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Star Fox Command - Good Ideas Beyond The Garbage
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- Опубликовано: 14 авг 2024
- Star Fox Command on the Nintendo DS is pretty universally loathed for its touch-screen flying controls and poorly written story with no clear, canonical ending. Much like its GameCube predecessor, Star Fox Assault, it's often forgotten to have even existed by knee-jerk reaction gamers everywhere. But beyond the gimmicks and bad writing, there are some very good ideas (even if just mere face value) that if executed properly in the future could help push the series forward, or at the very least, produce a good spin-off game. This video's purpose is to show examples to that end.
#Starfox #Nintendo #Retrospective
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Star Fox Command starts throwing in such random characters like it's The Ultimate Showdown of Ultimate Destiny. Like there's Star Fox, and Star Wolf, and Fox's Dead Dad, and The Real Housewives of Lylat, and Gandalf the Gray and Gandalf the White
Am I the ONLY ONE who truly appreciated the precise movements that could be made by using the stylus??? Instead of pushing a stick left and right you could control the ship with precision and it felt original.
It did feel like pitching around a flight stick which was pretty cool
you are not the controls were amazing. best played on wii u
Yeah, totally didn't mind the stylus controls with one exception: swiping left and right to "do a barrel roll!" was inconsistent.
12:16 Fun Fact: That is Fox's home planet in the first timeline according to the Nintendo Power comic.
Dude, its great to hear a fellow fan of the Star Fox series keeping the conversation alive. I was so pleased to see a Star Fox commentary video pop up in my feed. And you do it right! Unlike so many other reviewers, who seem to love to hop on the bandwagon and trash these games, your feedback comes from a genuine love of the series that is clearly apparent. And you know what else I like? You always end with a happy outlook, hoping positively for the future. It's really refreshing, and gives me hope for the IP as well :)
I literally just bought this game the other week. I had it as a kid but had lost it years ago…I love this game and I’m not ashamed of it
I'll say it now, Command was indeed executed poorly...but also, it had good story ideas. Dash Bowman, Marcus McCloud; Lucy Hare and etc. I hope that these characters will be properly introduced, alongside Miyu and Fay in a Star Fox Zero Sequel if at all possible.
sorry but i disagree, comand was awesome.
I still agree that Nintendo could do a Star Fox game with the ability to swap to other characters mid mission. Just think of the replay value it'll have with how finishing a mission or doing certain things during one with a specific character to unlock new/different routes.
Back then, I was happy to get some Star Fox action on the go. I loved to play as all the different pilots with their unique ships.
Krystal may have been portrayed so un-Krystal like in this game, but let's not forget that Fox started this issue by firing her from the team for a petty reason.
She left the team, localization changed it
Either way, it seems the writing team behind this game wanted her out of the story entirely for some reason, it really does feel like there was some spite for her character whenever she was on screen, then they try to reboot the series with Zero, it’s like they’re trying to make up for something, Nintendo couldn’t just let Dinosaur Planet be it’s own thing and wanted it to be a Star Fox game so badly so it’s like there was an attempt to try to get the whole story of Star Fox Adventures out of canon, but it’s too late for them to try anything, the fans love Krystal and want her to stay.
Of course I’m just making assumptions but man, Command is just so bad and out of nowhere.
@@arzfan29what was her reason in the original version.
I 100%’d this game twice, and still the only ending I actually liked is where Marcus is born.
They did Krystal so wrong, though i do like the callback to Adventures with the Cloudrunner ship. That’s really about it.
Papetoon is in the original Nintendo Power Comic
If you ask me, If there's one Star Fox game in the series that needed a re-imagining.
It was not Star Fox 64, it was Star Fox Command.
i have to be honest this review made me kinda wanna get the game! the gameplay sounds like kid icarus: uprising but with hints of fire emblem and i ADORE both those games, and having all the characters plus new ones with selectable story options with lots of dialogue to read sounds really nice! i also dont really mind when a game is slow, since fire emblem often is
i have a tendency to adore games that usually get hate compared to the rest of their series (dream team is my favorite mario & luigi game and i love pokemon black/white 1 and sun/moon)
while i definitely see why this game is hated, it honestly sounds exactly up my alley!
Metroid Prime Hunters, Metroid Other M, Star Fox Zero, Banjo Kazooie Nuts & Bolts, the handheld Banjo games, Perfect Dark Zero, Nintendo Land, the handheld F-Zero games, Fire Emblem Warriors, Killer Instinct 2013, Battletoads 2020, Jurassic The Hunted, & Yooka Laylee are good examples of such games, right?
I think the character value may be the only saving grace of this game, not including Krystal. I hated what they did to her, making her some edgy jerk.
They really did our girl so dirty in this game. Not just an edgy jerk, but an inconsistent edgy jerk.
Edgy jerks were a mid-2000s belt onion thanks in no small part to Shadow.
@@bitwize You mean shadow the hedgehog? Cuz if yes then i agree. It's actually pretty weird, but this game has a list of tropes and gimmicks it shares with Shadow's video game. Only thing is, that i think i've and the fanbase as a whole has grown to ironically like shadow the hedgehog(the game that is), this game will forever and always be my least favorite game ever and i haven't even played it (and i doubt doing so will change my mind) just with how terribly it mishandled everything important.
I learnt about Command a long time ago but I remember being so surprised when I found out about it.
You summed up my thoughts on the game pretty well
I hope Star Fox has a bright future that puts the heat of Solar to shame, the SNES Classic was sold primarily on Star Fox 2 being on the system, giving it the honor of being the last official SNES game ever released, and Nintendo Switch Online subscriptions shot threw the roof once Star Fox 1,2, and 64 where made available on the Switch Online emulator. Star Fox is once again proving to be the franchise that just needs a chance to breath and it could surprise with an Official Switch release.
Never knew this existed, sounds like a good concept, I don't think I would hunt it down and buy it though. Great review Bill!
I’ll admit Command isn’t the best star fox game. But it is my favorite star fox game
Those are some good points.
Even though I like Fox being the Star of the show, the name of the game is called Star Fox so the sense of team work so be in play once in a while.
If their were to be a canon ending from the game it has to be the one where fox marries Krystal and they have kid
Actually, the Star Fox racing game DID happen, it was the Switch version of Ubisoft's StarLink game's "Grand Prix" DLC, which features the Star Fox cast.
this game is like Metroid Other M where it seems like the writers hated the female protagonist with a burning passion.
Other M wasn't spectacularly written, but it was marred by a bad translation. In the original Japanese Samus is much closer to her tough, stoic self. And the subplot about the Federation secretly doing gain-of-function research on metroids suddenly got a whole lot more timely post-COVID...
I've been hoping for a long time that Someone at Nintendo would breath new life into Star Fox. There's so much potential in the concept of freely exploring the Lylat system combined with on rails segments of a traditional Star Fox game. Command had a lot of good idea's to fit into that template it just failed (spectacularly) to execute them properly. I'm hoping that on the Switch or maybe the Switch's predecessor see's that game come to fruition.
I sneek up behind Starfox command and then stab it in the back with a knife(Stab)! Me"shhh,shh,shh,shh...tell everyone here what you just saw"
I'm so glad you're covering this game and it's potential, I actually like this game quite a lot and I'm looking forward more content like this.
Creativity in storytelling just seems to be at an all-time low right now, and I completely agree with you about how cool it would be to jump out of the Arwing and explore the planets of the Lylat System. But much like modern Star Wars, we are confined to the same known locations, we have to do deal with character inconsistencies (Krystal and Fox's relationship in this game), and the plot cannot evolve beyond what is already familiar to fans of the series.
If I may, I would like to ask fans of Star Fox a question:
Would you prefer the series remain the stagnant, but mostly inoffensive experience it has been since Starfox 64, or take the weirdly experimental approach the Sonic the Hedgehog series has endured since gaming jumped to 3D that has (in my opinion) produced mostly crap games...with the occasional gem?
I would like neither, as it has been in its own camp of experimental for its entire existence. Star Fox 1 was all because of the Super FX chip. 64 was for the Rumble Pak (though was also a game without it thankfully). Adventures was a reminder of the characters in an otherwise different game they weren't supposed to be in. Assault was very brief and had bad sound design, but it's the only one without a gimmick that also pushed the narrative further. Command is all about the touch screen. Zero is all about the Wii U game pad.
I want a Star Fox game that isn't a technology gimmick, but just a good game that listens to many of the good ideas from fans. I don't want to hear the internet majority crap on the franchise anymore with knee-jerk hate because of how it controls. Like Star Wars, there's immense untapped potential, and it's time they start exploring it.
But I refuse to ever agree with people who say "Battle for Atlas is the only good Star Fox". What I want most is an actual Star Fox game that people can't stop talking about. But I think the series has become something that is cool to hate, tainted by internet opinions, and not helped by Nintendo's gimmick decisions.
This was one of the best star fox games ever. The stylus is used more than other games. Had star fox for SNES, 64, and 3DS and command has one of the best climaxes when James Mc cloud comes back when thought to be dead helps at the end.
good thing this game was not cannon. i was ok with fox retiring and spending his life with krystal though. if nintendo really wants to scrap krystal they should really end it with a happy ending. the perfect ending for me would be
fox and krystal end up staying together, fox and wolf settle their differences, leon stops being a fanboy for falco, and venom gets purified and DOESNT become a war planet.
all this can be done in one game. nintendo give the players some closure
It’s really interesting how this game has some really good ideas, but has absolutely atrocious execution mixed with bad ideas. It’s too bad that Nintendo basically killed Star Fox due to their own incompetence. Luckily we have people like UndyingNephalim who’s making his own Star Fox game called Star Fox Event Horizon. It’s basically a reimagining of the main story for the games taking ideas from all three timelines/reboots (now I know that Nintendo never officially came out and said that there’s different timelines, but there might as well be because each reboot has it’s own continuity). One thing that’s really cool is the guy’s added different ships you can play as that all function differently. Unfortunately it’s entirely all range mode with no on rails sections. It will be really interesting to see how he fixes the Command story to make it linear.
There’s this other guy who’s making a reimagining of Adventures that fixes a lot of the stuff that didn’t work, along with adding in new stuff that makes sense (ruclips.net/video/JGEGPeO_RX0/видео.html
ruclips.net/video/4WJeCsYPlHc/видео.html). I talked with the guy in the comments and he was saying that Andross is dead and it’s just a military alliance, the Krazoa are the ancient ancestors of Krystal’s people (they seem to be native to Saria in this version), the Great Fox will be very involved and he described it as Fox being like Han Solo with his crew and Krystal being like Leia as a Jedi, Scales miss interpreted the Krazoa as being gods and I’m guessing he probably wants to ascend. It definitely looks really cool.
I think that some of the endings for Command aren’t mutually exclusive, and could be meshed by having the different endings have their events rearranged. That way we could have the best of both worlds. This is only true for the good endings.
It would be interesting to see a Star Fox racing game. Although, it would probably be much better for there just to be Star Fox themed cars in F-Zero.
There was this 2 hour live stream UndyingNephalim did where he and this other guy were talking about their work on this game game called Project Kursed. It was supposed to be either a first or third person shooter running on the Source engine (basically a Half Life 2 mod). For the story (which he unfortunately didn’t really go too in depth on, probably because it was mostly just weird furry stuff😂) it would take place as Krystal being a bounty hunter, and she’d eventually learn about her people and their connection to the Krazoa. One thing that was really funny was how they said pretty much nothing ever got done because the lead guy just kept bringing in all these weird people who weren’t skilled at all, and none of them ever did anything. As atrocious as this idea is I think it could actually work. If you were to take the idea for different planets that act as hub worlds and expand it my making the game a mash up of Prey 2 (I am so sad that masterpiece never got made) and Star Wars 1313 where you go after different bounties, and progress the story. If the bounties were procedurally generated, and the missions were fine tuned to allow for a variety of different gameplay approaches then I could see this being really good. Sadly, there isn’t much that remains of the thing, and nobody is going to take this idea and make it work.
Excellent video! I will have to watch your Assault one.
Ah I remember this game, some of those endings are weirdly out of character.
Great video, nice retrospective.
I enjoyed the unique Arwing designs, especially that Peppy retains the Assault version.
all i took from tihs is Slipppy toad has a slippy toad ;)
Since there are no more Star Fox games after ZERO, I say any of those endings can work.
*Nothing matters anymore.*
9:45 i should point out regarding the acknowledgement part, if you play that stage long enough, he does appear at one point and Fox does get surprised and says "Dad?" while the others question what Fox is talking about. This exchange of dialogue doesn’t appear when you are able to beat all the enemies before the emperor with less turns taken.
I think the game had good ideas, but dropped the ball so HARD with the characters.
I think all Star Fox had to do was make an assault sequel that continued developing the franchise we love rather than continuing to reboot 64 100 times or change the narrative so insanely like command. Assault had its flaws, but also its pros and the story was great to me. I personally loved it and see so much potential in it to continue the series. The characters, the gameplay, the local multiplayer, and story were all great for the most part. Personally the thing from command I disliked the most was the story. The fox and Krystal drama was so unnecessary and bitter like a drama fanfic. Fox and Krystal had been developing their relationship for over two games just for it to be put in the shitter. Fox abandoned his entire character for this whiny douchebag and Krystal became a bitter ex girlfriend.
Command dropped the ball on very crucial aspects and while it had some good ideas like the unique starships and some of the lore, it failed at the more important aspects.
Overall if Nintendo ever wants to bring Star Fox back, it needs to walk the balanced line of new and still feeling like star Fox. Command was just an abandonment of everything we loved about the franchise with some neat ideas tossed around and Zero felt like a lifeless reboot.
Command. Good ideas, bad execution
i actually really liked the controls lol
LOVE this video! The bright sides of failed games are so important to talk about
Star Fox Command had some pretty good ideas, like the all-range missions (an obvious nod to Star Fox 2) for one. It was just marred by awful touch-screen controls and really bad story-writing (and I happen to enjoy Star Fox's storytelling too, it's like a cross between 80s mecha anime like Gundam and Macross fused with American Saturday Morning Cartoons).
Literally found this game in my PE locker in middle school, just loose. I was so excited until I got home and played it. Anyways, great video! I like the way you speak with a script!
Really been digging all your starfox lets plays lately
I actually didn't hate Star Fox Command. I think I got all nine endings. It seemed like a breath of fresh air after Star Fox Assault, whose on-foot run-and-gun-focused gameplay I did not much care for at the time (though revisiting it via let's plays I like it more). It was back to flying Arwings, with some strategy stuff from Star Fox 2 mixed in. The stylus controls weren't terrible (everybody thought Metroid Prime Hunters was such a gamechanger but they can't brook steering an Arwing with a pen?) and plotting the ships' routes on the map with the stylus made perfect sense. The writing was a bit naff, but I've read enough Sonic fanfic to be used to that kind of thing (and it's *tame* compared to Sonic fanfic).
It was a good game. A quasi-return-to-form for Star Fox. I'd like to see a *total* return to form, but Nintendo considers Star Fox an experimental property to try out new gameplay ideas, and after Star Fox Zero I'm not sure they want to do even that anymore.
I actually loved this game as a kid. The all range mode style flying portions were honestly super fun to play and the different pilots really added the needed variety to the game. The stylus controls were fluid although hand cramping after extended play. Actually gor me a really fun experience
I enjoyed the character dialogue in the moments it made sense, and I loved being able to play as any character with different abilities. It's just a shame there's no way to really defend it further than that, especially if you're trying to convince someone who in principle hates the controls (which is a lot of people who won't budge).
nintendo has this problem where they just dont respect their ideas that people actually love, while simultaneously pushing ideas that people are way less passionate about. Like how many years have people been asking for waluigi anything? Nothing. How little have people asked for motion controls shoe horned into everything? It just gets old, and it seems like they didnt respect the starfox franchise enough with this one.
I'll be honest, I mostly just hated that they turned a space flying game into some sort of weird strategy game with a Superman ring minigame that you had to do on occasion.
I wanted to like it. I even bought it. I don't feel that bad that I can't find it, though.
Great video especially after having recently watched your Star Fox playthroughs!
Yeah ... nintendo gets lost on it's gimmicks sometimes. Every goddamn thing HAD to use the damn stylus pen, and it ruined star fox and the Zeldas
Your review videos are amazing! :) I would love to see more!
I remember playing this when I was around 10. I remember thinking of this game as mid even as a kid but the music is ight.
So basically the only elements of this game that are at least not bad or strait up utterly atrocious are just rehashed ideas from Star Fox 2 (and Assault specifically about Star Wolf becoming good guys)
Let's do it!!!! I know how much you love starfox. Good morning bill!
Instructions unclear, I'm engaged to Slippy and need to bake a cake :|
That thing that saved Command from being completely garbage is the Soundtrack
At 8:25 I made no problem out of Rob and the Greatfox seemingly being in multiple places because I immediately concluded there were multiple Robs and Greatfoxes. Like, how else would that work?
I hated the control style at first. didnt pick up the game for about a year, then i had no other games to play at the time so i restarted SFC. Got by a few stages and started loving the game. it's in my top 10 DS games.
The space sectors in that game have beautiful backgrounds, Solar looks pretty good too. Sector X & Solar are my favorite 64 levels, so I checked out the Command versions of them & they looked pretty good. I liked the different variants of the Solar theme, they all sound so good. Solar is definitely my favorite part of the Command soundtrack, it may not be my favorite part of the 64 soundtrack, that goes to Sector X, but it's definitely my favorite part of the Assault soundtrack, I get that it was used in Sargasso in that game, but still my favorite part of the Assault soundtrack because of how good it sounded, you know? I guess I like Sargasso so much because of Solar being one of my favorite 64 levels along with Sector X.
9:54 Even if one of them is canon, it won't be used anyway, making it useless.
10:04 It's a generic answer, they don't even know what the canonical ending is, they most likely thought that the default ending is canonical because you can't make other choices on the first playthrough.
10:49 - 13:37 Well, many of these endings don't seem plausible at all, some are pointless and others are literally fan fiction where they don't even know what they're doing.
In conclusion, this game doomed the Star Fox saga, due to bad writing, bad character characterization and endings.
In fact, after this game, we didn't have obteined any new original Star Fox games that aren't based on Star Fox 64, and the cast of characters post Star Fox Adventure didn't even appear after command was released.
Dude I loved this game lol but this is the only Star Fox game I've ever played
I love the idea of this content, and I'm a fan for sure if I keep seeing these and things in this vein.
Really weird to have experienced this game in a vacuum as a kid, absolutely loved it, just to find out everyone hates it lmao. I loved it either way it is such a good DS game!!
This is nice to hear. A review from you reminds me of did you know gaming.
Love this video format
I actually like this game as a kid I feel like if they remastered it it could be better
We need a star fox copy for stream. They already did super Mario & Pokemon copy so why can't they do a star fox
The development of the game: ruclips.net/video/gE8zUFdbmw8/видео.html
I have to say, the artwork in this game is not the best at times. The bizarre soap-opera endings are what ruin the game the most for me.
But, atleast this isn't another remake of starfox 64, so that is pretty cool.
Ok game glad it’s not canon though it had some good ideas and was fun to play in highschool school during class downtime
This is Why the Games Should’ve stuck with the On-the rails gameplay before Adventures and Assault Updated gameplay with the On-foot to Vehicle Play!
Nintendo pressed this series into nothing but Gimmicky Toy/Hardware Functions for Waaaay Too Long!
And the recent Offerings with Starfox Zero and the Toys to Life StarLink Game didn’t help that either!
And now Nintendo is right Back where they started! As much as Miyamoto wants to
Continue pushing Hardward gimmicks onto the Starfox series, it’s not going to Do the Series any good by Continuing to Double down On this Design sensibility!
this game is why i never got into starfox as a kid 😭
I played this game back in the day but didn't like it very much, found the gameplay too hard and it wasn't fun enough to try harder. As opposed to Star Fox Assault wich was kinda lame too but I had great fun with it played it multiple times trying to improve scores and get the medals and even played the multiplayer with some friends. This franchise has been overlooked by Nintendo, imagine if they did for Fox Mccloud and company what they do for Zelda or Mario, at the very least let Retro Studios give it a go..
I mean, what would also be cool would be multiplayer missions, which I have missed... since Star Fox Adventures, tbch, but in Assault it's even more egregious that you should have been able to do split-screen missions imo.
The original concept for Adventures was a continous switching between Krystal and Saber (who, in later developement got mutated into Fox McCloud LOL) ANYWAY (so WHY the fuck did they do away with that?), and I think that in Assault it was annoying af in several missions, but ESPECIALLY in Sargasso, that you had to constantly switch between fulfilling the mission objective IN the base, but ALSO going outside and helping your teammates because apparently no one can fly and shoot properly besides Fox and the bad guys.
The localization is the issue, a lot is different in the japanese version, krystal left because fox was too overprotective, her bounty hunter name in the one ending is the same as the temple from adventures and her being one is shown as a good thing for her, etc
It's a shame that we never got a Star Fox game to succeed Star Fox 64. The closest to it was the Nintendo 3DS remake. Star Fox Zero would have been better had it not been for the Wii U gamepad controls which were mandatory
I literally faced palm when I read your comment. I'm sorry but you can't say that the closest one to live up to the expectations of sf 64 is sf 64 3D. That is literally the meme of "MM yes this floor is made of floor". Of course it's going to live up to it because it is literally the same game with just a graphical overhaul. It's like saying the only zelda game that is as good as ocarina of time is ocarina of time remake on the 3ds. COMPLETELY different from saying botw is just as good if not better then ocarina of time.
That's not even mentioning Zero which besides the controls (which I learned quickly) the story is basically the same as 64 3D, 64, and the original.
Can we not have another good star fox that isn't 64 again?
@@kurokamina8429
I agree! Elements of 64 in gameplay would be great to have, but rehashing the Lylat Wars from the Original and 64 would be Overkill!
Honestly, I just want a new Star Fox Game without it being tied to a Stupid Hardward Gimmick! But if Miyamoto is going to Double down again, then honestly I don’t see the series progressing till After he get taken off the reigns of it, or the Game is given to a Team willing to do something With this Small franchise!
I mean better that than killing the series outright.
it COMPLETELY destroyed the franchise at the time like you said 😂😂😂😂😂😂
Bill, your videos get an instant like from me before I even see it
8:34 what is that ugly character design? It screams 90s cartoon character that invented virtual reality for a bow off episode about the internet that’s dated! It doesn’t even resemble “I’m cold because I broke up with my husband” and why’s the helmet hot pink?
They really need to make a good Starfox game. Do you think Nintendo can pull it off?
The soundtrack fire tho
Love the Solar remixes in Command.
ruclips.net/video/6-9Jphd6wXI/видео.html
ruclips.net/video/PAuXAOpHdMg/видео.html
ruclips.net/video/cL5ESKvQlpA/видео.html
ruclips.net/video/YtOayAXFVoY/видео.html
ruclips.net/video/7tfij-BNMAM/видео.html
ruclips.net/video/WfT2fmKVZG0/видео.html
ruclips.net/video/jFVjNqyS6FA/видео.html
ruclips.net/video/e5hT3-posfg/видео.html
Man, this video makes me want a new starfox game. It's been so long, (I'm not counting battle for atlas), and the series has so much potential, and this video just proves that. Since apparently none of these endings are Canon, if they were to make a new game, if they did it right they could perfectly close off the franchise in a number of ways. (But starfox must live on! Unless they start making garbage, but even then if the game isn't good it may still have ideas like this one.)
Anyway, great video Bill! It made me want to play starfox lol.
Ending 2 is the only ending.
I likced it as a kid finished it with every ending
I'm trying to beat this game on the Wii U virtual console, but it is way harder to control the ships on the gamepad while constantly looking between the controller rader and the tv screen.
The problem with aping Star Fox 2, is that Star Fox 2 is not a good game. There are many cool ideas and interesting technical achievements, but they don't add up to a good Star Fox. Command is Star Fox 2 but worse.
Ugly character design, the prologue is just sad, mean spirited characters, retconning krystal's character even forgetting that she's telepathic (which means she would have seen through fox's bs) new ones falling flat (amanda and lucy) while redesigning old ones for he worse (katt and bill), bland story, forgettable villain thats a major step down from Andross and the aparoids, the soap opre stuff between fox and krystal is so pathetic. It repeated the rival helping the hero trope that assault already did and did better, gameplay is repetitive and goes on for too long, not warranting multiple playthrough's (and you don't get anything for doing them all, just new menu music) and I remember how it made my hand cramp, awful graphics, had fanfiction endings where i've seen fanfiction do better, BUT i did like how you could play as multiple characters with their own designed ships that had their own attributes, and falco had a couple of funny lines.
Can I ask a question.
Bro... at 11:00+ you are on to something there about a continuation or a Spin-off...
Do I have a Plan to tell you... but you'd need to talk to me about it first. Fist come, first serve. >:3
My only problem with command is the art style. Star fox 2's sprite art should always have been the standard. Though I wouldn't mind if the next game featured the characters as the creepy marionettes from the original game cover.
star fox 63 is the only game i know of with voice acting and it didnt even have it in all regions
I love these scripted videos Bill.
The only Starfox game I haven't played and I'm glad I didn't play it because as much I love this series so much I hate this game
Interacting to boost
Ngl im not that mad at the girlfren ending with the baking
Yeah, at least their in the kitchen making their boyfriends a sandwich.🤣
bro I loved this game growing up
ive played it on an emulator and it is absolute dogshit to control
Fun fact fix is this game is based off star fox 2 that came on the snes classic that was finished in 1995 but didn’t see the official release until 2017
It sucked. First game in my life that disappointed me. And I played total recall on the nes
Total waste of time
And I love star fox 64...best game ever made
Bullshit. I never heard it said this game sucked
It's all I ever hear from anyone about any Star Fox game that isn't the SNES original or 64. I'm not in agreement with those people, but it seems to be the internet majority. They also say Battle for Atlas is the only good Star Fox, even though they are nothing but a cameo in some Ubisoft world in that one. I said what I said here with the bandwagon haters in mind and defended what I could.
It’s really interesting how this game has some really good ideas, but has absolutely atrocious execution mixed with bad ideas. It’s too bad that Nintendo basically killed Star Fox due to their own incompetence. Luckily we have people like UndyingNephalim who’s making his own Star Fox game called Star Fox Event Horizon. It’s basically a reimagining of the main story for the games taking ideas from all three timelines/reboots (now I know that Nintendo never officially came out and said that there’s different timelines, but there might as well be because each reboot has it’s own continuity). One thing that’s really cool is the guy’s added different ships you can play as that all function differently. Unfortunately it’s entirely all range mode with no on rails sections. It will be really interesting to see how he fixes the Command story to make it linear.
There’s this other guy who’s making a reimagining of Adventures that fixes a lot of the stuff that didn’t work, along with adding in new stuff that makes sense (ruclips.net/video/JGEGPeO_RX0/видео.html
ruclips.net/video/4WJeCsYPlHc/видео.html). I talked with the guy in the comments and he was saying that Andross isn’t a ghost, and it’s just a military alliance, the Krazoa are the ancient ancestors of Krystal’s people (they seem to be native to Saria in this version), the Great Fox will be very involved and he described it as Fox being like Han Solo with his crew and Krystal being like Leia as a Jedi, Scales miss interpreted the Krazoa as being gods and I’m guessing he probably wants to ascend. It definitely looks really cool.
I think that some of the endings for Command aren’t mutually exclusive, and could be meshed by having the different endings have their events rearranged. That way we could have the best of both worlds. This is only true for the good endings.
It would be interesting to see a Star Fox racing game. Although, it would probably be much better for there just to be Star Fox themed cars in F-Zero.
There was this 2 hour live stream UndyingNephalim did where he and this other guy were talking about their work on this game game called Project Kursed. It was supposed to be either a first or third person shooter running on the Source engine (basically a Half Life 2 mod). For the story it would take place as Krystal being a bounty hunter, and she’d eventually learn about her people and their connection to the Krazoa. One thing that was really funny was how they said pretty much nothing ever got done because the lead guy just kept bringing in all these weird people who weren’t skilled at all, and none of them ever did anything. As atrocious as this idea is I think it could actually work. If you were to take the idea for different planets that act as hub worlds and expand it my making the game a mash up of Prey 2 (I am so sad that masterpiece never got made) and Star Wars 1313 where you go after different bounties, and progress the story. If the bounties were procedurally generated, and the missions were fine tuned to allow for a variety of different gameplay approaches then I could see this being really good. Sadly, there isn’t much that remains of the thing, and nobody is going to take this idea and make it work.
Excellent video! I will have to watch your Assault one.
Can I ask a question.
What’s the question?