Grasp Jungle Yorick is underrated! New mechanics and bugs to abuse!
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- Опубликовано: 10 сен 2024
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So for reference, Grasp will always be ready to go as long as you keep pets in combat. Taking jungle camps will make it always readily accessible, and we always let ghouls push side lanes anyway. Not only that, but liandry's does a terrific job at letting you stay in combat too.
For an explanation of the rift herald bug, it works because when a tower dies, it refreshes the rift heralds 'charge'. So if you jump inside the herald as it walks past a nearby tower that dies, it gains another 'charge' to use when it's next able to do so. This times out extremely well to be as soon as it lands at the next tower. Extremely strong to be able to take a tier 2 tower instantly for 700 gold!
I don;t think it is a bug. That rift herald interaction was used in pro play (lck nonetheless) and the game wasn't paused, nor do i remember anybody saying the pros aren;t allowed to do it (in pro play there is a list of known bugs that players are explicitly told not to reproduced. If they do, the game is paused and they are fined). So honestly, to me it seems more like a trick then a bug
@@alexandrubucurica1709 If that's the case, i'd definitely advocate for it to be used in everyone's games. That being said, i think it should probably should be fixed since its a bit broken as is. Extremely cool find!
your commentary is the best I've seen. tysm.
I think the abyssal mask buy is smart, but more particular. The aura range of it is pretty much the same as a maiden auto attack at max range (maiden by herself does not apply the aura as it should). There are a lot of times where you land E ->ghouls jump -> maiden follows, and u stay a bit behind since you can't quite engage. The abyssal mask is then just useless. Any time the maiden (at range) is between you and the ones you are fighting, the aura is not applied.
So i think abyssal should only be bought against multiple melee AP champions in order to gain advantage of the aura. This game, there are Ori, jhin, xerath, i don't think you can stay in melee range for a long time against them with jax and zac on top of you as well.
Another thing about abyssal i think is that optimally should be bought after liandry in order to make the most of the MR shred since then, ghouls applying liandry also benefit from it.
Definitely should be bought after the liandry's buy, i agree. That's why the general build of Cleaver > Shojin > Liandry's > Abyssal does so much bloody damage. It's mainly when they have an AP jungler/top that abyssal early becomes so good - 2500 for 50-100 MR? That's bonkers.
I've found your channel thanks to someone else who analysed one of your game. I have to say i'm so glad he did it ! I've watched a lot of your content now and i have to say, Yorick jungle is so fun and unique. I think he's better as jungler than top laner, because the way you can use your gouls and still have a good impact to prepare objective by using maiden.
Honestly i started to play him and it's so fun ! You have also a lot of build / runes possible to adapte your own playstyle. Damn it feels so good to start enjoyed this game after all that time spend on it hahaha. The solo kill from maiden at the end on Jax was fucking hilarious hahaah. Thank you !
By the way, you're also very chill and "pedagogue", love the way you explain what you doing. Keep what you doing, because you doing it great !
PS : Sry for my crappy english, it's not my native language.
Hahaha your English was good don’t worry at all. I’m glad everyone is enjoying it, it’s definitely unique and fun as hell to play. Especially once you get three items, it feels like a powerhouse.
Ninetales with more Jungrick innovation :D Depending on the lineups and how often you think you'll get Grasp/Overgrowth stacks, I could see this being one of the rare times that Bloodmail could be viable...
You could definitely last item a bloodmail, i just feel like it’s a bit weaker compared to other items. In all honesty though, my grasp stacking has been atrocious lately - the highest i got was 25 stacks and lowest was 5 LOL.
your level of understanding the champion is crazy
Love your video and stream man
I love watching your videos. They are fun and informative for playing Yorick Jungle. I do also hope your health is getting better soon :) Thanks for the upload!
This rune page works amazing, especially if they have 2+ melee champs. Just played it into a Zac jungle, was able to steal his blue buff with your tactic of throwing ghouls onto red after raptors. This play also resulted in a double kill for my top laner and my mid also picked up a kill. grasp tech goes pretty hard, i took faunt of life instead of demolish. 1261 dmg from grasp like 920 healing, 1k healing from font of life, 1358 dmg from cut down.
That jungle clear is a god send, especially if you can steal a jungle camp away. In absolute best case scenario and you kill your opponent, which has happened like once for me, i was literally +2 camps ahead of her and she couldn’t get back into the game at all.
It’s so heavily dependant on priority though - which is the only problem. It doesn’t mean you can’t invade without priority, but you need to set your expectations well and watch the minimap VERY carefully for rotations onto you. And pop ghost early lol.
@@NinetalesOCE I agree with the prio statement completely. A lot of times when I don’t have prio I just like to run in there and make the jungler uncomfortable.
@@chrishart8639 That's 100% a win though. Every second their jungle is focusing on you, is less time that they're focusing on your team mates.
It's EXTREMELY good against stuff like Elise or Vi where they actually want to be productive early and gank, but you can simply run into their jungle and occupy all their time. Even if they get the camp its fine - you can even have them smite their camp and its fine.
The amount of times they've smite the blue, then gone for the gromp and i've just come around and stolen it is hilarious. I've had so many enemy junglers go afk because their team isn't reacting to the invade, its just so much fun.
commenting for the algorithm - great game! still my first week grinding this champ in the JG and these help a lot, cheers
Starting out is pretty rough, once you get your clear down and learn a bit of your damage output you’ll start getting much more comfortable.
Now that i think the hollow radiance was kinda debunked (obviously still has its uses as you pointed out but it's definetly not a must buy), have you considered experimental hexplate as a 3rd/4th item. Ult cooldown with - without hexplate
Build: Sorc shoes - cleaver -shojin - liandry + hexplate (only 40 haste +6 ultimate haste from base ultimate hunter)
Rank2 Ult, No ultimate hunter stacks: 89s - 74s
Rank2 Ult, ultimate hunter fully stacked: 76s - 64s
Rank3 Ult, no ultimate hunter stacks: 68s - 56s
Rank3 Ult ultimate hunter fully stacked: 58s - 49s
So it gives 15-12 seconds in case of no hunter stacks (simulating not taking the rune) and 12-9 seconsd with it fully stacked. With death timers being around 50-60s i think having both ultimate hunter and hexplate is overkill. The stats on it are decent as well. Only bad thing is the second passive of the item is rarely usefull. What do you think
A while back, i ran hexplate when i saw Nocturne using it in the jungle. I don't think it has enough value for us sadly, I'll basically never get to use the on-cast boosts because i'm constantly dropping maiden or she's already out and about. If you get the rare scenario where you're in the middle of a fight and can impusively summon her, then yeah it might be nice to run the hexplate. You could even release her mid fight to get the boosts.
But then you're only playing for one fight because maiden will run it down after. I just don't see it being useful enough.
Right now, i think i'm fiddling most with Black Cleaver > Shojin > Liandry's > Sorc boots > Abyssal Mask > Hullbreaker as the optimal build order. Alternative items are Holowed swapped with Abyssal or GA swapped with hullbreaker.
that over the wall kill on Ori was very cool. but with the amount that they didn't let you near champs, I feel like getting Hollow Radiance might have been a better purchase instead of abbysal at the time? would be a slightly better damage against monsters and help clear speed while providing similar stats but also enhancing push power. You did go for a grasp build afterall, so looking to benefit slightly more from HP ratios
Saying this also because of the damage profile of team. If more people had reliable magic damage, so 2/3 of the laners (top, mid, adc) It would be a fantastic purchase. It's not a bad purchase, I'm just suggesting that its only just good? the cost for the stats on abyssal is nice though
Yeah you might be right, it’s hard because it’s so situationally valuable. If i had any chance to get near the enemy team in melee range, even once, the -30% magic resistance is incredibly valuable on its own. I feel like a lot of these games, we don’t know until after the game finishes that we weren’t able to utilise the items properly.
I’ve been a massive advocate of sticking to one build and just gunning it, regardless of game position, because it lets you learn your damage output extremely well. So a lot of these times, it’s probably the wrong purchase but it’s a comfortable purchase!
I wonder if Kaenic was just better too
@@NinetalesOCE yeah, I suppose kaenic would be good if you're just looking for a pure defense item.
Prop to that Jhin, 14:27 cleanse was CLEAN . . .
That was some captain jack level cleanse. I'd never be able to time that.
brusier walkers def are better at lane pushing but the dps potential you give up for it is a hard trade off to make.
Yeah you really have to adjust your expectations - that’s the main problem MOST yorick mains will face when swapping to this build. You can’t go lethality and swap to this and expect the same damage output.
@NinetalesOCE I ran grasp all season and just switched to lethality a week ago, my minions can't push for shit but Holy crap late game my minions and maiden are soloing people lmao
love the content and creativity ninetales!
just a comment for support. awesome content
Hello, I've tryed your yorick, climb into diamond in euw. I find a thing about phase rush vs bruisers, like viego, who sit on top of you. It is pretty strong. What do you thing about phase rush overol?
Phase rush is good and it works extremely well with a Stridebreaker > Cleaver build. I personally don’t run that style because i want as much damage as i can get, and i use ghost as a pseudo-phase rush. If you’re against something like Viego that wants to get on top of you it’s actually better to run something like Conqueror/HOB because thats the type of matchup where you can actually kill him. If you could even run approach velocity to guarantee you’ll catch up to him later, that’s even better.
Viego is not an easy match up once he gets items though, he can shred through your health completely but it’s definitely one of the better matchups compared to Nidalee spammers.
@@NinetalesOCE I found that ghost gives only 20% MS in early game, it doesn't help if someone is on top of me or champion have gap close plus cc or slow ( example udyr, amumu, zin, rengar, reksai, warwick, trundle). Last two of them completely unplayable even with 4 ghouls
I have trouble itemizing ur vids are helping me slowly ty
It should be pretty straight forward for your early game.
1. Always rush cleaver, it gives you the most damage output and cooldown reduction, while also helping your team.
2. If you're against magic damage, or have a lot of magic damage team mates, you can go second item abyssal. You will have a weaker split push until you get more items though. If you don't have that scenario, you can go Shojin second.
3. Generally third item is when you pick up your liandry's and can start dropping your maiden properly in a side lane. If you've gone abyssal second, liandry's third will mean you're playing largely teamfight/group yorick because you won't split very fast.
4. Fourth is where you either pick up Shojin or Abyssal, whichever you're missing.
5. Fifth is where you pick up either guardian angel or hullbreaker - imo hullbreaker is best in slot but guardian angel is just easier to use.
Buy tier 1 boots at some stage before you complete black cleaver. If you're going sorcery boots, don't complete them until after you finish liandry's. If you're going any other boots, get them after you complete your cleaver.
@@NinetalesOCEI've been doing swiftness and ms runes from the sorcery tree, feels very nice with the black cleaver proccing on camps. I also take exhaust over ghost depending on enemy comp
@@lay6704 You can definitely take the sorcery tree for celerity/waterwalking and phase rush. They work extremely well with this pick too. The only reason i don't is because i'm pretty comfortable using a split push playstyle later in the game, and I think phase rush should be chosen if you're going to play more teamfight in-and-out style.
I'd rather emphasize my split push skills later and guarantee a better early game, but its extremely good to run phase rush with stridebreaker - highly recommend
Can you do a build guide? What to build and when? I never understand the Black Cleaver rush.
It's either black cleaver or shojin, cleaver has better base stats (more HP), the shred makes it so your teammates also hit harder unlike hydra/serylda and the movement speed boost helps clear faster and setup better ganks, since your ghouls will be finishing off a camp while you're ghosted while walking to a lane. It's just an insane first item on Yorick as you're constantly ghosted
@@lay6704 Yeah, basically this. Black Cleaver is ALWAYS good and we abuse it's mechanics extremely well. It just doesn't really look correct as a jungle, but then again, we're playing Yorick jungle so nothing really looks correct. You can still rush shojin, but that will emphasize Yorick's damage whereas cleaver is %armor reduction for your team's benefit too.
Especially if you want help winning the game from your team, cleaver is a much better item to play with.
I still have to get a proper guide going, but my build is basically this:
Right now, i think i'm fiddling most with Black Cleaver > Shojin > Liandry's > Sorc boots > Abyssal Mask > Hullbreaker as the optimal build order. Alternative items are Holowed swapped with Abyssal or GA swapped with hullbreaker.
martin julther king
do you prefer cleavger of shojin every time now as a rush?
Definitely cleaver, any day of the week. Cleaver > Shojin > Liandry's is a staple, and i'm currently experimenting with Cleaver > Abyssal > Liandry's against magic damage heavy team (or if i have double ap carries). I think build #1 is just crazy broken damage output, but build #2 is a bit slower and not as strong - but you are substantially tankier because abyssal is broken.
What is your account name? I always follow and learn the build/rune you use and I want to know your new account id to learn it.
You can see it in the end its Ninetales#KR
@@Gemesil This is account #1: www.op.gg/summoners/kr/%EB%8B%88%20%EB%82%98-0927
This is account #2: www.op.gg/summoners/kr/Ninetales-TTV
Ive had the same problems the last two days win loss win loss every game someone is running it down for some reason
It's been bizarre actually. They've just been frustrated and not playing properly after something goes wrong early for them. The amount of games that are soooo winnable if they sit at tower and not die, but they just force repeatedly and die over and over. Not overly fun to play but i'm enjoying yorick right now so it's okay!
My yasuo went 3/17 and somehow didn't get banned thanks riot!
I hass thinking... Yorick jg isn't broken... You in jg are broken...
Now that i think the hollow radiance was kinda debunked (obviously still has its uses as you pointed out but it's definetly not a must buy), have you considered experimental hexplate as a 3rd/4th item. Ult cooldown with - without hexplate
Build: Sorc shoes - cleaver -shojin - liandry + hexplate (only 40 haste +6 ultimate haste from base ultimate hunter)
Rank2 Ult, No ultimate hunter stacks: 89s - 74s
Rank2 Ult, ultimate hunter fully stacked: 76s - 64s
Rank3 Ult, no ultimate hunter stacks: 68s - 56s
Rank3 Ult ultimate hunter fully stacked: 58s - 49s
So it gives 15-12 seconds in case of no hunter stacks (simulating not taking the rune) and 12-9 seconsd with it fully stacked. I think having both ultimate hunter and hexplate is overkill since death timers are 50-60s at level 16-18. The stats on it are decent, and attack speed is not wasted on yorick. The second passive is pretty useless (maybe can use the movement speed to drop maiden faster xdd). What do u think about it as a 3rd/4th item.
Could you expand on the hollow radiance being debunked part
@@lay6704 Basically when i first started buying hollowed radiance, i was buying it because it does both give tank stats and improves your jungle clear / split pushing. The item itself is still solid and does a good job, but the issue that we've noticed is that it doesn't actually make you much tankier for starters. And secondly, the split pushing speed doesn't actually increase THAT significantly.
If i remember right, it's mainly the first wave that gets increased in a maiden split and everything after that isn't significant.
That being said, there are still scenarios where hollowed does work well. For example:
1. 1-3 ghouls pushing a lane on their own, hollowed will boost the pushing speed a lot.
2. Your jungle clear and ability to counterjungle fully is much better with hollowed.
3. Your maiden split is faster to get going, basically 0-100 acceleration is faster. But the overall maximum speed is roughly the same.
It has negative side effects though, like you might not be able to get ghouls to attack the minions before they're summoned because the item pushes so quickly. It's a tradeoff you need to consider.