That is always a very valid point, i try to use other family generaals only in small armies to keep the public order but otherwise as least as possible:)
I put all my rival generals in a fleet far away at sea. When civil war breaks out, I only have generals from my own familiy. How is it possible that they have 3 or 4 armies full of preatorians? How does I prevent that?
Your welcome, i had that for the longest time, but now i am half the political mastermind, This week i got my general killed on purpose so it would benefit me politically 😅
This has been fairly helpful! I’m playing modded and multiple times i found myself fighting 3+ full armies of modded units without any idea why they went bad and why like six random territories went bad also😅
Haha i am happy to help, It does suck when that happens One way to avoid this is the loyalty command in your provinces And dont employ to many generals from other families ;) Good luck in you next run :)
sad i got such a good campaign run, conquered half of the map and then figure out there's some politics exist after rank 10 general with giant fleet and rank 8 heavy infantry started civil war on me :(
Yeah that always sucks, my biggest advice would be to replace generals with you own faction generals or factions that are still loyal to you that way they dont turn when the civil war starts :) Good luck with the civil war ;)
I believe 1 or 2 are set and the third is character based so to change all of them yes civil war would be the only way But you can try to assasinate the party leader in order to change 1 of the traits
@S.R.A.D hmm that is an issue i have nog encountered before Have you tried one of the discord servers? Maybe try the 1100ad discord there are some genius people there that might know how to help Sorry i could not be of more assistance
When your generals fight battles they rank up, in their skills tree they have 3 routes they can take one of them is. Cunning (i believe its the middle one) Same goes for agents Hope this helps :)
yikes, that sucks a couple tips to avoid this is: - use the loyalty commandmend in provinces that are not controlled by your party - only use generals of your own party, or replace them once a party becomes unloyal - buy loyalty with the secure loyalty option or promote characters hope your next run will be better :)
Lol yeah you are right, although it has been over a year since i recorded this so i have no idea what was going through my mind 😅 Thanks for letting me know ;)
Either the game has changed by now or your guide is wrong. Total gravitas of rival party members does not add up to their parties influence. I have a rival party, Julia, with 2 members at a total of 186 gravitas. Their party has 33/500 senators, which gives them 7% influence. Then theres Papira with only one member with 39 gravitas. He has 168/500 senators which gives him a whopping 34% influence. So gravitas has nothing or very little to do with influence. Must be something else, I dont know what because him being alone and with little gravitas, holding only 2 regions and being the most powerful of my rivals makes no sense.
in that you seem correct, i have looked in to it a bit, but it has been nearly 2 years since this video was posted, so i dont have a definitive answer for you sadly, but thank you for pointing it out here in the comments, maybe someone else has an answer that can get posted here as well
i. I have an issue, pheraps you can help me. There are resources buildings that say in description "plus 1% food/wood per turn in all the faction" or "plus 15% food/wood per turn in the province". Now the problem is these buildings effects do not apply. Every turn I look at the production of food/wood and it does not improve. Am I missing something?
That is a tough one, honestly i never dived into this but what i can imagine is that the 1/2% is not a full number and that is why it doesnt update Also it can still be a bug since there are still alot of them 😅 If you do figure what it is be sure to let me know aswell :)
You missed a political action that increases influence by 2%: "seek support". That can be done only by characters that have 7 of authority.
You are totally right, i dont know how i missed that one 🤔
@@lanontotalwar I see. But that political action decreases the other parties' loyalty by -2. Fortunately it's not much.
@@canal7543 minus 2 is not that big of a deal so still a good addition here
I pinnned this comment so everyone can see it :)
@@lanontotalwar Thanks mate.
Be careful putting too many rival faction generals in your army. You might find yourself facing 3 stacks of Praetorian Guards.
That is always a very valid point, i try to use other family generaals only in small armies to keep the public order but otherwise as least as possible:)
I put all my rival generals in a fleet far away at sea. When civil war breaks out, I only have generals from my own familiy. How is it possible that they have 3 or 4 armies full of preatorians? How does I prevent that?
You saved my campaign. Thank you 🙏🏻
Happy to help, glad you could work it out :)
Thanks! I was avoiding politics because I didn't know what I was doing but now I'm quite interested to play around with this.
Your welcome, i had that for the longest time, but now i am half the political mastermind,
This week i got my general killed on purpose so it would benefit me politically 😅
This has been fairly helpful! I’m playing modded and multiple times i found myself fighting 3+ full armies of modded units without any idea why they went bad and why like six random territories went bad also😅
Haha i am happy to help,
It does suck when that happens
One way to avoid this is the loyalty command in your provinces
And dont employ to many generals from other families ;)
Good luck in you next run :)
You had me at the Pokemon thing lol.
LOl yeah, that was totally unplanned, but somehow pokemon is never far from my thoughts ;)
sad i got such a good campaign run, conquered half of the map and then figure out there's some politics exist after rank 10 general with giant fleet and rank 8 heavy infantry started civil war on me :(
Yeah that always sucks, my biggest advice would be to replace generals with you own faction generals or factions that are still loyal to you that way they dont turn when the civil war starts :)
Good luck with the civil war ;)
How to change rival "party traits"? Is a civil war the only way?
I believe 1 or 2 are set and the third is character based so to change all of them yes civil war would be the only way
But you can try to assasinate the party leader in order to change 1 of the traits
thanks so much
Your welcome :) happy to help
If you have more of these questions let me know :)
Well i cant play Rome 2 peacefully after updating it to rise of the republic, the campaign map was so laggy
That is pretty weird
Have you tried to delete the game and re download?
Or maybe look in to your steam Rome 2 if you can disable the dlc?
@lanontotalwar ive redownload it, it so weird even turn the graphics in low quality
@S.R.A.D hmm that is an issue i have nog encountered before
Have you tried one of the discord servers?
Maybe try the 1100ad discord there are some genius people there that might know how to help
Sorry i could not be of more assistance
Thanks mate, i really like to try the new politics system of rome 2
How to get cunning?
When your generals fight battles they rank up, in their skills tree they have 3 routes they can take one of them is. Cunning (i believe its the middle one)
Same goes for agents
Hope this helps :)
@@lanontotalwar For Politicians??
@@kritikosofara either give them traits and character skills, or recruit them as general level them up and disban them again :)
@@lanontotalwar thanks so much.
@@kritikosofara np, happy to help :)
My run campaign just over when succession take 3 province and get my 2 best elite unit bruh
yikes, that sucks
a couple tips to avoid this is:
- use the loyalty commandmend in provinces that are not controlled by your party
- only use generals of your own party, or replace them once a party becomes unloyal
- buy loyalty with the secure loyalty option or promote characters
hope your next run will be better :)
I know this is late but bro at the beginning 64+56 gravitas is not 158.
Lol yeah you are right, although it has been over a year since i recorded this so i have no idea what was going through my mind 😅
Thanks for letting me know ;)
Either the game has changed by now or your guide is wrong. Total gravitas of rival party members does not add up to their parties influence. I have a rival party, Julia, with 2 members at a total of 186 gravitas. Their party has 33/500 senators, which gives them 7% influence. Then theres Papira with only one member with 39 gravitas. He has 168/500 senators which gives him a whopping 34% influence. So gravitas has nothing or very little to do with influence. Must be something else, I dont know what because him being alone and with little gravitas, holding only 2 regions and being the most powerful of my rivals makes no sense.
in that you seem correct, i have looked in to it a bit, but it has been nearly 2 years since this video was posted, so i dont have a definitive answer for you sadly,
but thank you for pointing it out here in the comments, maybe someone else has an answer that can get posted here as well
i. I have an issue, pheraps you can help me. There are resources buildings that say in description "plus 1% food/wood per turn in all the faction" or "plus 15% food/wood per turn in the province".
Now the problem is these buildings effects do not apply. Every turn I look at the production of food/wood and it does not improve. Am I missing something?
That is a tough one, honestly i never dived into this but what i can imagine is that the 1/2% is not a full number and that is why it doesnt update
Also it can still be a bug since there are still alot of them 😅
If you do figure what it is be sure to let me know aswell :)
Good video but this is a copy of another guide 😅😅
Everyone has his own twist on a video, because otherwise you could say every review or guide is a copy of another one ;)