end with E minor7, interchangeable with G major. In other words, if you thought the unorthodox shift into G minor7 was already upbeat, then a seeming shift into G major gets _even more cheerful!_ (If that was difficult to wrap your head around, I don't blame you. This chord progression is very complex and unusual, but that's what makes it so special.) This whole music track is just so energetic and upbeat, it almost sounds heroic, like it's truly tempting you into beating the stinger out of Marciale. And I say that's fitting for arguably the least intimidating boss this DLC has to offer.
I didn't understand anything about your comment but I still loved it 🔥🔥🔥 and btw, the fact that it sounds heroic fits the name "marciale" pretty well, as it is a tempo used in and related to marches‼️‼️‼️
@@thatgayguy9365The Amen Break was a drum solo performed by Gregory Coleman in 1969. Several years after the song containing it was released, it gained massive popularity and it was sampled in a lot of songs. Like so many songs that we're now here today with a Splatoon song sampling it. There's a Wikipedia article about it. It's a nice drum solo
i feel like the phases convey the size of maricale like in the first its just the bass, then when the first layer is gone the drums come in because hes smaller and more moble then in the final phase the amen break comes in because hes really fast and really mobile and pulled out all the stops
seriously love the concept that he's barely a threat if you don't attack him because he mostly can't move at all. but you gotta break him open which is gonna send him flying. really clever!
Found out that the pinging marciale, much like the asynchronous rondo has a lot of food-like references The boss itself is literally a spherical rice cooker. More specifically in its second layer, the golden bolts will sometimes pop outwards, and inside each “peg” of this boss has rice inside of it The bumpers themselves are soy sauce dispensers, specifically the ones with red caps
I'm pretty sure this song is basically the Spectrum Obligato of the Octarian Onward jingle. Rondo sings Ebb and Flow except all chopped up. This one kinda does the same. Now I'm wondering if these songs are organized in any way, like maybe in the order of piano notes or from major to minor, vise versa.
@@Anubonek No, there are videos splicing the voicelines showing that two of the bosses we fight sing Ebb and Flow and/or Fly Octo Fly. The onward jingle I'm slightly hearing isn't even a voiceline. It just sounds similar to, well, the Onward jingle. And not #47 Onward, because that's an entire song, not a jingle.
Something about this music reminds me so much of the Sonic Advanced 3 OST, and especially the wrap up at the end. (the EX Boss theme, i think) And OH how I LOVE these litttle bits: 0:54 | 2:20 | 3:44 And I know it's not ONLY because of the Octarian leitmotif. I get emotional just singing to it
i really want to find where they inspired this boss from, i mean just look at the map, a gigant library in the middle of some strange mountains and there are constelations and shooting stars in the sky, it's so random.
according to recent interview phase 1 is based off urchin, and spikes are pudding and red thing in middle are based off of soy sauce bottle thing. japanese pudding + soy sauce is urchin flavor. theres also urchins at everywhere on the stage
Keep in mind the floor is literally called cold storage, this is a storage facility of some sorts, as well there being spring lifts and boxes inside the cubby holes
I swear my game only played the 3rd phase the entire battle since the melody and instruments in the 3rd phase are more electrical and loud and went on repeat. And now after the new Sizzle Season 2024 update I suddenly hear phase 1 and 2 as well in the game. Put me off guard and made me question if they changed its music. Only to find out here it was apparently always like this? Despite my game definitely only playing phase 3 (even in the lobby when I selected it as music)
Usually I would point something cool out or make a quirky quip, but this ****** is so good I’m at a loss for words sooooo… **VIBES TO MUSIC AGGRESSIVELY**
This is so weird to me. All this time I only heard phase 3 during the entire battle. And since Sizzle Season 2024 update I suddenly hear the music with all the phases as they were supposed to? Anyone else here who experienced this? Or did I happen to be the only one who's game didn't trigger the first 2 phases of music in Pinging Marciale's battle?
I never heard the phrase 2 version in game to my knowledge, I thought it was a scrapped version because that’s the one played in the fresh season trailer but I’m guessing it’s just the Mandela effect?!?
Not my most favorite boss to fight, but this guy definitely has my favorite theme of the three!! The part at 0:44 (and so on) just sounds so hopeful! :D EDIT: They're at 0:44, 2:09 and 3:35, in case anyone wanted to specifically listen to those parts. :)
You can kill it faster with either killer wail (with wave damage increase) or triple inkstrike as long as you have some damage tone chips to make it more killable, I once cleared a run by killing 2 phases INSTANTLY with killer wail special (with full wave damage chip), hope this helps for you. Note that killer wail always aims at the weak spot.
I love the fact that, out of all of the bosses in the DLC, a fucking BALL has the best theme
nah, the singing panopticon takes the cake
As well as the best fight.
@@cubechan1938Which is even more surprising. But it really is a damn good fight, just may take some time to appreciate it
tip for this boss: roll it onto the red buttons to open the shell. It will be easier to hit. It will summon some jellotons, but you can get past them.
Love your pfp
what profile picture I don’t see anything
You can also farm for Lucky Items Drops as well!
cooler tip: it’s possible to juggle the boss in the air with certain attacks.
@@Saltience I aint that good 💀
NO EIGHT CHALLENGING THE ORB WITH A BUCKET IS A BAD IDEA NOOOO
It’s okay they’re running a Sub Weapon centered build and got Burst Bombs from a Vending Machine.
@@quertiywop5856 Crisis averted…
@@quertiywop5856 The first time I cleared an entire run with it makes me realize why some palettes has the best sub/special in the game. (Yes, even killer wail 5.1 with pearl drone killer wail works as a clearable run)
yall had trouble with this boss as bucket?
@@APersonThatExistsWithBadConten It was definitely the hardest weapon to fight it with personally.
I can't be the only one who adores its derpy face.
O ^
< >
vv O
Thats him but it looks bad
@@someweirdo428
O ^
< >
V O
Like this?
FR HE HAS SERIOUS GOOBER ENERGY
°O•
Man, when I finally got the opportunity to hear this track in its entirety, my opinion on it really skyrocketed from "Yeah, this is pretty good, I suppose," to one of my favourite Splatoon tracks ever. It pretty much mixes two of my favourite ways of music writing.
First you have a pure amazing melody that's good enough not to need any assistance from chord changes. (0:13, 1:38, 3:04)
Then you have a section with an as-sweet-as-a-strawberry-cake chord progression which allows for almost unlimited melody creativity. (0:44, 2:09, 3:35) And oh my goddess of explosions! When I say this entire part is as-sweet-as-a-strawberry-cake, I mean it with all sincerety.
In the first four bars it starts with E♭ minor7 and F minor7. Because this pair of chords can be interchanged with F# major and G# major, it very closely resembles the classic powerful progression of VI-VII-i to B♭ minor. This progression is built in a way that expects B♭ minor at the end, except it ends with G minor7, which one could interchange with B♭ major.
So basically it's a powerful build-up which anticipates a melancholic minor chord at the end, when it actually ends with a cheerful major chord, making the build-up feel even more energetic.
The following four bars start off with the same build-up, except this time they end with E minor7, interchangeable with G major. In other words, if you thought the unorthodox shift into G minor7 was already upbeat, then a seeming shift into G major gets _even more cheerful!_
(If that was difficult to wrap your head around, I don't blame you. This chord progression is very complex and unusual, but that's what makes it so special.)
This whole music track is just so energetic and upbeat, it almost sounds heroic, like it's truly tempting you into beating the stinger out of Marciale. And I say that's fitting for arguably the least intimidating boss this DLC has to offer.
I didn't understand anything about your comment but I still loved it 🔥🔥🔥 and btw, the fact that it sounds heroic fits the name "marciale" pretty well, as it is a tempo used in and related to marches‼️‼️‼️
I just like the break
never expected breakcore in Splatoon, and I'm extremely happy we got it
I mean we also got splattack octo in octo expansion
We technically already did
I mean with samples like this, I never really saw Splattack! Octo the same way
I love it when they show that human music really outlived it's creators
my brother in christ
splatoon music IS breakcore. it always has been. they just leaned into it slightly harder
THEY PUT THE AMEN BREAK IN IT!?!?
Yessir
Please educate me on what that is and where i can find it. I'm curious.
@@thatgayguy9365The Amen Break was a drum solo performed by Gregory Coleman in 1969. Several years after the song containing it was released, it gained massive popularity and it was sampled in a lot of songs. Like so many songs that we're now here today with a Splatoon song sampling it. There's a Wikipedia article about it. It's a nice drum solo
@@thatgayguy9365it’s the drum sample that starts in phase 3 at 2:54
@@leafymeat8829thank you
i feel like the phases convey the size of maricale
like in the first its just the bass,
then when the first layer is gone the drums come in because hes smaller and more moble
then in the final phase the amen break comes in because hes really fast and really mobile and pulled out all the stops
The Amen Break also comes in because you're really close to breaking his core
@@yanchunchan9321this is the cleverest reply ive ever seen
And the final phase is a lot lighter because it’s just a lil guy
@@yanchunchan9321me breaking the amen because the cold is storage
seriously love the concept that he's barely a threat if you don't attack him because he mostly can't move at all. but you gotta break him open which is gonna send him flying. really clever!
Well, he's barely a threat until you look at him wrong and he rolls at you screaming like a demented Indiana Jones boulder trap.
How am i supposed to break the amen if this C0ld is St0rage!?
Pinging Marciale:
She amen on my storage till I break
What
he do be ballin tho
Found out that the pinging marciale, much like the asynchronous rondo has a lot of food-like references
The boss itself is literally a spherical rice cooker. More specifically in its second layer, the golden bolts will sometimes pop outwards, and inside each “peg” of this boss has rice inside of it
The bumpers themselves are soy sauce dispensers, specifically the ones with red caps
Time to go back and replay this, because I never noticed this before!!
what are the food references in rondo?
@@graycatsaderowthe fact that it's a sushi belt, and that the weak points are the aforementioned sushi
@@RoThunder100 holy shit
THIS IS A REUPLOAD!!!
the previous video had the wrong phase 1!!
Excellent time to whip out the reefslider for it to bounce back and whoop my ass
LOL
thank you
I love this kind of dynamic music design in games
The Devs: Ok, now you need to make a boss theme for a ball. You don't need to go too hard.
Composer: *Unhears*
splatoon composers are INCAPABLE of not going hard
this song and all of it’s phases perfect encapsulates how utterly chaotic this fight can get
Ironic.
I'm pretty sure this song is basically the Spectrum Obligato of the Octarian Onward jingle. Rondo sings Ebb and Flow except all chopped up. This one kinda does the same.
Now I'm wondering if these songs are organized in any way, like maybe in the order of piano notes or from major to minor, vise versa.
Marciale actually sings Fly octo Fly, so it is a really cool detail ‼️
@@bruuuuhzz
oooh, i didn't know that! I wonder if Parallel Canon sings any OTH songs...
@@thegoldenblob69Pretty sure its just distorted voicelines
@@Anubonek
No, there are videos splicing the voicelines showing that two of the bosses we fight sing Ebb and Flow and/or Fly Octo Fly. The onward jingle I'm slightly hearing isn't even a voiceline. It just sounds similar to, well, the Onward jingle. And not #47 Onward, because that's an entire song, not a jingle.
@@thegoldenblob69 they were talking about parallel canon
Don't say it.
**Don't say it.**
-LMAO HE'S BALLIN'-
Pinging maricale will never be ballin
Pinging maricale:
Something about this music reminds me so much of the Sonic Advanced 3 OST, and especially the wrap up at the end. (the EX Boss theme, i think)
And OH how I LOVE these litttle bits: 0:54 | 2:20 | 3:44 And I know it's not ONLY because of the Octarian leitmotif. I get emotional just singing to it
God I love fighting The Creature
i really want to find where they inspired this boss from, i mean just look at the map, a gigant library in the middle of some strange mountains and there are constelations and shooting stars in the sky, it's so random.
thats a good point you bring up, that with the bug urchin/hairball/spiky things all under the map, make me wonder what it all means
according to recent interview phase 1 is based off urchin, and spikes are pudding and red thing in middle are based off of soy sauce bottle thing. japanese pudding + soy sauce is urchin flavor.
theres also urchins at everywhere on the stage
also rondo is based off of kaiten sushi
Thats really cool! I would never have thought they were based off of Japanese food
Keep in mind the floor is literally called cold storage, this is a storage facility of some sorts, as well there being spring lifts and boxes inside the cubby holes
I knew the trailer music sounds different from the Jukebox
Lmao I never realized this song had the amen break in it. So awesome..
2:09 is my favorite part.
By far
Deffo, love the chords
Idk if it’s for personal use but it says most replayed also 🤣 it’s definitely the best part of the song!
welcome back octowhirl
This song uses the onward motif soo well
2:53 amen break timestamp
thank you flutter shy
In this world, Katamari rolls YOU.
That transition into phase 3 gives me the chills, good job on that!
THIS EVEN BETTER EXPONENTIALLY WITH ALL PHASES
me when I’m breaking the core of the pinging marciale to this banger Breakcore
While I love the final phase thank you for uploading the prior 2 phases. Kinda hard to find.
1:44 finally delay lama is back for a tiny while
Amen break. Thanks to Christoph Jakob I know it now
Woah- theres phases?? Thats awesome!
I haven't realized that the music changes slightly for every phase till now
I swear my game only played the 3rd phase the entire battle since the melody and instruments in the 3rd phase are more electrical and loud and went on repeat. And now after the new Sizzle Season 2024 update I suddenly hear phase 1 and 2 as well in the game. Put me off guard and made me question if they changed its music. Only to find out here it was apparently always like this? Despite my game definitely only playing phase 3 (even in the lobby when I selected it as music)
@@iris1568in the lobby, it always plays phase 3. As for in the battle, I’m guessing that may just be you misremembering?
フェーズ3のブレイクビートがかっこよすぎる
Usually I would point something cool out or make a quirky quip, but this ****** is so good I’m at a loss for words sooooo…
**VIBES TO MUSIC AGGRESSIVELY**
I absolutely love how they said "You know how you guys hate the 8 ball? Well you can kill it now!"
EEEYIKES!! How am I supposed to "St0re" this "C0ld" if the Evil Ball is after me??
Pinging Marciale:
im TIRED of fighting this dude i get it every run 😭😭
Ball :3
Ball :3
Ball :3
Ball :3
Ball :3
You know what would be really cool? Since the boss is singing fly octo fly what if the song is made from parts of fly octo fly
Tell ya what, though, the Sting Ray perimeter it emits in the third phase- Now THAT's what I call a Death Blossom
This is so weird to me. All this time I only heard phase 3 during the entire battle. And since Sizzle Season 2024 update I suddenly hear the music with all the phases as they were supposed to?
Anyone else here who experienced this? Or did I happen to be the only one who's game didn't trigger the first 2 phases of music in Pinging Marciale's battle?
I never heard the phrase 2 version in game to my knowledge, I thought it was a scrapped version because that’s the one played in the fresh season trailer but I’m guessing it’s just the Mandela effect?!?
who up effecting their mandela rn
1:28 GOES HARD!!!
Trruuuuuuue
全部の段階のOST探してた助かる
I love this
So much
The moment I heard the trailer version, I knew it was going to be a boss theme.
Easily my favorite track in Side Order
pro tip! use whail to absolutely obliterate this thing.
O
^
< >
v
O
3:45 Onwards! into the spiky ball of death
The amount of times this damn ball gave me anxiety was unreal 😊
Is there a possibility you could combine phases 2 and 3? The amen break is great, but is missing the oomph that the bass drum has
It doesn’t have the bass drum because it’s tiny and fast in the final phase
@@dr.happyfuntimes1214 I know, but I want the beefier bass drum from phase 2
the third phase is breakcore because you have to break its core
I keep falling asleep when i listen to this and the other bosses, too😭🤔
Ah shoot I thought this was Pokémon music sorry guys
Jokes aside, this theme is so good, Splatoon music is so good, I’m going insane
Asynchronous Rondo: Carousel of Horrors
Parallel Canon: Dark Inklings
Pinging Marciale: Big Round Boi
Why did they give the best boss theme to a *ball*
Eight thinks she can fight it with a bucket..
0:43 , 2:09 and 3:34 are my favorite parts
Let’s admit 2:09 goes the hardest tho
Not my most favorite boss to fight, but this guy definitely has my favorite theme of the three!! The part at 0:44 (and so on) just sounds so hopeful! :D
EDIT: They're at 0:44, 2:09 and 3:35, in case anyone wanted to specifically listen to those parts. :)
Me when i first came across this boss; "NO THE FREAKING 8 BALL IS BACK! YOU'VE GOT TO BE KIDDING ME!"
Tim Wright called: He wants that name back1
Phase 2 my favourite ❤
Funny soy sauce covered pudding man :)
2:28 ここからベースがやばい
B a l l
Would you rather do the 8 ball stage from octo expansion or this orb boss
Octo expansion, there isn’t an overwhelming amount of enemies there
Splatoon fans: Are you the 8 ball we want to destroy?
Pinging Marciale: Well, yes, but actually, no
The actual 8 ball in-game:
I WANNA MAKE A SONG WITH EFFECTS LIKE DIS…
Breakcore in Splatoon 3??? Another banger served
The music almost makes up for how tedious this boss is.
Pollutians boss: evil kitsune
I like to think that the boss is the place the music comes frome eatch laer mufles the songe evin more
“Splatoon breakcore omg!” Clearly none of you have played octo expansion
Don't forget you can reroll bosses
nahhh why eee yaaa oeeiii eeee here?
Where can I find phase two and 3 on Spotify it’s so good!🎉🎉😢😢
Could you possibly upload each phase separately? 😭
The final boss of eight balls
0:43 🥹🥹🥹🥹🥹🥹
Am i the only one who hears Mr. Grizz's voice in this ???
While the most annoying of the three bosses, it has a good boss theme
PLuh
日本人いる?
はい、こんにちは!!
I'm being dead honest here, this boss looks like a dog toy.
I hate this boss, it's just so slow...
Ball :3
You gotta push it into the bumpers to reveal the weak point to kill it faster
@@azahalbiora Doesn't help, the problem is that it just keeps moving away from you and you just gotta spend 90% of the time just chasing it
@@Nachiebree but it’s a ball!
You can kill it faster with either killer wail (with wave damage increase) or triple inkstrike as long as you have some damage tone chips to make it more killable, I once cleared a run by killing 2 phases INSTANTLY with killer wail special (with full wave damage chip), hope this helps for you.
Note that killer wail always aims at the weak spot.
Tip: you can reroll on boss floors so you never have to fight this batard
You reroll the floor to not fight him
I reroll the floor *to* fight him
We are not the same