DIVIDE ET IMPERA TOP 3 FAQs ANSWERED! - Total War: Rome 2 DEI Guide

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  • Опубликовано: 13 сен 2024

Комментарии • 123

  • @JoeKhan06
    @JoeKhan06 3 года назад +68

    Clicked on this vid faster than Numidian cavalry.

    • @TheTerminatorGaming
      @TheTerminatorGaming  3 года назад +10

      🤣🤣🤣🤣🤣🤣 laughed out loud to this while my gf was on a business call 🤣🤣🤣

    • @Quantum-Bullet
      @Quantum-Bullet 10 месяцев назад

      But there wasn’t anything deeper than basic logic and features.

  • @manuel4964
    @manuel4964 3 года назад +45

    For beginners: Generals alone cannot get into the partol stance (only in some rare and buggy instances I think) but need 3 units for it and when the army gets attacked, they are always getting ambushed, so this is only useful, when you are 100% sure, that there are absolutely no enemy armies nearby (especially in multiplayer campaigns). This is still very useful, especially when conquering a new region with very different culture with multiple full stacks. Then you can just occupy the settlements and put 2-3 armies in partol stance (more units give more public order positive) into that region and see how that works out.
    The skill tree for 'governor generals' should really not be underestimated, because it is insanely strong. As long as they don't have any units with them, they don't use any supplies and level up when stationed in the city or ports (admirals as well). As soon as you can afford them and they are safe in the settlement, put them there and focus on tax skills first (you can also create high skill generals for the mid campaign early on).
    Ah the diplomacy, the endless struggle not to click too fast and accept a terrible counter offer, where you pay money for them to join an unnecessary war you are waging somewhere far away from them.
    Pro tip: If the chance is high but the amount of money is already at max, add something they would never accept like becoming a tributary state and hope for a counter offer that contains even more money than you could actually demand. Only works twice in a row for the same faction when they start counter offering so accept the second or first offer and don't wait for a third because it ain't coming.
    I really wish you could chose which skills which character gets at the start of a campaign.

    • @TheTerminatorGaming
      @TheTerminatorGaming  3 года назад +8

      Ah good point about the generals in patrol stance! Listen to Manuel everyone he is literally a DEI genius!
      And love that pro tip, good stuff mate thanks for the comment :)

    • @steven2183
      @steven2183 Год назад

      don't like that neutral or NAP factions can just sit on your land and sponge up supplies with no diplomatic consequences unless you want to go to war... Currently have 5 foreign armies in one region sucking up my supplies while suffering no diplomatic consequences because what am I going to do , declare on them and then they all attack at once? Can't afford more armies if all my buildings are farmland to mitigate foreign army supply drain. Thought they were moving through my territory to go fight one of their war decs, nope. just 'forgaging supplies".......seems like a broken mechanic to me...

    • @canal7543
      @canal7543 Год назад +1

      @@TheTerminatorGaming I found out that generals don't level up by leaving them in the patrol stance. At least not in the latest DEI version. The only way of leveling a general up without a champion attached and when not fighting battles is garrisoning him in a city. You'd have to sacrifice some public order in exchange of leveling up the general.

    • @canal7543
      @canal7543 Год назад +1

      @manuel4964:
      Yes. You should be very careful before setting an army in the patrol stance: by checking the surroundings with a spy if there is any enemy army that can reach that army in the next turn.

  • @Ruairitrick
    @Ruairitrick 3 года назад +14

    If you're considering doing another guide I would love to hear a breakdown on trade. I get the basics but I would love to know more about the specific values of getting say 10 resource and 1000 gold vs producing more of the resource. Also how/if having more of a resource affects factions willingness to trade.

  • @huantruonginh2946
    @huantruonginh2946 3 года назад +8

    Very helpful video as always! A small tip to make money with the patrol region stance that I used is that if you move an army as close as posible to a settlement without entering it and set that army's stance to patrol region, you can actually enter the settlement with that stance, giving you more income and less public order penalty than entering it normally. Another tip for a more realistic diplomancy is that you can download the submod Trade Region that allows you to aquire vassals and allied regions peacefully through diplomancy, I cannot stress how immense this mod impact my playthrough and I hope @TheTerminator make a video on it!

    • @TheTerminatorGaming
      @TheTerminatorGaming  3 года назад +1

      Good point about the where the patrol stance could go, thanks for the tip! and for sure I'll check the mod out mate!

    • @vladboch
      @vladboch 3 года назад +1

      I need to try this submod, thanks

    • @huantruonginh2946
      @huantruonginh2946 3 года назад

      @@vladboch
      Here is the link to the submod if you are interested.
      www.twcenter.net/forums/showthread.php?806327-SUBMOD-Trade-regions-(acquire-them-with-dipolomat)&s=f9bfaa2fd16296cbee648c676ffb8072

    • @canal7543
      @canal7543 Год назад

      @@huantruonginh2946 TheTerminator is wrong about the patrol stance: generals don't level up by leaving them in that stance at least in the latest DEI version ( 1.3.2 ). I already tested it in a campaign I'm playing.

  • @chadstrats2431
    @chadstrats2431 3 года назад +1

    Your DEI videos are the best!
    Also, your narration has improved.

  • @craicshotgaming
    @craicshotgaming 2 года назад +3

    05:25 The Philosophy tree has a couple of techs that reduce empire maintenance also

  • @michimatsch5862
    @michimatsch5862 3 года назад +2

    In a coop campaign Carthage, Rome and like all Gallic and Germanic Factions declared war on us (Suebi and Massalia) it was incredibly tough. My friend was always joking that my army could rest when it was dead because I never had a single turn to let them recuperate. It was getting constantly smaller and smaller due to attrition until I managed to secure the single starting province.
    My Germanic Hunters had golden chevrons at that point. The townsfolk in my capital had silver chevrons. Sadly the guy who held my capital all that time died in the last attack from the south before I secured the province and I had to retake the capital.
    Got an entire army named after him now.
    My friend had similar but slightly better experiences, slightly.

    • @TheTerminatorGaming
      @TheTerminatorGaming  3 года назад

      Jesus that sounds tough! I'm always jittery playing as non-Rome in a start pretty close to Rome haha. You've done well mate good job!

    • @Quantum-Bullet
      @Quantum-Bullet 10 месяцев назад

      What difficulty do you play at? I just do 1v1 on normal.

  • @franksmith7246
    @franksmith7246 2 года назад +2

    I beat vanilla total rome 2, and just started DEI. Wow what a difference DEI is so much more challenging and gritty. I love it

    • @TheTerminatorGaming
      @TheTerminatorGaming  2 года назад +1

      ❤️❤️

    • @canal7543
      @canal7543 Год назад

      Some of vanilla mistakes are that when you disband a general, it loses all the traits it has because if you recruit him again later all those traits are gone from him.

  • @vladboch
    @vladboch 3 года назад +9

    Hey! I had a huge issue when attempting to convert from republic to empire in my Roman campaign. Basically the main problem is you have to have at least 65% influence which is not an easy task in itself, probably at least 1 civil war. The second problem with that is when you have such a huge influence, you get lots of debuffs to your public order and diplomatic relations with other factions. Now add that to getting -30 public order after reforming into empire and you get a perfect recipe for disaster. Your public order is at this point practically non-existent, rebels pop-up all across the empire, your income gets punched by increasing empire maintenance and your enemies declare war on you, so that you can't stand a war on multiple fronts. You can't also drop your influence to a safe level quickly enough. What's even the point in converting into empire if it's such a painful process with little to gain and too much to loose? I would be greatful for an answer.

    • @TheTerminatorGaming
      @TheTerminatorGaming  3 года назад +6

      Ooft that is a hell of a question dude! So let's dissect this a bit:
      1. If you are managing Empire Maintenance well enough with loads of dignitaries and skills spent on Generals, etc then it should never be an issue for income, definitely check that, always
      2. If income isn't an issue as it shouldn't be really, especially at the size you should be at by the time you want to become an empire (mainly because of more income generating buildings) then you should be able to lower your tax rate which should deal with the public order issue
      3. Politics in DEI can be dealt with as I covered in the video but I mean either way the more influence you have the more difficult things will be as you pointed out. If everything else is going ok you should be able to keep from a civil war happening but It's no small task tbh
      Personally, I wouldn't bother going Empire, but if you do the above you should be able to. Remember things are a lot easier if you're not at war and if you haven't given other factions the chance to gain influence.
      Hope that helps! Follow up if you like it's an interesting topic :)
      Termi

    • @vladboch
      @vladboch 3 года назад +2

      @@TheTerminatorGaming thanks bro! I was going to become empire for roleplay purposes but probably it's better to stay republic, otherwise I might need to start this campaign over again which is not a great option, cause it's 180 turns or so already.

    • @jakejones4518
      @jakejones4518 2 года назад

      Influence is one of the eaiser things to gain tbh, you just have to conquer with your family

  • @giordanocolonna2297
    @giordanocolonna2297 3 года назад

    This mod is insane...i have played a lot and i always learn something new...thanks for the advice man..good job

  • @frenchusquackus5323
    @frenchusquackus5323 3 года назад +1

    You are criminally underrated...

  • @peasantcrusader5351
    @peasantcrusader5351 2 года назад +1

    Piracy, Banditry, and Empire Maintenance are a pain.

    • @canal7543
      @canal7543 Год назад

      Just research all the civil technologies that reduce empire maintenance you can. Also take the skill of empire maintenance reduction in all the characters ( both politicians and generals/admirals ) you can, in all your dignataries as well. And also promote all female poltiical characters to the maximum rank ( from both your party and the rival parties ). For each female politician you have with the maximum rank you get 1% less of empire maintenance. It is accumulative. That means if you have 10 female poilitical characters with the maximum rank you'd get 10% less of empire maintenance.

  • @mahakleung6992
    @mahakleung6992 Год назад +1

    It seems that Ancient Empires for Atilla is in limbo. Does it offer anything which I cannot get with DEI? Thank you!

  • @flyingberserker3965
    @flyingberserker3965 Год назад +2

    Im playing with parthia i put my family menbers leading the armies and rush baktria and all went well. But my power grows in politics and that gives me negative PO traits for all my cities because of the damm politics and after 15 turns i cant increase public order even my capital turns against me, i build every public order building i patrol with armies deploy every agent in the province, still rebellions after rebellion. Its so fustrating this politics, i dont have money to make political actions, i just have to keep the upkeeps and the excess i had was spent to convert the buildings that i conquered.

  • @rafaelcarvalho3928
    @rafaelcarvalho3928 3 года назад

    Fantastic mod and fantastic video

  • @Chuck12312
    @Chuck12312 2 года назад

    Diplomacy is good until you pick a family such as House of Junia where theres no extra diplomatic buffs, and you tend to stand alone and you'd be lucky to get 2 trade agreements but no non aggression pacts or vice versa

  • @manuel4964
    @manuel4964 3 года назад +1

    You will answer all questions, oh wise Terminator? Let me put that statement to the test and give you some questions to answer or things to test since I don't have access to a computer right now and cannot do it myself for the foreseeable future.
    1) For how many turns will you suffer diplomatic penalties if you peace out with a faction you joined the war against when dealing with other factions diplomatically?
    2) How many turns do you have to wait to declare war without diplomatic penalties after breaking military access, defensive or military alliances?
    3) How does bankruptcy influence attrition? After how many turns will the attrition start? How many turns can you keep your army in a good state with single turns in between where you are not getting bankrupt (through canceling building/recruitment or diplomacy for example)?
    4) Are retreats from armies (and navies) on the campaign map based on the length of the way, the attacker used to attack with? How can you make sure that the enemy army wont retreat far or is it completely random and depends on the terrain? Does it help if you move next to them first and then attack compared to a long movement before?
    5) Does the AI calculates declaring war based on the number of armies/units in the province they want to attack as well? I heard of this somewhere but cannot remember where and if somebody can confirm this. Also what would count as a army there? Does the AI count the units or just generals?
    6) Can you loot a settlement and put your army outside afterwards and still retreat in the battle when the settlement gets attacked without losing the army so it can retreat on the campaign map?
    7) Can you actually starve enemy armies intentionally through placing armies in the targeted province (with own supply lines)? Maybe in a video where you explain the supply system in a section where you talk about how you can use it to your benefit.
    8) When do you actually start the negotiation diplomatically? In my experience it is almost always better to get all the agreements that they would accept right away because it just gets worse so often. Maybe it is because of the relations that got worse because of wars they wage against factions you have agreements with yourself but sometimes it just feels so random. Same relation but suddenly they don't like trade no more and from one turn to the next, the chance is low no matter how much money you offer. I don't think it is the unreliability trait of some factions, but I am not sure. It feels like a broken game mechanic but as sometimes the amount of money they offer increases over time even without changes in relations so I would really like to figure out when it is optimal, to do diplomacy.

    • @TheTerminatorGaming
      @TheTerminatorGaming  3 года назад +1

      Haha I knew there would be a comment like this and no less from you! Love it.
      1 & 2: So I think this affects both reliability and actual penalties to relationships. I don't know off the top of my head what the exact number is but can't be more than 10 turns I'd say for either questions
      3: So say you in Turn 1, you are entering bankruptcy. Turn 2 is when your armies enter the state of attrition, but the attrition actually begins in Turn 3. If you did whatever you could to avoid it in Turn 1, you'll be ok. But if you do it in Turn 2, by Turn 3 your armies will still suffer 1 turn of attrition, but exit that state if you managed to resolve the issue in Turn 2.. if that makes sense
      4: I don't think it's random, definitely depends on what direction the attack is coming from and no I don't think you can ever make sure the enemy army can't retreat far enough, but it can be terrain dependant. If you attacked an enemy army in Sicily, there's only so many places that army can go for example. I don't think your last point works either.
      5: I've never heard of this mate, I've done a quick dig around online as well and can't find anything on it, where did you see this?
      6: If the settlement gets attacked, no I don't think that army outside the settlement can retreat, as there is no retreat option when defending a settlement. If you take a settlement and you have enough movement to move the army far enough that it won't reinforce the settlement then yes probably if the army gets attacked after the settlement gets taken.
      7: It's near impossible to starve out the AI, they have hidden bonuses so you can destroy buildings and raid lands but I'm not sure it's possible mate.
      8: I go with diplomacy as soon as possible, get as much money from non aggressions and trade agreements and send ships out to meet new factions to do the same, use characters to influence positive relations until you can start doing select military access and defensive pacts as well, again for payments. To be honest though I feel like it's a broken mechanic as well. Some factions want to trade and then the next turn they don't. Some factions offer a trade agreement with a payment demand, but when you counter offer they'll accept YOUR payment demand :D :D Not sure there is an optimal way but if you keep a look our every turn you'll find opportunities to exploit how factions feel haha
      Hope that all helps mate and follow up if I got anything wrong or if you have any more!
      Termi

    • @manuel4964
      @manuel4964 3 года назад

      @@TheTerminatorGaming
      To 1 & 2: The penalties to relationships and the reliability hits are just so obscure. If you have treaties and want to declare war, then it says that you will suffer penalties (not how much but at least you know that it will affect future negotiations and will probably have a huge impact on your diplomacy if you are to discover new factions you want to get agreements with). There is also a turn timer after breaking the treaties, when you are able to declare war without penalties, but you still get a hit to your reliability I think. Sometimes there is not even a turn timer and when you declare war to early, you still suffer consequences. Breaking treaties and declaring war in the early game is so difficult to decide because I don’t know what exact consequences will follow.
      To 3: I think getting a bit of money after the first turn where the bankruptcy started but then becoming bankrupt anyway again doesn’t help anyone and that this money is wasted. That out of the way. does the following actually work reliably? If it is enough money you could put all of your starting money into buildings and units/mercenaries and crush your neighbors with your armies and as long as the negative income isn’t that bad, you can deactivate or lower the taxes to get bankrupt in one turn, the next turn you cancel some buildings/recruitment or get money through diplomacy and put your taxes back on or higher to stop the bankruptcy for one turn and start this cycle again.
      To 4: Makes most sense. That’s what I gathered as well. Would probably be worth it to try different attack directions especially against armies that are positioned next to unpassable terrain and often retreat behind the mountain range or river in an insanely long march after the first attack and see if a straight or slightly angled attack direction makes a big difference.
      To 5: I don’t remember, otherwise I would have asked the source directly. It probably isn’t true. There is no such thing as an advanced/smart AI in total war games that could consider this.
      To 6: If the army doesn’t reinforce the settlement in the first place, the whole scenario is different and has nothing to do with my question anymore. Of course they will be able to retreat if there are getting attacked for the first time even without movement left at the end of the turn. It just would make sense that even if there is no retreat option for reinforcing troops that show up in a defensive settlement fight, that all troops that survived the battle, should automatically retreat after the settlement gets taken. If I one doesn’t know this for sure and a full stack gets killed without losing one soldier, that could be a campaign changer. Could you do a quick test?
      To 7: Right, forgot about that and the other player will most likely prevent a situation like this from happening but just imagine if he really could leave that province with a few armies and you are not at war with each other but want to force him to declare war on you because of many alliances that would work massively in your favor if he is the aggressor and you just put 4 armies in his province (and he cannot join a war against you). A real scorched earth tactic in total war ^^
      To 8: I know, that’s exactly how I feel as well. As Egypt or Carthage you can get a defensive alliance in the first turn with the almost the whole of Iberia, Gaul, parts of Germania and so on. You can use defensive alliances to spot more factions on the campaign map because it often shows you their neighbours. It’s so broken that I cannot play without a limit of 8 alliances in total in a multiplayer campaign, because it otherwise just gets too ridiculous.
      But sending diplomats doesn’t work right away but need at least a turn. Sometimes the characters get killed off and the cost is just getting so much more expensive after a few missions and that money in the early game is so important. Getting a region has such a low chance and when I tested it, the money and lifes spent weren’t worth it at all and just getting a random settlement is so weird.
      All my other questions are related to submods of DeI and that would probably go beyond the scope of this discussion. I just need to test them myself when I finally buy a new gaming rig. Thanks for the answers and great video of course, you really have some quality content going on even though I would welcome a little less enthusiasm in your game spotlights. I am still waiting for some unknown stuff or tips with one can get even better at DeI though ;)

  • @georgimihalkov9678
    @georgimihalkov9678 3 года назад +1

    How to deal with the high tier enemy units in the early games? When all u have are shit units xD. Both on the navy side and land armies.
    Example: As Rome, if u create a navy Carthage always sinks it immediately.

    • @suomusintti
      @suomusintti 3 года назад +1

      You have to recruit mercenaries and build barracks to get the same units as the AI does. Or then recruit several armies with crap units. There's really nothing you can do to get better units than the AI. They always recruit high their units on early game

  • @Sacri8492
    @Sacri8492 3 года назад

    Great vid! Liked the concise and informative format.
    Got a question tho.
    What is the use of settlers unit? I mainly used them as shock absorber and cannon fodder. (am I missing something?)

    • @TheTerminatorGaming
      @TheTerminatorGaming  3 года назад +2

      Thanks bud! Use them to move population around. So if you want to recruit or replenish in a newly conquered region but don't have the right pop & can't move your army back for whatever reason (enemy army near by / low public order) then you get a settler unit with the right pop to move to the new region and disband. That way your army can now recruit what you want or replenish :)
      Hope that helps!
      Termi

    • @Sacri8492
      @Sacri8492 3 года назад

      @@TheTerminatorGaming Ohhh... so that's how it is.
      Thank you!

  • @mothra7977
    @mothra7977 Год назад

    im playing as rome like 180 turns in and having trouble getting my party to 65 percent influence to form an empire, should make a guide on how to increase influence fast

  • @deandarvin553
    @deandarvin553 3 года назад

    Yo. Another good one.
    Hmmm I've never worked with the political system much but fortunately keep things around a cool 33pct influence.
    I rather like the idea of "oh no'ing" a rival on a doomed diplomatic mission with the germs
    Right now have a half cav/half dog patrol legion for Hispania with positive results. Wish the composition did more to improve movement speed, though I have the army/general bonuses maxed to help.

  • @rommel8433
    @rommel8433 2 года назад +1

    Hi, I want to ask when u recruit your own party generals mostly u loss like 2 to 4% INFLUNCE that impact on overall power control so how we deal that if i don't recruit any general from other noble families . thanks for your work keep it up

    • @canal7543
      @canal7543 Год назад

      Just do the political action of "seek support" from time to time because in each action the loyalty of the rival parties drops a little. Only some characters can do it. Those who have 7 of authority. By each "seek support" action you gain 2% of influence.

  • @Sturmavk
    @Sturmavk 2 года назад

    Pure gold.

  • @bobbafett7790
    @bobbafett7790 Год назад

    thanks Terminator!

  • @keintheion3024
    @keintheion3024 11 месяцев назад

    Tips for starting the campaign with Rome in version 1.3.3, preferably a tutorial because I've never played this mod and I can't start with Rome all the time I get a beating (sorry for my bad eng)

  • @Raider1377
    @Raider1377 2 года назад +1

    My question is about the Pirates faction. I'm not familiar with this faction, so when they surfaced mid-game and declared war on me, I was caught by surprise. Is this some kind of late game event kind of like The Huns in Attila or is it just some flavor added to the game? Thanks

    • @TheTerminatorGaming
      @TheTerminatorGaming  2 года назад +1

      Its added favour, pirates will generate randomly throughout the map to raid the nearby trade routes and ports :)

  • @derdieturistas3637
    @derdieturistas3637 3 года назад

    thanks mate for the DEI content. Always good stuff. And I m always praising for a H2H serie (JackieFish V ROP style!). Do you have any discord channel ? could be great !

  • @Patrick8804
    @Patrick8804 3 года назад

    Very informative and helpful for someone who struggles with this mod. Could you please list the three major factors when entering the actual combat phase? I'd appreciate that if possible.

    • @TheTerminatorGaming
      @TheTerminatorGaming  3 года назад

      Hi mate glad it helped! What do you mean by major factors? Check out this video might answer some of your questions about battles :) ruclips.net/video/P3gdHhkBfFQ/видео.html

    • @Patrick8804
      @Patrick8804 3 года назад

      @@TheTerminatorGaming That's pretty much it - thanks a lot

  • @jasonargos110
    @jasonargos110 3 года назад

    Would like to see a guide for Rome 2 WARS OF THE GODS-ANCIENT WARS mod. Thanks.

  • @Uberdude6666
    @Uberdude6666 3 года назад

    Hey, thanks for the video.
    So is the regional population system tied in with growth? Will increasing population also increase growth or are they two completely separated values?

  • @miquelr2353
    @miquelr2353 2 года назад

    Upkeep for a ship is like 300 per turn and with armies it goes uo the further you go, idk about fleets

  • @laytonletendre
    @laytonletendre 2 года назад +1

    My wife left me due to DEI, terminator, how can I fix this?

  • @Kvs-vf9nt
    @Kvs-vf9nt 2 года назад

    Hey man a question.. Is Para bellum compatible with graphical enhancements mods and mods like major factions survive and the better water mod and historical accurate testudo Mod? I know I ask this in a DEI topic. But I like Para Bellum more.

  • @scottgreen5959
    @scottgreen5959 Год назад

    How do I increase Manpower? Or can you explain what manpower is?

  • @michimatsch5862
    @michimatsch5862 3 года назад

    People not having money.
    lol, embezzle funds goes brrrt.

  • @ICXCNIKA1997
    @ICXCNIKA1997 2 года назад

    What’s a Gaul and why is it claiming it needs rights ?

  • @JShu98
    @JShu98 3 года назад

    Just got into DEI so I'm a little late to the party, but can you explain how amphibious/naval supply works for armies? Do I need supply ships, or will a port do just fine? And how far is the reach of ports? I know land invasions are much easier, but there are some islands in which it simply can't be helped.

    • @TheTerminatorGaming
      @TheTerminatorGaming  3 года назад

      Supply ship will extend how long your navies last before attrition, so definitely use them :)

  • @Jimbob-ow1mg
    @Jimbob-ow1mg 2 года назад

    What sub mod are you using for the Campaign Map, it looks amazing

  • @icheko2498
    @icheko2498 2 года назад

    can someone please help. my game keeps on crashing in civil wars. I can't find any help online. I use only dei approved submods. I get a crash everytime. and it's killing that aspect of the game for me.

  • @rodrigojardim6752
    @rodrigojardim6752 3 года назад +1

    How to grow the warrior class faster (for instance as Makedon)

    • @TheTerminatorGaming
      @TheTerminatorGaming  3 года назад

      Population growth depends on a lot of factors, the more of a majority your culture has in the region for example the faster your population growth will be, even things like the region being next to a neighbouring enemy province will affect populations (causing them to emigrate away for fear of being invaded) so there's a lot here I could cover! You're best bet is to get the correct buildings that help that particular class' growth and maintain things like high public order, high friendly culture and peacetime. Things like character skills can help growth as well and if you get desperate you can move populations over manually by disbanding armies from one region to another (though I think there's a settler mod now made by Benjin that let's you move 600 of a pop over, definitely check it out!)
      Hope that helped mate!
      Termi

  • @hrodvitnir6725
    @hrodvitnir6725 2 года назад

    How does Slavery work in DEI? Same waves of revolts as in vanilla?

  • @geraltgrey-mane695
    @geraltgrey-mane695 3 года назад

    Hey something always botherd me, is the food! the FOOOOD! :D etc in one region that cost lets say -10 food, but makes +12 food. How & why does it sometimes show -5 food etc in that region?

  • @khosro_afshar2446
    @khosro_afshar2446 3 года назад

    Hello, What is the state of Divide et impera at with Empire Divided campaign?

  • @MBP1918
    @MBP1918 3 года назад

    Nice video

  • @OG3Maliii
    @OG3Maliii 10 месяцев назад

    Anyone know why when I have a rebellion from public order it always spawns a “doom stack” full 20 with silver chevrons. But when I watch other people campaigns rebels only spawn like 5 units max. Help this is butt fucking me hard. I’m new and can’t get past about turn 50 rn because one of these always spawns. I’m about to just head to the ME and take a random city over and watch the carnage ensue

  • @amirseify9241
    @amirseify9241 2 года назад

    Hi termi. I want to reduce my corruption but i dont know how?

  • @hunterthewerewolf
    @hunterthewerewolf 3 года назад

    Gotta admit after watching you go on about how good DEI I'm thinking I might actually use it the next time I pull up Rome 2. I do have some questions though
    1: what's the difference between DEI and Darthmod? Are they mods I can use together to get the best of both?
    2: Is it save game compatible?

    • @TheTerminatorGaming
      @TheTerminatorGaming  3 года назад +2

      Hey bud! There is no darthmod for Rome 2 as far as I know but there are a few major overhauls, namely Radious & DEI. I haven't played much of Radious so couldn't tell you much about it but DEI is pretty much a type of darthmod for Rome 2, historical accuracy, new mechanics like supply, population and far more unit diversity (thousands of reskinned or new units). It's a fantastic mod so definitely give it a try mate, breathes life into Rome 2.
      And no it's not save game compatible if you mean with a vanilla campaign. Try it out, you won't regret it :)

    • @hunterthewerewolf
      @hunterthewerewolf 3 года назад

      @@TheTerminatorGaming I had no idea there was no darthmod for Rome 2 I just kind of assumed. Alright, I'll definitely try it out next time probably when I do another campaign as Parthia I love me some archers and horse archers!
      How were those Attila replays I sent?

    • @TheTerminatorGaming
      @TheTerminatorGaming  3 года назад +1

      Planning on looking at them this weekend bud 👍

    • @hunterthewerewolf
      @hunterthewerewolf 3 года назад

      @@TheTerminatorGaming This isn't a DEI question but one I've been meaning to ask, for the older Total War titles how did you unlock factions for the grand campaign, or was that never a thing and I'm remembering wrong?

    • @TheTerminatorGaming
      @TheTerminatorGaming  3 года назад

      For which games? For some of them I know there’s a box in the options menu you just click to unlock? Or maybe in the game launch screen?

  • @uncle_bob6698
    @uncle_bob6698 3 года назад

    Can you maybe suggest how to deal with a full stack phalanx army 1x1. When each phalanx unit has 300 units in it and high morale, I just can’t break them….Flanking helps, but it is difficult to flank a line of 12 phalanx units. Thanks, and love your videos.

    • @schawty
      @schawty 3 года назад

      Only way to break a phalanx is to surround them. The good news is, you can surround them with very weak units and they will still break. Even the javelinmen will do the job on a weaker phalanx.

    • @TheTerminatorGaming
      @TheTerminatorGaming  3 года назад +1

      ^^ This. Phalanx units in the phalanx stance can't move efficiently or fast enough. Surround them and attack them from all sides. Eventually you'll start picking them off one by one until they all crumble from morale penalties :)

  • @hedottenno
    @hedottenno 3 года назад

    I haven't played Rome 2 in ages. I recently completed legendary difficulty campaigns on Attila TW with Western and Eastern Rome. What kind of difficulty would you guys recommend if I get back to R2 and try this mod? I know a lot of mods make difficulty settings behave differently than the vanilla version, I just don't want every battle to be easy you know...

    • @TheTerminatorGaming
      @TheTerminatorGaming  3 года назад +1

      Go witu Normal mate, its what its balanced for and will still be a challenge :)

    • @musthaf9
      @musthaf9 Год назад

      Holy crap, lol. I played a lot of Attila at higher difficulty so when I started rome 2 dei, I chose Hard, assuming I’ll get similar experience. And indeed I’m facing pressures everywhere, guess I’ll lower it a notch

  • @Oddyseouss2077
    @Oddyseouss2077 3 года назад

    So a thing I am in the habit of doing is that as soon as I capture a city. I recruit a general to place in it with no army, but eventually I don't have enough generals for armies. How should I remedy this? Should I only be putting admins in higher income cities, or ones with lower public order?

    • @TheTerminatorGaming
      @TheTerminatorGaming  3 года назад +1

      Hey bud, you can always spread the load between generals, dignitaries and using political characters for organised games. Either way I wouldn't have a general in every city you capture, just the ones that need the most support :)
      Hope that helps!
      Termi

    • @Oddyseouss2077
      @Oddyseouss2077 3 года назад

      @@TheTerminatorGaming thanks for the help, appreciate it!

  • @pickleinspector5948
    @pickleinspector5948 3 года назад

    Are you using a reshade? You game looks nice

  • @hsinhanchu
    @hsinhanchu 3 года назад

    O terminator of the lake, how do i know what is stopping my army from receiving replenishment troops and how to cover it? thank you!

    • @TheTerminatorGaming
      @TheTerminatorGaming  3 года назад +1

      Haha hey bud! Well it's most likely down to population. If you have a troop of 2nd class romans at half strength after capturing Carthage, they probs won't replenish right away because there's not enough 2nd class romans living in carthage! When in doubt always check population levels :)
      Hope that helps!
      Termi

  • @Adjacentred
    @Adjacentred Год назад

    I've found that the campaigns are getting too easy. To make it harder does anyone just increase battle difficulty or do campaign as well?

  • @josh8945
    @josh8945 3 года назад

    Its a top 3 total war mod but it throws me off a little with battle performance and makes me go back to med 2 or Wh2

  • @Kvs-vf9nt
    @Kvs-vf9nt 2 года назад

    Also can someone adress this problem to DEI team. Cleopatra is only 18 or 19 years old when she's supposed to be 27-28 at the start at imperator Augustus campaign. Ok it's a minor thing but for such an impressive mod just change this little thing is I think not difficult?? I'm no modder at all so I don't know. But I hope someone addresses this to the DEI team. Proof look at Sinpzy total war channel his Antony campaign from not so long ago I think 1 year.

  • @RizzyTizzyLando
    @RizzyTizzyLando 2 года назад

    Quality TW content? You just earned a sub

    • @TheTerminatorGaming
      @TheTerminatorGaming  2 года назад +1

      Haha just saw your other comment about deserving more subs. Appreciate it thank you mate!

    • @RizzyTizzyLando
      @RizzyTizzyLando 2 года назад

      @@TheTerminatorGaming ❤️

  • @mahakleung6992
    @mahakleung6992 Год назад

    My question. Being a serious war gamer, I found the TW BAI to be quite boring and repetitive. Is BAI any better in 2023? Thank you!

  • @ihsanosaurus
    @ihsanosaurus 3 года назад

    Your voice similar to pixelated apollo

  • @Rambo2point0
    @Rambo2point0 Год назад

    How do I improve load times lol

    • @TheTerminatorGaming
      @TheTerminatorGaming  Год назад +1

      Download the mod and manually install from their website rather than steam workshop

    • @Rambo2point0
      @Rambo2point0 Год назад

      @@TheTerminatorGaming gotcha thank you

  • @danish-iz6yy
    @danish-iz6yy Год назад

    dad

  • @geraltgrey-mane695
    @geraltgrey-mane695 3 года назад

  • @Tonystarkes888
    @Tonystarkes888 Год назад

    Click on this video faster then a priest can touch a boy 👦 and that’s fast

  • @picogagula448
    @picogagula448 6 месяцев назад

    HOW TO FIND TIME TO PLAY DEI? hhahah

  • @diegomata1062
    @diegomata1062 3 года назад

    i cant play rome 2 without divide et impera its just not fun anymore and honestly looks lazy CA did the bare minimum