I was never one for detailing BUT I found that it made me build a lot slower and the slower I did build, the better thought out and planned my cities were.
I felt the same way! I stress less about all the pop-ups and notifications and realise that the city can wait. If I add a few bushes and trees, it will be okay
Expand the tram! Both to the old town and into the train line and maybe transform the entirety of the river shore (at least in the urbanized area) into a park/river walk
Love the high speed railway! IMO the old industrial area(the first one u made) could be reformed for living spaces, shops and offices since you build the new port outside of the city. So that could make room for a lokal train station and a new urban area.
Beautiful! HST is here... and bravo on not shoehorning in the connection to the main platforms! To be fair though, you could probably have not bought the three tiles that the tunnel totally went under in terms of justification. But you've got the money sorted now so no worries. Really good to see almost instant usage of the line too! Those taxi volumes are nuts.
Thanks, Tigon! I'm really happy with how it turned out! I thought about going through the unpurchased tiles with Anarchy, but since tunnelling is so cheap, the upkeep on the tiles can somehow emulate the cost a project like this would have on the budget for both construction and future maintenance
So many taxies. Maybe the prices are way cheaper than bus or tram. Its either that or the comfort level of taxies are way high, but thats difficult to remedy. Maybe getting rid of any dispatch centers or upgrading all trams and bus stations with the fancy amenities or covered stops? Amazing build, as usual!
Hurrah for the high speed train! Although, I think it would probably better if it by-passed the (already) very busy intersection in the city center, through a tunnel.
I would reconsider bringing the tram on the other side of the road and bring it to the backside of the station along the River access Quay and build him throw the junction 22:24
I think the city needs some sort of 4 lane highways going around your city to improve traffic. Or at least one going to it with a few interchanges and stuff like that.
Has anyone ever said you kind of sound like professor Brian Cox...? It's all I can see when watching your videos lol. Any second you're going to tell me about quantum tunnelling and what that means for roadway maintenance in my city.
@26:30 -- unless this is a bug, you can use policies to institute taxi fees and crank them up to ₡50/trip. Theoretically, trip affordability is a component in pathfinding, so if you turn down (or off) fees on your trams while turning them up on the cabs, then cab trips will be limited to higher income workers.
Hey, I think you should consider expanding your highway system, but instead of widening the existing roads or converting them into two-way, two-lane highways, why not take a different approach? Keep the current highways as they are and build a separate, larger highway that connects to them at key points. For example, in Spain, we have the AP-7, which runs alongside smaller national highways, and they’re connected at various points. This way, you wouldn’t need to replace the old infrastructure but could improve the overall flow of traffic with a complementary system.
Hey there! Thanks for your interest! Since the save has local assets, sharing it widely is a bit tricky. For now, I'm sharing it with my YT/Patreon supporters so I can help troubleshoot for anyone trying it out, thanks!
I was never one for detailing BUT I found that it made me build a lot slower and the slower I did build, the better thought out and planned my cities were.
I felt the same way! I stress less about all the pop-ups and notifications and realise that the city can wait. If I add a few bushes and trees, it will be okay
Of course, It makes sense
Expand the tram! Both to the old town and into the train line and maybe transform the entirety of the river shore (at least in the urbanized area) into a park/river walk
Love the high speed railway! IMO the old industrial area(the first one u made) could be reformed for living spaces, shops and offices since you build the new port outside of the city. So that could make room for a lokal train station and a new urban area.
Thank you! I can definitely see the warehouse district regeneration project coming up, I love that idea!
Feliz Navidad! 🎄
শুভ বড়দিন।🎅🏾
শুভ বড়দিন। 🎅🏾
This is my absolute favourite CS2 series, great work sunny!
The traffic at 0:15 is caused by having two nodes occupying the same space
Beautiful! HST is here... and bravo on not shoehorning in the connection to the main platforms! To be fair though, you could probably have not bought the three tiles that the tunnel totally went under in terms of justification. But you've got the money sorted now so no worries.
Really good to see almost instant usage of the line too! Those taxi volumes are nuts.
Thanks, Tigon! I'm really happy with how it turned out! I thought about going through the unpurchased tiles with Anarchy, but since tunnelling is so cheap, the upkeep on the tiles can somehow emulate the cost a project like this would have on the budget for both construction and future maintenance
So many taxies. Maybe the prices are way cheaper than bus or tram. Its either that or the comfort level of taxies are way high, but thats difficult to remedy. Maybe getting rid of any dispatch centers or upgrading all trams and bus stations with the fancy amenities or covered stops?
Amazing build, as usual!
Thank you! I have the minimum fair at the max already 😭 - thanks for the advice!
Hurrah for the high speed train! Although, I think it would probably better if it by-passed the (already) very busy intersection in the city center, through a tunnel.
I would reconsider bringing the tram on the other side of the road and bring it to the backside of the station along the River access Quay and build him throw the junction 22:24
Awesome build as always!
Ooh Highspeed Rail
I think the city needs some sort of 4 lane highways going around your city to improve traffic. Or at least one going to it with a few interchanges and stuff like that.
Has anyone ever said you kind of sound like professor Brian Cox...? It's all I can see when watching your videos lol. Any second you're going to tell me about quantum tunnelling and what that means for roadway maintenance in my city.
haha I wish! Love that man!
@26:30 -- unless this is a bug, you can use policies to institute taxi fees and crank them up to ₡50/trip. Theoretically, trip affordability is a component in pathfinding, so if you turn down (or off) fees on your trams while turning them up on the cabs, then cab trips will be limited to higher income workers.
Already at max! But I'll give the other tips a go, thanks!
Somehow cims usually prefer using cars when go to work, even free bus rides sometimes
Hey, I think you should consider expanding your highway system, but instead of widening the existing roads or converting them into two-way, two-lane highways, why not take a different approach? Keep the current highways as they are and build a separate, larger highway that connects to them at key points. For example, in Spain, we have the AP-7, which runs alongside smaller national highways, and they’re connected at various points. This way, you wouldn’t need to replace the old infrastructure but could improve the overall flow of traffic with a complementary system.
the traffic starting making my video buffer, lol
how do you get those more trains or trams varietions? what mod is it?
YES NEW SUNNY
I am crying out for a compact, ploppable, pedestrian overpass instead of having to build these huge sloped bridges 😢
which mods are you using to make those paths and parks? great work
'Extra Networks and Areas', this includes invisible paths as well as edit the 'hangout' areas in parks.
@@SunnyScunny thanks !
Wondering if you'll ever place a save file of this in PDX mods. 🙏🙏🙏
Hey there! Thanks for your interest! Since the save has local assets, sharing it widely is a bit tricky. For now, I'm sharing it with my YT/Patreon supporters so I can help troubleshoot for anyone trying it out, thanks!
Poor farmer who got his field ruined by a few pillars 😂 36:22
Would also like to recommend the "Farming Surfaces and Decals" mod by TheBroMan10. Makes farms more realistic 😀 Great work though Mr. Sunny 😁
I saw them too, they're beautiful!
I would get rid of the taxis
I wish we could ban them. They clog my city up every time I play. They are so annoying.
I would do both things! New tram route and upgrading the highway roads 🤍
you can call him mr.mulligan
Say no to HS2!