Learn Water Towers in Under 3 Minutes [Satisfactory]

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  • Опубликовано: 19 окт 2024

Комментарии • 106

  • @Runesun
    @Runesun  2 года назад +40

    I couldn't find the clip, but I'm pretty certain Snutt said on a dev stream that he used one of these setups in the Update 5 Teaser World. Will you give one a try?

  • @frostcrackle2374
    @frostcrackle2374 8 месяцев назад +75

    "The indicator is a dirty, rotten liar."
    THANK YOU. 👏👏👏 Every single guide I've watched has said to just let the pumps snap to the indicators, but my network has NEVER worked at full efficiency using that concept. Happens even in update 8.

  • @truefreak
    @truefreak 2 года назад +113

    If you really want to save on power, you can build a fluid tower with no pumps at all. If you put a valve at the very bottom of the output pipe and set it to 0 flow, it will continue to provide the headlift even though no fluid is moving. I used this to set up a roughly 300-meter-tall fuel system. I have a buffer at the top that I filled with a packager and some packaged fuel.

    • @Runesun
      @Runesun  2 года назад +21

      I'd heard that was a thing, but never knew the specifics. Thanks for sharing!

    • @andregn4483
      @andregn4483 12 дней назад

      @@Runesun make a video of that!

  • @nightismonochrome
    @nightismonochrome 2 года назад +17

    Quick, concise, and easy to understand. Honestly I don't play this game, but this was still satisfying to watch and made me want to try this game out.

    • @Runesun
      @Runesun  2 года назад +3

      Appreciate the kind words! If you like these types of logistics and factory building games even a little, you'll certainly get your money's worth.

    • @skilz8098
      @skilz8098 2 года назад +1

      If you haven't tried it out and you eventually decide to... be prepared for it to consume you! This game is captivating and so beyond addictive!

    • @dombuilder1197
      @dombuilder1197 10 месяцев назад +1

      Don’t start playing. It will be so good you don’t want to stop playing but take up as much time as two full time jobs. It will make your brain burn because you need to do so much planning and build so much stuff.

    • @HW-ow9zp
      @HW-ow9zp 9 месяцев назад +1

      have gamed for 29 years, too many thousands of combined hours. this game is seriously worth a try if you even saw it and looked appealing. one of my favorite games of all time FROM time to time.

  • @ArkCarbon
    @ArkCarbon 2 года назад +8

    Thanks man, spent so many hours trying to do coal efficiently because I just didnt understand pipes very well.

    • @Runesun
      @Runesun  2 года назад +1

      Glad you found it useful! Coal is one of those first big problems to tackle.
      For early game coal I've found it helpful to have one extractor at 75% per 2 coal gens. The underclocking also stretches the early power a bit longer too.

  • @AndrewKeifer
    @AndrewKeifer 6 месяцев назад +5

    This is probably the best explanation for how to set this up that I've come across. Thanks for uploading!

  • @WaLLy_
    @WaLLy_ 4 месяца назад +14

    I got a mechanic I discovered as well with the big round tanks. They create headlift based on how full they are. You have tanks as buffer , and before piping it to machines you make the pipes go below the tanks, than build the pipes to the same height as the tanks and then back down again. This will make it so only once the buffer tanks are full enough it is able to go up enough in the pipes to the rest of your machines.

    • @Runesun
      @Runesun  4 месяца назад +5

      I have a trick similar to this as well but different in implementation for a flow control and debugging purpose.

  • @lilirouxxx
    @lilirouxxx 5 дней назад +1

    Super quick video, gets to the point and is super easy to understand. Thanks for uploading!

  • @HW-ow9zp
    @HW-ow9zp 9 месяцев назад +4

    very cool man. first time seeing your stuff, never cease to be amazed by the quality of content from the satisfactory community. appreciate the excellently clear and concise detail, will check out more of your stuff. take care!

    • @Runesun
      @Runesun  9 месяцев назад +1

      Much appreciated!

  • @gemmel3197
    @gemmel3197 2 года назад +18

    Best explanation of this I've seen, thank you.

  • @nathanoy_
    @nathanoy_ 2 года назад +9

    incredible video quality, keep up the great work! You earned my subscription.

    • @Runesun
      @Runesun  2 года назад

      Much appreciated! Lots more to come!

  • @daniellclary
    @daniellclary Год назад +2

    Had to try that out immediately. And it works. I wonder what the range on that is though.

    • @Runesun
      @Runesun  Год назад

      As long as the tower part is higher than where it goes I don't think there's a limit. I had 4 nuke plant floors in a tower that went 8 floors high with no issue.

  • @nekogod
    @nekogod 13 дней назад

    Only played a little Satisfactory during development and never got as far as liquids, have picked it back up now that it's at 1.0 and this will be super useful, thanks!

    • @friepima499
      @friepima499 13 дней назад

      update me if this method still works when you try it out!

    • @Runesun
      @Runesun  12 дней назад

      I can confirm some of my old setups still work in 1.0

  • @StormFX7
    @StormFX7 9 месяцев назад +10

    Do note that if you're running multiple pipes, you can achieve a similar effect by simply putting adequate pumpage on one pipe, as long as all the pipes are in the same network. Though it does make it a bit more logistically effective to have the water "tower" near the pumps since you've got power there already. Another tip: Avoid loops. If you have two rows of machines and running pipes down both rows, do NOT connect them at the far end. This causes some weirdness in the flow and can starve machines.
    Edit: Oops, didn't realize how old this video was. :P

    • @Runesun
      @Runesun  9 месяцев назад +3

      I haven't looked at U8 yet to see how this may have changed so hopefully this helps someone! Thanks!

    • @HW-ow9zp
      @HW-ow9zp 9 месяцев назад +2

      really? I have found almost the almost opposite where I have not been able to fix some lines without adding a loop on the end. I typically don't lead with it but only end up adding it as volume needs and I scale up but I can think of 2 or 3 times now in u8 where the loop has saved me! but you have to overflow it. if you don't let it fill when you add it then it is going to starve your machines because you literally aren't making enough fluid to fill the pipes. As McGalleon always preached, Full Pipes are Happy Pipes!

  • @Lotnik102
    @Lotnik102 9 месяцев назад +1

    Cool tip mate. It will help much more to build my factories. Thanks.

  • @billythedoor
    @billythedoor 2 года назад +2

    very helpful! thanks for sharing! i ALWAYS struggle with pipes!

    • @Runesun
      @Runesun  2 года назад

      Pipes definitely can be a struggle point. I've found the towers simplify things a fair bit. Glad it helped.

  • @rellify3
    @rellify3 2 года назад +2

    So much better than the other videos, thanks.

  • @BLAndrew575-
    @BLAndrew575- 2 года назад +4

    Indicators are indeed dirty rotten liars. Thanks Runesun! Helps a lot!

  • @baddon6977
    @baddon6977 2 года назад +1

    Great Explanation! I use tanks at the top for looks.

  • @Adtomskio
    @Adtomskio 9 месяцев назад

    How do you only have 640 Subs?? Your content is awesome and these short straight to the point videos are so appreciated.

    • @Runesun
      @Runesun  9 месяцев назад +1

      Appreciate that so much! Realistically likely because I haven't made many videos! Itching to get back into SF with Update 8 but free time is a challenge at the moment with work, wife and kiddo. :) Soon™

  • @JustinCuster
    @JustinCuster 10 месяцев назад +1

    This is a great idea! Thank you.

  • @halbouma6720
    @halbouma6720 2 года назад +1

    Thanks for the tutorial Runesun!

  • @oldguy7402
    @oldguy7402 2 месяца назад

    Subbed. Perfect, concise, thorough.

  • @dakkota23
    @dakkota23 2 года назад +2

    If i ever get organized ( we all know that won't happen) I'll have to try this

    • @Runesun
      @Runesun  2 года назад

      Why do you need pumps if everything is on the ground? :)

  • @UnhingedSystems
    @UnhingedSystems 21 день назад +3

    I'll make it complicated by packaging all my water and using a train to fill a massive tank storage system at the highest point and then just run all pipes down from there. Will overcome headlift by using trains 😂

    • @Runesun
      @Runesun  12 дней назад +1

      I've seen this work well for some people. Don't even need to package if you don't want to. I've seen it work with fluid cars too.

  • @heighRick
    @heighRick 2 года назад +1

    Thanks Runesun, helps a lot

  • @legendaryone696
    @legendaryone696 Год назад +1

    That was beautiful

  • @thebigboi5357
    @thebigboi5357 10 месяцев назад +1

    What's the purpose of the return pipe? Is this if you have machines that produce water (or some other fluid, like alumina solution) as a by-product?

    • @Runesun
      @Runesun  10 месяцев назад +1

      The return pipe is what provides the head lift to the network of pipes which is why the pumps are only on one side of the pipe junction. A pump in the network elsewhere resets the headlift above that pump to only what that pump can do and defeats the tower.

  • @Catafly7
    @Catafly7 2 года назад +1

    Great Vid Runesun. Keep them commnig

    • @Runesun
      @Runesun  2 года назад

      Thanks and You Bet!

  • @vanitymarks8798
    @vanitymarks8798 2 года назад +1

    very nice and concise. i struggle with keeping things neat and straight, especially pipes. i am spaghetti.

    • @Runesun
      @Runesun  2 года назад

      I think we've all had our share of spaghet at one point or another. :)

  • @marnusvanderwesthuizen4431
    @marnusvanderwesthuizen4431 2 года назад +1

    this helped me so much

    • @Runesun
      @Runesun  2 года назад +1

      Yay! Happy to hear that! Which build did you use the fluid tower for? Coal? Fuel? Something else?

    • @marnusvanderwesthuizen4431
      @marnusvanderwesthuizen4431 2 года назад +1

      @@Runesun Used it for the nuclear power

    • @Runesun
      @Runesun  2 года назад +1

      @@marnusvanderwesthuizen4431 hell yeah. That's one of the best. Helped me a ton

  • @uolocur9356
    @uolocur9356 15 дней назад +1

    All of my fluids go out, get lifed, and then come back. Its a bit more work but everything always runs perfectly

  • @DarthBludgeon
    @DarthBludgeon 8 месяцев назад

    Great video, thank you! The problem is, the Mk II pumps are wonky at best. I've never been able to get them to work reliably, as their indicator pulses are pretty much useless. I really hope they fix this someday, as it really screws up my oil supply system. Water seems to work better, since you have those enormous pumps you can just plop into the lake. I'd be just as happy if they'd abandon the incredibly complicated fluid system, and maybe just run it like the gas system Or at least give us the option in the settings menu, to shut up any troll purists out there. Better yet, finish the bloody thing so we can set up our mods and leave them alone.

  • @Techischannel
    @Techischannel 2 года назад +3

    It is suprisingly realistic and works quite closely to how water works irl. Its not perfectly accurate but its good enough for the job.

    • @Layarion
      @Layarion 10 месяцев назад +1

      a water tower irl can provide headlift for an infinite amount of forks that all also go up to the height of the tower? with each fork even exceeding the flowrate of the tower itself?

    • @Techischannel
      @Techischannel 10 месяцев назад +1

      @@Layarion Ofc not and i didnt imply it as such. I would now go into excruciating detail but it seems that youtube deletes a longer response on pressing reply. This is actually my 5th try to replying. I am kinda exhausted now.
      Allright so the reply went thru (yay) so here is a TLDR: A water tower of the size capable of providing enough flow and pressure to a megafactory on Satisfactory Scales would be a lake. And the Stuff is submeged within it. Pipes would very simply burst at the sheer pressure and machines would very likely break aswell. That said, great source of power. Water pressure of a hundred or two meters is Hydropower Material.

  • @auzrael
    @auzrael 2 месяца назад

    Your headlift may have been fine, but your work pressure was low, which makes your fluids flow slower at the top where the factory is. Adding the second pump nice and high restored your work pressure.

  • @chaosakazero
    @chaosakazero 2 года назад +5

    Directions unclear accidentally got stuck in nuclearpowernado

    • @Runesun
      @Runesun  2 года назад +1

      No. No. No. The Nuke Tower is a Tornado Free Zone. 😂😂

  • @CerebralTag
    @CerebralTag 2 года назад +2

    I am the absolute master of as few pumps as possible. Ask Pitchit.

    • @Runesun
      @Runesun  2 года назад

      😂😂😂

  • @jaye1967
    @jaye1967 Год назад +2

    Even easier, get your water from one of the high lakes. Either north of the dune desert or from the center of the map.

    • @Runesun
      @Runesun  10 месяцев назад

      Definitely an option in some areas!

  • @piotrkujawski6555
    @piotrkujawski6555 2 года назад +2

    So basicly you can pump up water frominfinitely many water extractors using just one line of pumps???

    • @Runesun
      @Runesun  2 года назад

      In a nutshell yes.
      There are some caveats in the way you setup the pipe network and the fact it will try to even out the flow, but that's never been an issue for me. I have fed 32 nuke reactors with 32 mk1 full pipes (1 per reactor) with no issues using this method.

    • @piotrkujawski6555
      @piotrkujawski6555 2 года назад

      @@Runesun would it still work with full mk2 pipes?

    • @Runesun
      @Runesun  2 года назад

      @@piotrkujawski6555 Yep. I've done lots of mk2 pipes up considerable heights with this method.

  • @sisi6679
    @sisi6679 4 дня назад

    Every fitscit employees worst nightmare, pipes. The pumps lie about their head lift, MK2 pipes mysteriously disconnects from sections requiring you to manually flush the network to fix the bug, its a totally nightmare trying to bring water Up

  • @lawlzercawpter
    @lawlzercawpter 2 года назад +1

    Beautiful!

  • @XCanG
    @XCanG 2 года назад

    I didn't get one thing, does you have any external connection from your water tower at the top? I didn't see any on the video

    • @Runesun
      @Runesun  2 года назад

      Good question and no. When water falls in the pipes it captures the headlift of that height and allows the water in other pipes in the network to "have that headlift". So the water over the bend falls and goes out the bottom connection providing all that headlift to the whole network. That's why it is key that you have your first pump "after" that connection on the other side of the loop.

  • @victoriaplant2316
    @victoriaplant2316 9 месяцев назад

    I just tried setting this up and the water stops flowing vertically once I set up the second Mk. 2 pump :( no water in the pipes above it.

    • @Runesun
      @Runesun  9 месяцев назад

      I can't speak for update 8 (yet), but I hint at this at some point in the video that pumps used to at least not actually reflect the "snap points" so I'd usually put the pumps a touch lower. Also double check it's powered. Done that once or twice and realized I never powered the pump.

  • @Irishhawk8
    @Irishhawk8 2 года назад

    Okay this video explained some issues im having with my pipes. But at 0:58 it shows each Water extractor has their own pipe with a Pipe Junction at the start. But at 1:29 you connect each Junction together.
    So why does each Extractor need their own pipe if you're going to be connecting them anyways. This is the issue im having with my setup. I just junction and connect the middle to wherever it needs to go.
    Am i doing this wrong?

    • @Runesun
      @Runesun  2 года назад

      The _own pipe_ thing was a reference to one overclocked 300 water extractor does 3 refineries perfectly as they require 100 water each. I could have used a mk2 pipe and only had 2 pipes, but I the demonstration worked better with many mk1's.
      Second bit is that for the water tower to work you need everything on the same network so you have to connect all of the pipes together to share in the head lift the water tower generates.

  • @skilz8098
    @skilz8098 2 года назад +1

    That's about what I do in some situations...

  • @JaredSvB
    @JaredSvB 2 месяца назад

    How do you connect the loop to your system????

    • @Runesun
      @Runesun  11 дней назад +1

      At 1:30 I connect all the pipes together to create one network through a shared pipe. At 1:36 I connect the tower to the network at the middle of that shared pipe.

  • @ZizzlyWizard
    @ZizzlyWizard 4 месяца назад +2

    Am I tripping or did I miss the point? You use a pump to push it up to the machines but what's the point of the return pipe

    • @Runesun
      @Runesun  4 месяца назад

      There were no pumps up to the machines. Only on the looping pipe (the tower). I could have had a network of 100 pipes all going up to the height of just those two pumps and avoid 200 pumps on the 100 other vertical pipes.

    • @ZizzlyWizard
      @ZizzlyWizard 4 месяца назад

      @@Runesun 1:24 is not a pump im seeing you explain?

    • @Runesun
      @Runesun  4 месяца назад

      @@ZizzlyWizard If you pause at 0:49 - make a note of the pipes you see going into those machines. NONE of those pipes ever receive a pump, but water is also NOT getting up to them at the beginning.
      The goal of the video is to NOT add a pump to those but have them pick up head lift from the tower that will have a single pump such that all 4 of the pipes at the back just start working once the single pipe going up with pumps is hooked up.
      It's at the chapter starting at 1:11 where we build the tower, hook the network up together and those pipes at the back are suddenly able to push their water up where they couldn't before with no actual changes to those pipes directly.
      Basically it's a method for when you have to bring lots of the same fluid resource for a big build up a large way, you can save yourself the power and the headache of a ton of pumps in a large build. In the case of this build I would have needed 8 pumps to do all 4 pipes high enough. With the tower I needed 2.
      (edit: typos and a bit of clarity)

  • @SuperGamingMoo
    @SuperGamingMoo 2 года назад

    so you just need 1 pipe connected to unlimited network for headlift?

    • @Runesun
      @Runesun  2 года назад

      Essentially yes.
      As long as nothing else on the network prior to reaching the height you want a pipe to get to resets headlight it should take on the headlift of the water tower.
      The pipe junction being under the first pump is key.

  • @SerunaXI
    @SerunaXI Месяц назад

    Even in update 8, the indicator still goes further than the actual headlift.

  • @opliko
    @opliko 10 месяцев назад +2

    This doesn't make any sense to me. Why wouldn't you just use the 2 pumps on the 1 pipe going up to where you want it to go and split it once you get to the machines? The tower seems fully unnecessary with no purpose that I can figure out

    • @Runesun
      @Runesun  10 месяцев назад +1

      Because this is feeding 1200 water up. That's much more than one pipe can handle (mk1). Yes I could have used Mark 2 but this was a small example. Picture it as two pumps handling going up to handle headlift in a tower with 20 pipes going up to machines. Now you have a savings, but for me it's also not having to worry about power logistics that goes with the pumps. Sometimes the pipes are going up in various areas too or you can have some nice looking pipe logistics without worrying about pumps and the electrical for them.

  • @Koh-Wei-Jian
    @Koh-Wei-Jian 2 года назад +2

    Title: how to avoid pumps
    Contents: *build pumps*

    • @Runesun
      @Runesun  2 года назад +1

      Hahaha! NOT WRONG! However, we did build 2 pumps instead of 4 so we still avoided some that we would have needed otherwise and more lifts up to that same level if we expanded horizontally wouldn't have required any new ones. :)

  • @CJordanNicholson
    @CJordanNicholson 12 дней назад

    So the tip for how to avoid pumps, is to use pumps?

    • @Runesun
      @Runesun  12 дней назад

      Ha! Not the first to call this out. It's meant that avoid doesn't necessarily mean none. Just a lot less. In this small example you would have needed 4 or maybe 8 instead of the 2 on the tower. So you avoided a bunch.
      In the case of the thumbnail I had a single pumped water tower that saved probably a hundred+ pumps bringing 32 pipes of water up hundreds of meters for a nuclear power tower.
      Thanks for watching though and hope it might be useful for you. Just another tool in the toolbelt.

  • @nukachronic6211
    @nukachronic6211 10 месяцев назад

    No longer works per update 8 unfortunately. Now there are valves which allow for one-way flow.

    • @Runesun
      @Runesun  10 месяцев назад

      Still works for my existing setups in Update 8. Haven't built a new one yet though.

    • @serianaa
      @serianaa 2 месяца назад

      @@Runesunit does work as long as you can manage to keep the damned return pipe and the top pipe filled. The amount inside the return pipe reflects your headlift, if it is half, then your other pipes will only reach / fill up half of it. It took me 3 damned days to figure it out that its useless for my setup.

  • @d4rk4x3l3
    @d4rk4x3l3 14 дней назад

    I was randomly suggested this from the RUclips Algorithm... Does this STILL work?

    • @Runesun
      @Runesun  12 дней назад

      I can confirm some of my old setups still work in 1.0

  • @marcus_w0
    @marcus_w0 2 года назад +1

    Well, i guess that you're the guy who makes wet concrete then. I was wondering, what this recipe was all about. Not that there's not enough limestone around... The only time I'd do this, is to sink access water. But even there are better ways.

  • @reallyanotheruser7290
    @reallyanotheruser7290 2 года назад +1

    Physics!

  • @benvan2446
    @benvan2446 4 месяца назад

    great video! You should make RUclips Shorts