Stuck Carrier (Brutal AI, 2v2, RedAlert3)

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  • Опубликовано: 16 ноя 2024
  • Man,, this game really came down to the wire. Normally a stuck carrier wouldn't bother me so much except for the fact that this game was on a knife's edge for so long. If had been able to push that carrier forward to knock out some key buildings it could have swung the game my way. I'm not sure, and I'll never know.
    I do this for my own fun. Misplays will abound! 📢

Комментарии • 8

  • @thomasv2217
    @thomasv2217 2 месяца назад +1

    Good to watch you stared strong

    • @AxofAjax
      @AxofAjax  2 месяца назад

      Thanks man 💪 I wanted to try and pull it out if I could. But that carrier was a significant resource loss.

  • @insertusername9755
    @insertusername9755 3 месяца назад +1

    That stuck carrier I cant explain, but you did not try to cronoswap it

    • @AxofAjax
      @AxofAjax  3 месяца назад

      Now that would have been thinking on my feet! Excellent idea!

  • @couldbebreakfast5854
    @couldbebreakfast5854 2 месяца назад +1

    i feel like the partner ai is intentionally worse than the enemy ai for some reason

    • @AxofAjax
      @AxofAjax  2 месяца назад

      I know right!! It's like a classic "enemy boss after you unlock him as a playable character." The base expansion algorithm particularly seems to take a hit.

    • @CuddleCakez
      @CuddleCakez 2 месяца назад +1

      tbf she's just air spam and they go down quick with one wrong move

    • @AxofAjax
      @AxofAjax  2 месяца назад

      @@CuddleCakez True enough.