literally bring back to pick 3 choices per scroll. that would cut down on rolling by alot. Def dont need more scrolls. so many rolls all the time. But i think giving us choices out of 3 or 5 per roll could cut down on rolling for hours.
Thank you for doing this with the calculator. I instantly thought the same way as i saw the update. It is so wild to me how they think this is a help. Its even wilder to think that you would want a 2/5 if you didnt want the 1/5 Talent.
Since the start of the season I didn't care for the different ranks of the talents. Especially on Golden Sealed cards. You already had to spend gold or grind a bunch just to gain those types of cards so its weird to me that they can still give you a 1/5 rank of something. I would love to see ranks all maxed out or at least that way for golden cards.
Also, I believe the multi spec scrolls they mentioned were talking about how sometimes when you open a case of fortune you gain a scroll for every spec you have. Which is a catch up mechanic for other specs. They also added the additional scrolls for each level of prestige. All nice changes but with the math behind it, it does seem a bit underwhelming when looking at the amount of abilities and talents you are rolling against. I would love 2 more ability slots and 1-2 more talent slots to guarantee a few things. (But that may be seen as being greedy)
I think being able to use prestige points to upgrade talents, I'm saving for the sword cuz it'd the only thing left of any value to me lol, if you could use them to upgrade talents it would really motivate people to prestige
I used to get 1 scroll every 3 levels on average doing the 1-50 manastorms. Since there so called update, on average now it is 1 every 11 levels. Hopefully with the update I quit seeing the same abilities that I would never use popping up every 10 levels, I got a near perfect one with the light build with over 500 ability rolls and have never seen battle shout or kings. But I've been offered every feral druid ability 5 times. It's really starting to feel like a complete waste of time playing the lottery trying to get ever the most simple abilities
I would suggest enable cap stones (when possible) on any talent rank. But on a 1/5 talent roll make the cap stone 1/5 as strong as the old cap stone. This way people can be rewarded but still have desire to pursue those 5/5 or 3/3 talents.
Heytrix, if I'm not asking too much. It would be amazing content if you could create a build for a new player who has no cards unlocked yet, so essentially the default card stack that a new player would get from the get go. Pretty much like a spammable build that anyone can do and has a good beginner dps. I think many new players would appreciate it
just roll a cat build. its the easiest beginner spec. start with cat form, claw, swipe, charge. :D Hunter builds are pretty easy to roll as well. start with auto shot, arcane shot aspect of the hawk, tame beast. or switch out aspect or tame beast with hunters mark/serpent sting.
Ill give it a go, but its very hard to find the middle ground of budget build. And also help whenever a player reaches the dept of the build, with talents to pick etc Ill see if i can push some melee stuff in the weekend
its like trying to patch up a cut leg with a stappler.. this season feels like its made more for gamblers rather than actual gamers . It doesnt matter if you played the game ALOT, doesnt matter if you understand the game and the ability mechanics, the pilot of this vehicle is pure luck ... The only good thing is that this season is gonna last less and we have something to hope for the future.
Im going to be honest, yesterday i went through 100 talent scrolls and didnt get anything for my build. 0 talent upgrades and 0 talents pertaining to my build and i did have duplicates of the wrong talent several times. Is this update only for certain people or?
I Just want to be able to pvp and feel SOMEWHAT viable without playing for 100 hours and still getting dumpstered in 5 sec by someone that plays like a 1200cr retail player. It is annoying that people Can play completely atrocious and you still cant close the gap with skill even as a glad. I get that being lucky should affect it a tiny bit, but some pvp builds are made or broken if an enemy has some outragous scaling builds killing me with 2 buttons meanwhile I havent even seen kidney shot in over 200 hours of Rolling. My current build is OK but it is 50/50 if I get to win solely because my enemy has been unlucky or if I lose because the other player was more lucky. Ive played since 2017 and the wildcard pvp experience has just never been fun, but its the only place to pvp because theres the most activity. I wish you could somehow target some of the actual must have things in a build. The free Pick pvp has been fun for 8 years but it is dead. And wildcard has unironically 0 skill involved at all
Buddy all they want to do is make more money while trying to avoid making people too happy, it's a job for a lot of them at the end of the day. And people love buying dp
had a bit in about this, but cut it out Im very aware, and i respect the hustle :p ppl need to stray away from the Fomo, and say i dont need top tier build like others. as fast, atleast
@Heytrix for sure, I've bought dp before 25 ain't shit but then I realized it's an endless cycle. Feels like the new rolling system gets people to spend more/roll more
Im starting to think any kind of wow developers are so out of touch with the gameplay. Retail changes were so bad for so long, same with ascension changes.
Hey! the catch up mechanics were specifically what were requested by the community in the threads linked in the announcements. That's why I linked them at the bottom. - Dutch
@ascensiongg omg hi dutch! Ill try to add more to the forum discussions, or with these videos(the issues with these videos are that they are "late" per say.) The team are doing a great job, and i can really see how its how its hard to get constructive feedback from the forums. SPECIALLY this season, since the tone and feedback have been kinda.. negative And the feedback have been(from my pov): - not reasoned with the health, and long term of the server/season in mind - its easy for a game to just give/buff, but its not easy remove it again after. If you over-buff - feedback with no data, or evidanced based Sick you watching my videos! This was prop my most "negative one", and that says alot.. haha! See you at the forums!
Gratz Kargash, for winning the Portable Silas! Next giveaway in the video tomorrow!
Ive hit absolution so many times on every single prestige that I wish there was an option to black list talents too ahah
literally bring back to pick 3 choices per scroll. that would cut down on rolling by alot. Def dont need more scrolls. so many rolls all the time. But i think giving us choices out of 3 or 5 per roll could cut down on rolling for hours.
Thank you for doing this with the calculator. I instantly thought the same way as i saw the update.
It is so wild to me how they think this is a help. Its even wilder to think that you would want a 2/5 if you didnt want the 1/5 Talent.
And its even worse in practice
Since the start of the season I didn't care for the different ranks of the talents. Especially on Golden Sealed cards. You already had to spend gold or grind a bunch just to gain those types of cards so its weird to me that they can still give you a 1/5 rank of something. I would love to see ranks all maxed out or at least that way for golden cards.
Also, I believe the multi spec scrolls they mentioned were talking about how sometimes when you open a case of fortune you gain a scroll for every spec you have. Which is a catch up mechanic for other specs. They also added the additional scrolls for each level of prestige. All nice changes but with the math behind it, it does seem a bit underwhelming when looking at the amount of abilities and talents you are rolling against. I would love 2 more ability slots and 1-2 more talent slots to guarantee a few things. (But that may be seen as being greedy)
i want to see pvp get major change, cause it needs it
I think being able to use prestige points to upgrade talents, I'm saving for the sword cuz it'd the only thing left of any value to me lol, if you could use them to upgrade talents it would really motivate people to prestige
I used to get 1 scroll every 3 levels on average doing the 1-50 manastorms. Since there so called update, on average now it is 1 every 11 levels. Hopefully with the update I quit seeing the same abilities that I would never use popping up every 10 levels, I got a near perfect one with the light build with over 500 ability rolls and have never seen battle shout or kings. But I've been offered every feral druid ability 5 times. It's really starting to feel like a complete waste of time playing the lottery trying to get ever the most simple abilities
Thanks for the vid dude -Oops
I been trying to reroll another defensive cooldown on my Dark Apothesis for like a month now, hope this helps with rerolls
I would suggest enable cap stones (when possible) on any talent rank. But on a 1/5 talent roll make the cap stone 1/5 as strong as the old cap stone. This way people can be rewarded but still have desire to pursue those 5/5 or 3/3 talents.
Something like they already do with packs, be nice to even spend a few scrolls to try for upgrades in ranks
it would be really nice to NOT roll any abilities that we don't even have the prereqs for, like rolling swipe(cat) when we don't have any cat form.
I need to find a good pvp tutorial. Some people are hitting 3k dps and stuff in the arena and im not even close on any of my builds.
Heytrix, if I'm not asking too much. It would be amazing content if you could create a build for a new player who has no cards unlocked yet, so essentially the default card stack that a new player would get from the get go. Pretty much like a spammable build that anyone can do and has a good beginner dps. I think many new players would appreciate it
just roll a cat build. its the easiest beginner spec. start with cat form, claw, swipe, charge. :D Hunter builds are pretty easy to roll as well. start with auto shot, arcane shot aspect of the hawk, tame beast. or switch out aspect or tame beast with hunters mark/serpent sting.
Ill give it a go, but its very hard to find the middle ground of budget build. And also help whenever a player reaches the dept of the build, with talents to pick etc
Ill see if i can push some melee stuff in the weekend
I personallz like it more to approach higher chances slowly because i dont want to see optimal specs on everyone so fast
Yeah, it would be boing if you after every prestige just had a 20-30k dps spec
I really hope this all helps .
its like trying to patch up a cut leg with a stappler.. this season feels like its made more for gamblers rather than actual gamers . It doesnt matter if you played the game ALOT, doesnt matter if you understand the game and the ability mechanics, the pilot of this vehicle is pure luck ... The only good thing is that this season is gonna last less and we have something to hope for the future.
Im going to be honest, yesterday i went through 100 talent scrolls and didnt get anything for my build. 0 talent upgrades and 0 talents pertaining to my build and i did have duplicates of the wrong talent several times. Is this update only for certain people or?
Im also feeling this now, together with others..
Really feels fishy, so your not alone. Will touch on this in a video soon
Only me wants s8 back? :D
Finish a build? How about a way to make a build functional without 1000+ rolls first. Plus having to burn cards on common skills is absurd.
I Just want to be able to pvp and feel SOMEWHAT viable without playing for 100 hours and still getting dumpstered in 5 sec by someone that plays like a 1200cr retail player. It is annoying that people Can play completely atrocious and you still cant close the gap with skill even as a glad. I get that being lucky should affect it a tiny bit, but some pvp builds are made or broken if an enemy has some outragous scaling builds killing me with 2 buttons meanwhile I havent even seen kidney shot in over 200 hours of Rolling. My current build is OK but it is 50/50 if I get to win solely because my enemy has been unlucky or if I lose because the other player was more lucky. Ive played since 2017 and the wildcard pvp experience has just never been fun, but its the only place to pvp because theres the most activity. I wish you could somehow target some of the actual must have things in a build. The free Pick pvp has been fun for 8 years but it is dead. And wildcard has unironically 0 skill involved at all
Buddy all they want to do is make more money while trying to avoid making people too happy, it's a job for a lot of them at the end of the day. And people love buying dp
had a bit in about this, but cut it out
Im very aware, and i respect the hustle :p
ppl need to stray away from the Fomo, and say i dont need top tier build like others. as fast, atleast
@Heytrix for sure, I've bought dp before 25 ain't shit but then I realized it's an endless cycle. Feels like the new rolling system gets people to spend more/roll more
This is good news, tired of the shitty rolls
Im starting to think any kind of wow developers are so out of touch with the gameplay. Retail changes were so bad for so long, same with ascension changes.
thats a joke~~lol
Dutch feels fairly out of touch with these catch up mechanics lol.
Hey! the catch up mechanics were specifically what were requested by the community in the threads linked in the announcements. That's why I linked them at the bottom.
- Dutch
@ascensiongg Talent Ranks being how they are is still 🤡
25 Prestiges in and I still am stuck with a useless 4/5 Mental Quickness
@ascensiongg omg hi dutch!
Ill try to add more to the forum discussions, or with these videos(the issues with these videos are that they are "late" per say.)
The team are doing a great job, and i can really see how its how its hard to get constructive feedback from the forums. SPECIALLY this season, since the tone and feedback have been kinda.. negative
And the feedback have been(from my pov):
- not reasoned with the health, and long term of the server/season in mind
- its easy for a game to just give/buff, but its not easy remove it again after. If you over-buff
- feedback with no data, or evidanced based
Sick you watching my videos! This was prop my most "negative one", and that says alot.. haha!
See you at the forums!
Edit: mostly the #suggestions i glance now and then
The forumes i scrolled thought in this video, very mostly constructive
This system is just bad. Throw out the entire system and return to the original rolling. Is borderline gocha levels of RNG.
Way to late for these changes