Some of these mods are great. Most foods have a much higher caloric value than what this game originally assigned. I also want to use a mod that causes food and water stats to last longer. No one is going to starve overnight after eating a couple pounds of meat, especially if the body is in survival mode
@@DinnerForkTongue Well, normally at peak enviromental conditions, if a person has access to a clean water source then starvation will take up to 3 weeks to kill. However in extremely cold tempratures, your fat cells begin to die and necrotize the protein cells underneath causing frostbite. If your fat cells die, your body's "Survival mode" where you know you take on a lot of fat, burn fat etc... Will not survive 3 weeks. One main reason for that is your body loses water when you breathe, which furher propogates the loss of water weight, leading to more exposure to the fat cells the cold is killing. Without fat and needing much more water in colder climates at freezing subzero temps; Yeah, I'm not surprised if the average person lost enough calories to die from starvation in much less time. BBC had a decent article on it; "The Man Who Refused To Freeze To Death"
@thebritishviking7342 iirc, as long as you have water and key nutrients, you can survive. I think someone survived a little under a year with just water and key nutrients to ensure survival. Although it must be noted that this was in clinical conditions, too. So don't do this, even if the situation is dire.
@@DinnerForkTongue Yep, the calorie system in this game is completely fucked. It should work on an average, if you've been "well fed" for months you don't suddenly become _not_ well fed after not eating for one day.
I think they thought mainly about gameplay. Its not challenging if you can fast for long times. Yes one can survive 40 days without eating but its not fitting for survival game.
Hinterland are just liars. First they told us to give us a official mod support and now we got a stupid DLC. So believe me, these idiots will never get visionary ideas like all available mods. R.I.P. The Long Dark Mods
I just wish we could pick up backpack :| But sledges would be great too... And way to tie backpack to rope and pull it up on cliff. Better inventory management and possibility to clean buildings would be great. And fix building so we will no longer need loading screens...
All of these look absolutely amazing, I'm actually shocked the binoculars one isn't in the base game, it's done so well here, if someone told me that it was part of a future update, I'd honestly believe them! Also, we're getting clothed hands babeeeeyyy, lets goooooo
Kinda surprised there's not more mods for this game; sandbox style games usually seem to get good mod support, but I guess this one just isn't easy or good to mod.
The creators of the game do not like mods and do not provide support for them, which is surprising to me, because mods significantly improve every game - within reason, of course
@@Lithar1987 Right? and will potentially attract new players thus selling more copies and therefore more profitable for Hinterland. I simply cannot comprehend the real reason why they are not more open to modding.
@@Lithar1987 I´m not sure, but I can remember reading that they are planning for mod support a few months ago in one of the Dev Diarys, even planning on making a little team for mod support only. Maybe they will support custom maps as well. Would be very nice. It`s a great game, and I´m sure a lot of players have nice ideas for mods and custom maps =)
@@lairely6208that would be so great to see happen. I just started playing yesterday but I’ve had my eye on this game for years, played a console demo forever ago; I’m new to the mods for this and atm more so just curious as to what there is
Have you experienced any issues with maintaining all of those DIY boards? Do they ever disappear? Do you make lots of save files to ensure all the work you did to create that awesome base won't vanish? I ask because I want to start building all my own bases and never use existing buildings.
This is so freakin' sick and maniac, which is way beyond my imagination of what this game could've become. Too much perfection from multiple aspects. I cannot breath just watching the video with a dropped jaw and wide open eyes.
@@Lithar1987 I doubt Hinterland can make this happen like the way how we experience it with mods. Or at least they won't gonna do that anytime soon. The new DLC release is a sign of downfall of a dev team cuz they are about to go bankrupt. It looks like they want us to help them at some point for the exchange of the already well-developed game we got from them.
@@Lithar1987 I installed most of the mods offered by your video description and I encountered with an issue of where I literally cannot use any action button under any given item it just exits the inventory menu like if I were pressing ESC. I tried to remove and add mods one by one and I cannot freakin' find the problem. The mods are not updated and being super out of date as they were last handled around 2021. There's more than a year past since then and it was working just fine in an older version of TLD. Don't remember which one.
@@Tibor0803 some mods need others you must have mods for sure : ModComponent, ModSettings, LocalizationUtilities, GearSpawner, CraftingRevisions, Keyboard Utilities 1.3.0 and the latest version of melon loader, under the video there is a link to google drive where are the mods i use in mods folder in game files
@@Lithar1987 For some reason I get random bugs like my character takes off all of his clothes between transitions and the inactive action buttons under selected items from inventory and I don't even know what causes these kind of issues. When I remove some certain items from my mods folder it doesn't solve the problem, but when I remove 80% of the mods I already installed, it somewhat solves the problem, but I don't want to get rid of the Binoculars, the new craftable animal hide-made clothes, the new foods from 3 creators and the Blanket crafting at the very least. One of them somewhat doing something wrong which triggers a weird issue. The issue is almost always different. Last time I couldn't interact with clutter items on tables despite the fact I installed the mod and it made some sub information like cooking time completely disappeared.
Amazing. Interesting is that you have mod to make trunks(chests) which is good for storing, and cigaretes and more clothes from animal and binoculars.Awesome just awesome
Yanno, I'm not going to say anything negative towards Hinterland but how is it these people are alone on their spare time making these beautiful additions a year ago and Hinterland has just now come up with scraps in comparison?!?
I legit don't know if they lack of imagination or just incapable of implementing these into the game? I see other comments saying "oh but that's cheating". Most of what I've seen in this video are just simple little things which I would call "quality of life" improvement, like the fuel management one for example, very neat how is that cheating?? Or to simply be able to stack items, creating more storage space, again how is that cheating??? Not asking them to do crazy things but little things like that can really add more value to the game.
@@gary_05 hinterland has added many free regions and maps and TLD is one of the most replayable game out there each run is different but adding like base building and shit would kind of ruin it binoculars are fine but should be rare long dark is good because it is grounded unlike other survival games like Ark which are survival not survival late game with how you basically become untouchable, but your still just as weak on interloper day 1000 as you are at the beginning and that's the beauty of it the felling of simple survival is a victory so keep it simple and relatable base building would ruin it
@@hellouniverse5451 how is moving things positions and having candles OP? Hell I think even moving animal carcasses are balanced If I’m able to do it IRL my character who should be stronger then me should be able to as well
@@whyareusobad3528not what I meant obviously I meant the walled farmhouse with a sniper tower that looks for miles immersion is the long darks greatest feature in my opinion and this just utterly breaks it
They won’t work though. I thought I would just download a bunch of these mods and it’d overhaul my game, unfortunately it seems TLD is simply not capable of running more than a pitiful few small mods before crashing consistently, either at the main menu or upon starting a new game.
I just want to be able to stack my food cans and spare books to make my base look aesthetically pleasing, okay! Seriously, i don't understand how our survivor doesn't know how to stack a few cans of beans on top of each other unless we mod the game.
This would completely transform the game, although I do like it vanilla too. Just that I wouldn't be complaining in hinterland ever took and of these mods onboard, especially the binoculars and the ability to move all objects.
Lithar have you noticed that distant animals do not load unless you go there? For example, if you enter PV from TWM and look out over the region, the animals will not be visible. If you use the 'fly' command and go over the areas, they will eventually spawn in. But it seems like you have to go there with the camera to trigger spawn. If this is the case, the binoculars cannot be used reliably to spot very distant animals. This would be their most practical use though...
nice video i will try these in the next days. Having always lights on is one of these mods Ambient light? i would like to have more like a hunting trip experience in the game instead of survival
Honestly i just wish we could use sleds. Hear me out, they would spawn near some houses and we could pull them but they’d obviously make use a bit more slower. Then when we want to use them we can just hop on. Visibility would be a factor and we wouldn’t be able to get on it during a blizzard because the last thing we need to face plant against a tree lol😂
So i have a question for the Refilling Containers Mod, what would happen if i were to set up my base to storage food, water, ammo that i already collected if i install this mod would that reset all the looting and my base storage to its reset locations?
Great mods. I remember long dark being good game except the wolf. I wish there was a mod altering behavior of the wolves to more realistic because having all wolves attack you, big amount of wolves and certain places they walk around broke my immersion and it was the reason i stopped playing
you have a mod that makes wolves only at night, you can also set the level of their panic in the options or that the animals are not aggressive, please come back to the game
@@Lithar1987 Well, your video did make me download it again (though my internet sucks and i still wait) Not aggressive animals would be boring, adjusting panic though is a good idea. Main reason you made me install it is adding some base building\decoration. Game has great atmosphere but you didn't really need any of those items to SURVIVE. Now with your suggestions of mods i'll find what to do and how to entertain myself
@@ojgfhuebsrnvn2781 here's the mod page xpazeman.com/tld-mod-list/ install only those that are updated because since December the game has changed and not all mods work, now you have paid DLC that changes and adds a lot, in my opinion it's worth it buy DLCs
Yes that's true and it's a very good mod, and it should be in the top 10, but I finally didn't have time to improve the movie, I think I mentioned it in mod # 1
Hey there, I've recently installed somewhat around 15 mods, some of them work and some of them don't seem to work anymore. Anyway I've got a problem now, my LMB when trying to interact with the world doesn't work anymore, I can't open door, pick up things or loot containers, this was never a thing before. Do you by any chance know which mod can cause that?
you only install mods that are update and mods that are needed for them to function. if you have old mods or no required ones, you will have errors, I have a problem, I always remove mods one by one, turn on the game and check which mod is making errors, but for months everything works fine because it installs on a regular basis. the video is old since december the mods were re-created because the game with DLC changed a lot
Going to mod my game for the first time. Question (for anyone to answer): Is it okay to add these mods and play on an existing save or is it better on a new game? Also what kind of rules do I have to follow when modding TLD? Because I know from modding Skyrim that removing mods and in some cases, adding mods mid-game is a no-no. Is it the same for TLD?
hi, it's best to start a new game, but mods work on an already existing save. The thing is that mods that add new items like food won't work in places, lockers that you have already discovered, so for mods that add new items (because they have assigned locations) start a new game / If you delete the mod during the game that's it associated with it will disappear, e.g. items, etc., that's why I keep my game state on the desktop in case there are errors, but they are practically gone (only when a new, larger version of the original game is launched). This video is old, it's best to check xpazeman.com/tld-mod-list/ there you can see which mods are working because a lot has changed since December
Hello. I don't know why but binoculars are not working in my game. Mod is working, settings as they should be. I found a binoculars but I can't see anything while using. What should I do about it?
A long time ago I had something like this, rather make sure you have the latest version of the mod, as well as ModComponent, ModSettings, LocalizationUtilities, GearSpawner, CraftingRevisions and the latest version of the melon loader, today I played TLD and the binoculars work fine
Very cool! Thank you for sharing. I'm trying to install the mods, but it seems like I can only get 1 working at a time sadly. Anyone know how to make multiple dependency mods to work together?
No sorry, I don’t think you can. Either the game itself is so poorly designed that it’s simply not capable of supporting more than 2 tiny mods at a time, or my personal conspiracy theory is that hinterland intentionally made it unable to use more than a couple mods at a time out of jealousy as they seem to be incapable of adding anything to the game within a reasonable time span.
Hallo liebe the long dark Freunde! Seit der letzten Aktualisierung von tld auf Version 2.06 funktioniert der melonloader nicht mehr. Der melonloader wurde aktualisiert auf Version 0.6 und auch framwork 0.6 wurde neu installiert um die eine Fehlermeldung mit ilpp2 zu beenden. Seit dem startet das Spiel nicht mehr. Ich habe auch ältere Versionen von steamdb runrergeladen und die neueren tld Versionen mit den älteren Depots überschrieben. Leider funktioniert der melonloader oder das Spiel trotzdem nicht ordnungsgemäß. Hat jemand eine gute Idee? Ich würde mich freuen. Es ist schade wenn man hunderte von Stunden in so ein tolles Spiel gesteckt hat und mit einem Update ist alles weg.
Common Issues MelonLoader errors with "iL2CPP-init detour failed: one of the dependent libraries is missing" You need to install .NET 6 runtime MelonLoader shows something about missing UnhollowerBaseLib in the console The mod you've installed isn't updated to current TLD version yet, remove it from the mods folder The game crashes when opening it Make sure you've installed MelonLoader 0.6.0 I have the game on Epic, I installed ML 0.6.0 but it keeps crashing Epic version has an anti-tamper system that prevents ML from loading, so it's currently not possible to be modded. ML 0.6.0 doesn't appear on the list when I'm installing Go to settings on the installer and check "Show Alpha Pre-Releases" I want to uninstall MelonLoader Run the installer again and select the tld.exe, the install button should change into an uninstall one. Alternatively, you can delete MelonLoader, Mods, Plugins, UserData and UserLibs folders, and dobby.dll and version.dll files from your game's folder. Do mods work on wintermute (story mode)? Currenty, not. Survival and Story have been separated and are two different games now, in theory, installing a different MelonLoader with its own mods to story should work, but there seems to be some problems with it loading.
Some of these mods are great. Most foods have a much higher caloric value than what this game originally assigned. I also want to use a mod that causes food and water stats to last longer. No one is going to starve overnight after eating a couple pounds of meat, especially if the body is in survival mode
That and you don't die of starvation in
@@DinnerForkTongue Well, normally at peak enviromental conditions, if a person has access to a clean water source then starvation will take up to 3 weeks to kill.
However in extremely cold tempratures, your fat cells begin to die and necrotize the protein cells underneath causing frostbite. If your fat cells die, your body's "Survival mode" where you know you take on a lot of fat, burn fat etc... Will not survive 3 weeks. One main reason for that is your body loses water when you breathe, which furher propogates the loss of water weight, leading to more exposure to the fat cells the cold is killing.
Without fat and needing much more water in colder climates at freezing subzero temps; Yeah, I'm not surprised if the average person lost enough calories to die from starvation in much less time.
BBC had a decent article on it; "The Man Who Refused To Freeze To Death"
@thebritishviking7342 iirc, as long as you have water and key nutrients, you can survive. I think someone survived a little under a year with just water and key nutrients to ensure survival. Although it must be noted that this was in clinical conditions, too. So don't do this, even if the situation is dire.
@@DinnerForkTongue Yep, the calorie system in this game is completely fucked. It should work on an average, if you've been "well fed" for months you don't suddenly become _not_ well fed after not eating for one day.
I think they thought mainly about gameplay. Its not challenging if you can fast for long times. Yes one can survive 40 days without eating but its not fitting for survival game.
Looking over your overflowing pantry and filled library during a blizzard is probably one of the greatest feelings.
tbh it's just a shame that alot of these things are not in the real game already, like Binoculars!
Binoculars would be amazing.
Hinterland are just liars. First they told us to give us a official mod support and now we got a stupid DLC. So believe me, these idiots will never get visionary ideas like all available mods.
R.I.P. The Long Dark Mods
Hinterland ain't quite the best with features and such.
I just wish we could pick up backpack :|
But sledges would be great too...
And way to tie backpack to rope and pull it up on cliff.
Better inventory management and possibility to clean buildings would be great.
And fix building so we will no longer need loading screens...
З
All of these look absolutely amazing, I'm actually shocked the binoculars one isn't in the base game, it's done so well here, if someone told me that it was part of a future update, I'd honestly believe them!
Also, we're getting clothed hands babeeeeyyy, lets goooooo
Oh I’ve been thinking this game really needs some way to make candles to use inside and there is ( was) a mod for it .
Mods will back with time
Good to see modding hasn't been gimped. I was very disappointed when they removed modding
Kinda surprised there's not more mods for this game; sandbox style games usually seem to get good mod support, but I guess this one just isn't easy or good to mod.
The creators of the game do not like mods and do not provide support for them, which is surprising to me, because mods significantly improve every game - within reason, of course
@@Lithar1987 Right? and will potentially attract new players thus selling more copies and therefore more profitable for Hinterland. I simply cannot comprehend the real reason why they are not more open to modding.
@@gary_05
Because _auteurs._ They don't want people to play the game unless it's THEIR way.
@@Lithar1987 I´m not sure, but I can remember reading that they are planning for mod support a few months ago in one of the Dev Diarys, even planning on making a little team for mod support only. Maybe they will support custom maps as well. Would be very nice. It`s a great game, and I´m sure a lot of players have nice ideas for mods and custom maps =)
@@lairely6208that would be so great to see happen. I just started playing yesterday but I’ve had my eye on this game for years, played a console demo forever ago; I’m new to the mods for this and atm more so just curious as to what there is
I really like the videos you do about the mods. Thanks!
Have you experienced any issues with maintaining all of those DIY boards? Do they ever disappear? Do you make lots of save files to ensure all the work you did to create that awesome base won't vanish?
I ask because I want to start building all my own bases and never use existing buildings.
This is so freakin' sick and maniac, which is way beyond my imagination of what this game could've become. Too much perfection from multiple aspects. I cannot breath just watching the video with a dropped jaw and wide open eyes.
Mods should be officially available, especially new items.
@@Lithar1987 I doubt Hinterland can make this happen like the way how we experience it with mods. Or at least they won't gonna do that anytime soon. The new DLC release is a sign of downfall of a dev team cuz they are about to go bankrupt. It looks like they want us to help them at some point for the exchange of the already well-developed game we got from them.
@@Lithar1987 I installed most of the mods offered by your video description and I encountered with an issue of where I literally cannot use any action button under any given item it just exits the inventory menu like if I were pressing ESC. I tried to remove and add mods one by one and I cannot freakin' find the problem. The mods are not updated and being super out of date as they were last handled around 2021. There's more than a year past since then and it was working just fine in an older version of TLD. Don't remember which one.
@@Tibor0803 some mods need others you must have mods for sure : ModComponent, ModSettings, LocalizationUtilities, GearSpawner, CraftingRevisions, Keyboard Utilities 1.3.0 and the latest version of melon loader, under the video there is a link to google drive where are the mods i use in mods folder in game files
@@Lithar1987 For some reason I get random bugs like my character takes off all of his clothes between transitions and the inactive action buttons under selected items from inventory and I don't even know what causes these kind of issues. When I remove some certain items from my mods folder it doesn't solve the problem, but when I remove 80% of the mods I already installed, it somewhat solves the problem, but I don't want to get rid of the Binoculars, the new craftable animal hide-made clothes, the new foods from 3 creators and the Blanket crafting at the very least. One of them somewhat doing something wrong which triggers a weird issue. The issue is almost always different. Last time I couldn't interact with clutter items on tables despite the fact I installed the mod and it made some sub information like cooking time completely disappeared.
i will definitely keep these in mind, gonna do a modded run as soon as im finished with all the DLC things
Very cool I think the mods could make the game more realistic
Amazing. Interesting is that you have mod to make trunks(chests) which is good for storing, and cigaretes and more clothes from animal and binoculars.Awesome just awesome
Yanno, I'm not going to say anything negative towards Hinterland but how is it these people are alone on their spare time making these beautiful additions a year ago and Hinterland has just now come up with scraps in comparison?!?
I just need more inventory spaaaace! Great video :)
This is what TLD should've been. Maybe in a sequel.
I legit don't know if they lack of imagination or just incapable of implementing these into the game? I see other comments saying "oh but that's cheating". Most of what I've seen in this video are just simple little things which I would call "quality of life" improvement, like the fuel management one for example, very neat how is that cheating?? Or to simply be able to stack items, creating more storage space, again how is that cheating??? Not asking them to do crazy things but little things like that can really add more value to the game.
@@gary_05 100% correct. This kind of stuff can also increase the life of the game and people will have so much more to do.
@@gary_05 hinterland has added many free regions and maps and TLD is one of the most replayable game out there each run is different but adding like base building and shit would kind of ruin it binoculars are fine but should be rare long dark is good because it is grounded unlike other survival games like Ark which are survival not survival late game with how you basically become untouchable, but your still just as weak on interloper day 1000 as you are at the beginning and that's the beauty of it the felling of simple survival is a victory so keep it simple and relatable base building would ruin it
@@hellouniverse5451 how is moving things positions and having candles OP?
Hell I think even moving animal carcasses are balanced
If I’m able to do it IRL my character who should be stronger then me should be able to as well
@@whyareusobad3528not what I meant obviously I meant the walled farmhouse with a sniper tower that looks for miles immersion is the long darks greatest feature in my opinion and this just utterly breaks it
Sheesh I’ve been playing vanilla like a savage. These mods are awesome
They won’t work though. I thought I would just download a bunch of these mods and it’d overhaul my game, unfortunately it seems TLD is simply not capable of running more than a pitiful few small mods before crashing consistently, either at the main menu or upon starting a new game.
Nice vid my man
I just want to be able to stack my food cans and spare books to make my base look aesthetically pleasing, okay! Seriously, i don't understand how our survivor doesn't know how to stack a few cans of beans on top of each other unless we mod the game.
Ty again) ❤️
Very good modlist my man, I'll create my own with these mods you've mentioned, thanks
this is an old video, many of these mods have not been updated to the current version of the game, there are also new mods that I show on the channel
7:00 i like it when he wu tangs the cig
This would completely transform the game, although I do like it vanilla too. Just that I wouldn't be complaining in hinterland ever took and of these mods onboard, especially the binoculars and the ability to move all objects.
The mods disable achievements?
wonderful mods
awesomeness
Do you know a MOD that sets Decay of NOT worn Clothes in a Container to near 0% ???
Wow
Lithar have you noticed that distant animals do not load unless you go there? For example, if you enter PV from TWM and look out over the region, the animals will not be visible. If you use the 'fly' command and go over the areas, they will eventually spawn in. But it seems like you have to go there with the camera to trigger spawn. If this is the case, the binoculars cannot be used reliably to spot very distant animals. This would be their most practical use though...
Yes I made movie about that around 6febuary 2022, now I cant give link but you can find
ruclips.net/video/JuCl1O7o3vA/видео.html
Binoculars have to be coming soon
nice video i will try these in the next days. Having always lights on is one of these mods Ambient light? i would like to have more like a hunting trip experience in the game instead of survival
There is a new update coming in december, current saves will be lost and i think a lot of mods will not work properly if you want to try them,try now
@@Lithar1987
Did this prediction come to pass?
@@DinnerForkTongue yes, but some mods work in the new version as an update, I'm making videos on the channel about it
@@Lithar1987
You're a huge credit to the community ♥
Is it still possible to mod the game?
And if so, where do I find the guide for the installation?
xpazeman.com/tld-mod-list/
xpazeman.com/tld-mod-list/install.html
@@Lithar1987 Thank you 🙏
Melonloader doesn't seem to work with my game, I always get an error, any clue on how to fix this? I just want the binoculars wo bad
Honestly i just wish we could use sleds. Hear me out, they would spawn near some houses and we could pull them but they’d obviously make use a bit more slower. Then when we want to use them we can just hop on. Visibility would be a factor and we wouldn’t be able to get on it during a blizzard because the last thing we need to face plant against a tree lol😂
Game makers will add sled in vanillia game,,soon," ...
@@Lithar1987 wait are you serious!? I’m can hardly wait🤯😂👍🏽
@@sikox209 yes look on google,, the long dark sled" there is art
@@Lithar1987 thanks for letting me know about this Info brother I appreciate it. I cant wait for them to add sleds to the game
So i have a question for the Refilling Containers Mod, what would happen if i were to set up my base to storage food, water, ammo that i already collected if i install this mod would that reset all the looting and my base storage to its reset locations?
Why there are no compasses?
Great mods. I remember long dark being good game except the wolf. I wish there was a mod altering behavior of the wolves to more realistic because having all wolves attack you, big amount of wolves and certain places they walk around broke my immersion and it was the reason i stopped playing
you have a mod that makes wolves only at night, you can also set the level of their panic in the options or that the animals are not aggressive, please come back to the game
github.com/GruffCassquatch/WolvesComeOutAtNight
@@Lithar1987 Well, your video did make me download it again (though my internet sucks and i still wait)
Not aggressive animals would be boring, adjusting panic though is a good idea.
Main reason you made me install it is adding some base building\decoration. Game has great atmosphere but you didn't really need any of those items to SURVIVE. Now with your suggestions of mods i'll find what to do and how to entertain myself
@@ojgfhuebsrnvn2781 here's the mod page xpazeman.com/tld-mod-list/ install only those that are updated because since December the game has changed and not all mods work, now you have paid DLC that changes and adds a lot, in my opinion it's worth it buy DLCs
Alot of these are game breaking.
I see you are using movable containers mod but you did not include it into your list.
Yes that's true and it's a very good mod, and it should be in the top 10, but I finally didn't have time to improve the movie, I think I mentioned it in mod # 1
Thanks so much! How do you get the tooltips to show on the mod options?
I simply hover my mouse over the options in the mod options, is there a tooltip depends on the mod creator.
is there a mod for amogus boogieman bigfoot? that would've been atmospheric
Hey there, I've recently installed somewhat around 15 mods, some of them work and some of them don't seem to work anymore.
Anyway I've got a problem now, my LMB when trying to interact with the world doesn't work anymore, I can't open door, pick up things or loot containers, this was never a thing before. Do you by any chance know which mod can cause that?
you only install mods that are update and mods that are needed for them to function. if you have old mods or no required ones, you will have errors, I have a problem, I always remove mods one by one, turn on the game and check which mod is making errors, but for months everything works fine because it installs on a regular basis. the video is old since december the mods were re-created because the game with DLC changed a lot
@@Lithar1987 thanks I just removed a bunch of seemingly not working mods and it worked.
Does installation of the mods disable the progression and achievements for the game?
I don't know, I don't think so
wish i had these for my Ps4
what version are you playing in this video?
it's an old movie from the version before the DLC, when the DLC came out it deleted all the game saves, so this world no longer exists.
Did you just eat a cigarette???
yes
Going to mod my game for the first time. Question (for anyone to answer): Is it okay to add these mods and play on an existing save or is it better on a new game? Also what kind of rules do I have to follow when modding TLD? Because I know from modding Skyrim that removing mods and in some cases, adding mods mid-game is a no-no. Is it the same for TLD?
hi, it's best to start a new game, but mods work on an already existing save. The thing is that mods that add new items like food won't work in places, lockers that you have already discovered, so for mods that add new items (because they have assigned locations) start a new game / If you delete the mod during the game that's it associated with it will disappear, e.g. items, etc., that's why I keep my game state on the desktop in case there are errors, but they are practically gone (only when a new, larger version of the original game is launched).
This video is old, it's best to check xpazeman.com/tld-mod-list/ there you can see which mods are working because a lot has changed since December
@@Lithar1987 Hey, thanks very much for the reply! Really appreciate the explanation :)
Does fire addons and refilling containers need any other mod?
these two mods are currently not working
@@Lithar1987 ah okay thank you
No jumping mod in this list??
Hello. I don't know why but binoculars are not working in my game. Mod is working, settings as they should be. I found a binoculars but I can't see anything while using. What should I do about it?
A long time ago I had something like this, rather make sure you have the latest version of the mod, as well as ModComponent, ModSettings, LocalizationUtilities, GearSpawner, CraftingRevisions and the latest version of the melon loader, today I played TLD and the binoculars work fine
@@Lithar1987 Ok, I'll check them all too. Thank you so much.
hey when i want to start TLD Melon loader sudenly stops and close the game. ive downloaded .NET 6.0 and all mods have the right dependencies
Use 0.6.1 version melon loader
Very cool! Thank you for sharing. I'm trying to install the mods, but it seems like I can only get 1 working at a time sadly. Anyone know how to make multiple dependency mods to work together?
No sorry, I don’t think you can. Either the game itself is so poorly designed that it’s simply not capable of supporting more than 2 tiny mods at a time, or my personal conspiracy theory is that hinterland intentionally made it unable to use more than a couple mods at a time out of jealousy as they seem to be incapable of adding anything to the game within a reasonable time span.
Can you mod on iMac M1?
Steam,gog or epic games
Wheres the snowmobile?
There are no refilling containers anymore? :/
nope
@@Lithar1987 I Guess there isn't something similar too 😓
Hey, are they still working now ?
no
Is there a mod for a scope on the rifle?
no
Does this mods bring me some maleware to my pc or virus?
no
@@Lithar1987 idk bcz when i installed some mods for minecraft i got viruses but ty for fast reply
Hallo liebe the long dark Freunde! Seit der letzten Aktualisierung von tld auf Version 2.06 funktioniert der melonloader nicht mehr. Der melonloader wurde aktualisiert auf Version 0.6 und auch framwork 0.6 wurde neu installiert um die eine Fehlermeldung mit ilpp2 zu beenden. Seit dem startet das Spiel nicht mehr. Ich habe auch ältere Versionen von steamdb runrergeladen und die neueren tld Versionen mit den älteren Depots überschrieben. Leider funktioniert der melonloader oder das Spiel trotzdem nicht ordnungsgemäß. Hat jemand eine gute Idee? Ich würde mich freuen. Es ist schade wenn man hunderte von Stunden in so ein tolles Spiel gesteckt hat und mit einem Update ist alles weg.
Common Issues
MelonLoader errors with "iL2CPP-init detour failed: one of the dependent libraries is missing"
You need to install .NET 6 runtime
MelonLoader shows something about missing UnhollowerBaseLib in the console
The mod you've installed isn't updated to current TLD version yet, remove it from the mods folder
The game crashes when opening it
Make sure you've installed MelonLoader 0.6.0
I have the game on Epic, I installed ML 0.6.0 but it keeps crashing
Epic version has an anti-tamper system that prevents ML from loading, so it's currently not possible to be modded.
ML 0.6.0 doesn't appear on the list when I'm installing
Go to settings on the installer and check "Show Alpha Pre-Releases"
I want to uninstall MelonLoader
Run the installer again and select the tld.exe, the install button should change into an uninstall one.
Alternatively, you can delete MelonLoader, Mods, Plugins, UserData and UserLibs folders, and dobby.dll and version.dll files from your game's folder.
Do mods work on wintermute (story mode)?
Currenty, not. Survival and Story have been separated and are two different games now, in theory, installing a different MelonLoader with its own mods to story should work, but there seems to be some problems with it loading.
Unturned much better, map Yukon.
Yeah sure man unturned looks like a game from Roblox
Mostly making the game easier.
I think it turns cheating into the fun part. i think not so good. maybe binoculars
most of those mods are just cheats
no
@@do73dmind91 yes
is there a mod to patch the hole in the roof of Mountaineer's Hut at timberwolf mountain?
was, only a few mods work after december
8:08 How can a cup of tea give you 6000cal? It should be 3 or 4 cal.
It was a mistake on his part, that’s all.
most of you on here miss the entire point of this game lol
I was thinking the same.