Fighter/Warlock is fantastic with The Skinburster. Put on your best heavy plate, take Heavy Armor Master, get Blade Ward (either via Warding Bond or Armor of Persistence), try to get as high initiative as possible and cast Armour of Agathys. Now you can stack force conduit high enough that you won't be taking damage at all, and have Armor of Agathys reflect indeffinitely. You can go battlemaster to riposte if attacks are missed, and Agathys reflect if hit. Throw any piece of gear on top that prevents critical hits, and you are immortal.
Fighter warlock seems lore accurate but I went full world of warcraft on wyll. Did warlock wizard necromancer and elemental summon with the quasit scroll i found in act 1 and get that rapier when you save mizora. Skeletons elementals and a devil with to fight with you as you bombard them with fire spells and hard ccs Rain fire and death lmfao
Being fighter first before warlock actually fits his backstory better tbh, he likely picked up and trained in the blade before ever making a pact because his father likely trained him how to fight.
Just here to say that I really appreciate the setup of your build guides. I especially appreciate you giving advice on play styles as you level up and showing actually relevant footage when combat is engaged. Thank you immensely 🙏🏻
Thanks Fextralife, this build is fantastic. Fighter is one of the best class for multclassing. I have some coments: 1 - As Wyll have pact with Mizora, I prefer choose The Fiend pact, but it's only for the lore. 2 - If choose The Fiend, probably it's better lvl 6 Warlock than lvl 7 Fighter. 3 - It will be fantastic if we could change the race to Half Orc. 😅
Small correction in the vid, Great Weapon fighting style from level 1 fighter is NOT THE SAME as the feat great weapon fighting. The first one from fighter only allows you to reroll if you roll a 1/2 on a damage dice for an attack with a two-handed melee weapon, that dice is rerolled once. The feat named great weapong fighting is completely different and is the one he talks about relating to critical hits...
(I improved the list of a commenter bellow) -Starting Ability Points: Str:8 Dex:13 bonus: +1 Con:14 Int:13 Wis:10 Cha:17 bonus: +2 -Ideal Ability Points: Str:10 Dex:14 Con:16 bonus: +2 Int:8 Wis:10 Cha:16 bonus: +1 Levels: 1 - Fighter - defense, GWF, dueling 2 - Warlock - Subclass (The Great Old One) 1. Cantrips: eldritch blast, blade ward 2. Spells: armour of Agathys, arms of hadar 3 - Warlock - Eldritch Invocations: agonizing blast, devil’s sight 4 - Warlock - Spell: Darkness. Pact Boon: pact of the blade 5 - Warlock - Feat: Great weapon master 6 - Warlock: 1. Spell: hunger of Hadar 2. Invocation: repelling blast 7 - Fighter 8 - Fighter - Champion 9 - Fighter - Feat: savage attacker (if defense or dueling) or ability improvement 10 - Fighter 11 - Fighter - Feat: ability improvement (charisma) 12 - Fighter Equipement: -Head: Dark Justiciar Helmet (Alternative: Covert Cowl if you don't have dark justicar helmet) -Cloak: Cloak of Protection -Armor: Dark Justiciar Half-Plate (Alternative: Adamantine Split Armor) -Gloves: Dark Justicar Gauntlets or Helldust gloves -Boots: Evasive Shoes (you can choose any shoes you want) -Necklace: Surgeon's subjugation amulet (or anything you like) -Ring: Strange Conduit ring and Shadow-cloaked ring (Alternative: Ring of twilight, Ring of arcane synergy) -Weapon: Thorn Blade or Knife Of The Undermountain King (best one) or Kurwin's Cautersier or Pelorsun Blade or Sword Of Screams or Crimson Mischief or Charge-Bound Warhammer. -Shield: Justiciar's Greatshield or Safeguard shield or Iron-handed shield or Ketheric's shield -Bow: The Dead Shot
Excellent! I’ve been thinking about a Warlock 5 / Swords Bard 7 build for Wyll. The extra attacks stack, and the flourishes can be used with pact weapons, plus all the extra Bard spells on top.
Caveat: i haven't completed the game yet. Though it isn't technically his starting class, having his 1st level be Fighter really makes sense to me from a narrative persepctive. I feel like father is the type of dad who would have started his son's training at a fairly young age, and its not like his dad would have chosen to train him as a warlock from the get-go.
In the plot there is a choice for Wyll to delete his pact with Mizora, and he’s been tadpoled, great old one came from the same plane of existence as the mind flayers so it still makes sense.
@@trishahernz7809 except Mizora is staying with the group to share her powet to Wyll, even if the pact is over. Wyll and Mizora during bg3 are bound whatever we want.. :)
Thanks for these build guides. It adds some-amount of interest to leveling up characters in BG3. My friends and I are closing in on the end of Act 1 in our coop playthru. Larian sure know how to construct a mighty fine game, but man we wish the combat was more like DOS2. This D&D system is so tame and boring by comparison.
Amaziiing! U are the best thnks for all your videos, i being following since POE 1❤... about this build, i prefer to use Will dual weappn because of the high critical, and the wizzard in party builded full concentración save, hiding him in the shadows
This build + thief rogue ranger Astarion with the eversight ring and highly mobile barbian fighter Karlach (longstrider every morning, mobile feat and Crusher's ring) is the BEST trio. Wyll absolutely obliterates everyone within the darkness. Make Astarion sneak into the fight, so you don't waste the bonus action on hiding, pick out the low HP leftovers with offhand attacks with 2 bonus actions, and you still make a main hand or range attack as the action. And then Karlach can run out the darkness, attack, and go back inside to avoid being hit. Add some support/utility spells character like a wizard or cleric to the party, and you're set for life.
This is a great build for a one character party challenge. If there are enemies far away from your darkness, just step outside, blast them and go back in.
@@alfarabi73 In this game, they can be if you're playing single player. There's enough gear out there that your entire party can see in magical darkness.
@@common_undead Agreed - but most of that gear comes in Act 3, and I try to stay away from builds that are not very practical for 67 percent of the game.
ive been trying to figure out how to Multiclass, and there is a little button at the top right of the window when you get the appropriate level, but it was so easy to miss......figured it out in act 3 at level 12...lol
You could also take the invocation that pulls enemies towards you, so that you can yank them back into the range of your darkness. Edit: apparently that's not a thing, so thorn whip is a cantrip that could perform this role if you take spell sniper.
Just a note- I don't think fighter Lv 7 adds to anything to the initiative roll. In 5e it is a dex skill check but not in BG3 (since it rolls on a D4 probably). Since that is the case a 6/6 build is better as you get the warlocks entropic ward and an extra spell / replace.
At the moment Wyll has 21AC in act 1 without using a shield, he killed Karlach and got the the robes, braces of defence, also can cast mage armour due to shadow armour Eldritch invocation and also the armour buff from the sword of justice which Lae’zel is currently wielding. I do want to respec and go for fighter route too
Glad you can take a joke Fextra, but just know a lot of us are grateful for your content. Even as a former D&D player getting a handle on builds was a little confusing. You give us a quality place to start and that makes the game even more fun. So thank you.
It does really bug me how much of an incomplete class Warlock is, like to get the most out of warlock the last thing you ever want to do is *not* multiclass, just about every other class you'll get a full kit to fill a role while Warlock is something you kind of just smear over the top of another class to get EB and uh... Kinda just EB. Hellish Rebuke and/or Armor of Agathys too I guess. It makes sense in the way that you're making a pact with a powerful being to enhance yourself but its also kinda disappointing.
I think swapping Fighter 7 for Rogue 1 is the way to go. Do this either at 11th or 12th level, and you get a 1d6 Sneak Attack on essentially every attack you make, since you're using Darkness to force Advantage. And with the maximal crit setup (-1 bonus from Champion, Elixir of Viciousness, Helm, Dead Shot, Undermountain King, and Blade of First Blood), you'll be critting 49% of the time, meaning your Sneak Attack bonus is 2d6 half the time. An average round (Attack, Deepened Pact, Extra Attack, GWM bonus attack) will get 6d6 bonus damage from taking Rogue 1, and you're only giving up +2 to Initiative for it.
I’d recommend the Padlock, Oath of Vengeance Paladin 7/ Pact of the Blade Warlock 5 for Wyll. This works especially well with the Helldusk Set and Wyll’s secret, special weapon. Savage Attack.
@@matheus.bueno47 You need to have Wyll in ur Party when you do the Devil Rescue Mission under Moonrise and pass a skill check. You get a sick blade perfect for Wyll
@@acephas3 Oh the Infernal Rapier, right? I knew of it, didn't get it in my first playthrough, I'll try to get it now. The spellcasting modifier gets used, I assume the Pact of the Blade then just gives it another bonus, right?
you didnt stop to say which spells to pick for any of the first 5 levels, and you skipped a few cantrips. there's a jump cut where you click on cantrips and just move on.
A Darkness build would suit Shadowheart as well, maybe a 6/6 split between Shadow Monk and Trickery Cleric for a support Melee character? Cool build though!
I've tried 5 gloomstalker 7 trickery cleric and it sucks. She's half melee and half caster while not being good at either. 12 war dominion cleric is just superior in every single way so I've decided to drop the theme.
@@Mebsuta Gloomstalker is more rogue-y assasion-y which doesnt really fit a support class in my opinion. Thats why Shadow Monk is a lot better, spreading Darkness, teleporting around in the Darkness with Stun Strikes/ Cleric CC is good support. Also Monk movement/CQC with Spirit Guardians is a nasty combo. Gloomstalker on Astarion with Assasin is really good though
If you kill Nightsong in act 2, just go 11 fighter champion / 1 war cleric cleric with complete Shar outfit and spear. U get to attack up to 7 times per round with action surge, u get infinite amount of darkness cast, +12% crit chance, and immune to blindness. It is incredibly strong and pairs really well with will or a custom char with devils sight
new to DoD type of games and new to BG3 as well, I can't find answer in google so here it goes, I cant seem to change his class from warlock to fighter how is that? :( stuck on creation screen for a while now
@@alfarabi73 Yup. I'm using it as my Tav. You take only three levels in warlock to have pact weapon and bond with whatever one handed you like and then rest Bard levels.
@@alfarabi73 Yeah that makes sense. Just for rp choices I think Wyll going Warlock/Bard makes more sense in his whole "Blade of Frontier" title. Either way still cool character.
Bard is an interesting choice, you don't get a bard as a main companion and there is so much good gear for it and Wyll main class complements so well with it, fuck yeah im doing it. Eldritch knight is also another option that gives you access to the always op action surge and many utility spells like shield, feather fall and leap.
Great guide and interpretation! I am thinking of doing something similar but only wanted 11 fighter/1 warlock but if we're not using eldritch blasts would it not make more sense to max out on str/dex/con? Seems like charisma is just for eldritch blasts? Or does mortal reminder also depend on charisma?
Love the build Fex. I was trying a EKnight build with Wyl. I do like your build a lot better. Seems a lot simpler to put together. Don't suppose you have a good Halsin build in mind? I have been trying to figure the guy out.. I'm just rolling Moon Druid with no multi class - using all the summons elementals, including the elemental that can summon another elemental. Kind of a minion build - it does work but feels a little janky at times.
Might want to use Spores instead for Halsin. He might be a bear of an elf but he doesn't need to be a literal bear. His work with the shadow realm + being a champion of that nature boy could make him be a life cleric as well. So like a conflicted inner struggle with life and death.
I like this build but I made him paladock or however you say the combo cause divine smite is just so powerful in melee versus his regular attacks and you still get the same amount of attacks
Pure Cleric with the Light subclass - use the Guardian Angel thing that swirls around her - 16 CON/16 Wisdom little STR, 10 DEX heavy armor/shield with Warcaster feat, its supper fun
Couldn't agree more. Haven't gotten him to be an oathbreaker yet but I assume that will fit his rp much more, especially if you deign it necessary for him to break up with mizora.
No he is not. He not religious. He sold his soul/bound himself to a devil for power. Paladin lore wise smites evil. If we going for a lore focused Wyll, it’ll be fighter (Blade of frontiers), or Bard to inspire people as a multi class option with Warlock.
@@khonsux5240 You seem to be thinking of paladins in older editions. Paladins in 5e can be whatever they want. \They don't need to serve any god good or bad Its the oath that matters. And he could be a paladin he sold his soul to smite evil. Its just the demon got to him quicker. But he is closest of all companions to lawful good.
@@khonsux5240 Paladins dont get their power from religion in Forgotten Realms (although they can). In the setting Paladins get their powers from their Oaths. The one paladin companion you can recruit isnt even religious anymore and she still has her powers/is a fully fledged paladin
I like the build so far, I had a similar build before this, which had 8 levels warlock and 4 levels fighter. I feel a bit underpowered with this build though in early levels. Playing through first 8 levels with just 16 Charisma, doesn't hit that very well with a great weapon. How was your experience with this build?
Trick is too turn off of the passive part that adds 10 damage in the early game. If they really need to hit or your goona be in trouble, have it off. Anything below 50% i definately have it off. To me the big part of it is being able to attack again with your bonus action if you kill or crit. But yeah, if you have a really high chance to hit, turn it on for the extra damage. Had to learn this the hard way too with karlach, she was wiffing everything lol.
Wait, for Wyll's ability scores, since he's not using strength, why did you still put 10 instead of 8 in there? You could put them on dex / cha instead right?
I think its probably for the resistance to being shoved and any jumping you may have to do if i would venture a guess and maybe doesn't value the half feats for the charimsa stat that much (i think actor is one and perhaps another?)
@@Tri7on I beat the game and still don't understand how high dex characters deal damage with melees. (high dex fighter and high strength fighter are totally different builds). Currently looking for a spicy duelist wyll warlock/melee build. For this build tho, since we're binding the blade to charisma, it would be better to just get a higher AC by dumping dex
I’m still new to the game but I don’t think so. Devils sight gives dark vision but also magical vision. If they don’t have magical vision the darkness will mess them up. But don’t quote me 😂
Surely it would be more canonical to stick with Fiend as his patron is a devil. I mean, if we're not fussed about lore then he could be anything, right?
Honestly Wyll is a pure warlock. He more or less admits all his fighting prowess comes from Mizora and that without her he wouldn't be skilled in anything save some basic fencing.
i'm not using wyll in my first playthrough. i'm actually a bit of a dick to him with dialogue options/choices in my camp.. and yet he still is just so grateful for knowing me and loves me so much...... Gale peaced out though. i hated him too, and was a jerk to him every chance i got. and he finally had enough of it xD
Yea, f this, Wyll gets only one attack, I'm level 9, Gale still gets one attack(because he's a wizard, nothing compensates that) & the evocation doesn't even work, what good is Gale if I can't use my Evocation spells because it will hurt my allies so I'm left to just use Ice Knife, Wyll & Gale underperforms, I'm better off without them, I knew my regular party was better, Gale got 50 HP at level 8(didn't level him up yet to 9) but wanted to try my other companions for the sake of trying everybody, after looking at this builds, I knew I wouldn't care for these characters in my party, like needing to use Darkness & be heavily dependent on it & using the under mountain King Sword is so trash, I barely do enough damage to kill a second enemy & most of the damage is done by my CP(created player) I'm boutta fight Kheteric & the first fight was no problem with my main squad, I already know it'll be a nightmare with this group, Jaheira is better then both Wyll & Gale so far but she can get knocked out of the concentration even with a build that focuses on keeping concentration, I'll go back 30 minutes or a whole hour GLADLY just to go with my regular squad & undue all of this.
You need lv 5 per extra attack so pick one (fighter or warlock) to get to lv 5 first (after going lv 1 fighter for armor). Then at lv 9 you should be warlock 5 fighter 4 meaning 2 attacks. Lv 10 gets you 3 attacks. Make sure you take the pact of the blade. My main Tav is a warlock/ champion fighter and he does more DPR than the paladin warlock and even competes with sorlock
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Fighter/Warlock is fantastic with The Skinburster. Put on your best heavy plate, take Heavy Armor Master, get Blade Ward (either via Warding Bond or Armor of Persistence), try to get as high initiative as possible and cast Armour of Agathys. Now you can stack force conduit high enough that you won't be taking damage at all, and have Armor of Agathys reflect indeffinitely. You can go battlemaster to riposte if attacks are missed, and Agathys reflect if hit. Throw any piece of gear on top that prevents critical hits, and you are immortal.
What is force conduit?
Fighter warlock seems lore accurate but I went full world of warcraft on wyll. Did warlock wizard necromancer and elemental summon with the quasit scroll i found in act 1 and get that rapier when you save mizora. Skeletons elementals and a devil with to
fight with you as you bombard them with fire spells and hard ccs
Rain fire and death lmfao
Write-up so you don’t have to rewatch the video to reference the leveling recommendations:
1. Fighter - defense, GWF, dueling
2. Warlock 1 - GOO
1. Cantrips: eldritch blast, blade ward
2. Spells: armour of Agathys, arms of hadar
3. Warlock 2 - agonizing blast, devil’s sight
4. Warlock 3 - pact of the blade
1. Spell: darkness
5. Warlock 4 - Feat: Great weapon master
6. Warlock 5
1. Spell: hunger of Hadar
2. Invocation: repelling blast
7. Fighter 2
8. Fighter 3 - Champion
9. Fighter 4 - Feat: savage attacker (if defense or dueling) or ability improvement
10. Fighter 5
11. Fighter 6 - Feat: ability improvement (charisma)
12. Fighter 7
I suggest taking 1 level of War Domain Cleric at level 12 instead for guaranteed bonus action attacks.
Thanks man, you started up BG3 companion builds again !! YOU THE BEST!!
i'd be totally fine with this becoming a baldurs gate channel xD
Being fighter first before warlock actually fits his backstory better tbh, he likely picked up and trained in the blade before ever making a pact because his father likely trained him how to fight.
Interesting point.
Might be true for most wsrlocks
Just here to say that I really appreciate the setup of your build guides. I especially appreciate you giving advice on play styles as you level up and showing actually relevant footage when combat is engaged. Thank you immensely 🙏🏻
Great build! He ate every dragon breath in Act 3 with ease. With just a couple of elixirs and buffs he was invincible! A true blade of frontiers!
Thanks Fextralife, this build is fantastic. Fighter is one of the best class for multclassing.
I have some coments:
1 - As Wyll have pact with Mizora, I prefer choose The Fiend pact, but it's only for the lore.
2 - If choose The Fiend, probably it's better lvl 6 Warlock than lvl 7 Fighter.
3 - It will be fantastic if we could change the race to Half Orc. 😅
The last "optional" level is probably best spent for War Domain Cleric.
Favorite warlock build so far! Not many fighter/warlock builds that I’ve seen among the sea of Paladin/Warlock builds 😅
I love you BG3 build videos and hoping for so many more! Can't get enough!
Small correction in the vid, Great Weapon fighting style from level 1 fighter is NOT THE SAME as the feat great weapon fighting. The first one from fighter only allows you to reroll if you roll a 1/2 on a damage dice for an attack with a two-handed melee weapon, that dice is rerolled once. The feat named great weapong fighting is completely different and is the one he talks about relating to critical hits...
So glad you didn’t pass on BG3 videos. I got started on your DOS2 videos, so this is your legacy imo.
(I improved the list of a commenter bellow)
-Starting Ability Points:
Str:8
Dex:13 bonus: +1
Con:14
Int:13
Wis:10
Cha:17 bonus: +2
-Ideal Ability Points:
Str:10
Dex:14
Con:16 bonus: +2
Int:8
Wis:10
Cha:16 bonus: +1
Levels:
1 - Fighter - defense, GWF, dueling
2 - Warlock - Subclass (The Great Old One)
1. Cantrips: eldritch blast, blade ward
2. Spells: armour of Agathys, arms of hadar
3 - Warlock - Eldritch Invocations: agonizing blast, devil’s sight
4 - Warlock - Spell: Darkness. Pact Boon: pact of the blade
5 - Warlock - Feat: Great weapon master
6 - Warlock:
1. Spell: hunger of Hadar
2. Invocation: repelling blast
7 - Fighter
8 - Fighter - Champion
9 - Fighter - Feat: savage attacker (if defense or dueling) or ability improvement
10 - Fighter
11 - Fighter - Feat: ability improvement (charisma)
12 - Fighter
Equipement:
-Head: Dark Justiciar Helmet (Alternative: Covert Cowl if you don't have dark justicar helmet)
-Cloak: Cloak of Protection
-Armor: Dark Justiciar Half-Plate (Alternative: Adamantine Split Armor)
-Gloves: Dark Justicar Gauntlets or Helldust gloves
-Boots: Evasive Shoes (you can choose any shoes you want)
-Necklace: Surgeon's subjugation amulet (or anything you like)
-Ring: Strange Conduit ring and Shadow-cloaked ring (Alternative: Ring of twilight, Ring of arcane synergy)
-Weapon: Thorn Blade or Knife Of The Undermountain King (best one) or Kurwin's Cautersier or Pelorsun Blade or Sword Of Screams or Crimson Mischief or Charge-Bound Warhammer.
-Shield: Justiciar's Greatshield or Safeguard shield or Iron-handed shield or Ketheric's shield
-Bow: The Dead Shot
Excellent!
I’ve been thinking about a Warlock 5 / Swords Bard 7 build for Wyll. The extra attacks stack, and the flourishes can be used with pact weapons, plus all the extra Bard spells on top.
You can stop at Bard 6 and consider taking a level of Sorcerer (Constitution save and flying) or Wizard (spell scribing).
Had this same build idea today and was looking for confirmation. i like your style.
Thank you!! Love the lore accurate origin character builds videos❤ Would be cool if you did a default dragonborn Dark Urge storm sorcerer build!
Solid build for sure! I still think I like the lean of warlock and swords bard better due to his personality and the strength of that class.
But isn't that more a ranged than a melee build though?
@@alfarabi73 not really. Just depends how you want to play it but you get all the extra attack stuff with swords bard too.
i would keep "the fiend" this is better for roleplaying purpose imho
I went with pact of the blade originally. Was very nice for charge bound hammer from dammon in a2
Caveat: i haven't completed the game yet.
Though it isn't technically his starting class, having his 1st level be Fighter really makes sense to me from a narrative persepctive. I feel like father is the type of dad who would have started his son's training at a fairly young age, and its not like his dad would have chosen to train him as a warlock from the get-go.
Rah, Wyll warlock with old one?! Come on, Mizora demands fiend!.. :)
In the plot there is a choice for Wyll to delete his pact with Mizora, and he’s been tadpoled, great old one came from the same plane of existence as the mind flayers so it still makes sense.
@@trishahernz7809 except Mizora is staying with the group to share her powet to Wyll, even if the pact is over. Wyll and Mizora during bg3 are bound whatever we want.. :)
Thanks for these build guides. It adds some-amount of interest to leveling up characters in BG3. My friends and I are closing in on the end of Act 1 in our coop playthru. Larian sure know how to construct a mighty fine game, but man we wish the combat was more like DOS2. This D&D system is so tame and boring by comparison.
Amaziiing! U are the best thnks for all your videos, i being following since POE 1❤... about this build, i prefer to use Will dual weappn because of the high critical, and the wizzard in party builded full concentración save, hiding him in the shadows
Appreciate this build guide for Wyll along with the other NPC builds…looking forward to a Lae’zel video.
This seems like such a fun BUILD!
High Quality guides as always.
wyll used sword and shild in the video, but you recomend great weapon master...
This build + thief rogue ranger Astarion with the eversight ring and highly mobile barbian fighter Karlach (longstrider every morning, mobile feat and Crusher's ring) is the BEST trio. Wyll absolutely obliterates everyone within the darkness. Make Astarion sneak into the fight, so you don't waste the bonus action on hiding, pick out the low HP leftovers with offhand attacks with 2 bonus actions, and you still make a main hand or range attack as the action. And then Karlach can run out the darkness, attack, and go back inside to avoid being hit. Add some support/utility spells character like a wizard or cleric to the party, and you're set for life.
Remember everyone, Wyll IS the Blade of Frontiers!
This is a great build for a one character party challenge. If there are enemies far away from your darkness, just step outside, blast them and go back in.
On the other hand, Darkness builds are not so party-friendly ;(
@@alfarabi73 In this game, they can be if you're playing single player. There's enough gear out there that your entire party can see in magical darkness.
@@common_undead Agreed - but most of that gear comes in Act 3, and I try to stay away from builds that are not very practical for 67 percent of the game.
@@alfarabi73 Yeah, I end up going for Sorcerer/Warlock for twin spell haste instead for a full party.
@@alfarabi73Agree. I used similar build before. Darkness is not great for party.
But I guess the rest of the build is pretty good.
ive been trying to figure out how to Multiclass, and there is a little button at the top right of the window when you get the appropriate level, but it was so easy to miss......figured it out in act 3 at level 12...lol
Cool build, will definitely use it.
This video is cut and produced so well
Very specifically ambiguous video...lol still loved it!❤
Fighter lvl 1 makes sense given his backstory anyway.
Thanks!
I find Hellish Rebuke is way more useful than Arms of Hadar. It triggers on its own, does just as much damage, and has no risk of hurting teammates.
You could also take the invocation that pulls enemies towards you, so that you can yank them back into the range of your darkness.
Edit: apparently that's not a thing, so thorn whip is a cantrip that could perform this role if you take spell sniper.
Nice guide!
Just a note- I don't think fighter Lv 7 adds to anything to the initiative roll. In 5e it is a dex skill check but not in BG3 (since it rolls on a D4 probably). Since that is the case a 6/6 build is better as you get the warlocks entropic ward and an extra spell / replace.
Thanks for the video
Really can’t wait for the Lae’zel video.
At the moment Wyll has 21AC in act 1 without using a shield, he killed Karlach and got the the robes, braces of defence, also can cast mage armour due to shadow armour Eldritch invocation and also the armour buff from the sword of justice which Lae’zel is currently wielding. I do want to respec and go for fighter route too
Me: begs for more BG3 content
*monkey paw*: you get a Wyll build
Glad you can take a joke Fextra, but just know a lot of us are grateful for your content. Even as a former D&D player getting a handle on builds was a little confusing. You give us a quality place to start and that makes the game even more fun. So thank you.
This video is a little confusing. You are showing screens as a fighter or warlock at first?
It does really bug me how much of an incomplete class Warlock is, like to get the most out of warlock the last thing you ever want to do is *not* multiclass, just about every other class you'll get a full kit to fill a role while Warlock is something you kind of just smear over the top of another class to get EB and uh... Kinda just EB. Hellish Rebuke and/or Armor of Agathys too I guess.
It makes sense in the way that you're making a pact with a powerful being to enhance yourself but its also kinda disappointing.
Heavy armor proficiency I think comes only when fighter is the starting class.
Wyll is the son of a Duke. If anything, he would have been a Paladin. I make him a basic Fiend/Pact Blade.
Is there a sumarry version of this? Like: level 1: pick this, this and that; level2: this, those, and that other thing.... till level 12.
I think swapping Fighter 7 for Rogue 1 is the way to go. Do this either at 11th or 12th level, and you get a 1d6 Sneak Attack on essentially every attack you make, since you're using Darkness to force Advantage. And with the maximal crit setup (-1 bonus from Champion, Elixir of Viciousness, Helm, Dead Shot, Undermountain King, and Blade of First Blood), you'll be critting 49% of the time, meaning your Sneak Attack bonus is 2d6 half the time.
An average round (Attack, Deepened Pact, Extra Attack, GWM bonus attack) will get 6d6 bonus damage from taking Rogue 1, and you're only giving up +2 to Initiative for it.
What about the other members of the party? Do they just wander around in the dark?
I’d recommend the Padlock, Oath of Vengeance Paladin 7/ Pact of the Blade Warlock 5 for Wyll.
This works especially well with the Helldusk Set and Wyll’s secret, special weapon.
Savage Attack.
Fits Wylls noble persona as well. Him and Karlach are the most morally sound of the team, Wyll taking up an oath doesnt exactly seem lorebreaking
What special weapon?
@@matheus.bueno47 He gets a rapier from his Mizora is you ask her and then pass the check.
@@matheus.bueno47 You need to have Wyll in ur Party when you do the Devil Rescue Mission under Moonrise and pass a skill check. You get a sick blade perfect for Wyll
@@acephas3 Oh the Infernal Rapier, right? I knew of it, didn't get it in my first playthrough, I'll try to get it now. The spellcasting modifier gets used, I assume the Pact of the Blade then just gives it another bonus, right?
you didnt stop to say which spells to pick for any of the first 5 levels, and you skipped a few cantrips. there's a jump cut where you click on cantrips and just move on.
Legendary trident + Baal armor = fun times
Nice. Surprised you don't have a Halsin build, can we get a Halsin build 👀
Wyll the Dark Justiciar of Frontiers
A Darkness build would suit Shadowheart as well, maybe a 6/6 split between Shadow Monk and Trickery Cleric for a support Melee character? Cool build though!
I've tried 5 gloomstalker 7 trickery cleric and it sucks. She's half melee and half caster while not being good at either. 12 war dominion cleric is just superior in every single way so I've decided to drop the theme.
@@Mebsuta Gloomstalker is more rogue-y assasion-y which doesnt really fit a support class in my opinion. Thats why Shadow Monk is a lot better, spreading Darkness, teleporting around in the Darkness with Stun Strikes/ Cleric CC is good support. Also Monk movement/CQC with Spirit Guardians is a nasty combo. Gloomstalker on Astarion with Assasin is really good though
If you kill Nightsong in act 2, just go 11 fighter champion / 1 war cleric cleric with complete Shar outfit and spear. U get to attack up to 7 times per round with action surge, u get infinite amount of darkness cast, +12% crit chance, and immune to blindness. It is incredibly strong and pairs really well with will or a custom char with devils sight
+ it’s quite RP with her going full dark justiciar
new to DoD type of games and new to BG3 as well, I can't find answer in google so here it goes, I cant seem to change his class from warlock to fighter how is that? :( stuck on creation screen for a while now
Taking Great Weapon Fighting and recomending Knife of the Undermountain King makes no sense at all, or does it?
It’s a little absurd that eldritch scales on character level, not caster level.
you dont get lifedrinker though at level 12. You really need that.
I get that great old one is pretty strong but picking that when we know who is patron is feels wrong
Why dont you go over the spells you choose as you go on?
Warlock and Swords Bard makes a better choice
As ranged, yes, but as melee?
@@alfarabi73 Yup. I'm using it as my Tav. You take only three levels in warlock to have pact weapon and bond with whatever one handed you like and then rest Bard levels.
@@KnicKnac Hmm, it's tempting, but I'd hate to give up Hunger of Hadar, and if I go for that then I'd get Bard levels too late... ;(
@@alfarabi73 Yeah that makes sense. Just for rp choices I think Wyll going Warlock/Bard makes more sense in his whole "Blade of Frontier" title. Either way still cool character.
to me wyll is always lock/paladin or lock/bard
you shortened warlock but typed out paladin. explain yourself
@Ascendancy- bothered you too huh😂
@@Thanosdidnothingwrong. 🤣
Bard is an interesting choice, you don't get a bard as a main companion and there is so much good gear for it and Wyll main class complements so well with it, fuck yeah im doing it. Eldritch knight is also another option that gives you access to the always op action surge and many utility spells like shield, feather fall and leap.
I prefer swords bard as fits his personality of being a performer and folk hero who loves uplifting the downtrodden
Me watching this video after I just sold half the recommended equipment on this list to vendors across the shadowlands ☠️
Great guide and interpretation! I am thinking of doing something similar but only wanted 11 fighter/1 warlock but if we're not using eldritch blasts would it not make more sense to max out on str/dex/con? Seems like charisma is just for eldritch blasts? Or does mortal reminder also depend on charisma?
Pact of the blade makes bound weapons use cha instead of str or dex
Love the build Fex. I was trying a EKnight build with Wyl. I do like your build a lot better. Seems a lot simpler to put together. Don't suppose you have a good Halsin build in mind? I have been trying to figure the guy out.. I'm just rolling Moon Druid with no multi class - using all the summons elementals, including the elemental that can summon another elemental. Kind of a minion build - it does work but feels a little janky at times.
Might want to use Spores instead for Halsin. He might be a bear of an elf but he doesn't need to be a literal bear.
His work with the shadow realm + being a champion of that nature boy could make him be a life cleric as well. So like a conflicted inner struggle with life and death.
I'll see what I can come up with.
Question... if for my 3rd feat i already have GWM and Charisma to 20, would Savage Attacker be useful for hopefully getting more crits or no?
for some reason i can’t add an athletics proficiency to wyll any ideas?
I like this build but I made him paladock or however you say the combo cause divine smite is just so powerful in melee versus his regular attacks and you still get the same amount of attacks
It is hard not to just take 2 lvls of Paladin on everyone, so good. I try to limit myself to 1 paladin.
Can you do a shadowheart build but after her story bits in act 2
Pure Cleric with the Light subclass - use the Guardian Angel thing that swirls around her - 16 CON/16 Wisdom little STR, 10 DEX heavy armor/shield with Warcaster feat, its supper fun
@@Evilysilly74 Light cleric doesn't have heavy armor prof.
It's on the list!
Wyll is more of a Paladin/ warlock RP wise
Devotion fits him perfectly personality wise
Couldn't agree more. Haven't gotten him to be an oathbreaker yet but I assume that will fit his rp much more, especially if you deign it necessary for him to break up with mizora.
No he is not.
He not religious. He sold his soul/bound himself to a devil for power.
Paladin lore wise smites evil.
If we going for a lore focused Wyll, it’ll be fighter (Blade of frontiers), or Bard to inspire people as a multi class option with Warlock.
@@khonsux5240 You seem to be thinking of paladins in older editions. Paladins in 5e can be whatever they want. \They don't need to serve any god good or bad Its the oath that matters. And he could be a paladin he sold his soul to smite evil. Its just the demon got to him quicker. But he is closest of all companions to lawful good.
@@khonsux5240 Paladins dont get their power from religion in Forgotten Realms (although they can). In the setting Paladins get their powers from their Oaths. The one paladin companion you can recruit isnt even religious anymore and she still has her powers/is a fully fledged paladin
I like the build so far, I had a similar build before this, which had 8 levels warlock and 4 levels fighter. I feel a bit underpowered with this build though in early levels. Playing through first 8 levels with just 16 Charisma, doesn't hit that very well with a great weapon. How was your experience with this build?
Trick is too turn off of the passive part that adds 10 damage in the early game. If they really need to hit or your goona be in trouble, have it off. Anything below 50% i definately have it off. To me the big part of it is being able to attack again with your bonus action if you kill or crit. But yeah, if you have a really high chance to hit, turn it on for the extra damage. Had to learn this the hard way too with karlach, she was wiffing everything lol.
Ironically the best Shadowheart build too
Just - i (as in ick) - car
I build him more Vengeance pally 5/ warlock fey pact of the blade 7 for that greater invisibility abuse
Are you able to do this with a custom character too?
Wait, for Wyll's ability scores, since he's not using strength, why did you still put 10 instead of 8 in there? You could put them on dex / cha instead right?
I think its probably for the resistance to being shoved and any jumping you may have to do if i would venture a guess and maybe doesn't value the half feats for the charimsa stat that much (i think actor is one and perhaps another?)
@@Tri7on I beat the game and still don't understand how high dex characters deal damage with melees. (high dex fighter and high strength fighter are totally different builds). Currently looking for a spicy duelist wyll warlock/melee build. For this build tho, since we're binding the blade to charisma, it would be better to just get a higher AC by dumping dex
Can you multiclass in any difficulty?
You can’t multi class on easy, but you can set it to normal, multi class, then go back to wasy
@@Fextralife thank you. I finally just finished tactician, and I'm trying to help my friend with her playthough, and she's on story. I was confused.
Can you make a build that can take advantage of poison/acid?
Definitely on my list.
So if other enemies have dark vision when you do the darkness spell, does that make it useless?
I’m still new to the game but I don’t think so. Devils sight gives dark vision but also magical vision. If they don’t have magical vision the darkness will mess them up. But don’t quote me 😂
So uk, i enjoyed Wo Long. The second dlc came out and it looks like fextra isnt covering it anymore. Sad
Surely it would be more canonical to stick with Fiend as his patron is a devil. I mean, if we're not fussed about lore then he could be anything, right?
I believe pact of the blade doesn’t stack with multi-attack anymore. Someone correct me if I’m wrong.
It doesn't stack on Honor mode I believe. Every other difficulty it stacks
This build seems nore geared towards solo play which is unfortunate
Sword of life stealin?
Doesn't Darkness affect your party members as well?
yes unless they have a perk like devil's sight
@@drifty_mouse5715 you mean the eleven and dwarf racial passives?
Honestly Wyll is a pure warlock. He more or less admits all his fighting prowess comes from Mizora and that without her he wouldn't be skilled in anything save some basic fencing.
Ayyyyy
So do I start as a fighter or a warlock?!
i'm not using wyll in my first playthrough. i'm actually a bit of a dick to him with dialogue options/choices in my camp.. and yet he still is just so grateful for knowing me and loves me so much......
Gale peaced out though. i hated him too, and was a jerk to him every chance i got. and he finally had enough of it xD
4:27
Odd thing to suggest considering how far superior Warlock/Paladin is compared to Warlock/Fighter. 🤦♂️
ur video is quite dark
Wyll is clearly Vengeance 7 pally / Warlock 5:)
I feel like Devotion fits him better than Vengeance in my view, can see Vengeance as well though
no variety
Yup
Ah yes, my favorite spells, Armor of Uhgathis and Arms of Haydar
Yea, f this, Wyll gets only one attack, I'm level 9, Gale still gets one attack(because he's a wizard, nothing compensates that) & the evocation doesn't even work, what good is Gale if I can't use my Evocation spells because it will hurt my allies so I'm left to just use Ice Knife, Wyll & Gale underperforms, I'm better off without them, I knew my regular party was better, Gale got 50 HP at level 8(didn't level him up yet to 9) but wanted to try my other companions for the sake of trying everybody, after looking at this builds, I knew I wouldn't care for these characters in my party, like needing to use Darkness & be heavily dependent on it & using the under mountain King Sword is so trash, I barely do enough damage to kill a second enemy & most of the damage is done by my CP(created player) I'm boutta fight Kheteric & the first fight was no problem with my main squad, I already know it'll be a nightmare with this group, Jaheira is better then both Wyll & Gale so far but she can get knocked out of the concentration even with a build that focuses on keeping concentration, I'll go back 30 minutes or a whole hour GLADLY just to go with my regular squad & undue all of this.
Clearly don't know how to play with Gale or Wyll.
It's more down to your lack of knowledge on the game mechanics than the characters being trash
You need lv 5 per extra attack so pick one (fighter or warlock) to get to lv 5 first (after going lv 1 fighter for armor). Then at lv 9 you should be warlock 5 fighter 4 meaning 2 attacks. Lv 10 gets you 3 attacks. Make sure you take the pact of the blade.
My main Tav is a warlock/ champion fighter and he does more DPR than the paladin warlock and even competes with sorlock