As someone who just cleared TEA just before Dawntrail, it was the most intense, palm sweating experience I have ever had in this game and I loved every second of it.
Hey the same. I cleared it like 1 day before DT early access. My stress there was more about "if I don't clear this now, a lot of people will move on to new content and new savage" BJCC was quite brutal. The fate calibration concept is fun.
@@xbree_ for ultimates I still suggest UWU first. 13 mins fight. after that either UCOB or TEA, which each around 17-18mins fight. TEA is like UWU on steroid. I think I was progging both TEA and UCOB at the same time. TEA on PF, while UCOB with static. right after cleared UWU. UWU - 2.5-3 weeks, cleared. Now I can play this stress free. TEA - 11ish weeks x 3 days, cleared. Haven't attempted to reclear as I'm busy with DT, and prepping for savage. UCOB - 16 weeks x 2-4 days, adds phase. And sometimes with static is slower than with PF. It's kind of bad leaving someone that's been with you for 2 months, but at the same time, we've been stuck in this 1 mechanic for the past 3 weeks because of 1 person. While you can just move on to the next mechanic in PF. and make a party C41 if you just need the clear (which still not guaranteed)
If you thought the Alexander Normal Raids were something, you will absolutely love the HW Alliance Raids. Non-spoiler, let's just say that it's recommended to complete these three ARR Lv50 dungeons: The Lost City of Amdapor Amdapor Keep Normal and Hard.
A little anecdote about "Moebius" the OST of Soul of the Creator: During Eorzean Symphony, they "timestop" the orchestra, the musicians stop playing and freeze in position (the conductor too) and Soken and Yoshida come and cross the room playing a drum and marching band chimes. The whole room was on the floor laughing^^
If this is the same recording on Blu-ray I’m thinking about, Nobuo Uematsu was also in the lineup with Soken and Yoshida during the time stop. It’s a great watch hahaha 😂
Without spoiling other FF games for you, the final design of Alexander here, Alexander Prime, comes from FF9, as well as a certain reference on something important it could have done but didn’t. This Raid Series was amazing, and I do wanna do Ultimates one day soon.
@@CaffeinatedDad You’ll definitely get that with Stormblood. A lot of people may complain, but Stormblood was the first real jump in encounter difficulty and set the path to Shadowbringers and EW Job Design. We’re now getting a similar jump in DT as you may of heard from the loud screaming fights haha, but 8.0 has already been touted as a major rework to Job Design like Shadowbringers but to an even greater degree. Personally very excited.
All the raid series have a lot of very juicy lore in them with major implications for later stories, which is part of why eventually they made Crystal Tower required for the MSQ; there's stuff hinted at that you can only see by doing multiple raid/trial series across multiple expansions and completing all the role quests that flows into stuff all the way into Endwalker and which your character can acknowledge with bonus dialogue if you've done it, otherwise a side character has to exposit for you.
The raids are optional content, so their stories are self-contained, but they do tie into the MSQ in later expansions. Completing Alexander adds to the depth of Shadowbringers. The Echo WoW RWF team has progged a few FFXIV Ultimates now, and they don't figure them out as quickly as they can clear WoW raids. DSR took them a few months.
@@CaffeinatedDad I've struggled with some of the normal trials, so the Ults are way too hard for me. As I understand it, DSR has a decision-tree maze to navigate, too.
Congratz on your Alex Clear. And Yes Savage was a wild ride back then especially during Gordias. But it was also a complete differend Time. Alex was the First Raid where ALL Floors got a Savage Version and the Team itself didnt really playtest its own Content. Also unlike WoW we dont have a PTR to be Betatester. Also they had really weird decisions regarding class Balance back then. All in all the Team wasnt that experienced as they are today. Since Alex EVERY Savage AND Ultimate fight is playtested and finished under Live Conditions by the Dev Team. So no God Mode cheating to test the Mechanics. They do the fight the same way we do on the Live Servers. Thats also the Reason why FF14 doesnt have as many Boss Nerfs during the Raid itself. Also about TEA and actually all Ultimates: there not really that hard in Terms of Mechanics. FF14 was always the Puzzle Game where you have to solve each Mechanic but once its solved once you dont have that many differend Outcomes. The Real Difficulty in Ultimates is the Concistency. You have to stay completely focussed for 20 Mins and dont make any Mistake since a Death is in 90% of the Cases a Wipe. There arent much times where you can effort to die cause the Mechanics often require 8 ppl to be alive.
I feel like I can see that, it's about playing perfectly for an extended period of time and for many including myself is the real challenge. I would love to get a Crack at one of the ultimates tbh
The most fascinating aspect of Alexander is that it was fully aware of how dangerous it was to the world. Hence why it created the chain of events that it did to prevent itself from being a threat. I mean, just it *moving* started to drain the land around it of Aether. Let alone when it actually uses ita ability to manipulate time on a larger scale
@dazzlemasseur I mean he's currently doing HW Raids which feels kinda rush as HW was to prove that FF was here to stay, STB is where they refined their battle mechanics, with DT feeling like a renaissance in terms of battle mechanics
The Alexander Raids are just SO GOOD. They're tricky, fun fights, linked with a FANTASTIC story with some real heart. I love the Gobbies. I love the implication that Alexander itself is trying to thwart the Illuminati. I love how this series winds up being one of many, many seemingly unrelated things that will end up being important later. THIS GAME.
Ah Alexander, the raid series with songs that were 8 years ahead of their time. Our world's a fantasy, *no more than a test* Ever feeding off the fallacy creating this mess Deep down inside this bleak machine with all of the rest Break free! Two-phase, two-phase electricity Time turning up the volume Time turning on us always No time enough tomorrow 'Fore turning back to where we began Twenty-two sectors tested Fragments in one direction *Celestial noise detected* *Delirium unsuspected*
I never thought saying the best non spoiler spoiler joke from this raid being "I can't believe what could've been the greatest raid groups to have existed got snapped to dust by pepsi man"
One of my favorite things about Alexander is from outside the game. Whenever The Primals(official ff14 band including members of the dev team) perform Rise(the Alexander Prime song) there is a moment where all of the music stops except for the drum keeping tempo and EVERYONE in the crowd watching the concert will pause during this time to mimic the time stop.
Yeeeeeeeeeah ultimates are the highest challenge this game has to offer and they're awesome! And TEA isn't even the hardest one. The two ultimates from Endwalker (Dragonsong's Reprise and The Omega Protocol) are insane. They're super intense 15-20 minute long marathons of crazy mechanics that demands an extremely high level of consistency. I hope you get to do them one day!
The ultimates really are the epitome of a “Boss Rush” mode. I’ve only had some experience in The Ultimate Coil of Bahamut and one of the Endwalker ultimates, but they’re really no joke.
Mide's name hails from the Doma Region, so it follows japanese pronunciations. Me - Deh. :D I loved the Alexander raid series, SO rare for time travel stories to be done well, and SE did fantastically pulling off the time loop concept in a way that made sense.
Right? Many of the stream viewers pointed out how crazy well done the time travel story is done. No loose ends, makes sense and doesn't make it seem cliche!
From what I've heard (at least until EW), the challenge of Ultimates is that you dont have any downtime, no door-boss mechanic (meaning, as you said, you start at stage 1 if you die) and that it takes 20 minutes. Mechanic-wise its not as hard as savage, but you have to remember a 20 minute fight. Thats the hard part. Supposedly. I've done savage in ShB and EW, but no Ultimates.
i really like the story and also because Alexander himself know that he needs to be stopped before he suck all aether, so he send you back to time to save yourself from laser
Alexander has always been an infamous and fan favorite raid series to many (myself included). I'm still desperately hoping thst he gets the "$200 emote that comes with a free statue" treatment like omega got a bit ago. Also with Oppressor being the current pvp series mount, I'm hoping some time in future we somehow get brute justice as one lol.
Thordan also has an Ultimate that would be a great experience to react to and share thoughts on Yeah Ultimates are super sick, 5 of them so far, 6 by the end of this year, and Ultimates are even harder blind! (not that I personally want to do one like that but the option is always there for ppl looking for the genuine hardest stuff in the genre)
@@CaffeinatedDad Honestly it is pretty approachable too, just take it a phase at a time and its like learning 4 separate fights, easy to shift gears between phases.
As an Ultimate raider this one will kill your will if you do it first but it’s a better experience than the others for a first time if you can handle it.
I did TEA as my first ultimate right before DT dropped, and while it's still asking a lot in terms of time investment and maintaining focus, I think the older ultimates in particular are gradually getting more approachable. They do sync you down but it seems like there is still some power creep like with other sync'd content.
4:30 Love your enjoying the difference in music. Wish you could react to "15 Years of WoW vs 1 Year of FFXIV" by Jesses Cox he touches on this exact point. You can of course as long as you classify everything as "man in a room" content. 9:37 Oh if only you were the tank at that point. You would've been subjected to a tank rite of passage. RIP CaptainGrim.
Invincible! A great song in multiple games, and you'll see the title come up again as the theme for a certain someone whose ideals are ... inviolate. 🎼
Funny enough, I'm playing on EU and I've seen pretty large amount of "Perfect Legend" players. As well as "Heavenly Legend" and "Alpha Legend" players. Maybe it's because I myself did Ultimate and I have one of the Legend titles, or maybe it's just how it is, but still - there is a huge amount of players that do this content even if percentile-wise it's not that huge.
small correction you must have miss heard me but the fight is about 16 and a half minutes not 20, it also took us 4 months of 8 hour a week prog, the fight came out in the begining of shadowbringers
@@CaffeinatedDad well first off the when the fight came out is a fact...anyone what has done the fight knows its not a 20 minute fight, and a faster prog (which it was faster) is more impressive to those that know about the fight
One day, you'll do your first ultimate - and get the itch like the rest of us adult gamers to get the next and the next. UwU is a great intro ultimate and is clearable in a month or so of 6-9 hours per week. UCoB is more like 1.5 months, even though it was the first ultimate released. Can't cheese UCOB as much, so the fight's like 17 minutes vs UwU's 12-13ish. Psybear blind progged (not recommended lol) UwU right before Dawntrail's release. And the dude running the big blue purple channel I think pugged UwU in like a week or two? Point is, it's a great stepping stone to get into ultimates and isn't too crazy for mythic WoW-level raiders, potentially even AOTC raiders.
You say you're having trouble with MINE extremes, but want to try savage. The former is easier though, I suppose if you don't MINE the savage is can be easier... xD Did ppl explain the orbs on Alexander prime and where Alexander is sending you through them btw? Imo it's such an amazing yet subtle story part.
Doing it at MINE, is the closest you can get to the original difficulty when it was newly release. Just the way it is with the current expansion raid...
dont get mine...why waste time on something when you have so much to doo...its just wasted time to achieve the same thing, nothing more. do as much as you can in a lil time as you can, if i can do it faster i will...thats my moto in life, if i have a cheat code, ill use it. dont see the point of trying soi hard to do something...why? in the time you do it mine i already finished a raid tier, and can go do the next one!
As someone who just cleared TEA just before Dawntrail, it was the most intense, palm sweating experience I have ever had in this game and I loved every second of it.
Galactic has hyped me up for it, it's such an achievement for the amount of work but it looks so worth it!
@@CaffeinatedDad1000% worth it. It was my first ultimate and can’t speak more highly about it
Hey the same. I cleared it like 1 day before DT early access. My stress there was more about "if I don't clear this now, a lot of people will move on to new content and new savage"
BJCC was quite brutal. The fate calibration concept is fun.
@@xbree_ for ultimates I still suggest UWU first. 13 mins fight. after that either UCOB or TEA, which each around 17-18mins fight.
TEA is like UWU on steroid.
I think I was progging both TEA and UCOB at the same time. TEA on PF, while UCOB with static. right after cleared UWU.
UWU - 2.5-3 weeks, cleared. Now I can play this stress free.
TEA - 11ish weeks x 3 days, cleared. Haven't attempted to reclear as I'm busy with DT, and prepping for savage.
UCOB - 16 weeks x 2-4 days, adds phase.
And sometimes with static is slower than with PF. It's kind of bad leaving someone that's been with you for 2 months, but at the same time, we've been stuck in this 1 mechanic for the past 3 weeks because of 1 person. While you can just move on to the next mechanic in PF. and make a party C41 if you just need the clear (which still not guaranteed)
@@CaffeinatedDad I definitely recommend giving it a shot at least. If not TEA, try UWU or UCOB.
All these years later, Brute Justice remains one of my favorite tracks to come out of this game.
wheels hummsing uplander doom
All the music bits are slappers 100% Alexander's music is really great
And then The Primals performed it live, with Soken playing the trumpet!
Yo dawg, we heard you like Alexander, so we had Alexander summon Alexander.
While you're fighting inside Alexander
Insert 50 cent meme
If you thought the Alexander Normal Raids were something, you will absolutely love the HW Alliance Raids.
Non-spoiler, let's just say that it's recommended to complete these three ARR Lv50 dungeons:
The Lost City of Amdapor
Amdapor Keep Normal and Hard.
A little anecdote about "Moebius" the OST of Soul of the Creator: During Eorzean Symphony, they "timestop" the orchestra, the musicians stop playing and freeze in position (the conductor too) and Soken and Yoshida come and cross the room playing a drum and marching band chimes. The whole room was on the floor laughing^^
If this is the same recording on Blu-ray I’m thinking about, Nobuo Uematsu was also in the lineup with Soken and Yoshida during the time stop. It’s a great watch hahaha 😂
@@sirNixkala I've seen it live in 17 in Germany, so Uematsu came afterwards hahaha great addition!
Without spoiling other FF games for you, the final design of Alexander here, Alexander Prime, comes from FF9, as well as a certain reference on something important it could have done but didn’t. This Raid Series was amazing, and I do wanna do Ultimates one day soon.
I think I would love to see the difficulty scaling really. It doesn't seem mechanically challenging but you have to have it flow perfectly
@@CaffeinatedDad You’ll definitely get that with Stormblood. A lot of people may complain, but Stormblood was the first real jump in encounter difficulty and set the path to Shadowbringers and EW Job Design. We’re now getting a similar jump in DT as you may of heard from the loud screaming fights haha, but 8.0 has already been touted as a major rework to Job Design like Shadowbringers but to an even greater degree. Personally very excited.
All the raid series have a lot of very juicy lore in them with major implications for later stories, which is part of why eventually they made Crystal Tower required for the MSQ; there's stuff hinted at that you can only see by doing multiple raid/trial series across multiple expansions and completing all the role quests that flows into stuff all the way into Endwalker and which your character can acknowledge with bonus dialogue if you've done it, otherwise a side character has to exposit for you.
The raids are optional content, so their stories are self-contained, but they do tie into the MSQ in later expansions. Completing Alexander adds to the depth of Shadowbringers.
The Echo WoW RWF team has progged a few FFXIV Ultimates now, and they don't figure them out as quickly as they can clear WoW raids. DSR took them a few months.
It's a well choreographed dances that require nearly 20 minutes of perfect play from all members. It requires a bit of a learning curve to be sure!
@@CaffeinatedDad I've struggled with some of the normal trials, so the Ults are way too hard for me.
As I understand it, DSR has a decision-tree maze to navigate, too.
7:40 tbf, Y'shtola, Cid, and the WoL can solve 99% of the realm's problems by themselves.
... I mean, you're not wrong
Congratz on your Alex Clear. And Yes Savage was a wild ride back then especially during Gordias. But it was also a complete differend Time. Alex was the First Raid where ALL Floors got a Savage Version and the Team itself didnt really playtest its own Content. Also unlike WoW we dont have a PTR to be Betatester. Also they had really weird decisions regarding class Balance back then. All in all the Team wasnt that experienced as they are today. Since Alex EVERY Savage AND Ultimate fight is playtested and finished under Live Conditions by the Dev Team. So no God Mode cheating to test the Mechanics. They do the fight the same way we do on the Live Servers. Thats also the Reason why FF14 doesnt have as many Boss Nerfs during the Raid itself.
Also about TEA and actually all Ultimates: there not really that hard in Terms of Mechanics. FF14 was always the Puzzle Game where you have to solve each Mechanic but once its solved once you dont have that many differend Outcomes. The Real Difficulty in Ultimates is the Concistency. You have to stay completely focussed for 20 Mins and dont make any Mistake since a Death is in 90% of the Cases a Wipe. There arent much times where you can effort to die cause the Mechanics often require 8 ppl to be alive.
I feel like I can see that, it's about playing perfectly for an extended period of time and for many including myself is the real challenge. I would love to get a Crack at one of the ultimates tbh
The most fascinating aspect of Alexander is that it was fully aware of how dangerous it was to the world. Hence why it created the chain of events that it did to prevent itself from being a threat.
I mean, just it *moving* started to drain the land around it of Aether. Let alone when it actually uses ita ability to manipulate time on a larger scale
I know I keep saying this, but it only gets better. Alexander is *pretty* great, though, you're not wrong!!
Welcome to raiding in XIV.
No it doesn't get better it just stays awesome.
@dazzlemasseur I mean he's currently doing HW Raids which feels kinda rush as HW was to prove that FF was here to stay, STB is where they refined their battle mechanics, with DT feeling like a renaissance in terms of battle mechanics
I know! It seems like things have only improved each log in I have!
The Alexander Raids are just SO GOOD. They're tricky, fun fights, linked with a FANTASTIC story with some real heart. I love the Gobbies. I love the implication that Alexander itself is trying to thwart the Illuminati. I love how this series winds up being one of many, many seemingly unrelated things that will end up being important later. THIS GAME.
Ah Alexander, the raid series with songs that were 8 years ahead of their time.
Our world's a fantasy, *no more than a test*
Ever feeding off the fallacy creating this mess
Deep down inside this bleak machine with all of the rest
Break free! Two-phase, two-phase electricity
Time turning up the volume
Time turning on us always
No time enough tomorrow
'Fore turning back to where we began
Twenty-two sectors tested
Fragments in one direction
*Celestial noise detected*
*Delirium unsuspected*
It's such a great beat and sound that there are so many hidden gems even within this 1st expansion raid!
@@CaffeinatedDad Come back to the lyrics of Locus once you finish Endwalker ;)
I never thought saying the best non spoiler spoiler joke from this raid being
"I can't believe what could've been the greatest raid groups to have existed got snapped to dust by pepsi man"
I had to rewatch the Pepsi commercials to remember who he was lol
cruise chaser's theme and Alexanders theme are two of the most amazing songs in FFXIV
One of my favorite things about Alexander is from outside the game. Whenever The Primals(official ff14 band including members of the dev team) perform Rise(the Alexander Prime song) there is a moment where all of the music stops except for the drum keeping tempo and EVERYONE in the crowd watching the concert will pause during this time to mimic the time stop.
Yeeeeeeeeeah ultimates are the highest challenge this game has to offer and they're awesome! And TEA isn't even the hardest one. The two ultimates from Endwalker (Dragonsong's Reprise and The Omega Protocol) are insane. They're super intense 15-20 minute long marathons of crazy mechanics that demands an extremely high level of consistency. I hope you get to do them one day!
I want to at least experience the progression with them of course but that time commitment is huge!
Did you do a video on the Crystal Tower raids?
I do in fact!
ruclips.net/video/4fO8mgj_Hgw/видео.html
The ultimates really are the epitome of a “Boss Rush” mode. I’ve only had some experience in The Ultimate Coil of Bahamut and one of the Endwalker ultimates, but they’re really no joke.
Mide's name hails from the Doma Region, so it follows japanese pronunciations.
Me - Deh.
:D I loved the Alexander raid series, SO rare for time travel stories to be done well, and SE did fantastically pulling off the time loop concept in a way that made sense.
Right? Many of the stream viewers pointed out how crazy well done the time travel story is done. No loose ends, makes sense and doesn't make it seem cliche!
From what I've heard (at least until EW), the challenge of Ultimates is that you dont have any downtime, no door-boss mechanic (meaning, as you said, you start at stage 1 if you die) and that it takes 20 minutes. Mechanic-wise its not as hard as savage, but you have to remember a 20 minute fight. Thats the hard part. Supposedly. I've done savage in ShB and EW, but no Ultimates.
i really like the story and also because Alexander himself know that he needs to be stopped before he suck all aether, so he send you back to time to save yourself from laser
the Alexander Raids are among my favorite in the game! my WAR glam is based around the axe and top
It was just a really solid raid with music environment and set up. Throughly enjoyed it!
5:50 simple rule of thumb is to check the Japanese pronunciation. In this case it's mee-deh. So Mead if you feel weird going all in with the Japanese.
Ah that's actually a great rule. I'll have to remember that as I go through the ffxiv content
@@CaffeinatedDad TBH I think getting the names wrong is half the fun, mind you lol
Alexander has always been an infamous and fan favorite raid series to many (myself included). I'm still desperately hoping thst he gets the "$200 emote that comes with a free statue" treatment like omega got a bit ago. Also with Oppressor being the current pvp series mount, I'm hoping some time in future we somehow get brute justice as one lol.
I definitely could see that being a mount, just not quite sure how it would work is all!
Thordan also has an Ultimate that would be a great experience to react to and share thoughts on
Yeah Ultimates are super sick, 5 of them so far, 6 by the end of this year, and Ultimates are even harder blind! (not that I personally want to do one like that but the option is always there for ppl looking for the genuine hardest stuff in the genre)
I've seen DSR and that looks wild, it looks crazy with how long the fight is but really really great within it's own realm
TEA is a lot of fun.
That apparently is the cup of tea about this fight...
@@CaffeinatedDad Honestly it is pretty approachable too, just take it a phase at a time and its like learning 4 separate fights, easy to shift gears between phases.
As an Ultimate raider this one will kill your will if you do it first but it’s a better experience than the others for a first time if you can handle it.
I've seen UWU before and I think that's probably a first stepping point tbh. I think I could figure it out lol
I did TEA as my first ultimate right before DT dropped, and while it's still asking a lot in terms of time investment and maintaining focus, I think the older ultimates in particular are gradually getting more approachable. They do sync you down but it seems like there is still some power creep like with other sync'd content.
4:30 Love your enjoying the difference in music. Wish you could react to "15 Years of WoW vs 1 Year of FFXIV" by Jesses Cox he touches on this exact point. You can of course as long as you classify everything as "man in a room" content.
9:37 Oh if only you were the tank at that point. You would've been subjected to a tank rite of passage. RIP CaptainGrim.
I can appreciate great music no matter where it comes from, but the invisible soundtrack is one of my favorites!
TEA was amazing. If you have a chance to do it I highly recommend. Very very fun fight.
Perhaps once I get through the msq I'd give it a crack at it
Invincible! A great song in multiple games, and you'll see the title come up again as the theme for a certain someone whose ideals are ... inviolate. 🎼
Hmmmm I'm going to raise an eyebrow to that until I have more information...
The Epic of Alexander was released during Shadowbringers.
Funny enough, I'm playing on EU and I've seen pretty large amount of "Perfect Legend" players. As well as "Heavenly Legend" and "Alpha Legend" players. Maybe it's because I myself did Ultimate and I have one of the Legend titles, or maybe it's just how it is, but still - there is a huge amount of players that do this content even if percentile-wise it's not that huge.
Well it's to set the challenge for yourself and your group. It makes a huge deal to have people backing you up and to try this style of content
Forward and back and then forward and back again
small correction you must have miss heard me but the fight is about 16 and a half minutes not 20, it also took us 4 months of 8 hour a week prog, the fight came out in the begining of shadowbringers
I rounded up, and can I just be impressed eith your commitment to the content? Perhaps talk you up a bit?
@@CaffeinatedDad well first off the when the fight came out is a fact...anyone what has done the fight knows its not a 20 minute fight, and a faster prog (which it was faster) is more impressive to those that know about the fight
@@GalacticWfaster prog is more impressive in terms of skill, but a slower prog still managing to clear is more impressive in terms of dedication
One day, you'll do your first ultimate - and get the itch like the rest of us adult gamers to get the next and the next. UwU is a great intro ultimate and is clearable in a month or so of 6-9 hours per week. UCoB is more like 1.5 months, even though it was the first ultimate released. Can't cheese UCOB as much, so the fight's like 17 minutes vs UwU's 12-13ish.
Psybear blind progged (not recommended lol) UwU right before Dawntrail's release. And the dude running the big blue purple channel I think pugged UwU in like a week or two? Point is, it's a great stepping stone to get into ultimates and isn't too crazy for mythic WoW-level raiders, potentially even AOTC raiders.
You say you're having trouble with MINE extremes, but want to try savage. The former is easier though, I suppose if you don't MINE the savage is can be easier... xD
Did ppl explain the orbs on Alexander prime and where Alexander is sending you through them btw? Imo it's such an amazing yet subtle story part.
Yes! When we jumped in we went back into time to free ourselves from getting blasted! I did see that!
Doing it at MINE, is the closest you can get to the original difficulty when it was newly release. Just the way it is with the current expansion raid...
Woof well I'm a ways away from that but I do like Mine dungeons and trials of I can help it
The only song I remember from WoW is the one that plays while fighting Ragnaros.
THIRDDDDDDD !!!!!
You can just say "MINE" for min item level no echo. We'll understand. Do alexander savage Mine.
I know! I say it mainly if I catch some of my GW2 peoples here watching this is all!
The epic of alexander (normal)
Pretty damn good if I'd say so myself
Oh, you had a great TIME, did you?
That was terrible...
And yes I did. Lol
Edeelshur lol.
*Finally some actual GAMEPLAY.* 😎☕
*THANK GOD.*
I told you I'd get to it DAMN! Lol
@@CaffeinatedDad Gamer. ❤
Where is the L in "MILNE"?
Item Level is already commonly abbreviated IL so the I in MINE stands for IL
@@psymar That makes no sense with the way he presents it on screen.
dont get mine...why waste time on something when you have so much to doo...its just wasted time to achieve the same thing, nothing more. do as much as you can in a lil time as you can, if i can do it faster i will...thats my moto in life, if i have a cheat code, ill use it. dont see the point of trying soi hard to do something...why? in the time you do it mine i already finished a raid tier, and can go do the next one!
the heavensward alliance raid is awesome!